Commit Graph

92 Commits

Author SHA1 Message Date
CHOMPStation2StaffMirrorBot
2738c2c020 [MIRROR] Modernizing doors (#11728)
Co-authored-by: Will <7099514+Willburd@users.noreply.github.com>
Co-authored-by: C.L. <killer65311@gmail.com>
2025-09-23 17:24:13 -04:00
CHOMPStation2StaffMirrorBot
5a62077f2c [MIRROR] JSON Logging Refactor (#11623)
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-09-14 20:05:26 +02:00
CHOMPStation2StaffMirrorBot
495c373e69 [MIRROR] ticker followup (#11474)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-20 20:40:53 +02:00
CHOMPStation2StaffMirrorBot
d59121f216 [MIRROR] Explosion subsystem (#11430)
Co-authored-by: Will <7099514+Willburd@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-20 20:12:49 +02:00
CHOMPStation2StaffMirrorBot
2c9453b5c3 [MIRROR] var/global/list -> GLOB. conversion (#11193)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-16 00:24:42 +02:00
CHOMPStation2StaffMirrorBot
f04f992cfe [MIRROR] code/global.dm => code/_global_vars/ (#10689)
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-21 19:16:48 +02:00
CHOMPStation2StaffMirrorBot
f7219329ca [MIRROR] Conversion many Globals to Managed Globals (Part 1) (#10665)
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-18 01:06:35 +02:00
CHOMPStation2StaffMirrorBot
3cfc33bfde [MIRROR] ports a bunch of grep checks from TG (#10361)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-03-12 11:09:38 +01:00
CHOMPStation2StaffMirrorBot
ce2446922e [MIRROR] Initialize fixing (#10335)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-03-08 22:22:04 +01:00
CHOMPStation2StaffMirrorBot
ad0915a957 [MIRROR] some more new to init (#10270)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-03-02 02:31:24 +01:00
CHOMPStation2
7416cbea22 [MIRROR] next set of spans (#9247)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-10-18 01:33:07 +02:00
CHOMPStation2
14f0302bef [MIRROR] some more spans (#9170)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-10-06 06:59:27 +02:00
CHOMPStation2
ab154b48b2 [MIRROR] refactors most spans (#9139)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-10-04 15:00:17 +02:00
CHOMPStation2
5ea698a0ef [MIRROR] Removes /obj/item/weapon and /obj/item/device [MDB IGNORE] (#9084)
Co-authored-by: Changelogs <action@github.com>
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-09-30 21:36:41 +02:00
Drathek
3995338290 Moar whitespace normalization [MDB IGNORE] (#7750)
Co-authored-by: Raeschen <rycoop29@gmail.com>
2024-02-16 10:54:47 +01:00
Razgriz
2b204b9194 Port old point defense stuff I rage-closed
Tech-debt repo-man called
https://github.com/CHOMPStation2/CHOMPStation2/pull/1790
2022-10-02 21:39:21 -07:00
Aronai Sieyes
d3da6ae4a5 Refactor move code 2020-04-26 16:42:50 -04:00
Aronai Sieyes
c90d4f612c Slow down meteors 3x to give pointdef a chance
This is the speed Bay uses and the pointdef values are from there
2020-04-20 15:09:19 -04:00
Leshana
e2bd546f61 Ports advanced shield generators from Baystation
- Creates new advanced shield generators, designed to replace old hull and bubble shield generators.
- Upgrades the floor mounted and handheld shield diffusers.
- Makes underfloor shield diffusers actually constructable.
- Handheld diffusers orderable via uplink.
- Removes supply packs and research datums  for the old generators, but leaves their code in place for maps that still use them.
- Integrates with the meteor and electrical storm events.
- Integrates with mob AI (they know how to attack it)
2020-04-03 00:56:15 -04:00
Leshana
f022647037 Adds point defense batteries to defend against meteors
- Creates a global meteors list to make it easier to find them.
- Adds point defense mainframe, batteries, projectiles, circuitboards, and R&D designs.
- Adds sound effects and icons for the new machines.
- Original code and sprites ported from Baystation.  Adtapted to our code, added icon states and QoL elements.
2020-04-01 21:30:30 -04:00
Aronai Sieyes
381ef78365 Fix the doom asteroid waves 2020-03-26 23:27:40 -04:00
Leshana
f2a582569b Ports overmap events from Baystation12
- Move overmap defines to _defines folder.  Rename old file to turfs.dm since that is what it contains.
- Definition of overmap event objects and the overmap event handler.
- Upgrades to SSevents and SSskybox to tie in the overmap events.
- Enhancement to /datum/event itself to support affecting_z and victim ship.
- Upgrade to the five event types used on the overmap to support new vars.
- Upgrade to dust and meteor spawning code to support targeting z-levels.
2020-03-19 20:29:43 -04:00
Arokha Sieyes
47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Atermonera
89aad128cf Blind port of Bay Radiation Subsystem 2019-10-06 03:30:36 -04:00
Anewbe
8ed384b38c Rewrites Atmospherics 2019-03-28 19:25:11 -04:00
deathride58
a5365c6814 fixes the meteor refusing to move at all after being deflected 2018-04-09 04:08:13 -04:00
deathride58
1141e68bad allows meteors to be deflected by baseball bats 2018-04-09 02:34:00 -04:00
Neerti
eb28aea2c3 Meteors No Longer Hurt Floors 2018-01-17 20:57:17 -05:00
Neerti
a64f7c1e01 Meteors Will Not Explode the Surface
Regression is fun.
2018-01-01 07:49:08 -05:00
Anewbe
7fc9e1a60b Comments out the Tunguska spawn chance, in preparation for the new map 2017-10-13 00:51:16 -05:00
Leshana
6a0cc39419 Fixes objects using walk_to() not being able to be garbage collected.
* Okay evidently walk_to(A, B) doesn't stop when A reaches B, but keeps running in the background forever until it is manually canceled!  Therefore in order to be garbage collected, we must cancel walking on any object that might have initiated it.
* Fixes this on chemsmoke and spiders.
* The same story applies to walk_towards; fixed for dust, meteors and immovablerod, and also to walk_away; fixed for flashbangs.
* Also fixed chemsmoke actually getting qdeled at the right time.
2017-06-16 13:40:15 -04:00
Ben Reeve
6185bbd212 Unified radiation system 2017-05-22 16:24:34 +01:00
Neerti
c84ab67fd3 Changes Shields
See PR for details
2017-04-13 00:36:13 -04:00
Anewbe
19710d9bd8 Reworks empulse and emp_act 2017-03-05 12:22:45 -06:00
Neerti
12abb2d6f2 Ports a large chunk of the map datum system that europa/bay uses.
Links many map-specific details such as the station name, z-level information, and allowed jobs from global vars to map datum vars, which should help us maintain multiple maps at once in the future, which will be needed for the future Southern Cross.
Note that a config change will be needed to change GENERATE_ASTEROID to GENERATE_MAP, otherwise no changes should be required to continue normal map usage.
To change to a different map, it's suggested to tick the file that ticks all the other needed files, which for the Northern Star is called northern_star.dm.
2017-02-27 07:36:41 -05:00
Anewbe
e848c8e8fc Ports Bay's EMP meteor 2017-01-14 19:28:18 -06:00
Neerti
e52a0ea332 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into sync_to_bay_10/10/2015
Conflicts:
	.travis.yml
	code/game/gamemodes/changeling/changeling_powers.dm
	code/game/gamemodes/changeling/modularchangling.dm
	code/game/turfs/simulated.dm
	code/global.dm
	icons/misc/fullscreen.dmi
	polaris.dme
2015-10-10 23:17:26 -04:00
PsiOmegaDelta
d65ebf8b90 Meteor events are now direction biased.
When a meteor event triggers it now selects a main edge to arrive from, with a 20% probability to come from either neighboring edge. Will never arrive from the opposite edge.
The meteor event end time is now made more useful, and is based on a longest delay between meteor waves scenario.
The meteor event now supports multiple station Z-levels.
Removes the meteor sounds, as they can rarely be heard over the explosions anyway.
2015-09-18 21:45:15 +02:00
PsiOmegaDelta
eb2151c118 Meteors no longer impact with each other.
This increases the number of meteors which survive to reach the station, as there is some tendency for them to spawn on the same location (but not necessarily fly in the same direction).
2015-09-17 09:08:09 +02:00
Mark9013100
1d736b368e Rounds no longer end on antag death 2015-08-30 00:52:38 -04:00
PsiOmegaDelta
99ba26f1ee It is no longer possible to define the amount of telecrystals per game mode. 2015-06-18 10:59:45 +02:00
PsiOmega
dc3c2991bf Replaces numbers with constants. 2015-06-07 09:14:23 +02:00
PsiOmegaDelta
079b0af6b0 Adds spinning animation for meteors. 2015-06-05 15:55:39 +02:00
PsiOmegaDelta
a07d20d657 Ports /tg/'s meteor implementation.
Merges the two meteor events into one, and now takes severity into consideration instead.
Including the basic meteors there are also new types ranging from flaming to radioactive which may drop appropriate types of ore.
2015-06-05 14:58:35 +02:00
mwerezak
3c67c46442 Limits the ability of the SM to return to the station zlevel once ejected.
Fixes #7900
2015-05-21 01:02:30 -04:00
PsiOmega
e7d85f8edc Adds Destroys. 2015-04-24 17:11:14 +02:00
PsiOmega
1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
Zuhayr
98da191ac3 Gamemode refactor, lots of code shuffles, PR will have details. 2015-03-21 11:08:17 +10:30
PsiOmega
c55f807b42 Removes random Telecrystal grants, instead increases the start amount by 2. 2015-02-23 20:56:48 +01:00
SkyMarshal
dadea3c7fa Adds two admin weapons and refactors wall damage code.
The Icarus is now fireable in gun form.  The point defense mode fires several lasers one after the other so that it can penetrate.  The main gun mode fires a modified meteor.  Also added an "abstract weapon" which has the projectile type settable for admin shenanigans.
Walls now lack an armor variable, which is replaced with buffed health.  Normal walls take 4 shots with a normal laser or 5 emitter bursts to destroy.  Reinforced walls now take 20 normal laser shots or 28 emitter shots.
Added some proactive runtime protection to logging for projectile impacts.  Without a valid firer, the jump button is linked to the victim.
2015-02-08 04:01:35 -07:00