Anewbe
09b01407e3
Adds Various Sounds, Looping Sound System
2019-03-27 03:55:21 -04:00
Arokha Sieyes
b099ac6e4c
Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018
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# Conflicts:
# code/__defines/holomap.dm
# code/__defines/mobs.dm
# code/_helpers/icons.dm
# code/_helpers/unsorted.dm
# code/_onclick/hud/hud.dm
# code/_onclick/item_attack.dm
# code/controllers/Processes/supply.dm
# code/controllers/subsystems/planets.dm
# code/datums/supplypacks/munitions.dm
# code/datums/supplypacks/science.dm
# code/datums/supplypacks/security.dm
# code/datums/supplypacks/supply.dm
# code/game/area/Space Station 13 areas.dm
# code/game/atoms_movable.dm
# code/game/machinery/autolathe.dm
# code/game/machinery/doors/door.dm
# code/game/machinery/jukebox.dm
# code/game/machinery/recharger.dm
# code/game/machinery/vending.dm
# code/game/mecha/equipment/tools/medical_tools.dm
# code/game/mecha/equipment/weapons/weapons.dm
# code/game/objects/items/devices/PDA/PDA.dm
# code/game/objects/items/devices/megaphone.dm
# code/game/objects/items/poi_items.dm
# code/game/objects/items/weapons/implants/implantlanguage.dm
# code/game/objects/items/weapons/storage/firstaid.dm
# code/game/objects/items/weapons/tools/weldingtool.dm
# code/game/objects/structures/flora/trees.dm
# code/game/objects/structures/plasticflaps.dm
# code/game/supplyshuttle.dm
# code/game/turfs/simulated/wall_attacks.dm
# code/modules/admin/admin_verbs.dm
# code/modules/assembly/infrared.dm
# code/modules/client/client procs.dm
# code/modules/client/preference_setup/loadout/loadout_utility.dm
# code/modules/client/preferences.dm
# code/modules/clothing/suits/miscellaneous.dm
# code/modules/holomap/holomap_datum.dm
# code/modules/holomap/station_holomap.dm
# code/modules/integrated_electronics/core/printer.dm
# code/modules/mining/machine_processing.dm
# code/modules/mob/living/carbon/human/human_defense.dm
# code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
# code/modules/mob/living/death.dm
# code/modules/mob/living/silicon/ai/ai.dm
# code/modules/mob/living/silicon/pai/pai.dm
# code/modules/mob/living/silicon/robot/robot.dm
# code/modules/mob/living/simple_animal/animals/parrot.dm
# code/modules/mob/mob_movement.dm
# code/modules/organs/organ_external.dm
# code/modules/organs/organ_icon.dm
# code/modules/organs/subtypes/standard.dm
# code/modules/planet/weather.dm
# code/modules/power/cable.dm
# code/modules/power/fusion/core/core_control.dm
# code/modules/power/fusion/fuel_assembly/fuel_control.dm
# code/modules/power/fusion/gyrotron/gyrotron_control.dm
# code/modules/projectiles/gun.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
# config/names/first_name_skrell.txt
# config/names/last_name_skrell.txt
# icons/mob/head.dmi
# icons/mob/robots.dmi
# icons/mob/species/tajaran/helmet.dmi
# icons/obj/ammo.dmi
# icons/obj/gun.dmi
# icons/obj/mining.dmi
# icons/obj/projectiles.dmi
# icons/obj/rig_modules.dmi
# icons/obj/surgery.dmi
# icons/turf/walls.dmi
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-6.dmm
# maps/southern_cross/southern_cross-8.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
# maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
# maps/submaps/surface_submaps/mountains/deadspy.dmm
# maps/submaps/surface_submaps/mountains/mountains_areas.dm
# maps/submaps/surface_submaps/plains/Thiefc.dmm
# maps/~map_system/maps.dm
# vorestation.dme
2018-09-27 18:01:09 -04:00
Poojawa
6b403022a7
Ports /vg/ instrument frame work, adds client based sound pref
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Also shifts sound files which is 98% of the bulk here.
2018-09-05 03:35:34 -05:00
Arokha Sieyes
f746821964
Ports 'fake' SSAO from /tg/ as a preference
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Allows players to pick whether they want this visual feature or not. Basically adds drop-shadows to objects and stuff. It's off by default.
2018-05-09 14:51:07 -04:00
Arokha Sieyes
634527aa5b
Ports 'fake' SSAO from /tg/ as a preference
...
Allows players to pick whether they want this visual feature or not. Basically adds drop-shadows to objects and stuff. It's off by default.
2018-05-09 14:49:00 -04:00
Anewbe
9a7f8b1953
Merge pull request #5093 from Neerti/3/21/2018_typing_fix
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Cherrypicks missing typing indicator commit from Virgo
2018-03-23 21:40:00 -05:00
Arokha Sieyes
f75ea72480
POLARIS: Improve robot and typing overlays
2018-03-21 21:03:13 -04:00
Arokha Sieyes
de6da4a86c
POLARIS: Tooltip framework, and mob tooltips
2018-03-20 22:42:16 -04:00
Arokha Sieyes
2248c71b39
POLARIS: Improve robot and typing overlays
2018-03-17 19:49:03 -04:00
Arokha Sieyes
428db6c271
POLARIS: Tooltip framework, and mob tooltips
2018-03-12 18:25:53 -04:00
Arokha Sieyes
f04c58f202
VS: Rewrites basically all of how bellies work
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And cleans up a ton of stuff.
2018-02-27 13:29:45 -05:00
Leshana
4ebbf1ce7a
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-24
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# Conflicts:
# maps/southern_cross/southern_cross-1.dmm
2018-02-24 13:19:10 -05:00
Leshana
1d11b0d6e1
Create client preference for if hotkey mode is enabled by default on login or not.
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* Adds preference setting for wether hotkeys should default to enabled or disabled.
* Fixes bug for CTRL+NUMPAD8 using old verb name for toggling head.
2018-02-23 14:16:53 -05:00
Aronai Sieyes
78d7ef1d72
Port Bay-style attack animations ( #4827 )
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* POLARIS: Attack animations
* POLARIS: Overlay flick system
You can't do this in Byond, unfortunately, so here's some code from /tg/
* Make attack anims a preference
2018-02-15 22:02:04 -06:00
Arokha Sieyes
a88dfd0d20
Make attack anims a preference
2018-02-15 17:44:21 -06:00
Arokha Sieyes
c541122123
Convert to using Mediamanager lobby music
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Update the JSON!
2017-05-08 02:33:46 -04:00
Leshana
c63c68c9a8
Implements browser streaming media jukeboxes
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Ports media code from vgstation, updates it for this codebase and modernizes it.
* Changes jukeboxes to load songs using an embedded browser instead of sending over BYOND's sound channels. This means they load out of band without lagging the server. Also songs can be resumed mid-song, so leaving and returning to an area doesn't start the music over.
* The old WMP and VLC player modes from /vg are still supported, but adds a new default mode using HTML5 audio to play the music.
* WMP - The oldest, still works on IE on windows, but only there, and Microsoft could break it any second.
* VLC - Works on all platforms, but requires user to have VLC pre-installed on their computer. Uses a scary plugin.
* HTML5 - New default, It is cross platform but doesn't require you to have VLC installed to work. Also caches songs locally even between rounds.
* Changed jukebox.txt to be jukebox.json, now can include artist information as well. Must include the duration of songs as well.
* For HTML5 audio compatibility, use only MP3 files, its the only format supported on all browsers.
* Jukebox itself is also upgraded, instead of just repeating the same song over and over it can actually advance to the next song when one is done playing. Has a few modes including random, next, and single song.
* Jukeboxes have a UI improvement, and have a volume control.
* Three new settings are added to global settings in character setup
* Jukebox music on/off toggles jukebox music independently of normal station ambience. Now you can hear ambience but not music. (or vice versa if you wanted...)
* Jukebox music volume. Control the relative volume of jukebox music. Actual volume is player's configured volume * jukebox's configured volume.
* Media player type. Choose between WMP, VLC, and HTML5
* Fixes a few bugs in the /vg code.
2017-03-23 21:10:11 -04:00
Neerti
11b1185005
Adds Two QOL Say/Emote Features
2017-03-12 09:30:48 -04:00
SinTwo
eabefc538a
Revert "Merge branch 'master' of https://github.com/PolarisSS13/Polaris into NanoGrade"
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This reverts commit 6bb5409349 , reversing
changes made to f6a83d5ee0 .
2016-08-15 12:58:00 -04:00
SinTwo
fe46fac5cc
final new NanoUI fixes and tgui port
2016-07-27 23:01:26 -04:00
SinTwo
4fa126b7e7
a whole lot of nanoui upgrades
2016-06-24 00:43:16 -04:00
Yoshax
0fb98bbabd
Scheduler now uses btime, and other improvements
2016-06-01 17:56:07 +01:00
Leshana
219db3d868
Adds preference to mute remote LOOC chatter heard by admins.
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* Lets people remain on standby for adminhelps without having all that spam scrolling stuff off the screen if they are not taking on the role of policing LOOC.
2016-05-27 15:10:29 +01:00
GinjaNinja32
beee32f237
Allow disabling styling of fake nanoui windows
2016-05-26 18:07:38 +01:00
Yoshax
4e8ac2515d
Further fixes typos
2016-04-19 23:49:57 +01:00
Yoshax
7ae719aea7
Fixes a typo on the new prefence
2016-04-19 23:09:54 +01:00
Yoshax
ff96d27a85
Adds a new verb that allows users to toggle the requiring help intent to fire weapons on or off
2016-04-16 18:30:35 +01:00
PsiOmegaDelta
f7bd00521b
Preference logic tweaks.
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Reduces copy-paste. Adds the ability to easily toggle settings.
No functional changes otherwise.
2016-03-31 16:31:24 -04:00
Datraen
41996815ae
Gives categorization to the preferences as per the current staff structure.
2016-03-31 16:30:13 -04:00
Yoshax
9b7b8656ba
Merge remote-tracking branch 'upstream/master' into progressbars
2016-03-30 00:31:03 +01:00
Yoshax
5b225ba765
Fixes subtype
2016-03-30 00:28:38 +01:00
PsiOmegaDelta
84799befca
Can now toggle the progress bar visibility.
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Enabled by default.
2016-03-30 00:13:41 +01:00
Yoshax
5d9596a72d
Makes it possible to have more than 16 preferences
2016-03-21 18:56:27 +00:00