Chinsky
c55e290d4b
updated configs on MLoc's request.
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Swapped loading mods and loading admins in places during worldstart, so former mods will properly adminned.
Fixed paths for custom items.
2012-11-07 20:35:02 +04:00
Chinsky
9dc9198237
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-11-06 22:41:19 +04:00
Chinsky
1a02f2ff1c
Proted instabeams for energy projectiles.
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Also buffed laser damage to pre-merge.
2012-11-06 20:35:48 +04:00
SkyMarshal
f66572b6a7
Merge pull request #1879 from comma/master
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Photos and flying batons
2012-11-06 00:26:00 -08:00
cib
392bdd022f
Removed the ability to create vira.
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This ability should return when virus2 is ported fully and the machinery is added to the map.
This also fixes a possible exploit where you can supply a fake href and spawn a singularity instead of a virus(luckily it won't be added to the map though, but you can still trigger any New() proc you want)
2012-11-05 19:49:30 +01:00
Hawk-v3
4a5c446191
Merge pull request #1875 from SkyMarshal/bugfixes
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Fixed Security HUD issues, reinstated old grenade behavior, de-nerfed Polyacid (now guarantees melted helmet, no other changes.)
2012-11-05 01:32:47 -08:00
Asanadas
c49538aa8b
I am ashamed
2012-11-04 21:35:49 -05:00
Asanadas
49adb9e5cb
Anti-Rev removal compile fix.
2012-11-04 21:15:01 -05:00
SkyMarshal
70c2fb231d
Fixed Security HUD issues, reinstated old grenade behavior, de-nerfed Polyacid
2012-11-04 16:17:35 -07:00
Chinsky
6256200c1a
Added ability to clip photos to clipboards.
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Added ability to view photos from clipboards and folders.
2012-11-04 21:03:17 +04:00
headswe
1ab78f1ef9
Merge pull request #1873 from caelaislinn/bs12_with_tgport
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retrack detective files
2012-11-04 07:19:25 -08:00
Cael_Aislinn
9955852ab9
retrack detective files
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-11-05 01:16:21 +10:00
Hawk-v3
93ca65d2ca
Merge pull request #1858 from caelaislinn/bs12_with_tgport
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Miscellaneous things
2012-11-03 09:04:59 -07:00
Cael_Aislinn
dba38d5508
made helmets etc properly hide hair
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-11-03 23:46:41 +10:00
Hawk-v3
cd641c3370
Merge pull request #1861 from AterIgnis/detonators
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Detonators
2012-11-03 04:31:16 -07:00
Cael_Aislinn
739e965b5f
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport, removed unnecessary includes fron the .dme
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Conflicts:
baystation12.dme
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-11-03 12:21:54 +10:00
headswe
cafd51e1a8
Merge pull request #1862 from Ravensdale/master
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(Adjusted)Adjusts items emergency lockers spawn with, AI-less borgs spawn with NT not asmimov laws
2012-11-02 10:13:12 -07:00
headswe
8b963cad83
Merge pull request #1857 from comma/master
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Alt titles, char records & small fixes.
2012-11-02 10:11:45 -07:00
Hawk-v3
538c57ca1c
Merge pull request #1866 from Hawk-v3/master
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Removing Fatness
2012-11-02 09:02:08 -07:00
Hawk_v3
dff741ce20
Removing Fatness.
2012-11-02 15:29:13 +00:00
Chinsky
203a4e1183
Merge branch 'disarm'
2012-11-02 01:22:31 +04:00
Ater Ignis
cbc31b9090
Adjustable timer for default grenades
2012-11-01 21:05:02 +04:00
Head
4cd33f3906
Just uh,fixes.
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Signed-off-by: Head <sebbebroberg@hotmail.com >
2012-11-01 17:29:02 +01:00
Ater Ignis
e79df68ef3
added new assembled timer-igniter assembly and added that to default chem-grenades
2012-11-01 17:49:21 +04:00
Hawk-v3
bdf079af85
Merge pull request #1859 from AterIgnis/dismemberment
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Fix of recent pull 'Dismamberments'
2012-11-01 02:13:41 -07:00
Ater Ignis
0171418661
fixed my misunderstanding of this programming language
2012-11-01 12:32:14 +04:00
Chinsky
b9d942cfdd
Gun goes off in random direction instead of always on assiliant.
2012-11-01 04:14:23 +04:00
Chinsky
6d20c25cc1
Fixed custom welding helmets paths, making them act as welding helmets again.
2012-11-01 02:57:54 +04:00
Chinsky
771389f871
Added warning messages before vomiting.
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You have in total two warnings and to react now.
2012-10-31 14:36:09 +04:00
Chinsky
e1c087c594
Added small probality of gun owner getting shot.
2012-10-31 14:34:52 +04:00
Chinsky
29fab30384
Added 40% chance of gun in active hand going off if someone tries to disarm holder.
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There is also 10% chance that gun in off hand will go off.
2012-10-31 13:04:34 +04:00
Chinsky
a2e83e962d
Alternative titles system.
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Custom character records.
Different clothing for alternative titles.
2012-10-31 08:40:51 +04:00
Cael_Aislinn
38e127f2c4
made invisimin change the mob sprite
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-31 14:02:14 +10:00
Chinsky
9dc654c712
Beep boop cyborg emotes.
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All ported and working.
Ping, beep, buzz, THE LAW.
2012-10-31 03:24:31 +04:00
Cael_Aislinn
6bda733e37
Merge branch 'bs12_with_tgport' of github.com:caelaislinn/Baystation12 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/modules/mob/living/carbon/human/inventory.dm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-30 23:53:42 +10:00
Cael_Aislinn
698425a987
readd ssd sleep
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-30 23:46:54 +10:00
Cael_Aislinn
5c82c87aa2
removed silly comments
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-30 23:44:57 +10:00
Mloc
5049fa1b83
Merge pull request #1852 from comma/master
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Custom items, limbs and small fixes.
2012-10-30 05:29:59 -07:00
Chinsky
b30ba9314c
Reverted changes by 'dismemberment fix'
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It's a bit misleading, but you can just set base icon to limbless torso, so no need to subtract every missing limb from there.
Subtracting will cause mob have see-through holes when seen from the side too.
2012-10-30 16:02:10 +04:00
Chinsky
77800a76d7
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-10-30 15:30:40 +04:00
Chinsky
a5cdbf1a1f
Readded robolimbs beign affected by EMP
2012-10-30 08:07:45 +04:00
Chinsky
7e1e1872b2
Readded robolimbs and amputated limbs drawing properly.
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Now character gets proper robo and amputated limbs on spawn.
Readded checks for amputated hands.
2012-10-30 07:59:54 +04:00
Ravensdale
7d5ee4cdf5
Fixes AI-less borgs spawning with asimov instead of corporate lawset.
2012-10-29 17:13:50 -07:00
Chinsky
683e4f304a
Fix for detective revolver.
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Turns out my previous fix did not help. Problem was in detective ammo having wrong caliber.
2012-10-30 03:07:51 +04:00
Chinsky
6f1852449d
Ported custom items system.
2012-10-30 02:27:51 +04:00
Mloc
6d350c6529
Merge pull request #1850 from comma/master
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Virus2 and small fixes.
2012-10-29 12:29:48 -07:00
headswe
36953f7eab
Merge pull request #1837 from AterIgnis/dismemberment
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Dismemberments
2012-10-29 04:11:28 -07:00
Ater Ignis
fa1d74e435
added comments
2012-10-29 15:04:30 +04:00
Ater Ignis
6666e0cc3e
fixed i=5 crutch
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I accept, that was really silly
2012-10-29 14:35:50 +04:00
Chinsky
513e4463c5
Merge branch 'master' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/modules/clothing/spacesuits/rig.dm
2012-10-29 07:23:19 +04:00