mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-12 03:02:54 +00:00
Point Refactor (#8718)
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@@ -0,0 +1,2 @@
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///from base of /mob/verb/pointed: (atom/A)
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#define COMSIG_MOB_POINTED "mob_pointed"
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@@ -73,3 +73,9 @@
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cut_overlay(source)
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if(em_block == source)
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em_block = null
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/atom/movable/proc/abstract_move(atom/new_loc)
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var/atom/old_loc = loc
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var/direction = get_dir(old_loc, new_loc)
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loc = new_loc
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Moved(old_loc, direction, TRUE)
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@@ -1,3 +1,4 @@
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/* CHOMPEdit - This is now in modular_chomp/modules/point/point.dm
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/obj/effect/decal/point
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name = "arrow"
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desc = "It's an arrow hanging in mid-air. There may be a wizard about."
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@@ -6,7 +7,7 @@
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plane = ABOVE_PLANE
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anchored = TRUE
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mouse_opacity = 0
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*/
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// Used for spray that you spray at walls, tables, hydrovats etc
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/obj/effect/decal/spraystill
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density = FALSE
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@@ -807,11 +807,20 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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W.add_hiddenprint(src)
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W.visible_message("<span class='filter_notice'>[span_red("Invisible fingers crudely paint something in blood on [T]...")]</span>")
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// CHOMPEdit Start - Point Refactor
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/*
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/mob/observer/dead/pointed(atom/A as mob|obj|turf in view())
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if(!..())
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return 0
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usr.visible_message("<span class='deadsay'><b>[src]</b> points to [A].</span>")
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return 1
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*/
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/mob/observer/dead/_pointed(atom/pointed_at)
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if(!..())
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return FALSE
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visible_message(span_deadsay("<b>[src]</b> points to [pointed_at]."))
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/mob/observer/dead/proc/manifest(mob/user)
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is_manifest = TRUE
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@@ -87,16 +87,26 @@
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return
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//mob verbs are faster than object verbs. See above.
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/mob/living/pointed(atom/A as mob|obj|turf in view())
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// CHOMPEdit Start - Point refactor
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/mob/living/pointed(atom/A as mob|obj|turf in view(client.view, src))
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if(src.stat || src.restrained())
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return 0
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return FALSE
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if(src.status_flags & FAKEDEATH)
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return 0
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return FALSE
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/*
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if(!..())
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return 0
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usr.visible_message("<span class='filter_notice'><b>[src]</b> points to [A].</span>")
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return 1
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*/
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return ..()
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/mob/living/_pointed(atom/pointing_at)
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if(!..())
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return FALSE
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visible_message(span_info("<b>[src]</b> points at [pointing_at]."), span_info("You point at [pointing_at]."))
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// CHOMPEdit End
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/mob/living/verb/succumb()
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set name = "Succumb to death"
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@@ -230,7 +230,7 @@
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client.perspective = EYE_PERSPECTIVE
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client.eye = loc
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return TRUE
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/* CHOMPEdit - Moved to modular_chomp/modules/point/point.dm
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/mob/verb/pointed(atom/A as mob|obj|turf in view())
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set name = "Point To"
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set category = "Object"
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@@ -260,7 +260,7 @@
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face_atom(A)
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return 1
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*/
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/mob/proc/ret_grab(list/L, flag)
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return
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89
modular_chomp/code/modules/point/point.dm
Normal file
89
modular_chomp/code/modules/point/point.dm
Normal file
@@ -0,0 +1,89 @@
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#define POINT_TIME (2.5 SECONDS)
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/atom/movable/proc/point_at(atom/pointed_atom)
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if(!isturf(loc))
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return
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if (pointed_atom in src)
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create_point_bubble(pointed_atom)
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return
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var/turf/tile = get_turf(pointed_atom)
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if (!tile)
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return
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var/turf/our_tile = get_turf(src)
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var/obj/visual = new /obj/effect/temp_visual/point(our_tile, invisibility)
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animate(visual, pixel_x = (tile.x - our_tile.x) * world.icon_size + pointed_atom.pixel_x, pixel_y = (tile.y - our_tile.y) * world.icon_size + pointed_atom.pixel_y, time = 1.7, easing = EASE_OUT)
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/atom/movable/proc/create_point_bubble(atom/pointed_atom)
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var/mutable_appearance/thought_bubble = mutable_appearance(
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'modular_chomp/icons/effects/effects.dmi',
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"thought_bubble",
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plane = PLANE_RUNECHAT,
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appearance_flags = KEEP_APART,
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)
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var/mutable_appearance/pointed_atom_appearance = new(pointed_atom.appearance)
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pointed_atom_appearance.blend_mode = BLEND_INSET_OVERLAY
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pointed_atom_appearance.plane = FLOAT_PLANE
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pointed_atom_appearance.layer = FLOAT_LAYER
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pointed_atom_appearance.pixel_x = 0
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pointed_atom_appearance.pixel_y = 0
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thought_bubble.overlays += pointed_atom_appearance
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thought_bubble.pixel_x = 16
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thought_bubble.pixel_y = 32
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thought_bubble.alpha = 200
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thought_bubble.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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var/mutable_appearance/point_visual = mutable_appearance(
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'icons/mob/screen1.dmi',
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"arrow"
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)
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thought_bubble.overlays += point_visual
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add_overlay(thought_bubble)
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LAZYADD(update_on_z, thought_bubble)
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addtimer(CALLBACK(src, PROC_REF(clear_point_bubble), thought_bubble), POINT_TIME)
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/atom/movable/proc/clear_point_bubble(mutable_appearance/thought_bubble)
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LAZYREMOVE(update_on_z, thought_bubble)
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cut_overlay(thought_bubble)
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/obj/effect/temp_visual/point
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name = "pointer"
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icon = 'icons/mob/screen1.dmi'
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icon_state = "arrow"
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plane = ABOVE_PLANE
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duration = POINT_TIME
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/obj/effect/temp_visual/point/Initialize(mapload, set_invis = 0)
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. = ..()
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var/atom/old_loc = loc
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abstract_move(get_turf(src))
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pixel_x = old_loc.pixel_x
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pixel_y = old_loc.pixel_y
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invisibility = set_invis
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#undef POINT_TIME
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/mob/verb/pointed(atom/A as mob|obj|turf in view())
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set name = "Point To"
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set category = "Object"
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if(istype(A, /obj/effect/temp_visual/point))
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return FALSE
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DEFAULT_QUEUE_OR_CALL_VERB(VERB_CALLBACK(src, PROC_REF(_pointed), A))
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/mob/proc/_pointed(atom/pointing_at)
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if(client && !(pointing_at in view(client.view, src)))
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return FALSE
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point_at(pointing_at)
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SEND_SIGNAL(src, COMSIG_MOB_POINTED, pointing_at)
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return TRUE
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Binary file not shown.
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Before Width: | Height: | Size: 489 B After Width: | Height: | Size: 682 B |
@@ -172,6 +172,7 @@
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#include "code\__defines\dcs\signals.dm"
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#include "code\__defines\dcs\signals_ch.dm"
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#include "code\__defines\dcs\signals_ch\signals_subsystem.dm"
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#include "code\__defines\dcs\signals_ch\signals_mob\signals_mob_main_ch.dm"
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#include "code\__defines\traits\_traits.dm"
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#include "code\_global_vars\_regexes.dm"
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#include "code\_global_vars\bitfields.dm"
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@@ -5005,6 +5006,7 @@
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#include "modular_chomp\code\modules\planet\sif.dm"
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#include "modular_chomp\code\modules\planet\smokestar\turf.dm"
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#include "modular_chomp\code\modules\player_tips\player_tips_list.dm"
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#include "modular_chomp\code\modules\point\point.dm"
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#include "modular_chomp\code\modules\power\cells\device_cells.dm"
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#include "modular_chomp\code\modules\power\cells\esoteric_cells.dm"
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#include "modular_chomp\code\modules\power\cells\power_cells.dm"
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