Commit Graph

11 Commits

Author SHA1 Message Date
Jon
330c7c1cc8 Fixes the general flavour text field.
The field was blanking each time it was opened to edit.
2015-12-21 00:19:08 +00:00
Neerti
e9e163f5ed Merge pull request #569 from Neerti/12/14/2015_communicators_v2
Communicators: Reloaded: Revenge of the NanoUI
2015-12-14 17:32:09 -05:00
Neerti
3e5436c4b7 Upgrades communicators to NanoUI, adds a new EPv2 fake networking system, adds new semi-telecomms machine, lets communicators call ghosts, call other communicators, and have as many ghosts or communicators linked as the user desires. Adds preference option to remain invisible on communicator device searches. 2015-12-14 15:43:53 -05:00
Jon
14bc2afe43 Removes errant debug line. 2015-12-14 20:22:18 +00:00
Jon
af802266e4 Removes the else to properly for the switch statement, meaning that it no longer wipes your flavour text/thinks you're opening the general slot ever time. 2015-12-14 20:20:35 +00:00
Neerti
b635a64530 Fixes socks. Again. For the third time. 2015-11-20 08:50:30 -05:00
PsiOmegaDelta
df0188662c Character setup tweaks.
Adds client verb to access the character setup screen from anywhere.
Moves name validation to species level, making it possible for IPCs to have numbers in their name.
Adds gender validation, also adds support to add neuter/plural genders in the future if ever desired.
Now sanitizes preferences before applying them to a mob.
Fixes #11433.

(cherry picked from commit e40246e9dfc9feb28b8c5a0a7ce765fd063c4f7e)
2015-11-20 07:50:12 -05:00
PsiOmegaDelta
e715c16093 Character setup refactoring.
Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.

(cherry picked from commit e116721977)

Conflicts:
	code/modules/client/preferences.dm
	code/modules/client/preferences_savefile.dm
	polaris.dme
2015-11-20 07:46:31 -05:00
Neerti
4f77afece1 Revert 58ef59734f 2015-11-08 10:09:14 -05:00
Neerti
f3c1be4241 Fixes socks and preview icon. 2015-11-06 23:20:50 -05:00
PsiOmegaDelta
e116721977 Character setup refactoring.
Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.
2015-10-18 17:34:35 +02:00