Zuhayr
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19680cb2ba
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Compile fix.
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2013-06-30 05:15:33 -07:00 |
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Zuhayr
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b33e91fbb1
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Cleaned up a lot of the module selection code, added Combat module.
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2013-06-29 22:14:43 -07:00 |
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Zuhayr
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bd864f6dc0
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Fixes #3204
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2013-06-29 21:12:41 -07:00 |
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Zuhayr
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c10137a118
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Fixes #3184
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2013-06-29 19:08:41 -07:00 |
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Zuhayr
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e87348dd8d
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Quickfix for #3194
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2013-06-29 17:56:38 -07:00 |
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Zuhayr
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60eeccd2ed
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Fixes #3198
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2013-06-29 17:27:46 -07:00 |
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Zuhayr
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3192323c19
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Fixes #3200
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2013-06-29 16:57:08 -07:00 |
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Zuhayr
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9b9cf6dfe0
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Merge pull request #3190 from Kilakk/bleeding-edge-freeze
Fixes #3188 - Mods can now see deadchat
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2013-06-28 23:06:26 -07:00 |
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Zuhayr
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1d28bb7cb3
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Message tweaks.
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2013-06-28 15:55:41 -07:00 |
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Zuhayr
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c7bbc3c9b3
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Changelog.
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2013-06-28 15:53:50 -07:00 |
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Kilakk
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6b5bd3ca8d
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Fixes #3188 - Mods can now see deadchat
Mods can now see deadchat regardless of whether they're ghosted or not.
Works with the deadchat toggle.
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2013-06-27 23:45:17 -04:00 |
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Zuhayr
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f5abc3e041
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Syringes now have an increased delay when injecting through a hardsuit.
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2013-06-27 17:59:37 -07:00 |
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Zuhayr
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6f207a3a14
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Fixes #2424
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2013-06-27 18:09:48 -07:00 |
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Zuhayr
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64dfca731b
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Merge branch 'master' of https://github.com/Baystation12/Baystation12
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2013-06-27 09:01:01 -07:00 |
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Zuhayr
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d89950487a
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Added a clot timer to wounds. If a wound is smaller than 30 damage, it will stop bleeding after <damage> seconds. More damage increases the counter.
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2013-06-27 08:47:15 -07:00 |
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Zuhayr
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304be1fe41
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Merge branch 'master' of https://github.com/Baystation12/Baystation12
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2013-06-27 07:27:38 -07:00 |
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Zuhayr
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5dbb0bcb87
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Changelog.
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2013-06-27 06:41:47 -07:00 |
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Segrain
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fa0e14652a
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Revive bugfix.
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2013-06-27 02:20:19 +03:00 |
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Zuhayr
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6d46297757
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Fixes #2947
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2013-06-27 07:17:55 -07:00 |
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Zuhayr
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8eec1d5379
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Fixes #3008
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2013-06-27 06:30:17 -07:00 |
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Zuhayr
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b270c6060d
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Fixes #3025
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2013-06-27 06:22:01 -07:00 |
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Zuhayr
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333e59190c
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Added minimum damage for cutting wounds to bleed visibly.
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2013-06-27 02:09:36 -07:00 |
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Segrain
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a944cda68e
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Autopsy fix.
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2013-06-26 16:12:32 +03:00 |
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Zuhayr
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e7cf8fa613
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Adjustments to a wonky examine string for vox magboots.
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2013-06-26 00:03:03 -07:00 |
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Zuhayr
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3c7bd1f527
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Dartgun tweaks and vox raider spawn equipment changes.
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2013-06-26 00:00:55 -07:00 |
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Zuhayr
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a877a2a9a8
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Merge branch 'master' of https://github.com/Baystation12/Baystation12
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2013-06-25 23:55:01 -07:00 |
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Zuhayr
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e363157b2a
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Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
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2013-06-25 23:54:47 -07:00 |
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Zuhayr
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722a336e2a
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Attempted fix to non-refreshing window.
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2013-06-25 23:30:13 -07:00 |
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Zuhayr
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30cce4fc03
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Fixes simple animal pinning.
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2013-06-25 22:29:44 -07:00 |
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Zuhayr
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a0624c4c4d
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Fixes pinning without embedding.
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2013-06-25 22:27:40 -07:00 |
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Zuhayr
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a0aa02b815
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Fixes broken vox raid spawning, hopefully.
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2013-06-25 22:15:32 -07:00 |
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cib
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b0cabba481
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Fixed a severe bug with robot components.
There were several desyncs between robot.cell and robot.components["power cell"].installed, leading to very annoying bugs.
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2013-06-25 15:00:58 +02:00 |
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Zuhayr
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aa60c58ecb
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Allows robots to understand all alien languages.
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2013-06-24 22:57:36 -07:00 |
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Zuhayr
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479d7a058f
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Fixes #3154
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2013-06-25 14:07:54 -07:00 |
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Zuhayr
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59119fea07
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Fixes #3146
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2013-06-24 22:09:03 -07:00 |
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Zuhayr
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bff96e3fb7
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Added holobadges, Security-imprintable display accessories.
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2013-06-24 20:55:24 -07:00 |
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Zuhayr
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7a9b501bc0
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Dartgun tweaks, vials.
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2013-06-24 02:04:44 -07:00 |
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Chinsky
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c9f6894163
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Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
html/changelog.html
maps/tgstation.2.1.0.0.1.dmm
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2013-06-23 11:17:03 +04:00 |
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Chinsky
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b4822e1600
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Merge pull request #3126 from CIB/bleeding-edge-freeze
Implemented robot components(organs)
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2013-06-22 22:58:04 -07:00 |
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Zuhayr
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cfcc3dc689
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Merge pull request #3134 from caelaislinn/master
Xenoarchaeology tweaks
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2013-06-22 21:58:55 -07:00 |
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meyar
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6f84917a58
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Merge branch 'master' of https://github.com/Baystation12/Baystation12
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2013-06-23 00:17:13 -04:00 |
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Cael Aislinn
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de91fba835
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halved the length of xenoarch scans, scans actually shut down when they exceed the safety by too much
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>
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2013-06-23 10:27:48 +10:00 |
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Cael Aislinn
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73cf13745d
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depth scanner should now properly show the responsive material of a find
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>
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2013-06-23 10:25:41 +10:00 |
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Cael Aislinn
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6ccaae583f
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excavation gear belts can now hold pick sets, pick sets can no longer hold hand picks (they spawn in the locker instead), picks and measuring tapes now work much faster
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>
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2013-06-23 10:25:16 +10:00 |
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cib
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3aa3da29be
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A few fixes to robot organs.
- Forgot .dme
- Made sure repairs and damage only work on installed modules.
- Removed is_functioning() because it was a silly proc to have.
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2013-06-22 21:41:41 +02:00 |
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Chinsky
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6e09f90a24
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Merge pull request #3127 from SkyMarshal/master
Maploader improved: Now loads faster by skipping space tiles and properly parses lists from the mapfile.
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2013-06-22 07:21:58 -07:00 |
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Chinsky
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7e19adb045
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Merge pull request #3129 from Zuhayr/master
Various fixes.
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2013-06-22 07:15:58 -07:00 |
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Zuhayr
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f77d208d04
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Fixes #3131
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2013-06-22 22:19:52 -07:00 |
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Zuhayr
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146462cbc6
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Fixes #2740
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2013-06-22 21:55:22 -07:00 |
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Zuhayr
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513a9d7ee8
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Fixes #3052
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2013-06-22 20:22:19 -07:00 |
|