Commit Graph

426 Commits

Author SHA1 Message Date
Albert Iordache
d2032c0509 Fixed a runtime error with jumptomob() 2012-04-15 12:38:25 +03:00
Ren Erthilo
c33a00a1b2 Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-04-11 20:49:14 +01:00
SkyMarshal
f0490787ef Merge pull request #819 from Erthilo/TGUpdates
TG Updates up to r2928
2012-04-11 11:36:41 -07:00
Ren Erthilo
e2921b646d Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-04-11 19:28:27 +01:00
SkyMarshal
80158164dc Fixed organ based damage. Added a variable to hold the children organs of an organ, to simplify damage spread and droppage. Fixed DNA proc stuff for monkey transforms. Removed Bartender's closet o' armor. 2012-04-10 22:32:24 -07:00
Ren Erthilo
ae5ea54af1 Reverts ZAS
This reverts commit fd09ea6ce8. and https://github.com/Baystation12/Baystation12/pull/681
2012-04-10 17:38:44 +01:00
Ren Erthilo
3b22ebee38 TG: Adds logging in the form of an attack log.log (now enabled by default)
You can now drag PDAs onto yourself to open the screen
Disables the fire damage causing husking.
Revision: r2926
Author: VivianFoxfoot

Other misc changes to logging.
2012-04-09 18:15:16 +01:00
Ren Erthilo
61d5eff00a Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-04-09 17:57:12 +01:00
Ren Erthilo
7cb6114eff TG: Steel renamed to plasteel.
Having more than 100 burn damage and being dead now makes you a husk. r2925
Author: 	 uporotiy
2012-04-09 17:15:57 +01:00
Ren Erthilo
9c3ce6aaf0 TG: Jobbans now ask for a reason each time you try to apply a jobban. Reasons are
displayed in the 'show job bans' panel. r2922
Author: 	 baloh.matevz
2012-04-09 15:34:41 +01:00
Ren Erthilo
19cf6b3b47 TG: Adds a new special object (stop) that can be used when you need someone to stop
moving right away, even before the next life().  Used in door crushing to
prevent people from inertiaing through.  Checks for /obj/special/stop in loc
every move.  Compared to the number of other checks, I don't expect this to be
an undo burden, but can be commented out in case of OH SHIT LAG under heavy
load.
Moves /area/entered to its own file.
Adds a new area var called has_gravity.  Determines if floor tiles count for
movement control (planning on adding more, currently can only be badmined)
Adds a new mob var called lastarea that is updated with the area you're in every
time /area/entered is called. r2917
Moves /obj/special/stop into /obj/effect/stop.
Thunks people when gravity changes. r2918
2012-04-09 14:35:18 +01:00
Ren Erthilo
4a39151e9e TG: Renamed the prisoner computer's file to prisoner and added a sanity check.
The singularity is now able to eat things like signs and chameleon projectors'
projections.
A few other misc runtime fixes. r2916
2012-04-09 13:28:45 +01:00
Ren Erthilo
111e748c34 Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-04-09 11:24:10 +01:00
Albert Iordache
f15bf584c4 Antagonists wearing Syndicate ID cards are now marked as such in the player panel. Fixes #800 2012-04-08 23:07:21 +03:00
Ren Erthilo
ad590fbbc4 Fixes setting status display from comms console. Messages can now be sent to CentCom (admins) using comms console, and the Syndicate (also admins) when emagged. This functions like a prayer. 2012-04-08 12:20:14 +01:00
Head
844300f0f9 Fixed admin jump/get mob 2012-04-07 17:41:03 +02:00
SkyMarshal
5b3ad2a925 Made transformations between mobs with organs work better. Destroying a limb removes implants. Implants now go where you select. Fixed some runtimes and retardedness. 2012-04-05 21:55:41 -07:00
SkyMarshal
e8f5e13bd2 Further improved stuff for dealing with associative lists. You can now modify the contents of an associative list. Removed static background noise. Added CarbonCopy command from oldcode. 2012-04-04 23:02:24 -07:00
SkyMarshal
9b1f50bf35 Merge branch 'master' of github.com:Baystation12/Baystation12 into Airlocks 2012-04-04 19:58:59 -07:00
SkyMarshal
9b80544204 Small timestamp change 2012-04-04 19:58:44 -07:00
Ren Erthilo
ebebfaabb3 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates
Conflicts:
	code/modules/mob/mob_defines.dm
2012-04-04 20:19:23 +01:00
SkyMarshal
f009f9928c More fixes and improvements. Removed several "src."s, added some proper sorting for mobs on player lists stuff and admin stuff. Added a timestamp to player info/notes, made flavor text play nice with the new examine system. Nerfed stunning against armored targets. 2012-04-03 21:22:21 -07:00
SkyMarshal
9e694e545b Some more changes/improvements. Proper torso sprite for monkeys 2012-04-02 21:52:30 -07:00
Ren Erthilo
af9a80cce4 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates
Conflicts:
	code/modules/mob/mob_defines.dm
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/obj/storage.dmi
	maps/tgstation.2.0.8.dmm
2012-04-02 00:37:54 +01:00
SkyMarshal
cd4a82a90b Fixes for the fingerprint runtimes, other runtimes, the new damage system, and the new objective system, to reduce the super hard objectives. 2012-03-31 22:01:21 -07:00
Ren Erthilo
ae57f8db64 Merging SkyMarshal's stuff. 2012-03-30 16:26:04 +01:00
SkyMarshal
61820bc5ec Final commit of the examine/damage overhaul. 2012-03-29 20:44:10 -07:00
SkyMarshal
01d2d5f339 WIP bloodloss and scaring system. 2012-03-29 20:42:08 -07:00
Ren Erthilo
e6b85575f6 TG: brainloss is now only referenced via procs. r2874 2012-03-26 23:20:45 +01:00
Ren Erthilo
14441be2a9 TG: Trial administrators can now toggle adminhelp sound when set-observe['d r2837 2012-03-26 18:13:12 +01:00
Ren Erthilo
470d767369 Reverting registered_name change. Reverting area name changes. Reverts Plasma Steel and object changes. 2012-03-26 15:47:39 +01:00
Ren Erthilo
089e844be9 A large amount of groundwork for /tg/ code. Comes with some gameplay changes.
* + You now take severe brute damage in environments over 750kPA. A new HUD icon warns you when it's above 500kPA. Space suits block this.
* > Welding fuel tanks explode when shot.
* > Riot shields prevent you from being pushed.
* > People cannot be shoved when being pulled and handcuffed.
* > The internals button on the hud now works for tanks in almost any area, such as your pocket.
* > No more popups when you insert your ID into your PDA. There's a link in the PDA menu to update info.
* - Removed photo system from ID's as it doesn't work.
2012-03-26 03:16:01 +01:00
SkyMarshal
e074b9f97e Adds a similar system to the proccall system. 2012-03-25 02:49:18 -07:00
SkyMarshal
bff1962f27 Adds the capability to edit in objects by the UID (hexadecimal) reference, so you do not need to hunt through the list. 2012-03-25 02:43:19 -07:00
Albert Iordache
196d860c6d Merge pull request #748 from SkyMarshal/Airlocks
New Objective system (WIPish), as well as fixes for #747, #734, #733, as well as fixing the portalathe, and moving the be_syndicate var up to the client.
2012-03-25 00:47:36 -07:00
SkyMarshal
09546b7fe0 First commit towards the new objective system. 2012-03-24 21:50:17 -07:00
SkyMarshal
5c0ddb031d Merge pull request #738 from Erthilo/master
Adds alternate CMO labcoat, engineering crates need proper access, test code for implant only taser firing, changes to overdose, and more bugfixes
2012-03-24 18:04:03 -07:00
Ren Erthilo
d1ee3a3b11 Fixed Jetpacks not appearing, and updated to /tg/ features. 2012-03-25 02:01:54 +01:00
SkyMarshal
f45aff1bae Chameleon Jumpsuit now has armor, space tiles now get generated faster, fixed fingerprint runtime, optimized autosay, fixed crates + package wrappers, retired admins are no longer spammed, can now click through blindness, packages and evidence bag contents now count toward traitor objectives, stunning and such stops you instantly, guncode improvements. 2012-03-24 17:21:31 -07:00
Hawk-v3
5685532e8a Merge pull request #706 from SkyMarshal/Airlocks
Minor tweaks and bugfixes.
2012-03-17 20:56:42 -07:00
SkyMarshal
46c97cbe4e Minor tweaks and bugfixes. 2012-03-17 20:44:16 -07:00
toemik
4bbfe821e4 Minor formatting adjustment to Round Duration. Credit: SkyMarshal 2012-03-17 02:15:21 -04:00
toemik
98aa58dd60 Added Round Duration to Game tab. Also fixed extra "0" in Round Duration in Admin > Secrets panel when minutes are in the double-digits 2012-03-16 02:53:10 -04:00
unknown
4861e100be Zoned Atmos System, merged properly from aryn's repo.
- Explosive (de)compression, breaches are much more fun!
- Improved fire
- Faster system, with less splitting

Signed-off-by: unknown <Colm@Blue.(none)>
2012-03-15 22:40:00 +00:00
cib
4224b2401f ERT spawn button now in secrets. 2012-03-08 15:37:20 -08:00
SkyMarshal
c522b5db7b Holy shit did that speed things up. 2012-03-06 21:09:56 -07:00
SkyMarshal
3e3534f00b Map update, CE now knows wire colors, added some old BS12 stuff (AI upload sprite, warning stripes), complete mute can still be adminhelped, removed gooncode in hallucinations, fixed the poweroffline event.
Map update has a redone CE's office and AI upload.
Explosions now let admins jump to them.
2012-03-03 20:23:10 -07:00
cib
dfc6ed3abf You can now look at your own skills mid-round.
And so can admins.
2012-03-01 13:47:27 -08:00
Hawk-v3
bff678772a [PATCH 064/285] TG UPDATES: Santa's toy bag!
Fixed some miscellaneous stuff to prevent round-start crashing.
2012-03-01 03:25:14 +00:00
CIB
6cacfacf57 Merge pull request #549 from Hawk-v3/master
TG UPDATES
2012-02-28 18:26:18 -08:00