Commit Graph

516 Commits

Author SHA1 Message Date
mwerezak
01798c98b6 Rewrites syringe and dart guns 2015-02-13 01:34:35 -05:00
mwerezak
ab6f0bf30c Merge remote-tracking branch 'upstream/dev' into gun-rewrite
Conflicts:
	code/modules/clothing/under/ties.dm
	code/modules/projectiles/projectile.dm
2015-02-10 20:59:22 -05:00
mwerezak
fc6dfb5f1b Ammo magazine and casing update
Rewrites ammo magazines and casings to be a bit more logical.
Updates gun/projectile and all subtypes to work with the new ammo code.
2015-02-09 21:32:49 -05:00
Kelenius
e6dc9d36fd Update for machine upgrades and some science
Also adds RPED and makes biogenerator and borg charger constructible .
2015-02-08 15:39:11 +03:00
unknown
39b467c9da New bullet types, projectile rewrite
* Refactors projectile Bump()
* Converts projectile_type var strings to paths
* Reorganizes bullet projectile paths
* Made a pass through all the bullet_act() definitions. Mainly ensured that damage_type is checked when dealing damage to certain objects. Removed stupid /turf bullet_act() override, replaced with on_hit() overrides on the relevant projectiles.

* Adds shotgun pellets projectile. Adds Raptor's shotgun slug sprite.
* Gives stunshots more of their own identity, refluffs them as taser cartridges for shotguns. They still aren't obtainable anywhere unless spawned.
* Makes projectiles pass through girders and cultgirders with a certain probability, unless the girder itself was clicked.
* Projectiles are also able to pass through grilles. Low damage projectiles have a chance to be blocked by grilles. High damage projectiles have a chance to have some damage absorbed by the grille.
* Makes projectiles for blanks invisible.
* Adds flash bullet types
* Adds support for 'penetrating' projectiles
* Swaps .45 and 9mm projectile types. .45s hit slightly harder, 9mils have more ammo capacity.
2015-02-06 20:09:32 -05:00
Chinsky
aa7fde250c Merge pull request #7801 from Mloc/bs12-glowypipes
refactor buckling + glowy HE pipes
2015-02-03 18:12:09 +03:00
Chinsky
ac8043d926 Merge pull request #7767 from Amunak/research
Allows printing lists of current research levels and technologies
2015-02-03 18:11:06 +03:00
SkyMarshal
7c1b70af93 Removes jungle 2015-02-03 04:01:16 -07:00
Amunak
9f97269a29 Improves the printed research paper's header. 2015-02-02 17:43:26 +01:00
Chinsky
b995c856a9 Merge pull request #7924 from Kelenius/ofTablesAndPass
Removes FPRINT and TABLEPASS flags
2015-01-30 16:17:41 +03:00
SkyMarshal
812f7553f1 Fixes a runtime in the artifact harvester. 2015-01-29 21:52:52 -07:00
Kelenius
10de826ca3 Removes FPRINT and TABLEPASS flags 2015-01-23 22:27:32 +03:00
GinjaNinja32
0a3383c1c5 Fixes an announcement runtime after someone uses the transformation artifact to change their PDA to something else 2015-01-21 20:54:46 +00:00
Mloc-Argent
537b78fc80 refactor buckling to be more generic
Buckling procs and vars have been moved down to /obj.
Behaviour is mostly the same, but you can buckle cuffed people to
 pipes and they will automatically unbuckle if the cuffs are removed.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2015-01-12 21:28:31 +00:00
Amunak
0d87cb3d4d Fixes typo in engineering research description
It has been there since, like, forever.
2015-01-10 04:25:50 +01:00
Amunak
aee7ad199a Fixes rdconsole.dm file formatting 2015-01-10 04:06:25 +01:00
Amunak
f5344e599f Adds a nicer header to the research paper prints 2015-01-10 04:04:32 +01:00
Tramziller
aa3c7574ca Added option to print research levels and researched devices to RD consoles 2015-01-08 19:03:05 +01:00
Amunak
15b4c1f5fe Fixes shield circuit board research designs 2014-12-22 15:25:34 +01:00
Amunak
c53d14d80c Weapon type design datums will now get proper description.
Also fixes two names I forgot to fix before.
2014-12-18 05:28:41 +01:00
Amunak
a86f77d7ad Final research refactoring and formatting 2014-12-18 04:59:33 +01:00
Amunak
619143186e Moved design disk to research.dm; fixed disks' names 2014-12-18 04:00:51 +01:00
Amunak
d20ccdb6b4 More name updates and refactoring for research
Also fixes compile errors
2014-12-18 03:26:55 +01:00
Amunak
b2c266ff93 More research console GUI formatting.
Also simplified the <LI>st definitions.
2014-12-14 05:18:43 +01:00
Amunak
6bf59253fd Fixes wrong shield design path 2014-12-14 05:16:49 +01:00
Amunak
b7e7d08599 Fixes destructive analyzer name. Removed oldcode. 2014-12-14 05:05:09 +01:00
Amunak
158573f066 Corrects names of computers, code formatting, updated computer descriptions.
Everything in game/machinery/computers/ and modules/shuttles should now have properly (de)capitalized names. Computer, board and research names should now be coherent, too. Adds a research for employment records circuit board.
2014-12-14 05:00:38 +01:00
Amunak
8961ee9014 Refactoring designs.dm.
They now use a better system of assigning names and descriptions. Removes the need to copypaste most of the lines. For now only computer boards were changed. Also attempt to do proper capitalization.
2014-12-13 07:43:46 +01:00
Amunak
b60e9eedbe Added detailed research information to R&D console
It lists 'desc' of each researched and 'buildable' datum/design, which was a previously unobtainable information. And it's all-access (just like technology level listing).
2014-12-13 07:08:39 +01:00
Amunak
6e15257df9 R&D console refactor, formatting and output format improvements 2014-12-13 07:06:42 +01:00
Amunak
6419f3426e Destructor now asks for confirmation using alert instead of list 2014-12-13 07:02:54 +01:00
Amunak
94a93ac97d Reverted accidental changes to SMES building and RCON research 2014-12-11 11:27:01 +01:00
Amunak
1e769b4314 Attempt to normalize computer and circuit board names and their research names.
Also moved RCON console board and SMES board where they belong. Formatted some board code and fixed some typos, too.

Cloning console renamed to Cloning Control Console.
The teleporter console is now called Teleporter Control Console.
The power monitor is now called Power Monitoring Console.
SMES board glass and acid construction price normalized (though other resources are still required; is that a good thing? It would be better to just introduce a new expensive part that is used to build it (if the coils aren't enough) rather than have a single board with atypical price.
2014-12-10 20:37:18 +01:00
Atlantiscze
7754fda105 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into substation-features 2014-12-08 06:58:50 +01:00
Atlantiscze
2016d92358 RCON Console Construction
- RCON consoles can now be built. They require quite high end circuit board from research, however.
2014-12-08 06:58:10 +01:00
Zuhayr
3c66bd3920 Merge resolution. 2014-12-08 13:01:04 +10:30
PsiOmegaDelta
79cd5f6430 Merge pull request #7251 from Loganbacca/implantfix
Implant fixes/cleanup
2014-12-07 22:05:14 +01:00
Zuhayr
ba1f4a8f03 Merge pull request #7248 from Baystation12/master
Master into dev.
2014-12-06 12:18:13 +10:30
PsiOmega
d400f9d174 Encrpytion!
This misspelling was about to drive me insane.
2014-12-05 20:27:28 +01:00
mwerezak
83a482a548 Makes secure airlock electronics available from the circuit imprinter 2014-12-04 13:28:26 -05:00
Loganbacca
fd53575658 Implant cases
- Adds freedom implant in glass case variant
- Changes implants created from protolathe to variants in glass cases
2014-12-04 20:48:45 +13:00
Mloc-Argent
117ca6a135 refactor 'dir = ' into 'set_dir()'
This should have little/no gameplay effect right now, just paving the
 way for directional lights.
Replaced handle_rotation() on buckly things with this.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-12-01 13:44:02 +00:00
PsiOmega
c14411d979 Robots can now be rebuilt after destruction.
Robotic borgs now have a circuit which can be re-installed in a new chassi after the destruction of the original.
2014-11-27 08:58:29 +01:00
PsiOmega
f3173bbbcf Merge remote-tracking branch 'upstream/dev' into Science! 2014-11-22 11:37:17 +01:00
Zuhayr
c8e8e663f9 Merge resolution. 2014-11-22 07:31:44 +10:30
PsiOmega
2a796f2ddd Merge remote-tracking branch 'upstream/master' into dev 2014-11-21 10:27:56 +01:00
PsiOmega
714a14776f Research Isolation Cells
The research cells are now even more isolated.
2014-11-20 16:53:17 +01:00
MagmaRam
72b0000f6a Fixes a bug where core samplers dispensed bags that you could not take rock slivers out of. 2014-11-20 00:41:43 -05:00
MagmaRam
0eed2c2fa6 Fixes the xenoarch eguns.
This was done by making the xenoarch eguns new subtypes with different update_icon() procs than the regular eguns. The new subtypes are in finds_eguns.dm
2014-11-19 22:42:58 -05:00
MagmaRam
77c883cc6d Fixes missing icons for xenoarchaeology items EXCEPT for the energy guns. 2014-11-19 21:35:34 -05:00