Commit Graph

11520 Commits

Author SHA1 Message Date
PsiOmega
e54fbcb9ec Cleans up borg module code and responsibilities. 2015-04-26 12:00:30 +02:00
mwerezak
f1c2cbe519 Adds gun firemodes and burst firing
Adds support for different gun firemodes, and defines firemodes for various automatic weapons, as well as the double-barreled shotgun
2015-04-26 03:13:52 -04:00
mwerezak
229f4cb043 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into item-color
Conflicts:
	code/modules/customitems/item_defines.dm
2015-04-26 02:04:59 -04:00
mwerezak
b20f604d0c Adjusts threshold for limb removal due to damage 2015-04-26 01:58:52 -04:00
Zuhayr
79e3acc95e Finalized wall refactor. 2015-04-26 12:58:57 +09:30
Zuhayr
dbf8e53020 Mass rename of 'metal' to steel, refactor of walls and falsewall mineral construction, refactor of materials and ores. 2015-04-26 12:53:26 +09:30
Zuhayr
12cb60daa3 First pass on wall refactor/mining changes. 2015-04-26 12:53:03 +09:30
Chinsky
3e3b772a13 Merge pull request #8926 from Yoshax/loadoutpoints
Adjusts custom loadout item prices.
2015-04-26 00:48:39 +03:00
Chinsky
f48b9be16b Merge pull request #8974 from mwerezak/balaclava
Fixes balaclava sprite sheets
2015-04-26 00:46:06 +03:00
volas
53a95d8eff Fixes #8913 2015-04-25 22:43:50 +03:00
mwerezak
78a02c705b Removes unnecessary and out of place item dropping in human icon code. 2015-04-25 13:55:47 -04:00
mwerezak
4829f1d82d Adds calls to mob_can_unequip() where appropriate 2015-04-25 13:55:24 -04:00
mwerezak
3a00fce32b Refactors mob_can_equip(), adds unequip checks 2015-04-25 13:54:59 -04:00
PsiOmega
4a35631af1 Attempts to save Yosh's code. 2015-04-25 16:39:09 +02:00
PsiOmega
d7bbc6f1c3 Makes it possible to define custom ambiance music for holodeck programs.
Cleans up holodeck code. Revives an old SS13 track, THUNDERDOME!
2015-04-25 10:53:14 +02:00
mwerezak
4d9586ecae Fixes balaclava sprite sheets 2015-04-25 02:55:04 -04:00
mwerezak
e50043fe99 Updates a few mask body cover flags, allows breath masks to be adjusted in hand 2015-04-24 22:00:51 -04:00
PsiOmega
1fea589ad7 Merge remote-tracking branch 'upstream/dev' into TheSummoning
Conflicts:
	code/game/machinery/cryopod.dm
	code/game/objects/items/weapons/clown_items.dm
2015-04-24 17:13:37 +02:00
PsiOmega
e7d85f8edc Adds Destroys. 2015-04-24 17:11:14 +02:00
PsiOmega
1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
PsiOmegaDelta
ee88da4cea Merge pull request #8966 from Baystation12/master
Dev
2015-04-24 09:20:16 +02:00
Chinsky
e0da322ee3 Merge pull request #8956 from mwerezak/gametime
Makes crit oxyloss and malf AI timer run in gametime instead of realtime.
2015-04-24 10:03:06 +03:00
Chinsky
2159045b81 Merge pull request #8879 from Dennok/patch-6
Fix speed and add rotate()
2015-04-24 10:01:13 +03:00
Zuhayr
24175051a2 Merge pull request #8961 from mwerezak/limb-augments
Fixes Snapwalk's Limb Augment item being removable through the inventory panel
2015-04-24 16:15:16 +09:30
Daranz
12a6797723 Add renaming of things (papers, etc.) in folders 2015-04-23 21:49:56 -04:00
Daranz
1bd25c54e3 Add random access inserting into paper bundles
You can now insert papers into paper bundles by clicking on the next page or
previous page link with a sheet of paper in hand.

The bundle window also now correctly updates when the bundle is in a folder.
2015-04-23 21:49:56 -04:00
mwerezak
0a7fd34f3f Limb augments no longer prevent putting on jumpsuits 2015-04-23 11:27:16 -04:00
Daranz
ad51379d86 Make papers in a clipboard renameable without removing 2015-04-23 08:48:52 -04:00
mwerezak
7a6a54b671 Fixes Snapwalk's Limb Augment item being removable through the inventory panel
I haven't heard of any issues on the server about this, but it's probably best to prevent them from being removed.
2015-04-23 08:25:49 -04:00
mwerezak
f86642a74e Updates clothing/under to use item_state_slots.
Also fixes a lot of incorrect jumpsuit item_state values.
2015-04-23 08:03:40 -04:00
PsiOmega
b9f8b0b8aa Re-shuffles huma/say(). Removes non-existing map variables. 2015-04-23 13:36:13 +02:00
PsiOmega
eee67109d1 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/mob/living/carbon/human/say.dm
2015-04-23 13:15:43 +02:00
PsiOmega
2aa9a70496 Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-04-23 12:59:47 +02:00
mwerezak
3acfe5960e Renames inventory slot string key defines 2015-04-23 04:57:03 -04:00
mwerezak
7a8ae91c6a Makes crit oxyloss and malf AI time run in gametime instead of realtime. 2015-04-23 04:42:58 -04:00
Zuhayr
3fc9260187 Merge pull request #8954 from GinjaNinja32/diona_speech
Fixes dionaea always using the verb "says".
2015-04-23 17:02:20 +09:30
mwerezak
1bbb19297e Implements item_state overrides for back slot, hands
Updates backpacks to use the item_state overrides where necessary, fixes #8577
2015-04-23 03:26:18 -04:00
GinjaNinja32
07cc28af8e Fixes dionaea always using the verb "says".
Not sure why, but speech_problem_flag is being set to 1 for dionaea, and only dionaea.
Fixes #8952
2015-04-23 08:03:07 +01:00
Chinsky
71ffa782c4 Merge pull request #8914 from PsiOmegaDelta/BadMove
Ensures new players cannot ghost by moving.
2015-04-23 07:34:34 +03:00
mwerezak
5b037670b3 Removes most instances of item_color
Notable exception is for clothing/under, those will have to be removed once item_state override is implemented.
2015-04-22 17:40:27 -04:00
mwerezak
94c9b9b8ca Adjusts glove siemen coefficients
Also adjusts jumpsuit rolling to be more amenable to future changes.
2015-04-22 16:46:14 -04:00
Yoshax
a2cf2a4d1a Adjusts custom item loadout costs to be more balanced and standardises costs, standard cosmetics are 1 point, items with uses/armor/storage are 2 points. 2015-04-22 16:19:59 +01:00
Yoshax
e68f9cec70 Adjusts fruits and stuff to have more juice and stuff. 2015-04-22 15:05:38 +01:00
PsiOmega
4cc524265b Change of random virus targets.
The random virus event will now only infect mobs on station and which currently have a player that has been active in the last 5 minutes.
Placeholder until a more indepth discussion about what to do about the random event is concluded.
2015-04-22 12:27:28 +02:00
PsiOmegaDelta
7a27aece0d Merge pull request #8941 from Baystation12/master
Dev
2015-04-22 09:32:56 +02:00
Dennok
a65c3a63bc Fix 2015-04-22 09:43:15 +03:00
Dennok
3800db491f get_brake_path() change
Replace "max(abs(speed[1]),abs(speed[2]))" with "get_speed()"
I think this is more logically.
2015-04-22 09:27:24 +03:00
Dennok
44dc5c58ce Relocate rotate()
And add var/rotate for some dont rotated ship.
2015-04-22 09:12:24 +03:00
Dennok
98e6decd23 Remove standatd_icon 2015-04-21 20:22:51 +03:00
PsiOmegaDelta
5da7c877d3 Merge pull request #8930 from Mark9013100/mercsuitfix
Fixes the naming of the merc space suits
2015-04-21 19:06:06 +02:00