Zuhayr
06df725be7
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
2013-07-01 08:22:25 -07:00
Zuhayr
442818591b
Susan's custom items, committing on her behalf.
2013-07-01 07:32:42 -07:00
Whitellama
99a317cf07
Removed debug outputs
2013-06-30 20:08:46 -07:00
Whitellama
6d8654eb7a
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
html/changelog.html
2013-06-30 20:02:36 -07:00
Chinsky
59f4717096
Merge pull request #3211 from misterbook/bleeding-edge-freeze
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Pulling the teeth from bees, lowering halloss regen
2013-06-30 10:04:29 -07:00
Chinsky
04e4318304
Merge pull request #3206 from Zuhayr/feature
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Cyborg cleanup, fix.
2013-06-30 10:01:16 -07:00
Zuhayr
19680cb2ba
Compile fix.
2013-06-30 05:15:33 -07:00
Zuhayr
b33e91fbb1
Cleaned up a lot of the module selection code, added Combat module.
2013-06-29 22:14:43 -07:00
Zuhayr
bd864f6dc0
Fixes #3204
2013-06-29 21:12:41 -07:00
MisterBook
2661f8e8ea
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-06-29 23:06:39 -05:00
MisterBook
b9fb3538b1
Pulled the teeth out of bees. Less damage, will not attack you unless they are pissed off (And then, only when the target of their rage has disappeared). Will no longer murder you from seven tiles away. Bio defenses lowered - having only a helmet means they can't get to 30% of your body. Only a suit means they can't get to 70% of your body. Full coverage? Full protection. All spacesuits have bio armor, so covers pressure sealed suits too.
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Turned down halloss regen. Added flashing pain and an owie message when you get shot by tasers. Feel that agony.
2013-06-29 23:05:06 -05:00
Zuhayr
c10137a118
Fixes #3184
2013-06-29 19:08:41 -07:00
Zuhayr
6fc787ff73
Fixes #3201
2013-06-29 18:09:35 -07:00
Zuhayr
e87348dd8d
Quickfix for #3194
2013-06-29 17:56:38 -07:00
Zuhayr
60eeccd2ed
Fixes #3198
2013-06-29 17:27:46 -07:00
Zuhayr
3192323c19
Fixes #3200
2013-06-29 16:57:08 -07:00
Zuhayr
729b01f193
Merge pull request #3208 from zekesulastin/language-whitelist
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Allow for selection of one secondary language based on alienwhitelist.txt
2013-06-29 14:45:51 -07:00
ZekeSulastin
a928f4d5ec
New players spawn with selected secondary language
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As with the setup, this checks in alienwhitelist.txt for entries of
the form ckey - Language_Species, with Soghun for Unathi.
2013-06-29 17:33:44 -04:00
ZekeSulastin
3c6c9ed304
Secondary language is saved in the char saves
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Also increments the max save version; previous saves are rendered
compatible via sanity check assuming no secondary language.
2013-06-29 17:32:48 -04:00
ZekeSulastin
9a8b9bcc60
Added secondary language to char setup
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This allows for one secondary language to be selected per character.
Whitelisting is done in alienwhitelist.txt via ckey; language options
are specified by ckey - Language_Species, with Soghun for Unathi as with
the normal whitelist.
2013-06-29 17:31:21 -04:00
jack-fractal
00db60fa95
This submission modifies the bodybag.dm file to prevent the parent class (bodybag) from having to know about it's child class (cryobag).
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This also removes redundant defines from cryobag class.
2013-06-29 16:49:48 -04:00
Zuhayr
9b9cf6dfe0
Merge pull request #3190 from Kilakk/bleeding-edge-freeze
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Fixes #3188 - Mods can now see deadchat
2013-06-28 23:06:26 -07:00
Zuhayr
1d28bb7cb3
Message tweaks.
2013-06-28 15:55:41 -07:00
Zuhayr
c7bbc3c9b3
Changelog.
2013-06-28 15:53:50 -07:00
Zuhayr
665bdd16ab
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
2013-06-28 15:50:07 -07:00
Kilakk
6b5bd3ca8d
Fixes #3188 - Mods can now see deadchat
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Mods can now see deadchat regardless of whether they're ghosted or not.
Works with the deadchat toggle.
2013-06-27 23:45:17 -04:00
Whitellama
f9b01a09cc
Removed debug outputs and fixed double-forging of ninja objectives
2013-06-27 18:52:00 -07:00
Zuhayr
58bf2d218c
Bandages and ointment cannot be used through space suits.
2013-06-27 18:02:10 -07:00
Zuhayr
f5abc3e041
Syringes now have an increased delay when injecting through a hardsuit.
2013-06-27 17:59:37 -07:00
Segrain
4bcae3a06b
Examine() update.
2013-06-28 03:33:06 +03:00
Chinsky
12a79e4ade
Merge pull request #3181 from Zuhayr/master
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Fixes solar control and SMES for borgs.
2013-06-27 16:12:17 -07:00
Zuhayr
6f207a3a14
Fixes #2424
2013-06-27 18:09:48 -07:00
Segrain
31e4487229
Fix for #2430 .
2013-06-27 14:10:05 +03:00
Zuhayr
64dfca731b
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-06-27 09:01:01 -07:00
Zuhayr
d89950487a
Added a clot timer to wounds. If a wound is smaller than 30 damage, it will stop bleeding after <damage> seconds. More damage increases the counter.
2013-06-27 08:47:15 -07:00
Zuhayr
304be1fe41
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-06-27 07:27:38 -07:00
Zuhayr
5dbb0bcb87
Changelog.
2013-06-27 06:41:47 -07:00
Whitellama
ca74c8ab44
Raised required players of ninja gamemode (no longer 1, for debug)
2013-06-26 17:08:08 -07:00
Whitellama
90eaca1e53
WIP Ninja GM junk
2013-06-26 16:30:24 -07:00
Segrain
fa0e14652a
Revive bugfix.
2013-06-27 02:20:19 +03:00
Zuhayr
6d46297757
Fixes #2947
2013-06-27 07:17:55 -07:00
Zuhayr
b41e92dc01
Fixes #2870
2013-06-27 07:01:42 -07:00
Zuhayr
8eec1d5379
Fixes #3008
2013-06-27 06:30:17 -07:00
Zuhayr
b270c6060d
Fixes #3025
2013-06-27 06:22:01 -07:00
Zuhayr
333e59190c
Added minimum damage for cutting wounds to bleed visibly.
2013-06-27 02:09:36 -07:00
Segrain
a944cda68e
Autopsy fix.
2013-06-26 16:12:32 +03:00
Segrain
91ab249681
Helper update.
2013-06-26 16:11:10 +03:00
Whitellama
bf953679c7
No more placeholder antags, and WIP space ninja gamemode stuff
2013-06-25 16:49:53 -07:00
Whitellama
41c8e8fe3f
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-06-25 16:47:15 -07:00
Zuhayr
e7cf8fa613
Adjustments to a wonky examine string for vox magboots.
2013-06-26 00:03:03 -07:00