Commit Graph

117 Commits

Author SHA1 Message Date
Neerti bedeb1fdff Hopefully fixes some bugs that came out of that merge. 2015-09-06 20:00:01 -04:00
Neerti 7fab70767d colony-1 could not be saved, unfortunately. RIP 2015-08-23 18:04:47 -04:00
Neerti 00fa623c9d Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Conflicts:
	.travis.yml
	code/controllers/configuration.dm
	code/game/gamemodes/changeling/modularchangling.dm
	code/game/jobs/job/medical.dm
	code/game/jobs/job/security.dm
	code/game/machinery/Sleeper.dm
	code/game/machinery/computer/communications.dm
	code/game/machinery/cryopod.dm
	code/game/objects/items/weapons/RCD.dm
	code/game/objects/items/weapons/storage/boxes.dm
	code/game/turfs/simulated/floor.dm
	code/game/turfs/simulated/floor_types.dm
	code/global.dm
	code/modules/materials/materials.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	polaris.dme
2015-08-23 01:30:46 -04:00
Zuhayr c8baafed2a Removed turf_animation for now, ported vg hasproximity optimisation. Rewrite and refactor of how turfs handle icon updates, edge smoothing and
construction/deconstruction. Major map rework/changes.
2015-08-16 06:05:21 -07:00
Neerti 6eece8ac45 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 7/16/2015_bay_merge_2
Conflicts:
	.travis.yml
	polaris.dme
2015-07-16 22:46:53 -04:00
PsiOmegaDelta 9b4d09c974 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/_helpers/unsorted.dm
	code/game/objects/items/weapons/RCD.dm
	code/game/objects/items/weapons/grenades/emgrenade.dm
	code/modules/clothing/spacesuits/rig/rig_attackby.dm
2015-07-11 10:58:49 +02:00
PsiOmegaDelta 339d08b20e Compilation fix. 2015-07-11 10:51:03 +02:00
PsiOmegaDelta 5575acccfd Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-07-11 09:51:24 +02:00
Loganbacca 09f502f8d7 Fixed spriteless item in xenoarch loot drop 2015-07-11 03:38:20 +12:00
Neerti 2a45114038 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 6/5/2015_bay_merge
Conflicts:
	.travis.yml
	code/controllers/configuration.dm
	code/datums/supplypacks.dm
	code/game/machinery/bluespacerelay.dm
	code/game/machinery/hologram.dm
	code/game/objects/items/weapons/RCD.dm
	code/game/objects/items/weapons/circuitboards/machinery/commsantenna.dm
	code/game/turfs/simulated/floor.dm
	code/game/turfs/simulated/floor_types.dm
	code/game/turfs/simulated/walls.dm
	code/global.dm
	code/modules/clothing/spacesuits/rig/suits/ert.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/research/designs.dm
	config/example/config.txt
	icons/mob/feet.dmi
	icons/mob/head.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/shoes.dmi
	icons/obj/clothing/suits.dmi
	icons/obj/rig_modules.dmi
	interface/interface.dm
	maps/exodus-3.dmm
	polaris.dme
2015-06-05 22:11:15 -04:00
Zuhayr ebe62cefd8 Refactored random map generator system and added several terrain generators.
Created a global list to track base turfs for explosions/shuttle moves.
Remaps the asteroid to be a moonlet. Tidies up some references to 'asteroid', removes moonbase from the accessible z level list.
2015-06-03 04:36:19 +09:30
Zuhayr 358867f3b5 Major sheet and material refactor. 2015-05-17 01:46:53 +09:30
Zuhayr 8aa24b86bb Renamed shards, katanas, claymores. 2015-05-16 20:36:33 +09:30
Zuhayr 3184f157e9 qdel 2015-05-12 13:12:58 +09:30
Zuhayr bc50ba5166 Merge resolution. 2015-05-11 11:47:24 +09:30
Neerti e89d427db8 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 4/27/2015_bay_sync_2 2015-04-27 05:30:36 -04:00
PsiOmega fe09ed1a22 Merge remote-tracking branch 'upstream/dev' into BorgModules
Conflicts:
	code/game/objects/items/robot/robot_upgrades.dm
	code/modules/mob/living/silicon/ai/subsystems.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/mob/living/silicon/robot/robot_upgrades.dm
2015-04-26 15:52:18 +02:00
PsiOmega e54fbcb9ec Cleans up borg module code and responsibilities. 2015-04-26 12:00:30 +02:00
Zuhayr dbf8e53020 Mass rename of 'metal' to steel, refactor of walls and falsewall mineral construction, refactor of materials and ores. 2015-04-26 12:53:26 +09:30
Zuhayr 12cb60daa3 First pass on wall refactor/mining changes. 2015-04-26 12:53:03 +09:30
PsiOmega 1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
Neerti afe5acfc19 Adds support for overriding what happens when a tile is destroyed in most cases. 2015-04-10 08:36:03 -04:00
Zuhayr cd494cdef1 Added masking turf for asteroid field, fixed issues with distribution map. Replaced asteroid field with mask turf. 2015-01-23 13:40:05 +10:30
Mloc-Argent cf15517f8a fix up airless turfs to be actually airless
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-12-21 20:36:11 +00:00
Atlantiscze 682164335a EMITTER MINING!
Yes! You can now mine using emitters. Each rock takes 3 blasts to break. This method will also yield less ore than other conventional methods. But using big lasers for mining is cool, right? Who cares about productivity.
2014-11-29 22:54:16 +01:00
Zuhayr 6d21c3193f Trying to add to previous. 2014-09-10 21:16:06 +09:30
Zuhayr 210930b2bb Fixes most of #6300 2014-09-10 20:53:57 +09:30
Zuhayr 649af28c77 Fixed the overlay issue for now. This will need replacing. 2014-08-13 12:04:51 +09:30
Zuhayr 54ec5f0233 Attempting to fix a very weird overlay error, refactoring some shit mining code. 2014-08-11 11:42:16 +09:30
Zuhayr 196fd07384 Resprited the majority of mining ores and turfs, added coal and plat to surface mining, add falloff for edges of asteroid. 2014-07-20 16:29:18 +09:30
Mloc-Argent dd7f0dac0e Merge remote-tracking branch 'upstream/master' into dev
Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/game/machinery/computer/card.dm
	code/modules/mob/living/say.dm
2014-06-20 22:02:40 +01:00
Cael Aislinn 0e1c367012 reconstitutor has a chance to extract multiple genomes per fossil (50% for two genomes, 37.5% chance for three genomes), moved xenoarchaeology initialisation code into the master controller, added upper and lower spawn vals for digsite turf number and artifact machine number, added circuitboards for the reconstitutors, fixes missing clonepod for flora reconstitutors
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>
2014-06-19 11:06:20 +10:00
Cael Aislinn 6c46ceaf6d Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenoarchaeology
Conflicts:
	icons/obj/hydroponics.dmi

manual merge of conflicted icon file

Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>
2014-06-19 10:05:27 +10:00
Jarcolr fc4c918eda Fixes #5255 and walking over edges
Before walking over an asteroid edge would have put the mob under the
sprite, as if the mob crawled under it.
2014-06-17 20:09:19 +03:00
Zuhayr 78918e4795 Entirely removed the Honker mech, other refs to bananium, adamantine and mythril. 2014-06-08 00:52:20 +09:30
Zuhayr 95a6f9d613 First pass on ore distribution map and stationary drilling rig.
Added sprites for stationary drilling gear.
Added skeleton ores for coal, adamantine, mythril. Updated some icons. Expanded mining rig functionality.
Changed adamantine and mythril to osmium and metallic hydrogen.
Added ore distribution map generation to master controller.
Added upgrading to stationary drills, tweaked other stuff.
Rewriting the ore processor and how ores handle information. Also rewrote the ore stacker.
2014-06-07 23:07:49 +09:30
Mloc-Hibernia e3a8d5eb43 Merge remote-tracking branch 'upstream/master' into dev
Signed-off-by: Mloc-Hibernia <colmohici@gmail.com>

Conflicts:
	code/game/objects/effects/spawners/bombspawner.dm
2014-05-11 13:19:09 +00:00
Mloc-Argent 0911bbd0e7 mining: fix for mining cooling down
Hacky thing that was already done to space. TCMB->T0C

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-05-09 22:47:55 +01:00
Cael Aislinn 18c8e9f8f1 adds new feature: cloning extinct animals and seeds from fossils found through xenoarchaeology, some minor tweaks to various other areas to make it work
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>
2014-05-03 18:30:52 +10:00
Ravensdale a3e4a43536 Changes most viable, used entries of plasma with phoron. 2014-04-10 05:05:04 -07:00
Ravensdale e6c3fbf071 Changes all appropriate instances of 'Plasma' to 'Phoron' 2014-04-10 01:19:49 -07:00
SkyMarshal 8885ad630e Fix for mining.
Fixes #4249
2014-01-09 17:26:13 -07:00
SkyMarshal 2308e71157 Mining fixes as it was annoying as fuck. Also a random object with nothing in it removed. 2014-01-08 21:33:17 -07:00
Zuhayr 37d96ebc80 Nerfs abandoned crates to be less fucking moronic. 2014-01-02 00:42:11 +10:30
Zuhayr bda1297472 Merge branch 'master' of https://github.com/Zuhayr/Baystation12 2013-12-22 23:13:22 +10:30
Zuhayr 5b1bc6f8da Tentative fix for #4037, unable to reproduce runtime to check. 2013-12-19 22:13:48 +10:30
Iamgoofball 7fa80e799a made head PDA carts be in lockboxes. Added Abandoned Crates! 2013-11-20 14:57:22 -08:00
Cael Aislinn 4988c6f7e5 resolves issues with artifact location
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>
2013-10-30 15:36:56 +10:00
Cael Aislinn c419717255 tweaks and reworks much of xenoarch including new content and streamlining/cutting down on old content, removes much unused and old content, slight remap of research outpost (see changelog for more details)
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>
2013-10-29 05:33:23 +10:00
Peter Wall e716e66d10 Made mechas able to bump-mine 2013-07-25 15:40:03 +02:00