Commit Graph

549 Commits

Author SHA1 Message Date
Miniature
16cc40ade3 Added temp thing to make atmos not freeze everything after the first breach, also removed a doubled up pipe in medbay 2012-03-16 22:47:40 +10:30
Ren Erthilo
509c031718 Forgot the wardrobe change... 2012-03-15 22:45:37 +00:00
Mloc
ba7768074c Merge pull request #680 from Erthilo/master
Medical changes, increased vending points, virus dish fix.
2012-03-15 15:06:07 -07:00
Ren Erthilo
61a82b22bb Fix for labeling virus dishes. Removed health analyzer from first-aid kit.
Made bruise packs and ointment only work above 50 health.
Added advanced treatment for future use.
Made MD's and CMO spawn with health analyzers.
Reduced medical equipment in non-medbay areas.
Made Health Scanner HUDs displays more granular.
2012-03-15 21:46:11 +00:00
misterfox
12c3112d21 Chaplain has a regular bible instead of one filled with space cash and booze.
(non-working) Code included for slashing messages/sounds to replace punching for the Tajaran. Unable to make work yet.
Tajaran have universal_speak to 1 by default now.
Tajaran are able to see in the dark now.
2012-03-15 14:44:52 -04:00
SkyMarshal
e74f7a4c39 Vending machines now work off of a point based system, A-la oldcode. 2012-03-14 02:11:31 -07:00
SkyMarshal
1bea197a4c Bugfixes for wardrobes and for the detective computer. 2012-03-10 18:22:10 -07:00
Miniature
c440c1e44b Fixed a very rare bug with freelook
Fixed medbay piping
Added cameras in a bunch of areas for freelook (list follows)

corridor infront of bridge
corridor to rooms next to security
counselors office
corridor infront of medbay
west side of mech bay
medbay delivery entrance
virology back room
secure part of technical storage
teleporter entrance
disposals
hallway behind hos's office
library nw,ne,back room
2012-03-10 19:08:17 +10:30
Hawk-v3
fa9ce0adf6 Merge pull request #637 from comma/709253fdf68eda539b7af81a526a2fcae6ecec64
Detective's Hat resprite and Welder Pack sprite
2012-03-08 08:21:48 -08:00
comma
806f5eba90 Unique sprite fro welderpack
It's black jetpack with piece of welder tank on it.
http://imgur.com/a/Agbvc#0
2012-03-08 17:28:06 +02:00
Tastyfish
6874cc03d1 cleaned up the paths of a few ported things 2012-03-08 00:46:24 -05:00
SkyMarshal
c522b5db7b Holy shit did that speed things up. 2012-03-06 21:09:56 -07:00
SkyMarshal
7534154fa2 Cleaned up some code, fixed a bug with dead/sleeping people seeing you talk into headsets, reworked guncode some, readded point-blank shooting, removed disposal space cannon, hacktool works on windoors and secure closets, now. 2012-03-05 12:27:55 -07:00
Albert Iordache
4bd3920b66 Merge pull request #622 from SkyMarshal/master
Fixed headsets, made the AI so you can unbolt it and have an awesome pal.
2012-03-04 10:44:11 -08:00
SkyMarshal
f42355282d Fixed headsets, made the AI so you can unbolt it and have an awesome pal. 2012-03-04 11:39:43 -07:00
Albert Iordache
3fcf067310 Merge pull request #613 from SkyMarshal/master
Map update, CE now knows wire colors, added some old BS12 stuff (AI upload sprite, warning stripes), complete mute can still be adminhelped, removed gooncode in hallucinations, fixed the poweroffline event, fixed Tajspeak, fixed the blob, fixed overdoses
2012-03-03 23:55:37 -08:00
SkyMarshal
884fd25f78 Fixed the rest of Tajspeak, radios now give a cue when someone talks into it, fixed throwing and tables, fixed bloodiness, fixed autofiring vars.
You can throw over tables again.
Fixed some bloodiness not being added.
Fixed some vars not being reset.
2012-03-03 23:45:20 -07:00
comma
5ad05105f4 Small bugfix to ashtrays and cig butts
Now can throw out ashtray shards. 'ciguarete butt butt' should not appear anymore.
Also glass ashtray now shatters with sound
2012-03-04 06:45:14 +02:00
SkyMarshal
4d7cfb5e34 Another mapupdate, de-nerfed blob, readded the missing Tajaran speak. 2012-03-03 21:08:49 -07:00
comma
ef6473b964 Merge branch 'master' of https://github.com/Baystation12/Baystation12
Now working
And without promoting myself as Game Master :P

Signed-off-by: comma <krauchinsky@gmail.com>
2012-03-03 03:16:30 +02:00
comma
ee09389f5b Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
	baystation12.dme
2012-03-02 22:04:20 +02:00
comma
2edd73627d Added ashtrays
Breakable. Spill contents on breaking or hitting the solid stuff after being thrown.
Have limited capacity. Can be emptied in disposal outlet.
Change sprite when are half-filled and filled.
Also fiddled a bit with the cigs code, so you can put them out without dropping.
2012-03-02 21:56:08 +02:00
SkyMarshal
eab449cbbb Added a "Deadman's switch" (Not really) to the signaler, shooting while standing off makes the other guy shoot, balanced stunning, added a time limit to switching hostage modes.
Signalers: Right click verb makes you ready to signal it, being shot with it in your active hand has a 80% chance to trigger it, dropping it has a 5% chance.
Stunning always stuns you SOME, but armor can now lessen it (It used to be possible to not get stunned at all by being shot normally)
Shooting during a mexican standoff now makes the other guy shoot you too.
Added a time to how quickly you can adjust hostage things.  1.5 seconds per thing.
2012-03-02 09:41:03 -07:00
SkyMarshal
0d8c7d5e51 Reworked the gun system to handle hostage scenarios better.
Ported and adjusted with permission from Lost Worlds.
2012-03-01 19:20:39 -07:00
Miniature
03a40195b1 Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts:
	baystation12.dme
2012-03-01 19:17:38 +10:30
Miniature
6e453e0aa1 Housekeeping with custom items 2012-03-01 19:10:52 +10:30
SkyMarshal
67502c5d2e Bugfixes for Hallucinations, borgs'n'doors, and airlocks autorefreshing. 2012-02-29 22:21:01 -07:00
SkyMarshal
2b3fbc5047 Merge pull request #566 from Erthilo/master
Added Notebook for the Detective
2012-02-29 16:59:35 -08:00
Ren Erthilo
cf2b6ec28c Added Notebook for the Detective. 2012-03-01 00:23:29 +00:00
Tastyfish
1724038ce9 Merge remote-tracking branch 'upstream/master' 2012-02-29 18:50:17 -05:00
SkyMarshal
3a14201f37 Bugfixes for PDA manifest and bloody Tarjans 2012-02-29 14:05:36 -07:00
Tastyfish
4dfa623b4a copy flavor text over for tajara transformation 2012-02-29 13:54:27 -05:00
Miniature
a93c13640a Merge pull request #553 from Miniature/master
runtime fixes
2012-02-28 19:02:37 -08:00
Miniature
5783eb88dd disease splicer runtime fix 2012-02-29 13:23:26 +10:30
Tastyfish
70ac1a80b9 removed some redundant code, disabled hair on tajarans 2012-02-28 18:39:47 -05:00
CIB
e30ad74ff5 Merge pull request #546 from SkyMarshal/master
Nuke upgrade, admin player panel update, disposal and teleporter features.
2012-02-28 12:45:08 -08:00
SkyMarshal
02002054de Teleporter has a cancel button.
Improved the admin player panel.
Disposals now work right with things thrown at them.
Nuke upgraded to use realtime.
2012-02-28 13:39:51 -07:00
CIB
27fd036c87 Merge pull request #539 from SkyMarshal/master
Fixed lasers, balanced nuke, removed stupid code, removed Karma, improved admin panel.
2012-02-28 00:44:06 -08:00
SkyMarshal
b653c615be Replaced a lot of stupid from the wardrobes and package wrap, they now use an afterattack call instead of specific code for them in EVERY OTHER ITEM.
Improved the admin panel.
Removed Karma.
2012-02-28 00:11:15 -07:00
Tastyfish
c978c95d29 adding admin verb to transform person into tajara, fixed tajara body updates 2012-02-28 00:27:37 -05:00
SkyMarshal
f64dcf2e31 Added a missing icon, fixed a wardrobe/evidence bag interaction bug, fixed a nuke radio bug, added another update_clothing() call. 2012-02-27 11:09:07 -07:00
SkyMarshal
c7af63b281 Energy projectiles now move instantly, leaving a straight line from their origin to their destination, like real energy weapons.
Welderbackpack now has a proper icon.
Stun rounds can now be reduced or blocked by armor
Added more update_clothing() calls
Fixed strangling non-humans.
Blob is now an announcement only.
2012-02-26 23:06:43 -07:00
Apple_Master
cbaea87dc7 Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts:
	baystation12.dme
2012-02-25 18:02:57 +00:00
Apple_Master
35dfb4a7ed Added Artifact #1
Signed-off-by: Apple_Master <cheeckan@ymail.com>
2012-02-24 16:07:35 +00:00
SkyMarshal
99aa041f11 Fixed some bugs, map update for Antiqua.dmm 2012-02-23 00:13:34 -07:00
Apple_Master
9b22db4160 Thus begins the chronicle of Apples, CODER.
Signed-off-by: Apple_Master <cheeckan@ymail.com>
2012-02-21 21:52:11 +00:00
SkyMarshal
37f39de861 CentCom doors are less hackable.
Clamped values on the regeneration superpower
Moved detective work to a modules subfolder
2012-02-19 21:09:11 -07:00
cib
7fd3c5a4c4 Changes to vira and health scanner.
- Antibodies now immunize you once they fight off a disease.
- The pathogenic isolator now displays whether blood is infected.
- Antibodies now work on monkeys.
- Syringes now extract reagents other than blood from humans, too.
- Separated the health scanning proc from the health scanner, so that it can later be re-used in the PDA.
- Health-scanners now display hints of whether someone may be infected.
2012-02-19 17:28:54 +02:00
SkyMarshal
6e7dfc4ca6 More fixes 2012-02-18 01:53:26 -07:00
SkyMarshal
13769c5325 GODDAMN WHOEVER MAPPED THAT
Also: Added dossier removal to detective comp
Removed extraneous quotes from radio alerts
Altered command channel.
2012-02-18 00:12:31 -07:00