Commit Graph

1043 Commits

Author SHA1 Message Date
Tastyfish
c3f4808cd2 code was calling now-removed emote 2012-01-01 01:13:40 -05:00
Tastyfish
522f745e71 somehow this bug was only an issue once in a real game, fixed 2011-12-31 16:56:55 -05:00
Tastyfish
c02979c148 Toggle-Deny-Shuttle, can build fire alarms, atmos alarms, intercoms, status displays, and light switches 2011-12-31 12:28:26 -05:00
Tastyfish
a561862ef0 and there too 2011-12-31 01:51:06 -05:00
Tastyfish
2f6fc64353 admins cna see who set custom event now. 2011-12-31 00:35:44 -05:00
Albert Iordache
39b6dd57e0 Removed and commented out the last traces of goon auth. code 2011-12-30 23:28:14 +02:00
cib
f7be1250a3 Many improvements to vira.
Implemented an efficient system for infection. Made sneeze and cough increase infection chance. Increased the lifespan of spaceacillin in a host. Removed the drool symptom.
2011-12-30 21:07:52 -08:00
Albert Iordache
ea92743b36 Merge pull request #173 from CIB/master
Fix stupid bug with trauma/cryo
2011-12-29 13:12:49 -08:00
cib
d8ec1ae26b Fixed traumatic shock breaking cryo. 2011-12-29 22:09:36 -08:00
SkyMarshal
e12469aed9 Quick fix, and a fix for whispering.
Signed-off-by: SkyMarshal
2011-12-29 10:23:00 -07:00
Tastyfish
f3145486cc Merge remote-tracking branch 'upstream/master' 2011-12-29 08:38:42 -05:00
Tastyfish
8745b6bd40 pAI chatbot pal for when ghost aren't pAI'ing;
borgs can't move when no charge;
fixed misplaced light in RD office
2011-12-29 08:38:40 -05:00
CIB
b7349e7fa1 Merge pull request #166 from CIB/master
Improved on medical a little, adding traumatic shock
2011-12-29 05:21:52 -08:00
cib
6d79e47d96 Some balance fixes to the traumatic shock stuff. 2011-12-29 00:37:37 -08:00
cib
3ba5b36cb3 Added a "traumatic shock" mechanism. Once you have suffered a certain degree of damage, your vision will start to blurr, followed by immobilization and finally unconsciousness. Right now, the range between this state and crit is too short, but it's rather hard to widen it without rewriting the crit system. 2011-12-28 23:43:27 -08:00
SkyMarshal
43c2285a93 Fixes and stuff. 2011-12-28 14:27:52 -07:00
cib
a902744264 A new breakthrough in quantum technology now allows you to convert energy to mass directly using the chem dispenser. Enabling this feature requires huge amounts of power, however. 2011-12-28 19:45:43 -08:00
Tastyfish
6e95fc4f1d better yet, let both apc module and disposal circuit be creatable in autolathe 2011-12-28 06:12:21 -05:00
Tastyfish
83ce12e7c3 disposal destructable, can develop disposal circuits now 2011-12-28 05:53:49 -05:00
Albert Iordache
83f5e93768 Merge pull request #161 from SkyMarshal/master
Added air pressure define for disposals, minor map edit, removed Deathgasp from emotes.
2011-12-28 00:57:37 -08:00
SkyMarshal
28752b4410 Added disposals to detective's office, fixed more code. 2011-12-27 22:38:14 -07:00
SkyMarshal
a23024e211 Small map edit, reduced amount of air needed for disposals. 2011-12-27 21:13:12 -07:00
Tastyfish
f378644bb0 constructable/destroyable lights! 2011-12-27 22:13:18 -05:00
Tastyfish
0e222e838f replaced "toggle pregame music" with button in pregame screen that saves between games 2011-12-27 19:53:02 -05:00
SkyMarshal
aac7a104eb More amusing message. 2011-12-27 14:32:05 -07:00
SkyMarshal
03445062c4 Reworked pepperspray's results 2011-12-27 14:26:08 -07:00
SkyMarshal
25400f7af4 Should be the rest for this lot. 2011-12-27 14:13:11 -07:00
SkyMarshal
e32813060f Merge branch 'master' of git://github.com/Baystation12/Baystation12 2011-12-27 13:45:15 -07:00
cib
9d97e99017 Made vira more likely to infect you. Removed vira from the medical HUD. Added the symptoms: Stumble, hoarse throat, and whisper. Added a random virus dishes to virology. 2011-12-27 21:12:01 -08:00
SkyMarshal
08ff9b06e7 Fixed several things. 2011-12-27 13:44:52 -07:00
Albert Iordache
cfbb6eb704 Fixed a few errors. 2011-12-27 18:52:03 +02:00
Albert Iordache
9219a22f14 Merge branch 'master' of https://github.com/SkyMarshal/Baystation12 into Sky
Conflicts:
	maps/tgstation.2.0.8.dmm
2011-12-27 17:08:52 +02:00
Albert Iordache
08a9f11d39 Merge pull request #154 from CIB/master
New virology
2011-12-27 04:59:59 -08:00
Albert Iordache
2092e25983 Merge pull request #147 from Tastyfish/master
coats, changeling, piano, also admins can delete books, paper/books more robust against dynamic content, custom votes
2011-12-27 04:26:51 -08:00
SkyMarshal
607db09620 Lotsa stuff. Map update. 2011-12-26 17:59:09 -07:00
CIB
7270012d01 Merge pull request #149 from SkyMarshal/master
Added holster to detective's suit, fixed some spelling mistakes.
2011-12-26 15:48:04 -08:00
CIB
e2d698f376 Merge pull request #150 from MisterFox/master
Retired Admins rank
2011-12-26 15:47:25 -08:00
Albert Iordache
c6ad5e6255 Fixed the TG update not compiling 2011-12-27 00:41:11 +02:00
CIB123@gmail.com
42890a7c4a TG update: Added antibody-based, random symptom virology.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2686 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-27 00:01:02 +02:00
petethegoat@gmail.com
7cc0842cae TG update: minor pipe code issues.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2684 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-26 23:45:34 +02:00
uporotiy
ab396f50ac TG update: Added stun, weaken and paralysis-related procs in place of directly editing the vars. Hulk is 5% chance now due to being completely immune to any sort of stunning (will nerf more later). Think that's all but not entirely sure.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2683 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-26 23:39:45 +02:00
kortgstation@gmail.com
28bc2896b9 TG update: Lowered the trigger rate on the teleport armour and the teleport radius (from 8 to 6).
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2681 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-26 23:32:44 +02:00
Albert Iordache
ef0a9b3632 TG update: Added Reactive Teleport armour and on/off sprites for the armour. Click in hand to toggle on/off (like a cloaking device). When worn and activated, successfully blocked attacks will cause the wearer to warp randomly up to 8 tiles. EMPs will disable it. Values may need tweaking to balance the armour. One set now spawns in the RD's office to it will get used/tested, depending on how that goes I may move it to being produceable by the protolathe only, or remove it entirely etc
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2680 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-26 23:30:34 +02:00
Mister Fox
19b8a17557 Merge branch 'master' of git://github.com/Baystation12/Baystation12 2011-12-26 14:07:48 -05:00
Mister Fox
30f4e7dea1 Retired Admins rank for retired admins
Signed-off-by: Mister Fox <traitor.foxy.brown@live.com>
2011-12-26 13:59:20 -05:00
Albert Iordache
1fac967212 TG update: Added the (almost finished) displacer. One minor bug with it to work out, does not actually spawn anywhere though so it shouldn't effect anything. Will try to finish it later tonight. 2011-12-26 20:30:45 +02:00
rockdtben
f38a590009 TG update: Removed a proc that does nothing anymore.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2675 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-26 20:19:12 +02:00
rockdtben
382b6681fd TG update: ... -Removed setBruteLoss and setFireLoss since they served no purpose. -Overrided the proc for get[Fire/Brute]Loss and adjust[Fire/Brute]Loss for humans to use the total damage proc. -Removed redundant checks aka setBruteLoss(max(getBruteLoss(), 0) since the adjust brute proc already prevents it from going negative. -Commented out the UpdateDamage() procs contents as it did nothing. If problems arise we might have to investigate. Soon I will remove the proc entierly.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2673 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-26 20:14:44 +02:00
Tastyfish
03b8be52fa capitalize first letter of says and whispers like old bs12 2011-12-26 12:02:57 -05:00
Tastyfish
78ed748eab Merge remote-tracking branch 'upstream/master' 2011-12-26 11:24:39 -05:00