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+author: "Diana"
+delete-after: True
+changes:
+ - qol: "Metabolism perks can be taken by synths AND humans. Synths can now metabolize beer faster!"
+ - qol: "Hard feet is now a neutral instead of a positive trait. It cost 0 points and is so unimpactful that it made little sense to have it take a positive slot when it's mostly just a fluff trait."
+ - bugfix: "Brute resistance positives block you from taking other brute resistance positives instead of fire resistance. The opposite is true."
+ - spellcheck: "Darkvision note adjustments."
+ - rscadd: "A LOT of new traits have been added from downstream."
+ - rscadd: "Hide added as a neutral trait. AR huds make this irrelevant so eh. Could lead to stealthy pred stuff."
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