mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 18:53:06 +00:00
Merge pull request #3312 from Anewbe/dice_thing
Adds the Liar's Dice game
This commit is contained in:
@@ -1,59 +0,0 @@
|
||||
/obj/item/weapon/dice
|
||||
name = "d6"
|
||||
desc = "A dice with six sides."
|
||||
icon = 'icons/obj/dice.dmi'
|
||||
icon_state = "d66"
|
||||
w_class = ITEMSIZE_TINY
|
||||
var/sides = 6
|
||||
attack_verb = list("diced")
|
||||
|
||||
/obj/item/weapon/dice/New()
|
||||
icon_state = "[name][rand(1,sides)]"
|
||||
|
||||
/obj/item/weapon/dice/d4
|
||||
name = "d4"
|
||||
desc = "A dice with four sides."
|
||||
icon_state = "d44"
|
||||
sides = 4
|
||||
|
||||
/obj/item/weapon/dice/d8
|
||||
name = "d8"
|
||||
desc = "A dice with eight sides."
|
||||
icon_state = "d88"
|
||||
sides = 8
|
||||
|
||||
/obj/item/weapon/dice/d10
|
||||
name = "d10"
|
||||
desc = "A dice with ten sides."
|
||||
icon_state = "d1010"
|
||||
sides = 10
|
||||
|
||||
/obj/item/weapon/dice/d12
|
||||
name = "d12"
|
||||
desc = "A dice with twelve sides."
|
||||
icon_state = "d1212"
|
||||
sides = 12
|
||||
|
||||
/obj/item/weapon/dice/d20
|
||||
name = "d20"
|
||||
desc = "A dice with twenty sides."
|
||||
icon_state = "d2020"
|
||||
sides = 20
|
||||
|
||||
/obj/item/weapon/dice/d100
|
||||
name = "d100"
|
||||
desc = "A dice with ten sides. This one is for the tens digit."
|
||||
icon_state = "d10010"
|
||||
sides = 10
|
||||
|
||||
/obj/item/weapon/dice/attack_self(mob/user as mob)
|
||||
var/result = rand(1, sides)
|
||||
var/comment = ""
|
||||
if(sides == 20 && result == 20)
|
||||
comment = "Nat 20!"
|
||||
else if(sides == 20 && result == 1)
|
||||
comment = "Ouch, bad luck."
|
||||
icon_state = "[name][result]"
|
||||
user.visible_message("<span class='notice'>[user] has thrown [src]. It lands on [result]. [comment]</span>", \
|
||||
"<span class='notice'>You throw [src]. It lands on a [result]. [comment]</span>", \
|
||||
"<span class='notice'>You hear [src] landing on a [result]. [comment]</span>")
|
||||
@@ -1,30 +1,3 @@
|
||||
/obj/item/weapon/storage/pill_bottle/dice //7d6
|
||||
name = "bag of dice"
|
||||
desc = "It's a small bag with dice inside."
|
||||
icon = 'icons/obj/dice.dmi'
|
||||
icon_state = "dicebag"
|
||||
|
||||
/obj/item/weapon/storage/pill_bottle/dice/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/weapon/dice( src )
|
||||
|
||||
/obj/item/weapon/storage/pill_bottle/dice_nerd //DnD dice
|
||||
name = "bag of gaming dice"
|
||||
desc = "It's a small bag with gaming dice inside."
|
||||
icon = 'icons/obj/dice.dmi'
|
||||
icon_state = "magicdicebag"
|
||||
|
||||
/obj/item/weapon/storage/pill_bottle/dice_nerd/New()
|
||||
..()
|
||||
new /obj/item/weapon/dice/d4( src )
|
||||
new /obj/item/weapon/dice( src )
|
||||
new /obj/item/weapon/dice/d8( src )
|
||||
new /obj/item/weapon/dice/d10( src )
|
||||
new /obj/item/weapon/dice/d12( src )
|
||||
new /obj/item/weapon/dice/d20( src )
|
||||
new /obj/item/weapon/dice/d100( src )
|
||||
|
||||
/*
|
||||
* Donut Box
|
||||
*/
|
||||
|
||||
@@ -10,6 +10,10 @@
|
||||
display_name = "dice pack (gaming)"
|
||||
path = /obj/item/weapon/storage/pill_bottle/dice_nerd
|
||||
|
||||
/datum/gear/dice/cup
|
||||
display_name = "dice cup and dice"
|
||||
path = /obj/item/weapon/storage/dicecup/loaded
|
||||
|
||||
/datum/gear/cards
|
||||
display_name = "deck of cards"
|
||||
path = /obj/item/weapon/deck/cards
|
||||
|
||||
157
code/modules/games/dice.dm
Normal file
157
code/modules/games/dice.dm
Normal file
@@ -0,0 +1,157 @@
|
||||
/obj/item/weapon/dice
|
||||
name = "d6"
|
||||
desc = "A dice with six sides."
|
||||
icon = 'icons/obj/dice.dmi'
|
||||
icon_state = "d66"
|
||||
w_class = ITEMSIZE_TINY
|
||||
var/sides = 6
|
||||
var/result = 6
|
||||
attack_verb = list("diced")
|
||||
|
||||
/obj/item/weapon/dice/New()
|
||||
icon_state = "[name][rand(1,sides)]"
|
||||
|
||||
/obj/item/weapon/dice/d4
|
||||
name = "d4"
|
||||
desc = "A dice with four sides."
|
||||
icon_state = "d44"
|
||||
sides = 4
|
||||
result = 4
|
||||
|
||||
/obj/item/weapon/dice/d8
|
||||
name = "d8"
|
||||
desc = "A dice with eight sides."
|
||||
icon_state = "d88"
|
||||
sides = 8
|
||||
result = 8
|
||||
|
||||
/obj/item/weapon/dice/d10
|
||||
name = "d10"
|
||||
desc = "A dice with ten sides."
|
||||
icon_state = "d1010"
|
||||
sides = 10
|
||||
result = 10
|
||||
|
||||
/obj/item/weapon/dice/d12
|
||||
name = "d12"
|
||||
desc = "A dice with twelve sides."
|
||||
icon_state = "d1212"
|
||||
sides = 12
|
||||
result = 12
|
||||
|
||||
/obj/item/weapon/dice/d20
|
||||
name = "d20"
|
||||
desc = "A dice with twenty sides."
|
||||
icon_state = "d2020"
|
||||
sides = 20
|
||||
result = 20
|
||||
|
||||
/obj/item/weapon/dice/d100
|
||||
name = "d100"
|
||||
desc = "A dice with ten sides. This one is for the tens digit."
|
||||
icon_state = "d10010"
|
||||
sides = 10
|
||||
result = 10
|
||||
|
||||
/obj/item/weapon/dice/attack_self(mob/user as mob)
|
||||
rollDice(user, 0)
|
||||
|
||||
/obj/item/weapon/dice/proc/rollDice(mob/user as mob, var/silent = 0)
|
||||
result = rand(1, sides)
|
||||
icon_state = "[name][result]"
|
||||
|
||||
if(!silent)
|
||||
var/comment = ""
|
||||
if(sides == 20 && result == 20)
|
||||
comment = "Nat 20!"
|
||||
else if(sides == 20 && result == 1)
|
||||
comment = "Ouch, bad luck."
|
||||
|
||||
user.visible_message("<span class='notice'>[user] has thrown [src]. It lands on [result]. [comment]</span>", \
|
||||
"<span class='notice'>You throw [src]. It lands on a [result]. [comment]</span>", \
|
||||
"<span class='notice'>You hear [src] landing on a [result]. [comment]</span>")
|
||||
|
||||
/*
|
||||
* Dice packs
|
||||
*/
|
||||
|
||||
/obj/item/weapon/storage/pill_bottle/dice //7d6
|
||||
name = "bag of dice"
|
||||
desc = "It's a small bag with dice inside."
|
||||
icon = 'icons/obj/dice.dmi'
|
||||
icon_state = "dicebag"
|
||||
|
||||
/obj/item/weapon/storage/pill_bottle/dice/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/weapon/dice( src )
|
||||
|
||||
/obj/item/weapon/storage/pill_bottle/dice_nerd //DnD dice
|
||||
name = "bag of gaming dice"
|
||||
desc = "It's a small bag with gaming dice inside."
|
||||
icon = 'icons/obj/dice.dmi'
|
||||
icon_state = "magicdicebag"
|
||||
|
||||
/obj/item/weapon/storage/pill_bottle/dice_nerd/New()
|
||||
..()
|
||||
new /obj/item/weapon/dice/d4( src )
|
||||
new /obj/item/weapon/dice( src )
|
||||
new /obj/item/weapon/dice/d8( src )
|
||||
new /obj/item/weapon/dice/d10( src )
|
||||
new /obj/item/weapon/dice/d12( src )
|
||||
new /obj/item/weapon/dice/d20( src )
|
||||
new /obj/item/weapon/dice/d100( src )
|
||||
|
||||
/*
|
||||
*Liar's Dice cup
|
||||
*/
|
||||
|
||||
/obj/item/weapon/storage/dicecup
|
||||
name = "dice cup"
|
||||
desc = "A cup used to conceal and hold dice."
|
||||
icon = 'icons/obj/dice.dmi'
|
||||
icon_state = "dicecup"
|
||||
w_class = ITEMSIZE_SMALL
|
||||
storage_slots = 5
|
||||
can_hold = list(
|
||||
/obj/item/weapon/dice,
|
||||
)
|
||||
|
||||
/obj/item/weapon/storage/dicecup/attack_self(mob/user as mob)
|
||||
user.visible_message("<span class='notice'>[user] shakes [src].</span>", \
|
||||
"<span class='notice'>You shake [src].</span>", \
|
||||
"<span class='notice'>You hear dice rolling.</span>")
|
||||
rollCup(user)
|
||||
|
||||
/obj/item/weapon/storage/dicecup/proc/rollCup(mob/user as mob)
|
||||
for(var/obj/item/weapon/dice/I in src.contents)
|
||||
var/obj/item/weapon/dice/D = I
|
||||
D.rollDice(user, 1)
|
||||
|
||||
/obj/item/weapon/storage/dicecup/proc/revealDice(var/mob/viewer)
|
||||
for(var/obj/item/weapon/dice/I in src.contents)
|
||||
var/obj/item/weapon/dice/D = I
|
||||
to_chat(viewer, "The [D.name] shows a [D.result].")
|
||||
|
||||
/obj/item/weapon/storage/dicecup/verb/peekAtDice()
|
||||
set category = "Object"
|
||||
set name = "Peek at Dice"
|
||||
set desc = "Peek at the dice under your cup."
|
||||
|
||||
revealDice(usr)
|
||||
|
||||
/obj/item/weapon/storage/dicecup/verb/revealDiceHand()
|
||||
|
||||
set category = "Object"
|
||||
set name = "Reveal Dice"
|
||||
set desc = "Reveal the dice hidden under your cup."
|
||||
|
||||
for(var/mob/living/player in viewers(3))
|
||||
to_chat(player, "[usr] reveals their dice.")
|
||||
revealDice(player)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/dicecup/loaded/New()
|
||||
..()
|
||||
for(var/i = 1 to 5)
|
||||
new /obj/item/weapon/dice( src )
|
||||
Reference in New Issue
Block a user