Commit Graph

446 Commits

Author SHA1 Message Date
Zuhayr 5989a0c625 Alien attack_hand() conflicts out the wazoo. I thought I already did these but that may have been on an unmerged branch. Burn that bridge when I come to it. 2014-10-12 11:48:54 +10:30
GinjaNinja32 08b967c9e0 Move NanoUI cache update to client/New() 2014-10-11 18:40:09 +01:00
Zuhayr 37cb78eefa Fixes #6613 and #6492 2014-10-08 23:10:12 +10:30
Zuhayr 431a7474ea Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev 2014-10-07 10:06:17 +10:30
Zuhayr df038c9fe8 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev 2014-10-06 20:15:59 +10:30
Mloc 056fbd79d1 fixes #6599
also small improvements to the loadout system

Signed-off-by: Mloc <colmohici@gmail.com>
2014-10-06 09:57:01 +01:00
Gamerofthegame a47ec82103 Merge repair 2014-10-03 16:04:31 -04:00
Mloc 37b5aa1c50 fixes #6035
Signed-off-by: Mloc <colmohici@gmail.com>
2014-10-02 13:26:28 +01:00
Zuhayr 223bd86f18 Merge branch 'organremoval' of https://github.com/Zuhayr/Baystation12 into dev
First pass on major conversion of xenomorphs to a human subspecies. Additional condensing of various redundant mob verbs.
Converted larva and diona to their own class, collapsed the rest of xenomorphs into a human species, other stuff.
Completely removed attack_alien(). Still have to reimplement some of the lost behavior for human/alien.
Reapplies lost attack_alien() functionality other than tackling/caressing.
Further alien/humanoid cleanup and xenospawn fix-ups. Also uncommented caste verbs.
Removed half-finished abilities system since species.dm handles it.
All xenomorphs functionality should be working now, other than the HUD, tackling and the xenomorph balance issues.
Added icons for xenomorph castes, moved broadcast languages into datums, removed alien_talk and robot_talk vars.
Merged with organ removal code.
Reapplied verbs to simple_animals/slimes. Updated species definitions to have appropriate organs.
Readded tackle as a human verb.
Borer changes regarding brain removal.
Working on moving the human HUD to the species datum a bit. Mixed results.
Moved Cortical Link to a language, added borer husks.
Tidied up the HUD stuff. Still need to make it rebuild properly when species is changed, but this will do for no
Compile fix, forgot the DME.
Fixed up ventcrawl, added new organ mechanics for dionaea.
Fixed up some overlooked sections causing mobs without brains to die immediately.
Fixed up plasma generation for queens, bugs with organs, force_organ issues with set_species().
2014-09-29 06:19:26 +09:30
Zuhayr cc52be3192 Merge resolution, replaced 2 wires lost in map merge. 2014-09-25 23:54:24 +09:30
Zuhayr 4e6afd282c Fixes #6488 2014-09-25 17:59:28 +09:30
Zuhayr 0c83a95b90 Large merge resultion. Used remote for map conflicts. 2014-09-23 21:41:54 +09:30
Zuhayr 9f6c22d437 Reapplies LightningIron's fix for #6131 2014-09-02 10:02:37 +09:30
PsiOmega 9e4b7ed265 Preliminary support for the new general information. Renames the exploit record to permanent record.
The new general information being:
Home system
Citizenship
Faction
Religion

Still to be made available in employment/security/medical records as applicable.
2014-09-01 14:45:47 +02:00
PsiOmega 89b29eb0f0 One can now save exploitable information about the character, potentially to be used by antags. 2014-08-31 21:31:10 +02:00
Zuhayr 7b366f092d Fixes some issues with new Hydro. 2014-08-27 22:04:19 +09:30
Zuhayr ddf860fb13 Update preferences.dm
Fixing a merge error.
2014-08-27 20:56:05 +09:30
Zuhayr 772715f2da Merged dev-freeze into master. Two map conflicts, used dev-freeze map. 2014-08-27 20:46:04 +09:30
Zuhayr cf68ad7c87 Master to dev merge. 2014-08-27 20:24:07 +09:30
LightningIron 39182f0c8f Fix for #6131. 2014-08-23 11:19:15 -05:00
PsiOmega 6a44883afb Fixes #6038. Adds a missing ' 2014-08-21 21:52:59 +02:00
Zuhayr b47d91b612 Merge resolution, master into dev. 2014-08-21 12:01:38 +09:30
Walter0o a3848871d4 fixes #6007 and future bugs with gear names 2014-08-15 11:11:13 +02:00
Walter0o 94ec887a75 removes unused AI text2speech files and code,
saves about 4.5 MB traffic per client.
2014-08-13 11:24:23 +02:00
Zuhayr beaad5a37b Merged in preferences file changes, changed None to Unset for home system. 2014-08-11 10:38:01 +09:30
PsiOmega 00fcfa7899 Makes it possible to setup pAI configuration from the character setup screen. 2014-08-08 13:31:52 +02:00
PsiOmega 8568a6aa89 Explicit proc/Topic definitions. 2014-08-08 13:21:51 +02:00
Zuhayr 9eefdf4db8 A bit of prep work for integegrating player-set backgrounds into gameplay. 2014-08-01 22:54:57 +09:30
Zuhayr 1bd8b7baf0 Added citizenship, faction, religion and home system to character generation. 2014-08-01 22:05:38 +09:30
Zuhayr ad8ef7c4ab Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev 2014-07-28 20:59:29 +09:30
Whitellama 0a0c18dbf6 Fixed issue with flavour text saving/loading from other characters 2014-07-26 18:50:34 -07:00
Chinsky 5fe8865f95 Merge pull request #5771 from JimTheCactus/name_fix
Added check for blank on name entry
2014-07-27 05:04:05 +04:00
Whitellama eb64769734 Cleaned up mistake implementing dynamic flavour text 2014-07-26 17:41:03 -07:00
Whitellama 8f1417f14c Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into flavourtext 2014-07-26 17:09:12 -07:00
Whitellama 0528675846 Added dynamic flavour text, where covered bodyparts' flavour isn't displayed 2014-07-26 17:08:55 -07:00
JimTheCactus 0b7e858000 Changes check to an isnull rather than a truth test
This allows the client to detect the difference between a blank and someone pressing cancel.
2014-07-26 16:19:14 -06:00
DJSnapshot d4ce124fe0 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into hotfix 2014-07-25 19:37:10 -07:00
DJSnapshot 9be6de1e77 fixes admin show-skills verb. 2014-07-25 19:34:13 -07:00
JimTheCactus b0db2ba347 Added check for blank on name entry
Since cancel just returns a blank this checks for that and doesn't raise an error.
2014-07-25 19:36:58 -06:00
DJSnapshot de282a4e2a Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
Conflicts:
	code/modules/client/preferences.dm
2014-07-25 17:19:59 -07:00
DJSnapshot 2c7bb6c48d Remerged Siik'maas and siik'tajr together as per the tajara maintainer's request. 2014-07-24 17:01:52 -07:00
DJSnapshot f8d478fcbb Updates to gun targeting UI. Fixes #5710 2014-07-23 20:51:58 -07:00
Zuhayr 6981ca52f4 Trying to fix the loadout spawn issue, at least this will make it more informative. 2014-07-12 10:35:31 +09:30
Zuhayr 3955edd04b Final touches for loadout system. 2014-07-11 12:16:08 +09:30
Zuhayr 903679bd79 More work on gear loadouts. 2014-07-11 11:47:53 +09:30
Zuhayr 85b1bbe041 Merging work into dev. 2014-07-10 20:25:07 +09:30
GinjaNinja32 d389466c8a Fix Change UI verb 2014-07-05 21:28:11 +01:00
Zuhayr 4367d37332 Somehow when I added spawnpoints I put them in the wrong place. Moved the file. 2014-07-01 01:04:19 +09:30
Zuhayr 19bb5014a9 More work on custom gear. 2014-06-29 04:22:09 +09:30
mwerezak 03648c220e Adds workaround for PHP whitelist
Apparently there's some PHP script that needs to be updated or
something. Revert this once that is done.
2014-06-28 12:19:57 -04:00