mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Site Management lookover for _vr stuff
This commit is contained in:
@@ -403,17 +403,17 @@ var/global/datum/controller/subsystem/ticker/ticker
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for(var/mob/new_player/player in player_list)
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for(var/mob/new_player/player in player_list)
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if(player && player.ready && player.mind?.assigned_role)
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if(player && player.ready && player.mind?.assigned_role)
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var/datum/job/J = SSjob.get_job(player.mind.assigned_role)
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var/datum/job/J = SSjob.get_job(player.mind.assigned_role)
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// Snowflakey AI treatment
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// Snowflakey AI treatment
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if(J?.mob_type & JOB_SILICON_AI)
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if(J?.mob_type & JOB_SILICON_AI)
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player.close_spawn_windows()
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player.close_spawn_windows()
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player.AIize(move = TRUE)
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player.AIize(move = TRUE)
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continue
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continue
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// Ask their new_player mob to spawn them
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// Ask their new_player mob to spawn them
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if(!player.spawn_checks_vr(player.mind.assigned_role)) continue //VOREStation Add
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if(!player.spawn_checks_vr(player.mind.assigned_role)) continue //VOREStation Add
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var/mob/living/carbon/human/new_char = player.create_character()
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var/mob/living/carbon/human/new_char = player.create_character()
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// Created their playable character, delete their /mob/new_player
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// Created their playable character, delete their /mob/new_player
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if(new_char)
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if(new_char)
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qdel(player)
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qdel(player)
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@@ -445,7 +445,7 @@ var/global/datum/controller/subsystem/ticker/ticker
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if(captainless)
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if(captainless)
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for(var/mob/M in player_list)
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for(var/mob/M in player_list)
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if(!istype(M,/mob/new_player))
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if(!istype(M,/mob/new_player))
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to_chat(M, "<span class='notice'>Colony Directorship not forced on anyone.</span>")
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to_chat(M, "<span class='notice'>Site Management is not forced on anyone.</span>")
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/datum/controller/subsystem/ticker/proc/declare_completion()
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/datum/controller/subsystem/ticker/proc/declare_completion()
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@@ -297,9 +297,9 @@ Would like to add a law like "Law x is _______" where x = a number, and _____ is
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M.add_ion_law("HUMANS NEED TO EAT [what2pref] [what2] TO SURVIVE")
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M.add_ion_law("HUMANS NEED TO EAT [what2pref] [what2] TO SURVIVE")
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if(5)
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if(5)
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to_chat(M, "<br>")
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to_chat(M, "<br>")
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to_chat(M, "<span class='danger'>THE COLONY DIRECTOR, HOP AND HOS ARE [who2]...LAWS UPDATED</span>")
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to_chat(M, "<span class='danger'>THE SITE MANAGER, HOP AND HOS ARE [who2]...LAWS UPDATED</span>")
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to_chat(M, "<br>")
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to_chat(M, "<br>")
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M.add_ion_law("THE COLONY DIRECTOR, HOP AND HOS ARE [who2]")
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M.add_ion_law("THE SITE MANAGER, HOP AND HOS ARE [who2]")
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if(6)
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if(6)
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to_chat(M, "<br>")
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to_chat(M, "<br>")
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to_chat(M, "<span class='danger'>THE STATION IS BUILT FOR [who2]...LAWS UPDATED</span>")
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to_chat(M, "<span class='danger'>THE STATION IS BUILT FOR [who2]...LAWS UPDATED</span>")
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@@ -35,8 +35,8 @@
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var jobs_all = ""
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var jobs_all = ""
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jobs_all += "<table><tr><td></td><td><b>Command</b></td>"
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jobs_all += "<table><tr><td></td><td><b>Command</b></td>"
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jobs_all += "</tr><tr height='20'><td><b>Special</b></td>"//Colony Director in special because he is head of heads ~Intercross21
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jobs_all += "</tr><tr height='20'><td><b>Special</b></td>"//Site Manager in special because he is head of heads ~Intercross21
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jobs_all += "<td weight='100'><a href='?src=\ref[src];;assign=Colony Director'>Colony Director</a></td>"
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jobs_all += "<td weight='100'><a href='?src=\ref[src];;assign=Site Manager'>Site Manager</a></td>"
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jobs_all += "<td weight='100'><a href='?src=\ref[src];;assign=Custom'>Custom</a></td>"
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jobs_all += "<td weight='100'><a href='?src=\ref[src];;assign=Custom'>Custom</a></td>"
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counter = 0
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counter = 0
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@@ -139,7 +139,7 @@
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if("door")
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if("door")
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toggle_open(usr)
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toggle_open(usr)
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. = TRUE
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. = TRUE
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if("dispense")
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if("dispense")
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switch(params["item"])
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switch(params["item"])
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if("helmet")
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if("helmet")
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dispense_helmet(usr)
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dispense_helmet(usr)
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@@ -653,12 +653,12 @@
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name = "Vintage Pilot suit cycler"
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name = "Vintage Pilot suit cycler"
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model_text = "Vintage Pilot"
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model_text = "Vintage Pilot"
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departments = list("Vintage Pilot (Bubble Helm)","Vintage Pilot (Closed Helm)")
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departments = list("Vintage Pilot (Bubble Helm)","Vintage Pilot (Closed Helm)")
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/obj/machinery/suit_cycler/vintage/medsci
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/obj/machinery/suit_cycler/vintage/medsci
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name = "Vintage MedSci suit cycler"
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name = "Vintage MedSci suit cycler"
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model_text = "Vintage MedSci"
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model_text = "Vintage MedSci"
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departments = list("Vintage Medical (Bubble Helm)","Vintage Medical (Closed Helm)","Vintage Research (Bubble Helm)","Vintage Research (Closed Helm)")
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departments = list("Vintage Medical (Bubble Helm)","Vintage Medical (Closed Helm)","Vintage Research (Bubble Helm)","Vintage Research (Closed Helm)")
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/obj/machinery/suit_cycler/vintage/rugged
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/obj/machinery/suit_cycler/vintage/rugged
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name = "Vintage Ruggedized suit cycler"
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name = "Vintage Ruggedized suit cycler"
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model_text = "Vintage Ruggedized"
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model_text = "Vintage Ruggedized"
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@@ -751,7 +751,7 @@
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if(istype(I,/obj/item/clothing/head/helmet/space/void/autolok))
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if(istype(I,/obj/item/clothing/head/helmet/space/void/autolok))
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to_chat(user, "You cannot refit an autolok helmet. In fact you shouldn't even be able to remove it in the first place. Inform an admin!")
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to_chat(user, "You cannot refit an autolok helmet. In fact you shouldn't even be able to remove it in the first place. Inform an admin!")
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return
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return
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//Ditto the Mk7
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//Ditto the Mk7
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if(istype(I,/obj/item/clothing/head/helmet/space/void/responseteam))
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if(istype(I,/obj/item/clothing/head/helmet/space/void/responseteam))
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to_chat(user, "The cycler indicates that the Mark VII Emergency Response Helmet is not compatible with the refitting system. How did you manage to detach it anyway? Inform an admin!")
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to_chat(user, "The cycler indicates that the Mark VII Emergency Response Helmet is not compatible with the refitting system. How did you manage to detach it anyway? Inform an admin!")
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@@ -791,13 +791,13 @@
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if(istype(I,/obj/item/clothing/suit/space/void/autolok))
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if(istype(I,/obj/item/clothing/suit/space/void/autolok))
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to_chat(user, "You cannot refit an autolok suit.")
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to_chat(user, "You cannot refit an autolok suit.")
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return
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return
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//Ditto the Mk7
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//Ditto the Mk7
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if(istype(I,/obj/item/clothing/suit/space/void/responseteam))
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if(istype(I,/obj/item/clothing/suit/space/void/responseteam))
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to_chat(user, "The cycler indicates that the Mark VII Emergency Response Suit is not compatible with the refitting system.")
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to_chat(user, "The cycler indicates that the Mark VII Emergency Response Suit is not compatible with the refitting system.")
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return
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return
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//VOREStation Edit ENDS
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//VOREStation Edit ENDS
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to_chat(user, "You fit \the [I] into the suit cycler.")
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to_chat(user, "You fit \the [I] into the suit cycler.")
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user.drop_item()
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user.drop_item()
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I.loc = src
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I.loc = src
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@@ -886,7 +886,7 @@
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return TRUE
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return TRUE
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switch(action)
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switch(action)
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if("dispense")
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if("dispense")
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switch(params["item"])
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switch(params["item"])
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if("helmet")
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if("helmet")
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helmet.forceMove(get_turf(src))
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helmet.forceMove(get_turf(src))
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@@ -895,23 +895,23 @@
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suit.forceMove(get_turf(src))
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suit.forceMove(get_turf(src))
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suit = null
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suit = null
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. = TRUE
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. = TRUE
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if("department")
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if("department")
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var/choice = params["department"]
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var/choice = params["department"]
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if(choice in departments)
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if(choice in departments)
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target_department = choice
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target_department = choice
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. = TRUE
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. = TRUE
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if("species")
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if("species")
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var/choice = params["species"]
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var/choice = params["species"]
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if(choice in species)
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if(choice in species)
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target_species = choice
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target_species = choice
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. = TRUE
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. = TRUE
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if("radlevel")
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if("radlevel")
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radiation_level = clamp(params["radlevel"], 1, emagged ? 5 : 3)
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radiation_level = clamp(params["radlevel"], 1, emagged ? 5 : 3)
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. = TRUE
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. = TRUE
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if("repair_suit")
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if("repair_suit")
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if(!suit || !can_repair)
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if(!suit || !can_repair)
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return
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return
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@@ -1055,7 +1055,7 @@
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if(target_species)
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if(target_species)
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if(helmet) helmet.refit_for_species(target_species)
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if(helmet) helmet.refit_for_species(target_species)
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if(suit)
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if(suit)
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suit.refit_for_species(target_species)
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suit.refit_for_species(target_species)
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if(suit.helmet)
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if(suit.helmet)
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suit.helmet.refit_for_species(target_species)
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suit.helmet.refit_for_species(target_species)
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@@ -1176,7 +1176,7 @@
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parent_suit = /obj/item/clothing/suit/space/void/refurb/mercenary
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parent_suit = /obj/item/clothing/suit/space/void/refurb/mercenary
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//BEGIN: Space for additional downstream variants
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//BEGIN: Space for additional downstream variants
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//VOREStation Addition Start
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//VOREStation Addition Start
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if("Director")
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if("Manager")
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parent_helmet = /obj/item/clothing/head/helmet/space/void/captain
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parent_helmet = /obj/item/clothing/head/helmet/space/void/captain
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parent_suit = /obj/item/clothing/suit/space/void/captain
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parent_suit = /obj/item/clothing/suit/space/void/captain
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if("Prototype")
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if("Prototype")
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@@ -1217,7 +1217,7 @@
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parent_suit = /obj/item/clothing/suit/space/void/refurb/mercenary/talon
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parent_suit = /obj/item/clothing/suit/space/void/refurb/mercenary/talon
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//VOREStation Addition End
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//VOREStation Addition End
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//END: downstream variant space
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//END: downstream variant space
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//look at this! isn't it beautiful? -KK (well ok not beautiful but it's a lot cleaner)
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//look at this! isn't it beautiful? -KK (well ok not beautiful but it's a lot cleaner)
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if(helmet && target_department != "No Change")
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if(helmet && target_department != "No Change")
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var/obj/item/clothing/H = new parent_helmet
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var/obj/item/clothing/H = new parent_helmet
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@@ -1235,9 +1235,9 @@
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suit.desc = initial(parent_suit.desc)
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suit.desc = initial(parent_suit.desc)
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suit.icon_state = initial(parent_suit.icon_state)
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suit.icon_state = initial(parent_suit.icon_state)
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suit.item_state = initial(parent_suit.item_state)
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suit.item_state = initial(parent_suit.item_state)
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suit.item_state_slots = S.item_state_slots
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suit.item_state_slots = S.item_state_slots
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qdel(S)
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qdel(S)
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//can't believe I forgot to fix this- now helmets will properly cycle if they're attached to a suit -KK
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//can't believe I forgot to fix this- now helmets will properly cycle if they're attached to a suit -KK
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if(suit.helmet && target_department != "No Change")
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if(suit.helmet && target_department != "No Change")
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var/obj/item/clothing/AH = new parent_helmet
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var/obj/item/clothing/AH = new parent_helmet
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@@ -1,5 +1,5 @@
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/obj/machinery/suit_cycler
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/obj/machinery/suit_cycler
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departments = list("Engineering","Mining","Medical","Security","Atmos","HAZMAT","Construction","Biohazard","Emergency Medical Response","Crowd Control","Exploration","Pilot Blue","Pilot","Director","Prototype")
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departments = list("Engineering","Mining","Medical","Security","Atmos","HAZMAT","Construction","Biohazard","Emergency Medical Response","Crowd Control","Exploration","Pilot Blue","Pilot","Manager","Prototype")
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species = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_UNATHI, SPECIES_TAJ, SPECIES_TESHARI, SPECIES_AKULA, SPECIES_SERGAL, SPECIES_VULPKANIN)
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species = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_UNATHI, SPECIES_TAJ, SPECIES_TESHARI, SPECIES_AKULA, SPECIES_SERGAL, SPECIES_VULPKANIN)
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// Old Exploration is too WIP to use right now
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// Old Exploration is too WIP to use right now
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@@ -11,10 +11,10 @@
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req_access = list(access_pilot)
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req_access = list(access_pilot)
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/obj/machinery/suit_cycler/captain
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/obj/machinery/suit_cycler/captain
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name = "Director suit cycler"
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name = "Manager suit cycler"
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model_text = "Director"
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model_text = "Manager"
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req_access = list(access_captain)
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req_access = list(access_captain)
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departments = list("Director")
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departments = list("Manager")
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/obj/machinery/suit_cycler/captain/Initialize() //No Teshari Sprites
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/obj/machinery/suit_cycler/captain/Initialize() //No Teshari Sprites
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species -= SPECIES_TESHARI
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species -= SPECIES_TESHARI
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@@ -10,7 +10,7 @@
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channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1, "Service" = 1, "AI Private" = 1, "Explorer" = 1)
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channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1, "Service" = 1, "AI Private" = 1, "Explorer" = 1)
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|
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/obj/item/device/encryptionkey/heads/captain
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/obj/item/device/encryptionkey/heads/captain
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name = "colony director's encryption key"
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name = "site manager's encryption key"
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icon_state = "cap_cypherkey"
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icon_state = "cap_cypherkey"
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channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1, "Service" = 1, "Explorer" = 1)
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channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1, "Service" = 1, "Explorer" = 1)
|
||||||
|
|
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@@ -50,8 +50,8 @@
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path = /obj/item/clothing/accessory/collar/holo/indigestible
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path = /obj/item/clothing/accessory/collar/holo/indigestible
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|
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/datum/gear/accessory/holster
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/datum/gear/accessory/holster
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display_name = "holster selection (Security, CD, HoP, Exploration)"
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display_name = "holster selection (Security, SM, HoP, Exploration)"
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||||||
allowed_roles = list("Colony Director", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective","Explorer","Pathfinder")
|
allowed_roles = list("Site Manager", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective","Explorer","Pathfinder")
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||||||
|
|
||||||
/datum/gear/accessory/brown_vest
|
/datum/gear/accessory/brown_vest
|
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display_name = "webbing, brown (Eng, Sec, Med, Exploration, Miner)"
|
display_name = "webbing, brown (Eng, Sec, Med, Exploration, Miner)"
|
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@@ -17,7 +17,7 @@
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|||||||
display_name = "AR-S glasses (Sec)"
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display_name = "AR-S glasses (Sec)"
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path = /obj/item/clothing/glasses/omnihud/sec
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path = /obj/item/clothing/glasses/omnihud/sec
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allowed_roles = list("Security Officer","Head of Security","Warden","Detective")
|
allowed_roles = list("Security Officer","Head of Security","Warden","Detective")
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|
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||||||
/datum/gear/eyes/arglasses/sci
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/datum/gear/eyes/arglasses/sci
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display_name = "AR-R glasses (Sci)"
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display_name = "AR-R glasses (Sci)"
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path = /obj/item/clothing/glasses/omnihud/rnd
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path = /obj/item/clothing/glasses/omnihud/rnd
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@@ -34,10 +34,10 @@
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allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist", "Field Medic")
|
allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist", "Field Medic")
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|
|
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/datum/gear/eyes/arglasses/all
|
/datum/gear/eyes/arglasses/all
|
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display_name = "AR-B glasses (CD, HoP)"
|
display_name = "AR-B glasses (SM, HoP)"
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path = /obj/item/clothing/glasses/omnihud/all
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path = /obj/item/clothing/glasses/omnihud/all
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cost = 2
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cost = 2
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allowed_roles = list("Colony Director","Head of Personnel")
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allowed_roles = list("Site Manager","Head of Personnel")
|
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|
|
||||||
/datum/gear/eyes/spiffygogs
|
/datum/gear/eyes/spiffygogs
|
||||||
display_name = "slick orange goggles"
|
display_name = "slick orange goggles"
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|
|||||||
@@ -411,7 +411,7 @@
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display_name = "Ace's Holster"
|
display_name = "Ace's Holster"
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ckeywhitelist = list("jertheace")
|
ckeywhitelist = list("jertheace")
|
||||||
character_name = list("Jeremiah Acacius")
|
character_name = list("Jeremiah Acacius")
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||||||
allowed_roles = list("Colony Director", "Warden", "Head of Security")
|
allowed_roles = list("Site Manager", "Warden", "Head of Security")
|
||||||
|
|
||||||
/datum/gear/fluff/jeremiah_boots
|
/datum/gear/fluff/jeremiah_boots
|
||||||
path = /obj/item/clothing/shoes/boots/combat
|
path = /obj/item/clothing/shoes/boots/combat
|
||||||
@@ -439,7 +439,7 @@
|
|||||||
display_name = "Katarina's Backpack"
|
display_name = "Katarina's Backpack"
|
||||||
ckeywhitelist = list("joanrisu")
|
ckeywhitelist = list("joanrisu")
|
||||||
character_name = list("Katarina Eine")
|
character_name = list("Katarina Eine")
|
||||||
allowed_roles = list("Colony Director", "Warden", "Head of Security")
|
allowed_roles = list("Site Manager", "Warden", "Head of Security")
|
||||||
|
|
||||||
/datum/gear/fluff/emoticon_box
|
/datum/gear/fluff/emoticon_box
|
||||||
path = /obj/item/weapon/storage/box/fluff/emoticon
|
path = /obj/item/weapon/storage/box/fluff/emoticon
|
||||||
@@ -759,7 +759,7 @@
|
|||||||
slot = slot_wear_suit
|
slot = slot_wear_suit
|
||||||
ckeywhitelist = list("samanthafyre")
|
ckeywhitelist = list("samanthafyre")
|
||||||
character_name = list("Kateryna Petrovitch")
|
character_name = list("Kateryna Petrovitch")
|
||||||
allowed_roles = list("Security Officer", "Warden", "Head of Security", "Colony Director", "Head of Personnel")
|
allowed_roles = list("Security Officer", "Warden", "Head of Security", "Site Manager", "Head of Personnel")
|
||||||
|
|
||||||
/datum/gear/fluff/viktor_flask
|
/datum/gear/fluff/viktor_flask
|
||||||
path = /obj/item/weapon/reagent_containers/food/drinks/flask/vacuumflask/fluff/viktor
|
path = /obj/item/weapon/reagent_containers/food/drinks/flask/vacuumflask/fluff/viktor
|
||||||
@@ -792,14 +792,14 @@
|
|||||||
display_name = "NT-HASD 556's Modkit"
|
display_name = "NT-HASD 556's Modkit"
|
||||||
ckeywhitelist = list("silencedmp5a5")
|
ckeywhitelist = list("silencedmp5a5")
|
||||||
character_name = list("NT-HASD #556")
|
character_name = list("NT-HASD #556")
|
||||||
allowed_roles = list("Colony Director", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective")
|
allowed_roles = list("Site Manager", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective")
|
||||||
|
|
||||||
/datum/gear/fluff/serdykov_modkit //Also converts a Security suit's sprite
|
/datum/gear/fluff/serdykov_modkit //Also converts a Security suit's sprite
|
||||||
path = /obj/item/device/modkit_conversion/fluff/serdykit
|
path = /obj/item/device/modkit_conversion/fluff/serdykit
|
||||||
display_name = "Serdykov Antoz's Modkit"
|
display_name = "Serdykov Antoz's Modkit"
|
||||||
ckeywhitelist = list("silencedmp5a5")
|
ckeywhitelist = list("silencedmp5a5")
|
||||||
character_name = list("Serdykov Antoz")
|
character_name = list("Serdykov Antoz")
|
||||||
allowed_roles = list("Colony Director", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective")
|
allowed_roles = list("Site Manager", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective")
|
||||||
|
|
||||||
/datum/gear/fluff/tasy_clownuniform
|
/datum/gear/fluff/tasy_clownuniform
|
||||||
path = /obj/item/clothing/under/sexyclown
|
path = /obj/item/clothing/under/sexyclown
|
||||||
|
|||||||
@@ -11,7 +11,7 @@
|
|||||||
/datum/gear/uniform/job_khi/cmd
|
/datum/gear/uniform/job_khi/cmd
|
||||||
display_name = "khi uniform, cmd"
|
display_name = "khi uniform, cmd"
|
||||||
path = /obj/item/clothing/under/rank/khi/cmd
|
path = /obj/item/clothing/under/rank/khi/cmd
|
||||||
allowed_roles = list("Head of Security","Colony Director","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer")
|
allowed_roles = list("Head of Security","Site Manager","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer")
|
||||||
|
|
||||||
/datum/gear/uniform/job_khi/sec
|
/datum/gear/uniform/job_khi/sec
|
||||||
display_name = "khi uniform, sec"
|
display_name = "khi uniform, sec"
|
||||||
@@ -54,7 +54,7 @@
|
|||||||
/datum/gear/uniform/job_trek/cmd/tos
|
/datum/gear/uniform/job_trek/cmd/tos
|
||||||
display_name = "TOS uniform, cmd"
|
display_name = "TOS uniform, cmd"
|
||||||
path = /obj/item/clothing/under/rank/trek/command
|
path = /obj/item/clothing/under/rank/trek/command
|
||||||
allowed_roles = list("Head of Security","Colony Director","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer")
|
allowed_roles = list("Head of Security","Site Manager","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer")
|
||||||
|
|
||||||
/datum/gear/uniform/job_trek/medsci/tos
|
/datum/gear/uniform/job_trek/medsci/tos
|
||||||
display_name = "TOS uniform, med/sci"
|
display_name = "TOS uniform, med/sci"
|
||||||
@@ -70,7 +70,7 @@
|
|||||||
/datum/gear/uniform/job_trek/cmd/tng
|
/datum/gear/uniform/job_trek/cmd/tng
|
||||||
display_name = "TNG uniform, cmd"
|
display_name = "TNG uniform, cmd"
|
||||||
path = /obj/item/clothing/under/rank/trek/command/next
|
path = /obj/item/clothing/under/rank/trek/command/next
|
||||||
allowed_roles = list("Head of Security","Colony Director","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer")
|
allowed_roles = list("Head of Security","Site Manager","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer")
|
||||||
|
|
||||||
/datum/gear/uniform/job_trek/medsci/tng
|
/datum/gear/uniform/job_trek/medsci/tng
|
||||||
display_name = "TNG uniform, med/sci"
|
display_name = "TNG uniform, med/sci"
|
||||||
@@ -86,7 +86,7 @@
|
|||||||
/datum/gear/uniform/job_trek/cmd/voy
|
/datum/gear/uniform/job_trek/cmd/voy
|
||||||
display_name = "VOY uniform, cmd"
|
display_name = "VOY uniform, cmd"
|
||||||
path = /obj/item/clothing/under/rank/trek/command/voy
|
path = /obj/item/clothing/under/rank/trek/command/voy
|
||||||
allowed_roles = list("Head of Security","Colony Director","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer")
|
allowed_roles = list("Head of Security","Site Manager","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer")
|
||||||
|
|
||||||
/datum/gear/uniform/job_trek/medsci/voy
|
/datum/gear/uniform/job_trek/medsci/voy
|
||||||
display_name = "VOY uniform, med/sci"
|
display_name = "VOY uniform, med/sci"
|
||||||
@@ -103,7 +103,7 @@
|
|||||||
/datum/gear/suit/job_trek/ds9_coat
|
/datum/gear/suit/job_trek/ds9_coat
|
||||||
display_name = "DS9 Overcoat (use uniform)"
|
display_name = "DS9 Overcoat (use uniform)"
|
||||||
path = /obj/item/clothing/suit/storage/trek/ds9
|
path = /obj/item/clothing/suit/storage/trek/ds9
|
||||||
allowed_roles = list("Head of Security","Colony Director","Head of Personnel","Chief Engineer","Research Director",
|
allowed_roles = list("Head of Security","Site Manager","Head of Personnel","Chief Engineer","Research Director",
|
||||||
"Chief Medical Officer","Medical Doctor","Chemist","Paramedic","Geneticist",
|
"Chief Medical Officer","Medical Doctor","Chemist","Paramedic","Geneticist",
|
||||||
"Scientist","Roboticist","Xenobiologist","Atmospheric Technician",
|
"Scientist","Roboticist","Xenobiologist","Atmospheric Technician",
|
||||||
"Station Engineer","Warden","Detective","Security Officer", "Pathfinder", "Explorer", "Field Medic")
|
"Station Engineer","Warden","Detective","Security Officer", "Pathfinder", "Explorer", "Field Medic")
|
||||||
@@ -112,7 +112,7 @@
|
|||||||
/datum/gear/uniform/job_trek/cmd/ds9
|
/datum/gear/uniform/job_trek/cmd/ds9
|
||||||
display_name = "DS9 uniform, cmd"
|
display_name = "DS9 uniform, cmd"
|
||||||
path = /obj/item/clothing/under/rank/trek/command/ds9
|
path = /obj/item/clothing/under/rank/trek/command/ds9
|
||||||
allowed_roles = list("Head of Security","Colony Director","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer")
|
allowed_roles = list("Head of Security","Site Manager","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer")
|
||||||
|
|
||||||
/datum/gear/uniform/job_trek/medsci/ds9
|
/datum/gear/uniform/job_trek/medsci/ds9
|
||||||
display_name = "DS9 uniform, med/sci"
|
display_name = "DS9 uniform, med/sci"
|
||||||
@@ -129,7 +129,7 @@
|
|||||||
/datum/gear/uniform/job_trek/cmd/ent
|
/datum/gear/uniform/job_trek/cmd/ent
|
||||||
display_name = "ENT uniform, cmd"
|
display_name = "ENT uniform, cmd"
|
||||||
path = /obj/item/clothing/under/rank/trek/command/ent
|
path = /obj/item/clothing/under/rank/trek/command/ent
|
||||||
allowed_roles = list("Head of Security","Colony Director","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer")
|
allowed_roles = list("Head of Security","Site Manager","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer")
|
||||||
|
|
||||||
/datum/gear/uniform/job_trek/medsci/ent
|
/datum/gear/uniform/job_trek/medsci/ent
|
||||||
display_name = "ENT uniform, med/sci"
|
display_name = "ENT uniform, med/sci"
|
||||||
|
|||||||
@@ -1,12 +1,12 @@
|
|||||||
/obj/item/clothing/head/helmet/space/void/captain
|
/obj/item/clothing/head/helmet/space/void/captain
|
||||||
name = "\improper director helmet"
|
name = "\improper manager helmet"
|
||||||
desc = "A special helmet designed for work in a hazardous, low pressure environment. This model sacrifices mobility for even more armor."
|
desc = "A special helmet designed for work in a hazardous, low pressure environment. This model sacrifices mobility for even more armor."
|
||||||
icon_state = "capvoid"
|
icon_state = "capvoid"
|
||||||
item_state_slots = list(slot_r_hand_str = "sec_helm", slot_l_hand_str = "sec_helm")
|
item_state_slots = list(slot_r_hand_str = "sec_helm", slot_l_hand_str = "sec_helm")
|
||||||
armor = list(melee = 60, bullet = 35, laser = 35, energy = 15, bomb = 55, bio = 100, rad = 20)
|
armor = list(melee = 60, bullet = 35, laser = 35, energy = 15, bomb = 55, bio = 100, rad = 20)
|
||||||
|
|
||||||
/obj/item/clothing/suit/space/void/captain
|
/obj/item/clothing/suit/space/void/captain
|
||||||
name = "\improper director armor"
|
name = "\improper manager armor"
|
||||||
desc = "A special suit that protects against hazardous, low pressure environments. This model sacrifices mobility for even more armor."
|
desc = "A special suit that protects against hazardous, low pressure environments. This model sacrifices mobility for even more armor."
|
||||||
icon_state = "capsuit_void"
|
icon_state = "capsuit_void"
|
||||||
item_state_slots = list(slot_r_hand_str = "sec_voidsuit", slot_l_hand_str = "sec_voidsuit")
|
item_state_slots = list(slot_r_hand_str = "sec_voidsuit", slot_l_hand_str = "sec_voidsuit")
|
||||||
|
|||||||
@@ -133,9 +133,9 @@ Would like to add a law like "Law x is _______" where x = a number, and _____ is
|
|||||||
M.add_ion_law("HUMANS NEED TO EAT [what2pref] [what2] TO SURVIVE")
|
M.add_ion_law("HUMANS NEED TO EAT [what2pref] [what2] TO SURVIVE")
|
||||||
if(5)
|
if(5)
|
||||||
to_chat(M, "<br>")
|
to_chat(M, "<br>")
|
||||||
to_chat(M, "<font color='red'>THE COLONY DIRECTOR, HOP AND HOS ARE [who2]...LAWS UPDATED</font>")
|
to_chat(M, "<font color='red'>THE SITE MANAGER, HOP AND HOS ARE [who2]...LAWS UPDATED</font>")
|
||||||
to_chat(M, "<br>")
|
to_chat(M, "<br>")
|
||||||
M.add_ion_law("THE COLONY DIRECTOR, HOP AND HOS ARE [who2]")
|
M.add_ion_law("THE SITE MANAGER, HOP AND HOS ARE [who2]")
|
||||||
if(6)
|
if(6)
|
||||||
to_chat(M, "<br>")
|
to_chat(M, "<br>")
|
||||||
to_chat(M, "<font color='red'>THE STATION IS BUILT FOR [who2]...LAWS UPDATED</font>")
|
to_chat(M, "<font color='red'>THE STATION IS BUILT FOR [who2]...LAWS UPDATED</font>")
|
||||||
|
|||||||
@@ -190,9 +190,9 @@
|
|||||||
//Captain fox
|
//Captain fox
|
||||||
/mob/living/simple_mob/animal/passive/fox/renault
|
/mob/living/simple_mob/animal/passive/fox/renault
|
||||||
name = "Renault"
|
name = "Renault"
|
||||||
desc = "Renault, the Colony Director's trustworthy fox. I wonder what it says?"
|
desc = "Renault, the Site Manager's trustworthy fox. I wonder what it says?"
|
||||||
tt_desc = "Vulpes nobilis"
|
tt_desc = "Vulpes nobilis"
|
||||||
//befriend_job = "Colony Director" Sebbe edit: couldn't make this work, commenting out for now.
|
//befriend_job = "Site Manager" Sebbe edit: couldn't make this work, commenting out for now.
|
||||||
|
|
||||||
var/mob/living/friend = null // Our best pal, who we'll follow. awoo.
|
var/mob/living/friend = null // Our best pal, who we'll follow. awoo.
|
||||||
ai_holder_type = /datum/ai_holder/simple_mob/passive
|
ai_holder_type = /datum/ai_holder/simple_mob/passive
|
||||||
|
|||||||
@@ -63,7 +63,7 @@ var/global/list/SKILL_PRE = list("Engineer" = SKILL_ENGINEER, "Roboticist" = SKI
|
|||||||
/datum/skill/knowledge/law
|
/datum/skill/knowledge/law
|
||||||
ID = "law"
|
ID = "law"
|
||||||
name = "Corporate Law"
|
name = "Corporate Law"
|
||||||
desc = "Your knowledge of corporate law and procedures. This includes Corporate Regulations, as well as general station rulings and procedures. A low level in this skill is typical for security officers, a high level in this skill is typical for Colony Directors."
|
desc = "Your knowledge of corporate law and procedures. This includes Corporate Regulations, as well as general station rulings and procedures. A low level in this skill is typical for security officers, a high level in this skill is typical for Site Managers."
|
||||||
field = "Security"
|
field = "Security"
|
||||||
secondary = 1
|
secondary = 1
|
||||||
|
|
||||||
|
|||||||
@@ -15622,21 +15622,14 @@
|
|||||||
/area/assembly/robotics)
|
/area/assembly/robotics)
|
||||||
"aBo" = (
|
"aBo" = (
|
||||||
/obj/machinery/door/airlock/command{
|
/obj/machinery/door/airlock/command{
|
||||||
id_tag = "captaindoor";
|
name = "Site Manager's Quarters";
|
||||||
name = "Colony Director's Office";
|
|
||||||
req_access = list(20)
|
req_access = list(20)
|
||||||
},
|
},
|
||||||
/obj/machinery/door/firedoor/glass,
|
/obj/machinery/door/firedoor/glass,
|
||||||
/obj/structure/disposalpipe/segment,
|
|
||||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
||||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
|
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
|
||||||
/obj/structure/cable/green{
|
/turf/simulated/floor/wood,
|
||||||
d1 = 1;
|
/area/crew_quarters/captain)
|
||||||
d2 = 2;
|
|
||||||
icon_state = "1-2"
|
|
||||||
},
|
|
||||||
/turf/simulated/floor/tiled/dark,
|
|
||||||
/area/bridge)
|
|
||||||
"aBp" = (
|
"aBp" = (
|
||||||
/obj/effect/floor_decal/borderfloor,
|
/obj/effect/floor_decal/borderfloor,
|
||||||
/obj/effect/floor_decal/corner/lime/border,
|
/obj/effect/floor_decal/corner/lime/border,
|
||||||
@@ -22489,6 +22482,20 @@
|
|||||||
},
|
},
|
||||||
/turf/simulated/open/virgo3b,
|
/turf/simulated/open/virgo3b,
|
||||||
/area/tether/surfacebase/outside/outside3)
|
/area/tether/surfacebase/outside/outside3)
|
||||||
|
"aNC" = (
|
||||||
|
/obj/structure/table/woodentable,
|
||||||
|
/obj/machinery/recharger{
|
||||||
|
pixel_y = 4
|
||||||
|
},
|
||||||
|
/obj/machinery/atmospherics/unary/vent_pump/on{
|
||||||
|
dir = 8
|
||||||
|
},
|
||||||
|
/obj/item/device/perfect_tele{
|
||||||
|
desc = "Seems absurd, doesn't it? Yet, here we are. Generally considered dangerous contraband unless the user has permission from Central Command. This one is the Site Manager's, and they are authorized to use it.";
|
||||||
|
name = "manager's translocator"
|
||||||
|
},
|
||||||
|
/turf/simulated/floor/wood,
|
||||||
|
/area/crew_quarters/captain)
|
||||||
"aND" = (
|
"aND" = (
|
||||||
/obj/structure/railing{
|
/obj/structure/railing{
|
||||||
dir = 4
|
dir = 4
|
||||||
@@ -29277,6 +29284,23 @@
|
|||||||
},
|
},
|
||||||
/turf/simulated/floor/tiled,
|
/turf/simulated/floor/tiled,
|
||||||
/area/tether/surfacebase/surface_three_hall)
|
/area/tether/surfacebase/surface_three_hall)
|
||||||
|
"aZT" = (
|
||||||
|
/obj/machinery/door/airlock/command{
|
||||||
|
id_tag = "captaindoor";
|
||||||
|
name = "Site Manager's Office";
|
||||||
|
req_access = list(20)
|
||||||
|
},
|
||||||
|
/obj/machinery/door/firedoor/glass,
|
||||||
|
/obj/structure/disposalpipe/segment,
|
||||||
|
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
||||||
|
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
|
||||||
|
/obj/structure/cable/green{
|
||||||
|
d1 = 1;
|
||||||
|
d2 = 2;
|
||||||
|
icon_state = "1-2"
|
||||||
|
},
|
||||||
|
/turf/simulated/floor/tiled/dark,
|
||||||
|
/area/bridge)
|
||||||
"aZU" = (
|
"aZU" = (
|
||||||
/obj/structure/table/woodentable,
|
/obj/structure/table/woodentable,
|
||||||
/obj/machinery/computer/skills{
|
/obj/machinery/computer/skills{
|
||||||
@@ -29300,15 +29324,10 @@
|
|||||||
/turf/simulated/floor/wood,
|
/turf/simulated/floor/wood,
|
||||||
/area/crew_quarters/captain)
|
/area/crew_quarters/captain)
|
||||||
"aZW" = (
|
"aZW" = (
|
||||||
/obj/machinery/door/airlock/command{
|
/obj/structure/shuttle/engine/propulsion,
|
||||||
name = "Colony Director's Quarters";
|
/turf/simulated/floor/reinforced,
|
||||||
req_access = list(20)
|
/turf/simulated/shuttle/plating/carry,
|
||||||
},
|
/area/shuttle/tether)
|
||||||
/obj/machinery/door/firedoor/glass,
|
|
||||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
|
||||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
|
|
||||||
/turf/simulated/floor/wood,
|
|
||||||
/area/crew_quarters/captain)
|
|
||||||
"aZX" = (
|
"aZX" = (
|
||||||
/obj/effect/floor_decal/corner/grey/diagonal,
|
/obj/effect/floor_decal/corner/grey/diagonal,
|
||||||
/obj/structure/foodcart,
|
/obj/structure/foodcart,
|
||||||
@@ -29847,19 +29866,12 @@
|
|||||||
/turf/simulated/floor/tiled,
|
/turf/simulated/floor/tiled,
|
||||||
/area/tether/surfacebase/surface_three_hall)
|
/area/tether/surfacebase/surface_three_hall)
|
||||||
"baM" = (
|
"baM" = (
|
||||||
/obj/structure/table/woodentable,
|
/obj/machinery/atmospherics/unary/engine{
|
||||||
/obj/machinery/recharger{
|
dir = 1
|
||||||
pixel_y = 4
|
|
||||||
},
|
},
|
||||||
/obj/machinery/atmospherics/unary/vent_pump/on{
|
/turf/simulated/floor/reinforced,
|
||||||
dir = 8
|
/turf/simulated/shuttle/plating/carry,
|
||||||
},
|
/area/shuttle/tourbus/engines)
|
||||||
/obj/item/device/perfect_tele{
|
|
||||||
desc = "Seems absurd, doesn't it? Yet, here we are. Generally considered dangerous contraband unless the user has permission from Central Command. This one is the Colony Director's, and they are authorized to use it.";
|
|
||||||
name = "director's translocator"
|
|
||||||
},
|
|
||||||
/turf/simulated/floor/wood,
|
|
||||||
/area/crew_quarters/captain)
|
|
||||||
"baN" = (
|
"baN" = (
|
||||||
/obj/machinery/papershredder,
|
/obj/machinery/papershredder,
|
||||||
/obj/machinery/alarm{
|
/obj/machinery/alarm{
|
||||||
@@ -33510,18 +33522,6 @@
|
|||||||
},
|
},
|
||||||
/turf/simulated/floor/tiled/techmaint,
|
/turf/simulated/floor/tiled/techmaint,
|
||||||
/area/rnd/outpost/xenobiology/outpost_storage)
|
/area/rnd/outpost/xenobiology/outpost_storage)
|
||||||
"bhg" = (
|
|
||||||
/obj/structure/shuttle/engine/propulsion,
|
|
||||||
/turf/simulated/floor/reinforced,
|
|
||||||
/turf/simulated/shuttle/plating/carry,
|
|
||||||
/area/shuttle/tether)
|
|
||||||
"bhh" = (
|
|
||||||
/obj/machinery/atmospherics/unary/engine{
|
|
||||||
dir = 1
|
|
||||||
},
|
|
||||||
/turf/simulated/floor/reinforced,
|
|
||||||
/turf/simulated/shuttle/plating/carry,
|
|
||||||
/area/shuttle/tourbus/engines)
|
|
||||||
"bhu" = (
|
"bhu" = (
|
||||||
/obj/effect/floor_decal/borderfloor,
|
/obj/effect/floor_decal/borderfloor,
|
||||||
/obj/effect/floor_decal/corner/lightgrey/border,
|
/obj/effect/floor_decal/corner/lightgrey/border,
|
||||||
@@ -47696,7 +47696,7 @@ jML
|
|||||||
jHw
|
jHw
|
||||||
jpB
|
jpB
|
||||||
qWU
|
qWU
|
||||||
bhh
|
baM
|
||||||
aKU
|
aKU
|
||||||
aOI
|
aOI
|
||||||
aPb
|
aPb
|
||||||
@@ -48359,7 +48359,7 @@ axf
|
|||||||
aZl
|
aZl
|
||||||
aZx
|
aZx
|
||||||
aZL
|
aZL
|
||||||
aZW
|
aBo
|
||||||
bag
|
bag
|
||||||
bas
|
bas
|
||||||
aZU
|
aZU
|
||||||
@@ -48548,7 +48548,7 @@ caw
|
|||||||
jHw
|
jHw
|
||||||
gHh
|
gHh
|
||||||
qWU
|
qWU
|
||||||
bhh
|
baM
|
||||||
aKU
|
aKU
|
||||||
aOI
|
aOI
|
||||||
aPb
|
aPb
|
||||||
@@ -48788,10 +48788,10 @@ aYT
|
|||||||
alj
|
alj
|
||||||
baj
|
baj
|
||||||
bau
|
bau
|
||||||
baM
|
aNC
|
||||||
bbb
|
bbb
|
||||||
aZr
|
aZr
|
||||||
aBo
|
aZT
|
||||||
aEg
|
aEg
|
||||||
aYb
|
aYb
|
||||||
aYb
|
aYb
|
||||||
@@ -50533,7 +50533,7 @@ aNk
|
|||||||
uSA
|
uSA
|
||||||
aNJ
|
aNJ
|
||||||
aNP
|
aNP
|
||||||
bhg
|
aZW
|
||||||
aKU
|
aKU
|
||||||
abg
|
abg
|
||||||
aOk
|
aOk
|
||||||
@@ -50675,7 +50675,7 @@ aNl
|
|||||||
aNl
|
aNl
|
||||||
aNK
|
aNK
|
||||||
aNP
|
aNP
|
||||||
bhg
|
aZW
|
||||||
aKU
|
aKU
|
||||||
abg
|
abg
|
||||||
aOk
|
aOk
|
||||||
@@ -50817,7 +50817,7 @@ aNm
|
|||||||
aNl
|
aNl
|
||||||
aNK
|
aNK
|
||||||
aNP
|
aNP
|
||||||
bhg
|
aZW
|
||||||
aKU
|
aKU
|
||||||
abg
|
abg
|
||||||
aOk
|
aOk
|
||||||
|
|||||||
Reference in New Issue
Block a user