diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 57aa00fe99..7645988415 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -364,16 +364,14 @@ user.position_hud_item(src,slot) if(user.client) user.client.screen |= src if(user.pulling == src) user.stop_pulling() - // Chomp edit starts - if((slot_flags & slot)) - if(equip_sound && !muffled_by_belly(user)) - playsound(src, equip_sound, 20) - else if(!muffled_by_belly(user)) - playsound(src, drop_sound, 20) + if(("[slot]" in slot_flags_enumeration) && (slot_flags & slot_flags_enumeration["[slot]"])) + if(equip_sound && !muffled_by_belly(user)) //ChompEDIT + playsound(src, equip_sound, 20, preference = /datum/client_preference/pickup_sounds) + else if(!muffled_by_belly(user)) //ChompEDIT + playsound(src, drop_sound, 20, preference = /datum/client_preference/pickup_sounds) else if(slot == slot_l_hand || slot == slot_r_hand) - if(!muffled_by_belly(user)) + if(!muffled_by_belly(user)) //ChompEDIT playsound(src, pickup_sound, 20, preference = /datum/client_preference/pickup_sounds) - // Chomp edit stops return // As above but for items being equipped to an active module on a robot.