Commit Graph

226 Commits

Author SHA1 Message Date
PsiOmegaDelta
97f49bb982 Merge pull request #9756 from Baystation12/master
Dev-freeze
2015-06-09 12:12:40 +02:00
PsiOmega
13cb32fa7f Another MayRespawn() fix.
Being unable to reenter your body now allows you to respawn, even if your body lives.
2015-06-08 17:39:25 +02:00
PsiOmega
fbc4bfbe9c Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/weapons/tanks/tanks.dm
	code/setup.dm
2015-06-07 10:30:27 +02:00
PsiOmega
cbead4224b Fixes #9685.
Observer from the lobby do not have minds, while observers that once lived do.
Re-arranges the MayRespawn() logic to handle these situation.
2015-06-06 15:44:49 +02:00
PsiOmegaDelta
6c903907c0 Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-06-04 08:10:49 +02:00
PsiOmegaDelta
4a69d0a4f7 More MayRespawn checks.
Astral projecting wizards/cultists may no longer respawn as something else.
2015-06-02 13:40:53 +02:00
Atlantiscze
090112c874 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into newmalf-merge 2015-05-13 06:17:26 +02:00
PsiOmega
d14904e1d6 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/gamemodes/cult/runes.dm
	code/game/response_team.dm
	code/modules/hydroponics/spreading/spreading.dm
	code/modules/mob/dead/observer/observer.dm
2015-05-11 09:28:59 +02:00
PsiOmega
783e437c5e Enforces antagHUD restrictions.
antagHUD checks were missing in a few places.
Can no longer join as drone, ERT member, or pAI if you have enabled antagHUD.
2015-05-07 09:55:26 +02:00
Atlantiscze
024dabef7b Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into newmalf-merge 2015-05-05 22:13:58 +02:00
PsiOmega
1fea589ad7 Merge remote-tracking branch 'upstream/dev' into TheSummoning
Conflicts:
	code/game/machinery/cryopod.dm
	code/game/objects/items/weapons/clown_items.dm
2015-04-24 17:13:37 +02:00
PsiOmega
1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
PsiOmega
a6a9cb76e8 Ghost-possession sanity checks.
Adds sanity checks referred to in #8849.
2015-04-15 16:10:36 +02:00
PsiOmega
f9b3547e8d Allow admins to drag-drop ghosts into mobs.
This functions the same way as editing the ckey in vv.
Has the same permission check as assume-direct-control.
It requires the admin also be a ghost to avoid conflicts with other drag drop code.
2015-04-15 08:49:00 +02:00
PsiOmega
1511e2b3f4 Ports /vg/'s Nas-Sie remake.
Second phase:
New Nar-Sie itself.
Two endgame phase - Nar-Sie and Supermatter Cascade.
Culty mobs.
2015-04-12 16:19:16 +02:00
Atlantiscze
4e2769710b Initial Newmalf port
- Ports TSA Newmalf code.
- Complete overhaul of Malfunction. New modular abilities, 12 of which are in game by default.
- Adds AI hardware. AI may have only one piece and it gives unique boost in certain area (turrets strength, secondary power supply, etc.)
- Adds hardware drivers - these abilities control AI's hardware such as the APU power supply or self destruct explosives.
- Station overtake was changed to "hack all APCs" ability instead. When completed self-destruct is unlocked. Timer for station self destruct increased to 2 minutes. AI may activate/deactivate the self destruct at will.

Please bear in mind this is only INITIAL COMMIT. More commits are to follow. Minimal player count is now set to 1 but will be 2 when finished.
2015-04-03 23:00:29 +02:00
volas
2622d2dbfc sanitize() refactor: fourth pass 2015-04-03 00:40:57 +03:00
volas
f8822626bb sanitize() refactor: second pass(other sanitize functions) 2015-03-23 01:38:09 +03:00
Zuhayr
98da191ac3 Gamemode refactor, lots of code shuffles, PR will have details. 2015-03-21 11:08:17 +10:30
PsiOmega
1f5de7f64f Ports /tg/ & Paradise ghost sight.
Ghosts can now toggle darkness and seeing ghostly things independently.
Includes some extra work to allow observers to see AI eyes while (mostly) preventing cultists from doing the same.
2015-03-19 16:14:02 +01:00
PsiOmega
018bd4ebdd Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-03-17 12:01:09 +01:00
PsiOmega
cfb3bad3e2 Fixes #8498.
Simple animals should now die properly when killed.
2015-03-16 13:46:08 +01:00
PsiOmega
a7a33e0a35 Merge remote-tracking branch 'upstream/dev' into GhostSight
Conflicts:
	code/modules/mob/dead/observer/observer.dm
2015-02-03 22:28:53 +01:00
PsiOmega
fb84e5f50a Ghosts now have more sight options.
Can now toggle between the following modes:
* See other observers + AI eye + darkness
* See only darkness
* No darkness
2015-01-29 09:11:39 +01:00
PsiOmega
f6b3bfce1c The AI eye now has a sprite.
Also defines new (see_)invisibility levels for the AI eye, to ensure that cultists visiting the other side cannot suddenly see it while still allowing observers to.
Uses a black and white version of the face hologram as placeholder.
2015-01-26 22:28:13 +01:00
GinjaNinja32
166e7528fb Fixes monkeyize runtime due to ghostize trying to remove verbs from a non-existent client 2015-01-21 21:07:41 +00:00
Zuhayr
a4fca84e3e Fixes #7726 2015-01-09 06:44:09 +10:30
Zuhayr
e74c0c38e4 Fixes #5801 2014-12-24 22:00:31 +10:30
PsiOmega
9c6adfe590 Cult Ghost Manifestation
Turns out ghosts could be pulled into reality in two places.
This ensures both use the same method.
2014-12-13 00:13:55 +01:00
PsiOmega
4eb1eb5abc Removes now redundant face_at checks, allows observers to face.
Was initially an attempt to fix lying mobs being unable to change facing to but https://github.com/Baystation12/Baystation12/blob/master/code/modules/mob/mob.dm#L764 complicates this.
2014-12-12 12:56:50 +01:00
Amunak
e8c41b38f7 Fixed the message for admins when they use 'ghost'.
Just for clarity, because I'm bad at English. Props to Omega for the wording.
2014-12-04 12:58:32 +01:00
Amunak
ab01b270a7 Added missing EOL in observer.dm 2014-12-04 11:51:31 +01:00
Amunak
39c6e3e431 Ghosts/observers now have the option to be anonymous in deadchat.
It is a ghost-time preference that doesn't get saved. Admins see anonymous ghosts with a * next to their key. People talking in dead bodies are now always seen only with the name of their body (admins see their keys with a ^).
2014-12-04 11:46:31 +01:00
Amunak
9fe0cdac28 Admins will now receive a prompt to use aghost when they use ghost.
It replaces the usual prompt that was irrelevant to admins anyway. Adds option for admins to aghost from the ghost prompt.
2014-12-04 11:35:04 +01:00
Mloc-Argent
117ca6a135 refactor 'dir = ' into 'set_dir()'
This should have little/no gameplay effect right now, just paving the
 way for directional lights.
Replaced handle_rotation() on buckly things with this.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-12-01 13:44:02 +00:00
PsiOmegaDelta
1780b9904f Merge pull request #7164 from Amunak/chat-shenanigans
Mostly chat-related improvements, mainly adding chattags (icons) to important channels
2014-11-29 16:07:35 +01:00
Amunak
93859e9652 Dead chat will get announcements when someone joins or leaves it.
This is mainly for wizard and cult rounds, where it is important to know that a wizard/cultist is watching. The announcement was added for most other types of leaving/joining the ghost realm. Admin ghost doesn't get announced for obvious reasons.
2014-11-28 13:05:26 +01:00
Amunak
2750092045 The analyze-air verb now shows temperature in Kelvins in addition to degrees Celsius. 2014-11-28 12:24:59 +01:00
GinjaNinja32
21768e4ef1 Allow ghosts to type the parameters to Jump-to-Mob, Follow, and Teleport verbs 2014-11-26 22:39:48 +00:00
PsiOmega
7182ff9c3f /tg/ input stripping.
Borrows /tg/ html stripping code.
Ghosts are the first to be given this boon, they now have to deliberately emote things like "Spooky man and it#36&;s friends type crap".
2014-11-21 18:32:51 +01:00
PsiOmega
ea874a8baa Merge remote-tracking branch 'upstream/dev' into Ghosts
Conflicts:
	code/modules/mob/dead/observer/observer.dm
2014-11-06 08:40:18 +01:00
PsiOmega
bc438e21ad All the relevant examine changes. 2014-11-05 12:44:23 +01:00
PsiOmega
d9b420642a Manifest ghost visibility-toggle
Ghosts which have been made visible by cultists can afterward turn themselves (in)visible at will, with a cooldown before being able to turn themselves visible after having faded from sight.
2014-11-04 17:59:29 +01:00
Mloc
5b71ca0aeb fixes #6200
Signed-off-by: Mloc <colmohici@gmail.com>
2014-10-09 12:35:11 +01:00
Zuhayr
b47d91b612 Merge resolution, master into dev. 2014-08-21 12:01:38 +09:30
Hubblenaut
15ae5ca2a9 Adds JMP button to certain admin logs 2014-08-17 02:21:21 +02:00
Hubblenaut
c80b921d6b Logs finishing tank transfer valve bombs and ghosting. Changes pAI request
to state the name of the inquirer.
2014-08-14 01:07:09 +02:00
Zuhayr
f09d1218fe Master to dev merge. 2014-08-11 17:23:40 +09:30
Whitellama
49c8c6f2cb Made arcane tomes a subtype of books, fixes #5838 2014-08-10 02:23:36 -07:00
Mloc-Argent
d5e9851b62 integrate XGM into the code
New turf proc: assume_gas().  Maps to air.adjust_gas_temp().
Lots of optimizations to processing, fire, lighting, HasEntered() and
 more.
Zones now process all fire data and existance in one go, fire objects
 only handle spreading.
Most code has been ported straight so some of it mightn't be ideally
 structured for the new gas_mixtures.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-07-22 19:52:12 +01:00