Commit Graph

3524 Commits

Author SHA1 Message Date
Decius
0b314561ca Now allows admin override via player panel, a small fix, and...
implantation works again. Since they'll only be accessible via an admin
specifically spawning it, except for in cases where it is configured
to be allowed, it'll be fine.

This now allows admins to incorporate loyalty implants still if they so
wish for whatever reason, but it is normally inaccessible.

Signed-off-by: Decius <deciusreln97@gmail.com>
2014-07-14 19:02:21 -04:00
Decius
b37ce454df Removed from map + made implanters conform to configuration...
Signed-off-by: Decius <deciusreln97@gmail.com>
2014-07-14 18:02:04 -04:00
Decius
203c36114d Made spawning with a loyalty implant compliant to configuration...
Created a proc for being implanted with loyalty implant which
checks for the configuration for whether or not it will work. If it is
enabled, it continues on-- if it is disabled, it returns from the proc.

Also made secure closets not automatically spawn them unless the config
is set to allow it.

Admin 'loyalty implanting' via the panel is now compliant to the
configuration file. If preferred, I am willing to make an override variable
to the proc that will allow admins to do it anyway.

Supply pack for it commented out due to inability to make it conform.
Easy enough to re-add back for anyone downstream if they wish it. Same
applies to the design.


Signed-off-by: Decius <deciusreln97@gmail.com>
2014-07-14 17:21:11 -04:00
Kelenius
aad89409de Slime update 2014-07-13 17:37:30 +04:00
Zuhayr
0d21889bee Fixed some bugs, did some testing, moved some procs around for robot functionality. 2014-07-11 13:50:34 +09:30
Zuhayr
70ba371658 Merge resolution. 2014-07-11 12:47:16 +09:30
DJSnapshot
eacd384d39 Merge pull request #5554 from Baystation12/master
Updating dev with master
2014-07-09 23:00:04 -07:00
Zuhayr
f477012ab8 Merge pull request #5533 from mwerezak/wound-infections
Fix for #5532 and the last of the infection changes, I hope
2014-07-09 19:28:00 +09:30
Mloc
c7b2aefdc7 Merge pull request #5534 from Hubblenaut/master
Fixes painkillers leaving the body way too fast and adds minor feature to health analyzers
2014-07-09 10:41:22 +01:00
mwerezak
910ce676b0 Fixes advanced trauma kits claiming to disinfect but not doing so 2014-07-08 18:49:51 -04:00
Hubblenaut
6f1759a7aa Fixes me being dumb with renaming variables 2014-07-08 03:07:22 +02:00
Hubblenaut
38ac5ece7c Health Analyzer can read all types of beneficial medicine 2014-07-08 02:09:53 +02:00
Mloc-Argent
64d2a69a32 Merge remote-tracking branch 'upstream/master' into dev
Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/modules/mob/living/carbon/human/human_damage.dm
2014-07-06 17:50:53 +01:00
Zuhayr
21e625d89b Added Crisis and Surgeon modules, removed Medical module, added Construction module, altered Mining and Engineering modules. 2014-07-05 16:48:59 +09:30
Zuhayr
34d19d16f5 Fffffff fixes crates not budging properly. 2014-07-05 04:17:12 +09:30
Zuhayr
67da4096b3 Fixes #5461 2014-07-04 17:48:01 +09:30
Zuhayr
0c11ebe8e8 Fixes #5490 2014-07-04 17:39:45 +09:30
Chinsky
5724a77cdb Merge pull request #5474 from Zuhayr/master
Fixes climbing through shutters.
2014-07-03 20:38:56 +04:00
Zuhayr
07acb270d1 Merge pull request #5476 from Hubblenaut/wheelchair
Wheelchair Fixes
2014-07-03 13:16:14 +09:30
Chinsky
67c425fe2b Merge pull request #5463 from mwerezak/emergency-shuttle
Fixes shuttle ETA blanking out on launch, allows escape pods to be armed by breaking into the pod.
2014-07-03 05:10:35 +04:00
Hubblenaut
97f997dd30 Fixes in wheelchair and different handling of movement 2014-07-02 22:42:18 +02:00
Hubblenaut
dfece9fe12 Stops buckled mobs from slipping (for now) 2014-07-02 22:36:49 +02:00
Hubblenaut
c0ae74b813 Fixes non-existant feet getting bloodied and adds blood to wheelchairs 2014-07-02 22:34:50 +02:00
Zuhayr
0de57ddb2b Fucking Hell I'm an idiot. 2014-07-03 05:10:31 +09:30
mwerezak
e57419c725 Status displays now won't blank when undocking, too 2014-07-01 22:18:04 -04:00
Zuhayr
ff9682af79 Wtf how did this line even get deleted. 2014-07-02 07:28:51 +09:30
Zuhayr
9815eef21f Oversight with table fix. 2014-07-02 07:00:40 +09:30
Zuhayr
41488bf497 Compile fix. 2014-07-02 06:35:19 +09:30
Zuhayr
aa4581e72f Fixes #5434 2014-07-02 06:17:26 +09:30
Mloc-Argent
6630e4838e Merge remote-tracking branch 'upstream/master' into dev-freeze
Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/game/machinery/alarm.dm
2014-06-30 23:44:46 +01:00
Zuhayr
ae9bd07bd8 Merge pull request #5400 from comma/robust-squash
Robust squash
2014-07-01 01:11:43 +09:30
mwerezak
8af5a234a0 Improves suit cooler
Adds a few vars items should have, e.g. throwforce, flags, etc. Also
origin_tech.
2014-06-29 19:10:00 -04:00
Chinsky
145bfe9770 Implemented suggestions from PR 2014-06-29 19:24:19 +04:00
Chinsky
a6c7093818 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into robust-squash
Conflicts: lots
2014-06-29 19:16:36 +04:00
Higgin
2556d3f227 Stunbatons now run on charge.
Adds improvised weapons.
Increases unarmed stun time, decreases push stun time.
Increases melee embedding chance.
2014-06-29 17:46:06 +04:00
Zuhayr
922e425a33 Fixed moving between tables freely. 2014-06-29 10:46:31 +09:30
Zuhayr
c7e9e1aa2a Fixed It won't budge! from crates, added drag and drop for table climbing, added Adajcent check to table climbing. 2014-06-29 09:40:37 +09:30
Jarcolr
14818b312a Psychiatrists couch 2014-06-27 22:38:57 +03:00
Jarcolr
dda6ef82bd Psych bed >> Freudian couch
Vetinarix kept the icon_state name when the Medbay Renovation PR thing got in. Malsquando wanted this changed.
2014-06-27 10:22:05 +03:00
Chinsky
2d52f2eac7 Merge pull request #5365 from volas/master
Fix infinite loop
2014-06-27 01:14:36 +04:00
volas
4528f109a5 Fix infinite loop in freeform AI module 2014-06-25 23:09:21 +04:00
PsiOmega
906ef41522 The tactical closet now calls ..() in its New() proc, allows for swallowing items placed on-top among other things. 2014-06-25 18:32:48 +02:00
Zuhayr
4e673d047e Merge branch 'spawnpoints' of https://github.com/Zuhayr/Baystation12 into dev 2014-06-24 19:22:18 +09:30
Chinsky
d96a901ea0 Merge pull request #5342 from Zuhayr/dev
Allows climbing onto tables and crates, also adds falling off if you are...
2014-06-24 13:05:17 +04:00
DJSnapshot
93ccad2a82 Merge pull request #5343 from Mloc/bs12-burn
Fire buffs, wall damage
2014-06-23 21:22:32 -07:00
Zuhayr
96bbe1d9db Added spawnpoint datum, moved existing latejoin spawn to datum setup. 2014-06-24 13:33:48 +09:30
Zuhayr
a5c2af7a57 Shuffling around table and crate knock/climb procs. 2014-06-24 11:11:02 +09:30
Chinsky
6393cb15d8 Merge pull request #5332 from mwerezak/wound-infections
Gives the suit coolers a proper process() proc
2014-06-24 05:32:47 +04:00
Zuhayr
7fe8a89e58 Makes table/crate falling a bit more dangerous. 2014-06-24 07:17:24 +09:30
Mloc-Argent
1aca3fe7f2 atmos: make fires more destructive
Fires can now burn through walls, windows, and (with a high enough
 temperature) rwalls.
New proc: adjacent_fire_act().  Called on turfs that a fire isn't able
 to spread to. (walls, floor surrounded by windows, etc.)

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-06-23 20:58:14 +01:00