46fc30e83e
[MIRROR] oups shuttles move ( #10563 )
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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2025-03-31 15:01:07 +02:00
d0636cd608
[MIRROR] fix admin spawn or error ( #10552 )
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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2025-03-31 00:49:56 +02:00
5aad34f339
[MIRROR] Some more Init and Destroy issues ( #10317 )
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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2025-03-06 12:36:25 +01:00
ad0915a957
[MIRROR] some more new to init ( #10270 )
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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2025-03-02 02:31:24 +01:00
5ece20c739
[MIRROR] fix latejoin spawn ( #9836 )
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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2025-01-10 16:12:48 +01:00
9200a2ee9b
Anomalous Valley Of Tyr ( #9039 )
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Co-authored-by: Kashargul <KashL@t-online.de >
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2024-10-06 22:01:45 +02:00
5ea698a0ef
[MIRROR] Removes /obj/item/weapon and /obj/item/device [MDB IGNORE] ( #9084 )
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Co-authored-by: Changelogs <action@github.com >
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com >
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com >
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
Co-authored-by: Kashargul <KashL@t-online.de >
2024-09-30 21:36:41 +02:00
tacoguy7765093 and GitHub
18f13ecec1
Adds a new spawnpoint to spacefarers, the fuel depot. ( #8850 )
2024-09-01 20:33:33 -04:00
29b08a0d33
Properly defines a few global vars ( #7948 )
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Co-authored-by: Selis <selis@xynolabs.com >
2024-03-27 23:55:55 +01:00
Raeschen and GitHub
80cbd8c3ec
Revert "Properly defines a few global vars ( #7938 )" ( #7946 )
2024-03-12 20:03:27 +01:00
Selis and GitHub
24c3099b57
Properly defines a few global vars ( #7938 )
2024-03-12 14:11:01 +01:00
3995338290
Moar whitespace normalization [MDB IGNORE] ( #7750 )
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Co-authored-by: Raeschen <rycoop29@gmail.com >
2024-02-16 10:54:47 +01:00
TheGreatKitsune
6f1d71eb04
Add updates from master to resolve merge conflicts...
2022-03-21 10:31:12 -05:00
TheGreatKitsune
d64f94f815
Non crew role added
2022-03-20 12:28:10 -05:00
Casey and CHOMPStation2
d38c2c3ac3
Return to Tether
2022-02-06 14:05:08 +00:00
Casey and Chompstation Bot
3b90133c20
SpaceVines - Now with 100% More Landmark Moments
2021-12-10 04:36:44 +00:00
Chompstation Bot
ad57dfbb92
Adds more clothing from Polaris and various sources
2021-09-27 18:31:54 +00:00
Chompstation Bot
7437154387
Allows hiding mobs/areas from observers without completely forbidding
2021-07-20 15:03:10 +00:00
Chompstation Bot
481c0e314e
Convert some bools to TRUE/FALSE instead of 1/0.
2021-07-16 17:44:40 +00:00
Aronai Sieyes and Chompstation Bot
0028ef1ef0
Merge pull request #10568 from VOREStation/upstream-merge-8111
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[MIRROR] Add Secret ZLevels
2021-06-07 05:33:52 +00:00
Chompstation Bot
04b2b0af70
Add secret zlevels
2021-05-26 01:44:00 +00:00
cadyn
ca04b0ef72
Make the station gateway work :p
2020-11-21 13:24:49 -08:00
Shadow Quill
2c8aefb881
Doop
2020-04-24 20:40:07 -05:00
Atermonera and Novacat
131636b1d2
Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding
2019-03-26 13:21:08 -04:00
Leshana
cef001bf2a
Update every initialize() proc to return an initialize hint.
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* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
2018-02-03 01:00:57 -05:00
Atermonera
64942bd04c
VR Core
2017-10-30 22:32:36 -07:00
Anewbe
098bb66e4a
Makes landmarks invisible, mobcorpse landmark actually despawns
2017-10-05 21:44:26 -05:00
Neerti
1bc28c07c0
Port's TG's Maploader
2017-09-08 12:49:26 -04:00
Neerti
9d98406833
Makes Arrivals Shuttle Great
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Arrivals shuttle now moves automatically to and from the station. People still spawn onboard if they join the round with arrivals selected in preferences.
The shuttle is completely automated and will go to the station if someone boards it, and leave if nobody is onboard.
Changes some tape code so it can be mapped in.
Sadly the mapmerger is broken so the map file diff is massive.
2017-08-05 15:18:55 -04:00
Anewbe
8e9db2b7d4
Aprons now have pockets
2017-04-02 00:28:20 -05:00
Yoshax
ba7cad162d
Revert "Makes space in the uniforms.dmi file"
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This reverts commit 6b0500dd27 .
2017-03-27 03:34:12 +01:00
Anewbe
6b0500dd27
Makes space in the uniforms.dmi file
2017-03-26 00:59:14 -05:00
Anewbe
7417bef794
Boots are now a subtype of shoes
2017-02-05 16:17:41 -06:00
Anewbe
510cf17723
Waistcoats are accessories
2016-10-19 22:29:22 -05:00
Yoshax
f75d509e7f
Ports event system from Bay
2016-06-01 22:05:04 +01:00
SinTwo
5e4ca22080
Adds skirts by JakkSergal, cleans up skirts, simplify skirts on loadout.
2016-05-06 18:17:19 -04:00
woodratt
a22195aed3
1.3.0 of Grenades and Elevators
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- Explosive grenades have gotten a major upgrade, (borrowed code from fragmentation grenades).
- Box for explosive grenades lowered to 5 grenades per box instead of 7.
- Evidence locker moved to forensics area from detective's office. Body bags, latex gloves, and evidence bags moved to said locker.
- Low yield EMP grenades created including sprites. Box for them created (neither added to the map).
- Can now spawn from the elevator.
2015-12-11 23:05:15 -08:00
Neerti
4f77afece1
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
PsiOmegaDelta
3b5990121f
Blobs locations are now more random.
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Blobs now randomly pick a random turf without obstructions in maintenance, instead of from a pre-determined list of locations.
Blobs also now log their spawn location, which admins can use to jump to it.
Space vines and nuclear discs have been updated to use the same mechanics.
2015-10-13 18:49:55 +02:00
Zuhayr
73e15512f4
Made landmarks simulated (so that pods don't qdel them, oops)
2015-08-14 16:39:44 -07:00
PsiOmegaDelta
9698def0e7
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/nano/modules/human_appearance.dm
2015-06-22 16:59:19 +02:00
Zuhayr
e18966cbf6
Fixes #9887
2015-06-22 22:03:40 +09:30
Chinsky
ad0652d864
Moved some stuff from global.dm into defines files that fit the theme, some into files where they are used (and only there, much global). Axed some obsolete stuff (rip Debug var).
2015-06-04 22:51:15 +03:00
PsiOmega
e7d85f8edc
Adds Destroys.
2015-04-24 17:11:14 +02:00
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
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Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
PsiOmega
1511e2b3f4
Ports /vg/'s Nas-Sie remake.
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Second phase:
New Nar-Sie itself.
Two endgame phase - Nar-Sie and Supermatter Cascade.
Culty mobs.
2015-04-12 16:19:16 +02:00
Zuhayr
98da191ac3
Gamemode refactor, lots of code shuffles, PR will have details.
2015-03-21 11:08:17 +10:30
PsiOmega
57c0591283
Fixes ninja spawn logic.
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Fixes the logic I re-made after a PR comment without double-checking it.
Changes ninjastart to use the actual landmarks instead of locs for consistency.
2015-03-09 19:22:07 +01:00
PsiOmega
958391d06b
Custom ninja spawn points.
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The ninja should no longer risk spawning far away from the station, with no clue where to go to reach it.
2015-02-18 08:14:40 +01:00
Kelenius
6f7a7177f2
Adds drying racks and updates pipes
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You can now dry plants using a special machine, and you can now stuff
those plants into pipes to smoke then. It slowly transfers the reagents
from the plant into the smoker.
2015-01-16 02:57:59 +03:00