Commit Graph

1703 Commits

Author SHA1 Message Date
cib 007b4849de Bugfix: No, new/list is not a way to create lists! (Probably fixes virology) 2012-04-07 20:28:43 -07:00
Head 844300f0f9 Fixed admin jump/get mob 2012-04-07 17:41:03 +02:00
Albert Iordache e285612c4f Moved the age var from humans to /mob/living 2012-04-07 00:24:53 +03:00
SkyMarshal 5b3ad2a925 Made transformations between mobs with organs work better. Destroying a limb removes implants. Implants now go where you select. Fixed some runtimes and retardedness. 2012-04-05 21:55:41 -07:00
SkyMarshal e8f5e13bd2 Further improved stuff for dealing with associative lists. You can now modify the contents of an associative list. Removed static background noise. Added CarbonCopy command from oldcode. 2012-04-04 23:02:24 -07:00
SkyMarshal 9b1f50bf35 Merge branch 'master' of github.com:Baystation12/Baystation12 into Airlocks 2012-04-04 19:58:59 -07:00
SkyMarshal 9b80544204 Small timestamp change 2012-04-04 19:58:44 -07:00
Ren Erthilo ebebfaabb3 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates
Conflicts:
	code/modules/mob/mob_defines.dm
2012-04-04 20:19:23 +01:00
CIB 0e4690938b Merge pull request #786 from SkyMarshal/Airlocks
Adds dismemberment to Tajarans and Monkeys.  Added some sanity checks to prevent people from punching you when they are missing hands.  Fixed more wound stuff.  Some examine fixes.
2012-04-04 05:21:54 -07:00
SkyMarshal f009f9928c More fixes and improvements. Removed several "src."s, added some proper sorting for mobs on player lists stuff and admin stuff. Added a timestamp to player info/notes, made flavor text play nice with the new examine system. Nerfed stunning against armored targets. 2012-04-03 21:22:21 -07:00
Ren Erthilo 478a462e3a Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-04-03 19:42:41 +01:00
SkyMarshal 9e694e545b Some more changes/improvements. Proper torso sprite for monkeys 2012-04-02 21:52:30 -07:00
SkyMarshal 5b20f6a2fd Adds dismemberment to Tajarans and Monkeys. Added some sanity checks to prevent you from punching you when they are missing hands. Fixed more wound stuff. Some examine fixes. Adds a hasorgans proc which checks if the given argument is a mob with organs. Fixed pathing for guncode. 2012-04-02 19:44:43 -07:00
SkyMarshal 0bc5215944 Merge pull request #779 from Erthilo/master
Adds more notice boards, CE space suit, patient gowns. Fixes chef apron and hot chocolate sprites.
2012-04-02 10:40:20 -07:00
Ren Erthilo f4018ccf73 Fixes being able to devour monkeys as a human. 2012-04-02 18:34:47 +01:00
Ren Erthilo 5829378d8a Merge branch 'master' of github.com:Erthilo/Baystation12 2012-04-02 02:53:57 +01:00
SkyMarshal cefd345840 Adds in traitorous music verb, single use, local sound, as well as removing some debugging info. 2012-04-01 16:58:21 -07:00
Ren Erthilo af9a80cce4 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates
Conflicts:
	code/modules/mob/mob_defines.dm
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/obj/storage.dmi
	maps/tgstation.2.0.8.dmm
2012-04-02 00:37:54 +01:00
SkyMarshal aece74cdf3 Fixed some debugging info. 2012-04-01 12:35:32 -07:00
Ren Erthilo 2e711e992f Small description fix. 2012-04-01 07:41:36 +01:00
Ren Erthilo b9e03234ea Added unique CE space suit to engineering. Added notice boards to many areas. Adds patient gowns to patient's closets. Fixes to chef's apron and suit names. 2012-04-01 07:30:33 +01:00
SkyMarshal cd4a82a90b Fixes for the fingerprint runtimes, other runtimes, the new damage system, and the new objective system, to reduce the super hard objectives. 2012-03-31 22:01:21 -07:00
SkyMarshal a90173c628 Part one of bugfixes for the new damage system. 2012-03-31 22:01:21 -07:00
Ren Erthilo a1b235cf36 Fixed syringes not updating. Added missing vomit sprites. Added missing syringe sprites. 2012-03-31 01:05:24 +01:00
Ren Erthilo 4c8d454a45 Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-03-30 23:58:50 +01:00
Ren Erthilo ae57f8db64 Merging SkyMarshal's stuff. 2012-03-30 16:26:04 +01:00
Ren Erthilo 7cf7c7775a Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-03-30 06:18:37 +01:00
Ren Erthilo abeea22566 Rebalanced beer and made ethanol the base alcohol. Slightly tweaked alcohol effect rates. 2012-03-30 05:52:18 +01:00
Ren Erthilo aba0e9d8f6 Adds advanced medical kit sprites and uses. Will be in-game later. Also fixes security rig inhands. 2012-03-30 05:47:38 +01:00
SkyMarshal 08a060501b Merged in Erthilo's stuff. 2012-03-29 21:11:17 -07:00
Ren Erthilo 4a0236734b Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-03-30 04:50:06 +01:00
SkyMarshal 0c34286018 Fixes errors from last commit. 2012-03-29 20:44:11 -07:00
SkyMarshal 61820bc5ec Final commit of the examine/damage overhaul. 2012-03-29 20:44:10 -07:00
SkyMarshal 01d2d5f339 WIP bloodloss and scaring system. 2012-03-29 20:42:08 -07:00
Ren Erthilo fa49d4514f Missed one. 2012-03-30 04:24:28 +01:00
Ren Erthilo 6952bef874 Reverting disabilities, headsets, murder sydie pack, photo removal, isbreathing and internals. 2012-03-30 04:19:22 +01:00
Ren Erthilo 63c027aca9 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-03-29 08:37:47 +01:00
Ren Erthilo 75a0bb49b7 Fixes for viewing skills mid-round. Changed title capitalisation. 2012-03-29 01:57:31 +01:00
Miniature b15a978b99 durp 2012-03-29 11:21:04 +10:30
Miniature 34bd0cd46b More custom items, for Serithi and Gvazdas. 2012-03-29 10:31:09 +10:30
Ren Erthilo 78b9e9928a Reverts descriptions/names and old syndicate uplink. Adds sprites for advanced medical items. 2012-03-28 22:52:00 +01:00
Ren Erthilo 276fc39010 Adds message for people breaking out of cuffs. 2012-03-28 09:57:49 +01:00
Ren Erthilo bbc40f27ee Some merge fixes, changed Malf laws to regular AI ones, changes for the AI and Cyborgs hints, and an actual fix for implanting rev heads. 2012-03-28 03:45:36 +01:00
Ren Erthilo c578b76935 Merge cleanup. 2012-03-28 01:12:34 +01:00
Ren Erthilo 0d1412efdf TG: Fixed some runtimes.
Virus2 has been effectively removed from the code as it was not actually used
and was causing some runtimes.
The PA is now properly affected by meteors/blobs/bombs. r2903
2012-03-27 06:34:33 +01:00
Ren Erthilo 5fabd286d1 TG: Added Invisty's Emitter sprites.
Cleaned up part of the door code and moved some defines to their proper files.
Firelocks can now be welded open and now shows the welded overlay properly.
Borgs can now properly mess with door wiring. r2895
2012-03-27 05:50:15 +01:00
Ren Erthilo 06394fe66b TG: Fix for Issue 276 . Pregame music stops playing for AIs. r2893 2012-03-27 03:52:19 +01:00
Ren Erthilo 09204ad111 TG: Mecha no longer crush their occupants if you switch to internal pressure.
(Normally.)
Bugfix:  Not all suits now protect from air pressure. r2887
2012-03-26 23:57:50 +01:00
Ren Erthilo dd2b3cc816 TG: Added two new variables, "canstun" and "canweaken". They can be modified in
runtime to prevent mobs from ever being weakened and stunned by
tasers/batons/electrified doors.

Xenos are immune to stunning and weakening. This basically means you cannot run
up to a xeno and shoot them with a taser and game over. This makes them a lot
more dangerous. To compensate, I've added in a xeno-exclusive variable
controlling movement delay addition. When a xeno is stunned, its movement speed
goes down. The speed is recovered in the life() proc.

Modifications to critter.dmi (manhacks). Added a new lighting icon, floor
lights. Possible implementation later. r2886
2012-03-26 23:51:00 +01:00
Ren Erthilo 2ff1133024 TG: Moved a proc from mob_defines to mob_cleanup going to be implementing
organstructure soon and needed to clean the workspace.

mob_cleanup.dm will hold procs that are dirty and need to be written in a
cleaner matter. (No insult to original writers) r2885
2012-03-26 23:39:53 +01:00