Ultralight update, less laggy and less buggy. Might still need to be removed, time will tell. Also: Added an Ion Storm law, and reverted the radio mode change back to the new subspace radios. Also added myself to the admins.txt since I am a dev again and the main server already is updated like that.

This commit is contained in:
SkyMarshal
2012-08-21 17:25:57 -07:00
parent caf88d81eb
commit ffa80e2e94
19 changed files with 117 additions and 86 deletions

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@@ -57,7 +57,7 @@
handle_disabilities()
//Status updates, death etc.
UpdateLuminosity()
// UpdateLuminosity()
handle_regular_status_updates()
if(client)

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@@ -105,7 +105,7 @@
handle_random_events()
//Status updates, death etc.
UpdateLuminosity()
// UpdateLuminosity()
handle_regular_status_updates()
handle_pain()

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@@ -73,7 +73,7 @@
handle_disabilities()
//Status updates, death etc.
UpdateLuminosity()
// UpdateLuminosity()
handle_regular_status_updates()
if(client)

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@@ -13,7 +13,7 @@
handle_regular_status_updates()
if(client)
UpdateLuminosity()
// UpdateLuminosity()
handle_regular_hud_updates()
update_items()
if (src.stat != 2) //still using power

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@@ -674,9 +674,9 @@
/mob/proc/get_damage()
return health
/mob/proc/UpdateLuminosity()
ul_SetLuminosity(LuminosityRed, LuminosityGreen, LuminosityBlue)//Current hardcode max at 7, should likely be a const somewhere else
return 1
///mob/proc/UpdateLuminosity()
// ul_SetLuminosity(ul_Red, ul_Green, ul_Blue)//Current hardcode max at 7, should likely be a const somewhere else
// return 1
/mob/proc/pull_damage()
if(ishuman(src))