Commit Graph

4155 Commits

Author SHA1 Message Date
Chinsky
1150331bc4 Merge pull request #5828 from mwerezak/wound-infections
Fixes chest not being coloured by necrosis
2014-07-29 18:13:02 +04:00
mwerezak
9680cd85b7 Fixes chest not being coloured by necrosis 2014-07-28 20:51:04 -04:00
Chinsky
c34cf89a04 Merge pull request #5784 from Jarcolr/patch-3
Fixes #5691
2014-07-26 17:18:38 +04:00
Jarcolr
9e233f1597 Fixes #5691
Chef >> Chefhat
2014-07-26 13:41:43 +03:00
Jarcolr
17f86962ac Fixes #5773
Added /obj/item/weapon/FixOVein to surgery cyborg modules.
2014-07-26 12:50:41 +03:00
DJSnapshot
de282a4e2a Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
Conflicts:
	code/modules/client/preferences.dm
2014-07-25 17:19:59 -07:00
Zuhayr
57b790ad92 Merging. 2014-07-25 22:50:35 +09:30
DJSnapshot
2c7bb6c48d Remerged Siik'maas and siik'tajr together as per the tajara maintainer's request. 2014-07-24 17:01:52 -07:00
Zuhayr
61d38a3e86 Merge pull request #5740 from Ccomp5950/taser_slow_down
Tasers will now cause movement slow downs on the first hit
2014-07-23 17:46:55 +09:30
Ccomp5950
fe9785d630 Tasers will now cause movement slow downs on the first hit
Before:  Tasers do 40 halloss damage and that drops to 39 on next life() tick so most people won't be slowed down by the first taser hit.

After:  If you have any halloss you will slow down some.  I've set it at 1 delay for every 10 halloss, this might need adjusting (15 instead of 10 possibly)
2014-07-23 02:55:37 -05:00
Ccomp5950
98abc5bfc4 Compromise on speach_sound, will check distance instead of just checking if ghost. 2014-07-23 01:48:48 -05:00
Ccomp5950
477d32ff64 Ghosts will no longer hear clientless mobs random talking unless they are in view.
Experiment 97B says, 'EHEHEHEHEHEHEHE!'
2014-07-22 19:33:56 -05:00
Ccomp5950
75803c5140 Positronic brains (and every other mob) using binary chat will no longer send their messages twice.
Fixes: #5444
2014-07-22 19:32:52 -05:00
Ccomp5950
e01e081cbb screen_shake (meteors, etc.) made more robust and works with aiEyes
Before:  multiple screen_shake's could queue up prior to screenshake being set on the mob setting
oldeye on the last one to queue up to be the random location from the previous screen shake
so sometimes peoples clients were stuck on a location instead of back on the mob.

Now we set screenshake before the spawn so we don't spawn up multiple screen_shakes on the same mob.

Test:  Be ghost, hammer the spawn meteors secret 10 times or so, watch as your camera returns back to your mob.

Yay.
2014-07-22 19:05:04 -05:00
Mloc
a9bd931345 Merge pull request #5734 from Walter0o/borer_hotfix
borer mindcontrol release hotfix
2014-07-22 18:50:59 +01:00
Zuhayr
5feb5b8a93 Merge pull request #5726 from Ccomp5950/fix_antagHUD_mutiny
Mutineers and Loyalist will now show up properly in antagHUD.
2014-07-23 00:27:08 +09:30
Walter0o
a274cd7326 borer mindcontrol release hotfix
forgot to remove this remnant ckey check
2014-07-22 16:49:09 +02:00
Chinsky
3668cc5b1d Merge pull request #5718 from Walter0o/double_sleep
fixes issue #5717
2014-07-22 10:56:45 +04:00
Ccomp5950
e942ca258f Mutineers and Loyalist will now show up properly in antagHUD. 2014-07-21 15:36:08 -05:00
Zuhayr
811fc5f65f Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev 2014-07-21 16:30:01 +09:30
Zuhayr
ff38aca774 Merge resolution. 2014-07-21 16:17:15 +09:30
Ccomp5950
df54dea5a8 Merge pull request #5716 from Walter0o/spider_thieves
fixes #5712
2014-07-21 01:42:36 -05:00
Zuhayr
2fd0f24c0d Merge pull request #5708 from Walter0o/pai_lang_fix
adds proper pAI language based translator
2014-07-21 16:00:58 +09:30
Walter0o
48f967bc02 removes second sleeping notification 2014-07-21 07:39:46 +02:00
Walter0o
3777bca3eb fixes #5712 2014-07-21 01:57:49 +02:00
Zuhayr
14b3c87aef Merge pull request #5701 from Walter0o/shameful_dispray
fixes simple_animals using FEA instead of ZAS
2014-07-20 23:51:12 +09:30
Walter0o
a8e30ed1fa makes Siik'tajr understandable but not speakable for pAIs 2014-07-20 09:33:06 +02:00
Walter0o
855fcbae6d forgot removal of this marker 2014-07-20 09:24:59 +02:00
Walter0o
7dff5f117e adds proper pAI language based translator,
reverts UNTRANSLATABLE
2014-07-20 09:05:44 +02:00
Walter0o
9be8f496ae borer detatch fixes 2014-07-20 04:42:14 +02:00
Walter0o
70b1d8dc65 borer detatch fixes 2014-07-20 04:40:58 +02:00
Walter0o
4c6017cfaa fixes borer infest and detatch 2014-07-20 04:37:42 +02:00
Walter0o
fced496980 fixes simple_animals using FEA instead of ZAS
i can't believe after all this time animals still use FEA instead of ZAS.
this should fix the "random" animal deaths.
2014-07-20 04:21:48 +02:00
Mloc-Hibernia
281a26b979 Merge remote-tracking branch 'upstream/master' into dev-freeze
Signed-off-by: Mloc-Hibernia <colmohici@gmail.com>

Conflicts:
	code/modules/mob/living/silicon/robot/robot_modules.dm
2014-07-18 13:08:12 +00:00
Mloc
6efff01110 Merge pull request #5671 from mwerezak/silicon-lang
Removes Rootspeak from AI and robot languages
2014-07-18 12:55:49 +01:00
Zuhayr
9401dcf13c Fixes bug with drone Bump() check
They can now use teleporters, hand tele portals and the disposals chute.
2014-07-18 19:13:24 +09:30
mwerezak
3209cb49a6 Removes Rootspeak from AI and robot languages 2014-07-17 19:30:00 -04:00
Zuhayr
3976433396 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev 2014-07-17 20:57:06 +09:30
Mloc
3d7fac2555 Merge pull request #5628 from Zuhayr/master
Made Vox-Pidgin and Rootspeak untranslatable even by pAIs.
2014-07-16 14:39:38 +01:00
Chinsky
47a61c66a7 Merge pull request #5629 from mwerezak/throwing
Fixes #5586
2014-07-16 12:19:15 +04:00
mwerezak
005c6589c2 Limits hearing sounds in a vacuum 2014-07-15 15:30:10 -04:00
mwerezak
08f45dc1cf Thrown sharp objects no longer always embed 2014-07-15 02:33:52 -04:00
mwerezak
dbf507062e Moves human specific hitby code to human_defense 2014-07-15 02:33:27 -04:00
Zuhayr
ccb95c996c Made Vox-Pidgin and Rootspeak untranslatable even by pAIs. 2014-07-15 15:57:28 +09:30
mwerezak
852215834a Bad indentation causing robot modules to embed 2014-07-15 01:55:24 -04:00
mwerezak
fd6181c54f Fixes melee attacks using area effect armour values
def_zone is normally not set when attacking with a melee weapon, and the
melee armour check didn't use target_zone for some reason.
2014-07-15 01:37:29 -04:00
mwerezak
4448784402 Fixes suits being punctured by projectiles when...
...fully blocked by a shield.
2014-07-15 01:37:08 -04:00
mwerezak
2edfda5682 Thrown momentum no longer depends on fingerprints 2014-07-15 01:26:08 -04:00
mwerezak
f2845dbe76 Thrown items can be targeted, has miss chance...
...based on distance, similar to projectiles.
2014-07-15 01:14:04 -04:00
mwerezak
836d2e40a8 Adds miss chance and shield checks to thrown atoms
Also makes setting a thrown atom's throwing var the responsibility of
the handler, so that impact handling code can decide if the thrown atom
should keep on going.
2014-07-14 23:53:27 -04:00