Neerti
3256202407
[READY]Ports /tg/station pixel projectiles, processing subsystems, timer subsystems, and some misc stuff to make it all work
2019-03-27 22:02:07 -04:00
kevinz000
fc178c1e04
Makes math helpers defines for performance
2018-12-06 16:15:00 -05:00
PsiOmegaDelta
d2b4db716d
Ports Paradise's 510 scheduler.
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Conflicts:
code/__defines/btime.dm
code/__defines/process_scheduler.dm
code/_helpers/time.dm
code/controllers/ProcessScheduler/core/_stubs.dm
code/controllers/ProcessScheduler/core/processScheduler.dm
polaris.dme
2016-07-27 17:20:37 -04:00
Yoshax
53d67ee8af
Ports Snowy stuff from Eros
2016-06-24 14:35:17 +01:00
Zuhayr
7c3993b68b
Revert "Revert "Bay update.""
2016-02-07 16:33:30 +10:30
Zuhayr
98d983577c
Revert "Bay update."
2016-02-07 16:07:05 +10:30
mwerezak
52deec9fde
Adds thermal radiation into space for human mobs
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Main effect is that IPCs won't gain temperature infinitely anymore.
2015-11-10 23:52:41 -05:00
Chinsky
e5a8eb2dfc
Actually renames 'going' var.
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Axes speed of light and procs that used it (but were not used by anything). More maths too, and max stack amounts, not used anywhere.
Ticks back stuff that was unticked for faster compile, whoops.
2015-06-05 11:07:24 +03:00
Chinsky
ad0652d864
Moved some stuff from global.dm into defines files that fit the theme, some into files where they are used (and only there, much global). Axed some obsolete stuff (rip Debug var).
2015-06-04 22:51:15 +03:00
Chinsky
bf53304fec
Splits setup.dm into berjillion of smaller files vaguely named thematically.
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Also moved __HELPERS and _defines around so defines actually come first.
2015-06-04 21:51:58 +03:00