Kelenius
37f02ebc93
Fixes #9738 - reagents always overdose
2015-06-08 12:41:58 +03:00
Techhead0
f2f34b9a38
Minor tweaks to voidsuits.
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Component removal uses a dialogue box instead of removing items in a set order.
Renames "Eject Tank" to avoid duplicate verb names.
Changes order of components when equipping voidsuits.
Two user message changes.
2015-06-08 05:30:11 -04:00
GinjaNinja32
d6677d4389
Merge pull request #9739 from PsiOmegaDelta/150608-NoPowerNoControl
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AI restrictions and rejuvenation.
2015-06-08 10:08:55 +01:00
PsiOmegaDelta
81ee9178bd
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-06-08 09:57:33 +02:00
PsiOmegaDelta
5d058be2e6
Merge pull request #9741 from Baystation12/master
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Dev-freeze
2015-06-08 09:56:24 +02:00
PsiOmegaDelta
cad9b59c25
AI restrictions and rejuvenation.
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Ensures the AI cannot use Topics() while unpowered.
Ensures the AI is properly rejuvenated by the AI verb, as a functional AI will now never be lying down.
2015-06-08 09:10:33 +02:00
zonthori
98ca5466e2
Straight base_state
2015-06-07 13:56:11 -06:00
zonthori
ccb01cd4ed
Fixes https://github.com/Baystation12/Baystation12/issues/9728
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Fixes custom welding helmet sprites to break when toggled.
https://github.com/Baystation12/Baystation12/issues/9728
2015-06-07 13:38:44 -06:00
Techhead0
9f93abbaf3
Removes Beehive and Pompadours from Unathi hairstyles.
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As per Unathi Loremaster Ikky's request. Tested to not corrupt savefiles.
2015-06-07 12:31:55 -04:00
PsiOmega
26e5734e93
The AI screen now glows.
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With the color depending on the chosen display screen.
2015-06-07 13:48:32 +02:00
Chinsky
bb824dba42
Merge pull request #9721 from atlantiscze/apcfix
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Refactors /obj/item/apc_frame to /obj/item/frame/apc
2015-06-07 12:43:01 +03:00
PsiOmega
b5c0478ae2
Fixes compilation errors.
2015-06-07 11:14:06 +02:00
PsiOmega
fc6de24042
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items/weapons/tanks/tanks.dm
code/modules/materials/material_sheets.dm
code/modules/organs/organ_icon.dm
code/setup.dm
2015-06-07 10:51:41 +02:00
PsiOmega
fbc4bfbe9c
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/tanks/tanks.dm
code/setup.dm
2015-06-07 10:30:27 +02:00
PsiOmegaDelta
6eea4ae7da
Merge pull request #9712 from mwerezak/all-things-to-everyone
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Chameleon items
2015-06-07 09:01:11 +02:00
PsiOmegaDelta
2e920bce69
Merge pull request #9711 from mwerezak/syringelog
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Syringe gun logs, logging helper reorganization
2015-06-07 09:00:21 +02:00
Zuhayr
2eb14e037f
Merge pull request #9709 from PsiOmegaDelta/150606-GhostSpawn
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Fixes #9685 .
2015-06-07 15:06:09 +09:30
Atlantis
0135051498
Fixes #9706
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- Adds checks whether the turf exists. This should prevent runtimes.
- Moves ..() call in food/snacks/grown after seed.thrown_at() call. I believe this was causing the runtime in first place.
2015-06-07 06:43:50 +02:00
Atlantis
41d4c2eb13
Refactors /obj/item/apc_frame to /obj/item/frame/apc
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- This fixes broken APC frame placement on walls - #9537
2015-06-07 06:26:10 +02:00
Atlantis
bb33905803
Fixes minor typo in organ Destroy()
2015-06-07 05:29:43 +02:00
mwerezak
8567162461
Updates chameleon gun help text
2015-06-06 23:26:56 -04:00
GinjaNinja32
8d799293ba
Merge pull request #9701 from Zuhayr/dev-freeze
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Fixes #9597
2015-06-07 03:14:06 +01:00
Zuhayr
22bf5352a3
Merge pull request #9698 from PsiOmegaDelta/150605-ChockingLogs
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Fixes #9697
2015-06-07 11:27:32 +09:30
mwerezak
3906989eac
Mostly removes creation of throwaway objects from chameleon items
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- Replaces the creation of throwaway items from New() with initial() calls for all chameleon items.
- Unfortunately throwaway items could not be removed when switch appearance, as initial() does not work very will with list vars.
- Makes chameleon item name cache lists global.
- Makes chameleon guns a subtype of energy guns, removes chameleon magazines.
- Moves chameleon.dm to clothing module root
- Items without icon or icon_state are no longer selectable as chameleon appearances.
- Chameleon verbs go in their own panel.
2015-06-06 18:19:23 -04:00
mwerezak
f62cc38883
Adds logging for syringe_gun
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Also updates holder get_reagents() output formatting
2015-06-06 17:02:42 -04:00
PsiOmegaDelta
c4ecf46a4c
Merge pull request #9713 from mwerezak/gunlag
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Muzzle flash sets lighting instead of creating objs
2015-06-06 21:19:11 +02:00
GinjaNinja32
5f75e3038e
Merge pull request #9710 from atlantiscze/beyond-undestructible
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Fixes #9705
2015-06-06 20:16:17 +01:00
mwerezak
15d82778cd
Muzzle flash sets lighting instead of creating objs
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Shooting a gun no longer generates illumination objects
2015-06-06 12:57:43 -04:00
mwerezak
0725b0cc3e
Moves admin attack log helpers to admin module, makes admin_attack_log more resilient against null arguments
2015-06-06 11:53:12 -04:00
Atlantis
265719b4aa
Fixes #9705
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- Carboard now has Integrity of 10. For comparsion, wood has 25, steel 150 and plasteel 800.
2015-06-06 17:30:43 +02:00
PsiOmega
cbead4224b
Fixes #9685 .
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Observer from the lobby do not have minds, while observers that once lived do.
Re-arranges the MayRespawn() logic to handle these situation.
2015-06-06 15:44:49 +02:00
Atlantis
8a5a969002
More Destroy()s, better implementation
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- Re-implements Destroy() for SMES units. This time moves relevant (de)construction code all the way up to obj/machinery/. This should fix any potential GC issues with deconstruction of component-based machines.
- Implements Destroy() for breaker boxes.
- Fixes SMES units lacking disconnect_terminal(), causing GC errors.
2015-06-06 11:04:41 +02:00
Atlantis
b16bf61d03
Implements Destroy() for buildable SMES units.
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- This also means GC errors for SMES coils and probably cable coils are fixed. Both of these things are in used in SMESs' construction components.
2015-06-06 09:43:39 +02:00
Atlantis
69e0ebf71e
Implements Destroy() for organs
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- This fixes annoying roundstart GC errors, and should fix other limb/organ related GC errors as well.
2015-06-06 07:21:34 +02:00
Atlantis
f66e5c9c94
Fixes #9619
2015-06-06 06:52:42 +02:00
Zuhayr
f03fc826f1
Fixes #9597
2015-06-06 11:20:56 +09:30
GinjaNinja32
fb1904ef4e
Fixes a pair of null.z runtimes
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Fixes explosions with multiz maps breaking if the epicenter is null
Fixes supermatter trying to irradiate mobs in nullspace crashing the proc
2015-06-06 02:23:06 +01:00
PsiOmega
711eb0501c
Fixes #9697
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Replaces and closes the <span>
2015-06-05 21:17:11 +02:00
Yoshax
7b19c85ac5
Makes file use user and not usr
2015-06-05 19:04:11 +01:00
Yoshax
afe081d836
Makes scrying orb only usable by wizards
2015-06-05 18:35:19 +01:00
PsiOmegaDelta
079b0af6b0
Adds spinning animation for meteors.
2015-06-05 15:55:39 +02:00
PsiOmegaDelta
bad9c103eb
Merge remote-tracking branch 'upstream/dev' into 150605-Meteors
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Conflicts:
code/game/gamemodes/meteor/meteors.dm
2015-06-05 14:59:52 +02:00
PsiOmegaDelta
a07d20d657
Ports /tg/'s meteor implementation.
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Merges the two meteor events into one, and now takes severity into consideration instead.
Including the basic meteors there are also new types ranging from flaming to radioactive which may drop appropriate types of ore.
2015-06-05 14:58:35 +02:00
Chinsky
e3f64178c8
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into definecrusade
2015-06-05 13:24:03 +03:00
Chinsky
02d6e7a303
Fixes #9605
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Now organ DNA is sync'd to newly created character.
2015-06-05 12:49:48 +03:00
PsiOmegaDelta
c3f0a46c19
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items/weapons/storage/briefcase.dm
html/changelogs/.all_changelog.yml
2015-06-05 10:39:41 +02:00
Chinsky
026500ea06
Merge remote-tracking branch 'remotes/upstream/dev' into definecrusade
2015-06-05 11:26:25 +03:00
PsiOmegaDelta
7f9996eece
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-06-05 10:23:23 +02:00
Chinsky
4b04ccb05d
Axed couple unused organ flags, made them look a bit nicer with bitmove
2015-06-05 11:18:07 +03:00
Chinsky
e5a8eb2dfc
Actually renames 'going' var.
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Axes speed of light and procs that used it (but were not used by anything). More maths too, and max stack amounts, not used anywhere.
Ticks back stuff that was unticked for faster compile, whoops.
2015-06-05 11:07:24 +03:00