From e342bf8a3af33dc27fbfa596f2770464d43f148c Mon Sep 17 00:00:00 2001 From: GinjaNinja32 Date: Mon, 30 Mar 2015 03:54:18 +0100 Subject: [PATCH] Fixes #8673, also makes some messages clearer and removes the twin cooldowns on rig weapons --- code/modules/clothing/spacesuits/rig/modules/combat.dm | 2 +- code/modules/projectiles/guns/energy/laser.dm | 1 + code/modules/projectiles/guns/energy/nuclear.dm | 1 + code/modules/projectiles/guns/energy/stun.dm | 2 ++ 4 files changed, 5 insertions(+), 1 deletion(-) diff --git a/code/modules/clothing/spacesuits/rig/modules/combat.dm b/code/modules/clothing/spacesuits/rig/modules/combat.dm index b106e41255..a9f7f53f8c 100644 --- a/code/modules/clothing/spacesuits/rig/modules/combat.dm +++ b/code/modules/clothing/spacesuits/rig/modules/combat.dm @@ -85,7 +85,7 @@ desc = "A shoulder-mounted battery-powered laser cannon mount." selectable = 1 usable = 1 - use_power_cost = 10 + module_cooldown = 0 engage_string = "Configure" diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm index 2bc36508d8..156db44c44 100644 --- a/code/modules/projectiles/guns/energy/laser.dm +++ b/code/modules/projectiles/guns/energy/laser.dm @@ -57,6 +57,7 @@ obj/item/weapon/gun/energy/retro fire_delay = 20 /obj/item/weapon/gun/energy/lasercannon/mounted + name = "mounted laser cannon" self_recharge = 1 use_external_power = 1 recharge_time = 10 diff --git a/code/modules/projectiles/guns/energy/nuclear.dm b/code/modules/projectiles/guns/energy/nuclear.dm index e2b97672c7..dc503388ed 100644 --- a/code/modules/projectiles/guns/energy/nuclear.dm +++ b/code/modules/projectiles/guns/energy/nuclear.dm @@ -35,6 +35,7 @@ user.update_inv_r_hand() /obj/item/weapon/gun/energy/gun/mounted + name = "mounted energy gun" self_recharge = 1 use_external_power = 1 diff --git a/code/modules/projectiles/guns/energy/stun.dm b/code/modules/projectiles/guns/energy/stun.dm index a99b71337a..b0d2dc4c0f 100644 --- a/code/modules/projectiles/guns/energy/stun.dm +++ b/code/modules/projectiles/guns/energy/stun.dm @@ -9,10 +9,12 @@ cell_type = /obj/item/weapon/cell/crap /obj/item/weapon/gun/energy/taser/mounted + name = "mounted taser gun" self_recharge = 1 use_external_power = 1 /obj/item/weapon/gun/energy/taser/mounted/cyborg + name = "taser gun" cell_type = /obj/item/weapon/cell/secborg recharge_time = 10 //Time it takes for shots to recharge (in ticks)