Commit Graph

289 Commits

Author SHA1 Message Date
PsiOmegaDelta
c6f4f7fcee Merge remote-tracking branch 'upstream/dev-freeze' into dev 2015-07-12 15:14:43 +02:00
PsiOmegaDelta
7b3759c1f3 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/controllers/configuration.dm
	code/modules/admin/topic.dm
	config/example/config.txt
2015-07-12 14:49:31 +02:00
Null Snapshot
dcaa8289a1 Fix for missed if(A | B) else if (b) check. 2015-07-09 12:26:11 -07:00
Null Snapshot
a28d3cd9d1 Added new config variables for toggling moderator tempban permissions and maximum duration for bans. 2015-07-09 12:10:18 -07:00
PsiOmega
0a05c2659f All the span-corrected dm files. 2015-06-14 22:08:14 +02:00
PsiOmegaDelta
b44da1ee42 Admin JMP now includes a link to EYE or BDY if any. 2015-06-10 11:08:31 +02:00
PsiOmegaDelta
c3f0a46c19 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/objects/items/weapons/storage/briefcase.dm
	html/changelogs/.all_changelog.yml
2015-06-05 10:39:41 +02:00
PsiOmegaDelta
7f9996eece Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-06-05 10:23:23 +02:00
PsiOmegaDelta
6fb1ea85e1 Adds a notice to StaffWho that adminhelps are also sent to IRC. 2015-06-04 15:21:42 +02:00
GinjaNinja32
d09cd2fe57 Merge remote-tracking branch 'upstream/dev' into span_class=notice
Conflicts:
	code/game/antagonist/station/rogue_ai.dm
	code/game/gamemodes/malfunction/Malf_Modules.dm
	code/game/jobs/job_controller.dm
	code/game/verbs/ooc.dm
2015-05-29 21:55:37 +01:00
GinjaNinja32
de4f085057 code/game, excluding code/game/machinery and code/game/objects 2015-05-29 21:51:27 +01:00
Kelenius
9a24b5b1cb AI now has a prefix, (Core) or (Eye), depending on where it hears LOOC 2015-05-27 21:13:34 +03:00
Kelenius
19aa1c0ae8 AI now hears LOOC both around its eye and its core, and speaks in LOOC around its eye 2015-05-27 13:14:22 +03:00
RavingManiac
f66cf9af05 get_mobs_in_view() renamed to get_mobs_or_objects_in_view(). Returns mobs or objects depending on specifications
Transmission of emotes, visible_message() and say() refactored. All three use get_mobs_or_objects_in_view() to find objects and mobs in containers

Storage objects and closets no longer transfer hear_talk(), see_emote() or show_message() to contents, as this is already covered by the above changes
2015-05-17 16:54:18 +10:00
PsiOmega
82a8f32783 Admins can now toggle LOOC separately from OOC.
Also includes what I image to be proper permission checks for toggling the various OOC channels.
2015-04-30 09:52:29 +02:00
Zuhayr
0c3a18b0b6 Merge pull request #8380 from volas/sanitize_procs
[DNM] sanitize() and text.dm refactoring
2015-03-29 00:57:33 +10:30
Zuhayr
d26800d29c Preliminary work on converting all monkeys to a human subspecies. 2015-03-25 02:15:45 +10:30
volas
855755f808 sanitize() refactor: first pass (sanitize) 2015-03-22 23:31:19 +03:00
volas
515fdc9f6e 'Who' verb now shows the age of players on the server for admins 2015-03-09 14:20:31 +03:00
volas
8abd7d0735 correction of all copytext(sanitize(..)) to sanitize(copytext(..)) 2015-02-01 22:54:56 +03:00
Chinsky
6e7eb38c5d Merge pull request #7850 from Baystation12/master
master -> freeze
2015-01-16 14:23:03 +03:00
Chinsky
0401cb2084 Fixes #7820 2015-01-15 17:09:50 +03:00
Zuhayr
8978747e53 Moved several globals into the config controller, updated eample config appropriately. 2014-12-25 21:10:30 +10:30
Amunak
92d811fd61 Chat tags for OOC and LOOC. 2014-11-28 11:15:53 +01:00
Amunak
caf153ca61 Rewrite of LOOC code
LOOC now uses stylesheet.
It is less messy (there is now only one loop)
Added shortcut for admins to jump to mob
2014-11-26 04:17:19 +01:00
Amunak
5a65c85cb0 Moved OOC color definitions to stylesheet:
Removes the unused (and abused) set-player-OOC-colour verb.
Adds definitions for each rank to the stylesheet, moving it from the OOC file.
Updates the OOC-text-color verb accordingly.
Made the custom OOC text color resetable.
Cleaned up hardcoded values, old code and comments.
2014-11-26 04:04:32 +01:00
PsiOmega
e19a79a340 Ports verb-optimizations from /tg/
The examine, pull, and point verbs now below to the mob instead of all atoms. Based on discussion here: http://www.byond.com/forum/?post=1326139&page=2#comment8198716
As a bonus ghosts can now point. Ghost pointing should only be visible to other ghosts unless made visible by cult activities.
2014-11-05 08:52:56 +01:00
PsiOmega
d37647c291 AI emotions and status displays
More centralized handling of AI status display emoticons, including handling of ckey-specific variants.
Breaks out the AI-specific implementation of status displays to its own file.
The AI can now also set individual statuses for its status screens by clicking them.
2014-10-23 13:16:17 +02:00
Zuhayr
223bd86f18 Merge branch 'organremoval' of https://github.com/Zuhayr/Baystation12 into dev
First pass on major conversion of xenomorphs to a human subspecies. Additional condensing of various redundant mob verbs.
Converted larva and diona to their own class, collapsed the rest of xenomorphs into a human species, other stuff.
Completely removed attack_alien(). Still have to reimplement some of the lost behavior for human/alien.
Reapplies lost attack_alien() functionality other than tackling/caressing.
Further alien/humanoid cleanup and xenospawn fix-ups. Also uncommented caste verbs.
Removed half-finished abilities system since species.dm handles it.
All xenomorphs functionality should be working now, other than the HUD, tackling and the xenomorph balance issues.
Added icons for xenomorph castes, moved broadcast languages into datums, removed alien_talk and robot_talk vars.
Merged with organ removal code.
Reapplied verbs to simple_animals/slimes. Updated species definitions to have appropriate organs.
Readded tackle as a human verb.
Borer changes regarding brain removal.
Working on moving the human HUD to the species datum a bit. Mixed results.
Moved Cortical Link to a language, added borer husks.
Tidied up the HUD stuff. Still need to make it rebuild properly when species is changed, but this will do for no
Compile fix, forgot the DME.
Fixed up ventcrawl, added new organ mechanics for dionaea.
Fixed up some overlooked sections causing mobs without brains to die immediately.
Fixed up plasma generation for queens, bugs with organs, force_organ issues with set_species().
2014-09-29 06:19:26 +09:30
Walter0o
3334900987 adds trim() to OOC and LOOC 2014-07-20 06:57:57 +02:00
mwerezak
b3a99cefcf Fixes #5666 2014-07-18 16:16:43 -04:00
Whitellama
8ec8c615e4 Made it so admins see global LOOC character names/BYOND keys based on whether that player is alive/dead 2014-07-15 13:33:52 -07:00
Whitellama
866a486ad6 Made LOOC show character names of living players and BYOND keys of observing/dead players 2014-07-15 12:55:21 -07:00
DJSnapshot
32bb0f25c1 color change ( http://i.imgur.com/6SAj7OT.png ) 2014-06-02 23:17:23 -07:00
Ccomp5950
b0b7953af7 Mentor changes.
Mentors no longer see stealthmins
Mentors no longer see antagonists / have check_antagonist verbs
New debug verb:  Reload Mentors (or mods)
2014-06-01 13:51:49 -05:00
Ccomp5950
fe4f9b0df9 Adds Mentors.
Adds a config option MENTORS which sets the variable config.mods_are_mentors
Adds a rights level of R_MENTOR which gets msay, private message, aghost, notes, and a new proc for checking for new players (requires database support).

If the confic option for mentors is set then

	the ckeys listed in moderators.txt file will instead be set as mentors, you can still make moderators by adding them in admins.txt

	staffwho will show Mentors instead of Moderators as the heading above the listing of non-admins.

Also:  Players now get a message gently reminding them to click the name of the staff member to reply instead of ahelping over and over.
2014-05-04 23:12:06 -05:00
Segrain
88e7dbb67f Fix for mods counting. 2014-02-02 02:33:53 +03:00
DJSnapshot
f911f84bbd Replaces modwho and adminwho with staffwho.
(Also, stealthfix.)
2014-01-10 12:49:32 -08:00
Chinsky
6152644155 Merge pull request #3868 from DJSnapshot/master
Devs are speshul snoflakes too.
2013-11-03 19:19:36 -08:00
DJSnapshot
6ef89ef868 Devs are speshul snoflakes too. 2013-11-03 19:18:33 -08:00
Mloc-Argent
a1f55a50b1 Massive click code rework by SuperSayu, ported from TG.
Full details at https://github.com/tgstation/-tg-station/pull/1206
Fixes #3648

Hopefully done right this time.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-08 20:27:39 +01:00
comma
f1cfb96dab Fixes #3225. Adds separate toggle for LOOC.
Fixes #3285. Changes way hearers are found, so it includes pAIs now.
Also adds (R) in front of LOOC messages that are sent by mobs not in view, for admins/mods, since it's quite disorienting.
2013-07-10 22:39:27 +04:00
Chinsky
71e47fcd1c Added Local OOC verb.
Visible to those in view and all admins.
2013-06-15 15:36:55 +04:00
Chinsky
b440f14ea6 Removed non-antag chars suicide verb. 2013-03-11 00:38:40 +04:00
Cael_Aislinn
fed198964f fixed ooc runtime, removed random space in adminpms, removed forced disabling of stat tracking >.>
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-25 13:45:13 +10:00
Cael_Aislinn
59c96782d0 fixed up some derps with admin ooc colour
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-23 01:18:55 +10:00
Cael_Aislinn
c4176beb3e some more useability tweaks to adminwho/modwho
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-18 00:56:53 +10:00
Cael_Aislinn
cabc70398b added some info text to adminwho/modwho
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-17 11:12:17 +10:00
Cael_Aislinn
6668458b09 fixed some admin colour OOC bugs, restructured/cleaned up how OOC messages are sent (retained original code commented out, in case)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-10 21:27:54 +10:00
Cael_Aislinn
0ad89c7953 removed moderators from adminwho, added new globally accessible verb to show online moderators
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-10 21:25:29 +10:00