mwerezak
09280953b2
Merge remote-tracking branch 'upstream/dev' into power-net
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Conflicts:
code/game/machinery/recharger.dm
2014-07-21 19:40:23 -04:00
Mark Aherne
f431b969af
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2014-07-21 22:33:30 +01:00
Mark Aherne
32a1220559
NanoUI updates.
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* Map gen verb is now limited to those with server access.
* Added Z layer support.
2014-07-21 22:32:45 +01:00
Ccomp5950
e942ca258f
Mutineers and Loyalist will now show up properly in antagHUD.
2014-07-21 15:36:08 -05:00
PsiOmega
e71cbb7e69
Corrects misspellings in Ion laws.
2014-07-21 20:02:53 +02:00
Hubblenaut
c2f1a23e3e
Moves paperbin to OBJ_LAYER - 0.1 to prevent clipping
2014-07-21 12:08:51 +02:00
Hubblenaut
52c0d83a2c
Cans now actually make use of the new 4x4 grid
2014-07-21 12:08:50 +02:00
Hubblenaut
2151e279cc
Fixes Runtime Error, doesn't query for PIN on lowest account security level
2014-07-21 12:08:50 +02:00
Zuhayr
d02e370830
Integrated crossbows/pneumatic cannons into launcher gun type, added back sprites.
2014-07-21 19:02:38 +09:30
Zuhayr
60d9d3d5e6
Merge resolution.
2014-07-21 16:34:38 +09:30
Zuhayr
811fc5f65f
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev
2014-07-21 16:30:01 +09:30
Zuhayr
1ba147d9da
Cleaning up the previous commit a little.
2014-07-21 16:22:19 +09:30
Zuhayr
ff38aca774
Merge resolution.
2014-07-21 16:17:15 +09:30
Ccomp5950
221f0d3b04
Merge pull request #5715 from Walter0o/jumpsuit_f
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misnamed clothing fixes
2014-07-21 01:45:34 -05:00
Ccomp5950
48132f5cc0
Merge pull request #5714 from PsiOmegaDelta/AIControl
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AI shortcut updates
2014-07-21 01:43:59 -05:00
Ccomp5950
df54dea5a8
Merge pull request #5716 from Walter0o/spider_thieves
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fixes #5712
2014-07-21 01:42:36 -05:00
Zuhayr
6b51645283
Merge pull request #5704 from mwerezak/species-refit
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Fixes object icons not being updated when refitting hardsuits for different species
2014-07-21 16:09:47 +09:30
Ccomp5950
8c9c9936dd
Merge pull request #5707 from Zuhayr/dev
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Mining resprite/adjustments.
2014-07-21 01:36:35 -05:00
Zuhayr
6b247da537
Merge pull request #5695 from Walter0o/odysseus_fix
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should fix #5692
2014-07-21 16:01:10 +09:30
Zuhayr
2fd0f24c0d
Merge pull request #5708 from Walter0o/pai_lang_fix
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adds proper pAI language based translator
2014-07-21 16:00:58 +09:30
PsiOmega
d222af6324
Can now middle click doors to toggle bolt lights, plus cleanup.
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Middle-clicking doors now allows the AI to toggle bolt lights.
Attempts to achieve some consistency in door feedback messages.
2014-07-21 08:07:45 +02:00
Walter0o
48f967bc02
removes second sleeping notification
2014-07-21 07:39:46 +02:00
Walter0o
3777bca3eb
fixes #5712
2014-07-21 01:57:49 +02:00
Walter0o
38ae5d9d3f
misnamed lawyer suit fixes
2014-07-21 01:31:45 +02:00
Walter0o
ac22fe1ac1
misnamed shorts fixes
2014-07-21 01:28:50 +02:00
Walter0o
fb4605363e
misnamed jumpsuits fix
2014-07-21 01:21:00 +02:00
Mark Aherne
3535a7beaa
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2014-07-20 19:59:50 +01:00
PsiOmega
b7690008ad
Updates the changelog with relevant AI changes.
2014-07-20 19:36:00 +02:00
PsiOmega
d02e483110
Makes it possible for the AI to alt+left click turfs in camera view and grants ctrl/alt shortcuts to the turret control.
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AI can now alt+left click turfs in camera view to list and interact with objects in the status tab. For example allows for interacting with emergency shutters beneath grills.
alt-clicking doors now notifies the AI when they are electrified/un-electrified as, unlike most other shortcuts, this doesn't have a visual cue.
When interacting with doors and the AI-control is disabled hacking is now automatically initiated, as if the AI had attempted to open the door 'menu'.
When borgs/AIs try to interact with an emagged door they now receive a feedback message that it's unresponsive.
Parts of implementation done by porting code from tg-station.
2014-07-20 19:20:24 +02:00
Hubblenaut
c62e38b4cd
Vending machines don't vend on suspended accounts
2014-07-20 18:38:08 +02:00
mwerezak
e9772faabc
Fixes skrell helmet refitting, modkit text
2014-07-20 11:34:46 -04:00
Zuhayr
14b3c87aef
Merge pull request #5701 from Walter0o/shameful_dispray
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fixes simple_animals using FEA instead of ZAS
2014-07-20 23:51:12 +09:30
Chinsky
0ac240f4f8
Merge pull request #5669 from atlantiscze/laptop-multifix
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Laptop MultiFix
2014-07-20 17:58:24 +04:00
Chinsky
6dfc9fa487
Merge pull request #5694 from Walter0o/dev
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dream and hallucination improvements
2014-07-20 17:44:07 +04:00
Chinsky
02227d9da7
Merge pull request #5700 from Whitellama/master
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Bug fixes : #5697 , #5690 , #5687 , #5685
2014-07-20 17:42:23 +04:00
Chinsky
ad4d884127
Merge pull request #5702 from Walter0o/borer_fixes
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Borer fixes
2014-07-20 17:41:40 +04:00
Atlantiscze
c127fee6b4
Adds battery status icon to NTOS
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- Laptops now have status icon which shows status of their internal battery.
- Adds support for "status bar" - allows more status icons in future (such as, network connection? time? whatever), status bar icons should be 16x16px
2014-07-20 15:15:29 +02:00
Zuhayr
fedb2de250
Merge pull request #5688 from PsiOmegaDelta/AILoc
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The AI may now store and return to camera locations
2014-07-20 19:13:09 +09:30
Walter0o
a8e30ed1fa
makes Siik'tajr understandable but not speakable for pAIs
2014-07-20 09:33:06 +02:00
Zuhayr
0f3fae8bd9
Merge pull request #5682 from mwerezak/beanbag
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Tweaks shotgun beanbag rounds
2014-07-20 16:56:48 +09:30
Walter0o
855fcbae6d
forgot removal of this marker
2014-07-20 09:24:59 +02:00
Walter0o
7dff5f117e
adds proper pAI language based translator,
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reverts UNTRANSLATABLE
2014-07-20 09:05:44 +02:00
Zuhayr
196fd07384
Resprited the majority of mining ores and turfs, added coal and plat to surface mining, add falloff for edges of asteroid.
2014-07-20 16:29:18 +09:30
Walter0o
3334900987
adds trim() to OOC and LOOC
2014-07-20 06:57:57 +02:00
mwerezak
3d9f1754cd
Updates eng rig path, adds obj sprites
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Adds object sprite sheets for tajaran, unathi and skrell hardsuits, where the icons were available (just engineering and syndie hardsuits for now).
Makes engineering hardsuits a subtype of the parent rig type, so it is
now possible to update eng hardsuits without affecting every other
hardsuit type.
2014-07-19 23:18:32 -04:00
mwerezak
789d3e4d54
Fixes modkits
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Fixes modkits not tracking suit/helmet parts, not checking allowed
parts, and not checking if the clothing needs to be modified.
2014-07-19 23:17:35 -04:00
Walter0o
9be8f496ae
borer detatch fixes
2014-07-20 04:42:14 +02:00
Walter0o
70b1d8dc65
borer detatch fixes
2014-07-20 04:40:58 +02:00
Walter0o
4c6017cfaa
fixes borer infest and detatch
2014-07-20 04:37:42 +02:00
Walter0o
fced496980
fixes simple_animals using FEA instead of ZAS
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i can't believe after all this time animals still use FEA instead of ZAS.
this should fix the "random" animal deaths.
2014-07-20 04:21:48 +02:00