A lot of new defines are now in inventory_sizes.dm, which contains;
All the size identifiers (the thing that tells the game if something is bulky, or w/e).
Storage costs for all the sizes, which are exponents of two, as previously.
A few constants for inventory size.
Also changes all storage item's capacity definitions by basing it off of how many 'normal slots' exist for it. This allows one to change the definition for all of the defines in the file, and everything will follow along without needing to change 500 files. In testing, I made all ITEMSIZE_COST_* defines doubled, and nothing had broke.
The benefit of doing all of this is that it makes adding new weight classes in the future much simpler, and makes knowing how much space a container has easier, as seeing ITEMSIZE_COST_NORMAL * 7 means it can hold seven normal items.
* Ensures cores, slimes cannot be used twice in their machines.
* Fixes xenos appearing friendly, simple_mob death problems.
Simple mobs that were dead and not of the hostile subtype wouldn't call walk(src,0), which prevents corpses from following their target.
* Cleans up trait data when a xeno or xeno product is removed.
* Slimes more likely to have amutationtoxin, consumes virusfood.
* Fixes some issues.
* Adds changelog
* Adds growth inspection to the trait scanner, lowers mutation and growth levels.
* Adds NutriMaxes to Xenobiology, for feeding the slimes.
* Fixes a typo
Adds the trait scanner, which I had thought was previously added.
Fixes the smartfridge not believing that it had the cores in it's inventory.
Fixes an inverted check.
Adds nameVar to products, sets it to products/xenos when they are created from the proper machinery.
Adds the manual injector to the machinery that can take beakers, preventing them from spilling onto the machine when inserted.
Tweaks the NanoUI to properly display percent mutated, adds a proper check to see if it is not a xeno occupant.
Adds UIs to Core Extractor, Slime Replicator
Adds Slimified Monkey Cubes as separate item type
Adds Docility Toxin
Replaces amutationtoxin references with docilitytoxin references
Adds resistances to simple_mob damage handling, to allow for simple mobs to have resistances to different kinds of damage
Moves a return to it's proper position to allow for hostile mobs to properly handle targets.
Replicator and extractor circuits currently need to be adjusted, as they require origin tech and components. This commit is being added simply to save any headaches that may occur do to data loss.