finish up the spans (#9605)

This commit is contained in:
Kashargul
2024-12-09 22:51:05 +01:00
committed by GitHub
parent 19bc22ddb3
commit fe4b5ec2cb
80 changed files with 359 additions and 361 deletions

View File

@@ -259,10 +259,10 @@
return num_val MINUTES
/datum/config_entry/string/respawn_message
default = "<span class='notice'><B>Make sure to play a different character, and please roleplay correctly!</B></span>"
default = span_boldnotice("Make sure to play a different character, and please roleplay correctly!")
/datum/config_entry/string/respawn_message/ValidateAndSet(str_val)
return "<span class='notice'><B>[str_val]</B></span>"
return span_boldnotice("[str_val]")
/datum/config_entry/flag/guest_jobban
default = TRUE

View File

@@ -29,7 +29,7 @@
chosen_type = pick(engine_types)
global_announcer.autosay("Engineering has selected [chosen_type.name] as todays engine.", "Engine Constructor")
to_world_log("Chose Engine Map: [chosen_type.name]")
admin_notice("<span class='danger'>Chose Engine Map: [chosen_type.name]</span>", R_DEBUG)
admin_notice(span_danger("Chose Engine Map: [chosen_type.name]"), R_DEBUG)
// Annihilate movable atoms
engine_loader_pickable.annihilate_bounds()