Zuhayr
3986961226
Readds moonwalking.
2015-01-20 19:16:36 +10:30
Zuhayr
5e7133dd08
Converted baseball bats to twohanded weapons.
2015-01-20 19:14:38 +10:30
Zuhayr
8756bb99bd
Adds species-specific comfort tweaks, skrell nutrition changes.
2015-01-20 19:12:35 +10:30
Zuhayr
d466d740e4
Merge pull request #7886 from Baystation12/dev-freeze
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Updating from dev freeze
2015-01-20 18:49:36 +10:30
Zuhayr
aa5013fa08
Merge pull request #7885 from Baystation12/master
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Updating dev-freeze from master.
2015-01-20 18:49:03 +10:30
Loganbacca
492c5382e6
Fixes item anchoring on unload
2015-01-20 13:39:01 +13:00
Kelenius
6f4f720016
Removes empty crates and replaces minigame with mastermind
2015-01-19 20:36:05 +03:00
Ccomp5950
d836103b22
Merge pull request #7860 from mwerezak/unarmed
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Unarmed attack log message tweaks
2015-01-18 17:42:47 -05:00
Zulker Nayeen Nahiyan
490027405a
Merge remote-tracking branch 'origin/dev' into dev
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Conflicts:
code/modules/virus2/helpers.dm
2015-01-19 02:15:38 +06:00
Kelenius
746e1acf8d
Added variety (uid) field to seed vendors
2015-01-17 20:52:06 +03:00
Kelenius
5f496524d2
Changes how sprays work and re-adds silicate
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Sprays will spray directly at solid objects if they are clicked (walls,
windows, etc).
Makes removal of wall rot with plant-b-gone actually work.
Re-adds silicate with the old recipe. It repairs windows and makes them
more damage-resistant up to half damage taken.
2015-01-17 19:11:41 +03:00
mwerezak
15c7ed92e4
Unarmed message tweaks
2015-01-17 03:26:19 -05:00
Zuhayr
bf1544c141
Merge pull request #7849 from PsiOmegaDelta/RenameAI
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Fixes #7644 .
2015-01-16 23:15:12 +10:30
Zuhayr
c467e99f15
Merge pull request #7848 from comma/master
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Moar fix
2015-01-16 23:13:53 +10:30
Chinsky
9890bdc86d
Merge pull request #7851 from Baystation12/dev-freeze
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Dev freeze -> dev
2015-01-16 14:24:06 +03:00
Chinsky
6e7eb38c5d
Merge pull request #7850 from Baystation12/master
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master -> freeze
2015-01-16 14:23:03 +03:00
Chinsky
d42482c7cc
Fixes #7259
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Removes forks used for ribcage opening/closing since it overlapped with internal organ surgery and for some reason even priorities didn't help with that.
2015-01-16 14:18:51 +03:00
PsiOmega
02581042d7
Fixes #7644 .
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Makes it possible for admins to properly rename AIs, either by right-clicking the relevant AI or by using the verb in the Admin panel.
2015-01-16 11:23:08 +01:00
Chinsky
facfc0df56
Fixes #7560
2015-01-16 12:51:46 +03:00
Chinsky
b405fcd71f
Fixes #7775
2015-01-16 12:26:05 +03:00
Chinsky
ac20d0b23b
Fixes #7827
2015-01-16 12:19:53 +03:00
Chinsky
221f9ebe86
Fixed a few derps, added spinning
2015-01-16 11:35:56 +03:00
Chinsky
c2b5c53092
Merge pull request #7845 from Ravensdale/runtimeFixes
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Fixes Cannot execute null.on removed()
2015-01-16 11:22:47 +03:00
Chinsky
46264e0194
Merge pull request #7838 from PsiOmegaDelta/EventFixes
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Fixes #7547 .
2015-01-16 11:22:19 +03:00
Chinsky
badefe24d5
Merge pull request #7833 from PsiOmegaDelta/TrulyInvisible
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Can no longer see the AI eye by right or alt-clicking turfs.
2015-01-16 11:22:09 +03:00
Kelenius
6f7a7177f2
Adds drying racks and updates pipes
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You can now dry plants using a special machine, and you can now stuff
those plants into pipes to smoke then. It slowly transfers the reagents
from the plant into the smoker.
2015-01-16 02:57:59 +03:00
Ravensdale
fdf9886053
Fixes Cannot execute null.on removed()
2015-01-15 14:48:04 -08:00
Zuhayr
7a68bf0fc6
Merge pull request #7839 from comma/master
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Hacky fixes
2015-01-16 08:53:04 +10:30
Chinsky
b4840aec54
Merge pull request #7616 from atlantiscze/boomfix
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Wireless Wires Bugfix
2015-01-15 23:57:37 +03:00
Chinsky
95e4f53258
Ported TG's code for burny mobs, by ergoslavi.
2015-01-15 23:47:07 +03:00
Chinsky
0a7185c20a
Fixes #7787
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Made clean surgical amputation not cause huge wounds. Also moved code around a bit to prevent situations where missing limbs would get wounds (ie hands giving wounds to arms during recursive droplimb).
2015-01-15 18:59:39 +03:00
Chinsky
6f8618ded8
Fixes surgery steps never failing
2015-01-15 18:04:10 +03:00
Chinsky
47e5e51db3
Fix for the fix.
2015-01-15 17:51:45 +03:00
PsiOmega
2a9955c68b
Fixes #7547 .
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The event manager now respects the "allow random event" config setting.
2015-01-15 15:01:38 +01:00
Chinsky
1c772e9914
Fixes #7821
2015-01-15 16:45:45 +03:00
Zuhayr
8ec096581c
Fix for blood drip overlaying + secret feature
2015-01-15 20:10:32 +10:30
PsiOmega
5c6c65e728
Can no longer see the AI eye by right or alt-clicking turfs.
2015-01-15 10:25:49 +01:00
Chinsky
d1480dc6d8
Merge pull request #7816 from Loganbacca/freezefix
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SMES UI fix
2015-01-15 11:31:10 +03:00
Chinsky
34b99d02ef
Merge pull request #7826 from mwerezak/jumpsuit
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Fixes body_parts_covered not updating when rolling jumpsuits
2015-01-15 11:31:06 +03:00
Chinsky
f57f3147b4
Merge pull request #7829 from Loganbacca/hudfix
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Fixes
2015-01-15 11:31:03 +03:00
Loganbacca
5fc035bffc
Ghost labeller fix
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No you cant stick labels on ghosts
2015-01-15 21:21:13 +13:00
mwerezak
dc23588a81
Less calls to copytext()
2015-01-14 23:03:21 -05:00
mwerezak
812b9d3348
Fixes body_parts_covered not updating when rolling jumpsuits
2015-01-14 22:38:52 -05:00
Loganbacca
f711e3b24c
Removed unnecessary check
2015-01-15 15:35:45 +13:00
mwerezak
c0a896282c
Adds visible emote shortcut to complement the audible emote shortcut.
2015-01-14 21:25:28 -05:00
Chinsky
45a35ced8e
Merge pull request #7772 from mwerezak/events
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Moderate level event weightings and balance
2015-01-14 18:56:06 +03:00
Loganbacca
f479ba9212
SMES UI tweak
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Switching this to mirror output switching as in the last commit
2015-01-14 22:03:29 +13:00
Loganbacca
66ae9f4aac
SMES UI fix
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- Changed SMES NanoUI Online/Offline switch to reflect the current state
it is set to
- UI now also displays it's output status:
- Outputting = SMES is switched online and outputting normally
- Not Outputting = SMES is switched to offline
- Stored energy too low = SMES is set to online but can't output because
it doesn't have enough charge
2015-01-14 20:45:20 +13:00
Ravensdale
807348b814
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into runtimeFixes
2015-01-13 13:41:32 -08:00
Ravensdale
759373ac0a
Fixes runtime with hand labelers
2015-01-13 09:52:14 -08:00