mwerezak
90af78ac44
Increases SM power output
...
Should safely run to 700 kW. Returned starting SMES charge back to
original value to compensate. Engine omnifilters now start off on round
start.
2014-09-12 23:01:15 -04:00
Chinsky
2cf5af181f
Merge pull request #6318 from PsiOmegaDelta/EyeOfTheNinja
...
Ninja-night vision now works.
2014-09-13 03:53:07 +04:00
Atlantiscze
c5e5856e82
Merge branch 'dev' into substation-multifix
2014-09-12 20:11:42 +02:00
Atlantiscze
cbeff523ac
Attempt to resolve merge conflict. I hope i won't break something.
2014-09-12 20:07:21 +02:00
PsiOmega
d123df4b98
Fixes #6311
2014-09-12 13:59:54 +02:00
mwerezak
f3575a6162
Adjusts disposal bin pressure and power
2014-09-12 01:17:53 -04:00
mwerezak
f1bc9367c7
Increased SMES starting charge
2014-09-12 01:16:31 -04:00
PsiOmega
34346cf308
Ninja-night vision now works.
...
A ninja now uses proper glasses instead of using its own hack.
Fixed a bug that would override the old ninja-night vision unless one also wore additional glasses in the glasses-inventory slot.
Adds overlays to thermals and mesons as well. Slightly reduces the intensity of the night vision overlay.
2014-09-11 13:43:13 +02:00
Zuhayr
e26b3e57fd
Trying to add to previous.
2014-09-10 22:16:45 -04:00
Zuhayr
1b40e8adaa
Fixes most of #6300
2014-09-10 22:16:26 -04:00
Zuhayr
ec12611171
Fixes several outstanding bugs with new hydroponics.
2014-09-10 22:16:05 -04:00
mwerezak
1133088b73
Increases max SMES output to 250 kW
...
Was recently updated to that on dev so it shouldn't hurt on dev-freeze.
2014-09-10 22:15:26 -04:00
mwerezak
8f98b35c9a
Reduces supermatter DAMAGE_RATE_LIMIT
2014-09-10 22:13:31 -04:00
mwerezak
716c6ab3ef
APC cell_type is now an actual power cell type
2014-09-10 22:12:43 -04:00
Chinsky
a553f412da
Fixes #6307
...
Now organ not having an object organ won't prevent it from falling off, just no item would appear.
2014-09-11 05:41:31 +04:00
Chinsky
33cf071b57
Fixes #6285
...
Applied phil235's fix for deconstruction.
5a6e9804b9
2014-09-11 05:17:38 +04:00
mwerezak
709d87d933
Fixes APCs switching between autoflag 1 and 0 when cell.charge > 10 but not enough charge for one tick
...
Old APC bug.
2014-09-10 18:51:36 -04:00
Mloc-Argent
712e209ab6
Merge remote-tracking branch 'upstream/master' into dev
...
Conflicts:
code/__HELPERS/text.dm
code/game/machinery/podmen.dm
code/game/machinery/vending.dm
code/game/objects/items/candle.dm
code/game/objects/items/devices/PDA/cart.dm
code/modules/clothing/suits/jobs.dm
2014-09-10 22:14:37 +01:00
mwerezak
e513041768
Renames syndicate mothership area, fixes temp_factor calc
2014-09-08 22:38:52 -04:00
mwerezak
ee56453ca3
Allows heater/freezer construction dir to be set
2014-09-07 17:07:53 -04:00
D Anzorge
697d8d5b35
Add grape juicing to reagent grinder
2014-09-07 10:36:43 -04:00
mwerezak
0b11295c8e
Supermatter balance
...
Attempts to rebalance SM to work with new atmos machinery. Testing with
a 2-freezer 2-canister default setup, the engine can run to 500 kW at
700 K.
2014-09-07 01:19:16 -04:00
mwerezak
d12a09addb
Powernets
...
Moved powernet datum definition to powernet.dm
Improved APC load balancing.
Updated SMES charging to work better with new APC/powernet code.
2014-09-07 01:10:22 -04:00
mwerezak
ce970eacd2
Adds atmos/supermatter debug messages
2014-09-06 15:36:35 -04:00
mwerezak
e045c84f97
Fixes APC load totals periodically doubling
...
Also fixes areas updating excessively when update_use_power() was
called.
2014-09-06 11:35:58 -04:00
PsiOmega
98bc0d5f60
Fixes a bug where people who were in the lobby but not observers were considered non-survivors in shift-end feedback.
2014-09-05 11:00:47 +02:00
Atlantiscze
03f2be3091
PARTIAL IMPLEMENTATION - Charged SMES deconstruction & SMES code cleanup
...
- Cleanup of SMES attackby() code
- Buildable SMESs now have option to override safety circuit by using multitool while the hatch is open.
- Disabling safeties lets you disassemble SMES even if it's charged above 1%.
- If charge is above 5% stored energy may discharge violently. This is percentage based (more energy = higher chance of this occuring + more severe consequences)
- Larger discharges affect whole powernet, burning out some lights and even completely destroying APCs!
- Substation PSUs act as surge protection. Thus, if set up properly damage is limited to few areas which are directly on the main grid (= maintenance mostly)
- STILL NEEDS TESTING. Pushing so other people can review the code and give further suggestions. And because i need to access it on second computer.
2014-09-05 01:52:15 +02:00
Ccomp5950
a63f358049
Merge pull request #6272 from faerindel/dfreeze_pipe_dupe_fix
...
Fixes #6268 #6122 #6121
2014-09-04 04:18:10 -05:00
igalan
0aa6c4f38c
Fixes #6121
...
Moves HE pipes and junction dmi's to where the rest of the icon_manager dmi's are.
2014-09-04 05:02:03 +01:00
Mloc-Argent
11ba197b30
fix for contaminants not processing if air is OK otherwise
...
also a small fix for VV
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-09-03 19:00:00 +01:00
PsiOmega
65bb6f8be1
Entities wearing sec/medical HUDs or corresponding now receive broadcast messages from relevant bots.
2014-09-03 18:50:46 +02:00
Zuhayr
0b6b3d8e0e
Merge pull request #6253 from mwerezak/skrell
...
Hardsuit refitting sprite sheet
2014-09-03 12:06:18 +09:30
Atlantiscze
20d33815ba
Breaker Box Fix
...
- Removes source of runtime errors. From my examination of code, it seems these errors happen when breaker box is turned off for the first time. It should work then.
- Mostly temporary fix, i intend to rework the powernet code over time. I would welcome cooperation with @mwerezak as he is currently doing lots of related things.
2014-09-02 17:09:37 +02:00
Ccomp5950
ed9850b373
Merge pull request #6258 from mwerezak/rddesigns
...
Adds gas cooler/heater circuit designs
2014-09-02 10:06:48 -05:00
Atlantiscze
3ca0d1577f
Breaker Box AI interaction fix
...
- AI can now properly interact with Breaker Box, without interacting BOTH as AI and human.
2014-09-02 17:02:36 +02:00
Atlantiscze
6905a90b9e
SMES Construction rework
...
- Buildable SMES is now subtype of regular SMES.
- Buildable SMES related stuff moved to separate file (smes_construction.dm)
Please note that this commit is one of two commits which have to be applied together. Otherwise, compilation error occurs. (Code + Map. This one is Code)
2014-09-02 15:33:36 +02:00
Atlantiscze
8c983b317e
SMES Board design fix
...
- Fixes SMES circuit board issue
2014-09-02 15:18:14 +02:00
mwerezak
0675c332a1
Adds cooler/heater circuit designs
2014-09-02 08:43:51 -04:00
mwerezak
30464da6ef
Allows refitting to change worn sprite
2014-09-02 08:31:16 -04:00
Zuhayr
67cb6e297e
Merge pull request #6254 from Kelenius/OfStacks
...
Of Stacks
2014-09-02 17:58:28 +09:30
Chinsky
367ddf6848
Merge pull request #6242 from PsiOmegaDelta/ExploitableAlternative
...
Antags - Exploitable Information - MKII
2014-09-02 11:18:50 +04:00
Kelenius
505f857eb8
Stack update
2014-09-02 09:59:32 +04:00
Zuhayr
68b587b95f
Merge pull request #6116 from Hubblenaut/dev
...
Hazardly low pressure induces OxyLoss up to 55 points
2014-09-02 14:36:27 +09:30
Whitellama
71c2317264
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into flame
...
Conflicts:
code/game/objects/items/weapons/storage/belt.dm
2014-09-01 18:31:26 -07:00
Zuhayr
9f6c22d437
Reapplies LightningIron's fix for #6131
2014-09-02 10:02:37 +09:30
Zuhayr
08df83fc3d
Merge pull request #6243 from Whitellama/bugfixes
...
Fixes tank dispenser sprites not updating, fixes combat belts not holding police tape, other bugfixes
2014-09-02 09:39:17 +09:30
Zuhayr
e33280090c
Merge branch 'dev-freeze' of https://github.com/Zuhayr/Baystation12 into dev
2014-09-02 09:24:22 +09:30
Zuhayr
53bee60a27
Merge resolution.
2014-09-02 09:18:20 +09:30
Zuhayr
58a750398e
Fixes 5866#
2014-09-01 23:20:46 +09:30
Zuhayr
aedb3725f2
Fixes #5874
2014-09-01 23:20:27 +09:30