PsiOmega
1daf0abe3d
Switches around turf/datum garbage handling (my fault..). Adds null check for zone rebuilds.
2015-04-16 14:23:19 +02:00
PsiOmega
d381eb6083
Drops the machinery part of the singularity.
2015-04-16 12:51:02 +02:00
Chinsky
b94366067a
Merge pull request #8840 from PsiOmegaDelta/NanoI
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Fixes NanoUI interaction.
2015-04-15 02:12:12 +03:00
Chinsky
7848a1c300
Merge pull request #8815 from PsiOmegaDelta/CultPorting
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Ports /tg/vg/'s Nas-Sie remake
2015-04-15 02:12:05 +03:00
Zuhayr
00f6ca5d28
Merge pull request #8836 from PsiOmegaDelta/HighwayToTheDangerZone
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Engineering/police tape can now create floor markings.
2015-04-14 23:40:11 +09:30
PsiOmega
516b60962e
Merge remote-tracking branch 'upstream/dev' into CultPorting
2015-04-14 15:54:22 +02:00
Chinsky
a601c50f08
Merge pull request #8839 from PsiOmegaDelta/PAPs
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Camera network refactor - Part 3 - Final
2015-04-14 16:32:14 +03:00
PsiOmega
0466a1f47a
Camera network refactor - Part 3
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Swept through every single Z-level, re-named/networked every single camera.
Fixes the AI Jump-To-Network verb not properly updating the network (used by the Show-Camera-List verb).
Also removes redundant Cancel option in the Show-Camera-List.
2015-04-14 11:41:01 +02:00
PsiOmega
aa5d5d5256
Fixes NanoUI interaction.
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A number of machinery objects were returning STATUS_INTERACTIVE instead of parent.
Fixes missing subtype definition for /var/global/datum/topic_state/default/default_state.
2015-04-13 23:19:22 +02:00
PsiOmega
18e89ff042
Engineering/police tape can now create floor markings.
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Apply tape to floor, get hazard overlay.
Apply tape to the same floor and in the same direction again to remove hazard overlay.
2015-04-13 15:57:45 +02:00
Zuhayr
03b85a5cb4
Merge pull request #8835 from Zuhayr/dev
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Removed some cocked up files.
2015-04-13 23:02:41 +09:30
Zuhayr
7129feb417
Removed some cocked up files.
2015-04-13 22:58:32 +09:30
GinjaNinja32
d4eb42b38b
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/projectiles/targeting.dm
2015-04-13 12:49:07 +01:00
PsiOmega
c616b67621
Map fixes.
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Fixes #8441 .
Fixes #8820 .
Less stacked pipes.
Medbay now powers all its shutters.
Fixes duplicate req_access definitions.
2015-04-13 08:44:13 +02:00
PsiOmegaDelta
f988545ed5
Merge pull request #8827 from comma/dev-freeze
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Some fixes
2015-04-13 08:17:53 +02:00
Chinsky
271977dd7e
Fixes #8537
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Apparently drying racks don't actually do anything, but at least now they can do nothing on all the grown fruits! Also added some darkening so people feel like they were slightly less cheated.
2015-04-13 07:19:40 +03:00
PsiOmega
1511e2b3f4
Ports /vg/'s Nas-Sie remake.
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Second phase:
New Nar-Sie itself.
Two endgame phase - Nar-Sie and Supermatter Cascade.
Culty mobs.
2015-04-12 16:19:16 +02:00
Zuhayr
0223223c77
Merge pull request #8753 from Neerti/4-4-2015_borg_module_stuff
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Revenge of the Research Module (and other stuff from that PR)
2015-04-12 13:16:45 +09:30
Chinsky
0b7ac73f59
Merge pull request #8805 from PsiOmegaDelta/Engineering
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Area/Camera network refactor - Part 3
2015-04-11 20:49:15 +03:00
PsiOmega
f3be9b41f0
Ports /vg/'s Nas-Sie remake.
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First phase: Port cultify procs.
2015-04-11 13:58:08 +02:00
=
78987a436a
Merge resolution.
2015-04-11 13:23:17 +09:30
Chinsky
7a40d193fe
Merge pull request #8801 from PsiOmegaDelta/NanoRefactorUmptheen
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Refactors NanoUI interaction (again)
2015-04-11 04:43:50 +03:00
Chinsky
c9fc94e1ff
Merge pull request #8803 from Zuhayr/dev-freeze
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Readds vox pariah.
2015-04-11 04:21:13 +03:00
Chinsky
be3f372680
Merge pull request #8788 from PsiOmegaDelta/PortedSpells
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Ports /vg/'s spell system for use by the cult port.
2015-04-11 02:05:58 +03:00
PsiOmega
2836dcf648
Merge remote-tracking branch 'upstream/dev' into Engineering
2015-04-10 16:06:42 +02:00
PsiOmega
49d3f0fcf7
Merge remote-tracking branch 'upstream/dev' into NanoRefactorUmptheen
2015-04-10 15:49:36 +02:00
PsiOmega
1ba8dcbca9
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/vending.dm
2015-04-10 15:25:34 +02:00
PsiOmega
24fe95933e
Area/Camera network refactor - Part 3
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Renames areas for more logical order in alarm consoles and other locations.
Begins dividing the cameras into separate networks instead of being dumped into SS13. Changes c-tags to ensure related cameras are sorted together.
Engineering/Outpost/Solars updated this run.
Also includes:
Fixes #8727 .
2015-04-10 15:17:05 +02:00
Zuhayr
d70ea77c2d
Moved stack into heist antag creation for pariah reinclusion.
2015-04-10 02:35:04 -07:00
Chinsky
05da117d10
Merge pull request #8778 from PsiOmegaDelta/CivilianWest
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Area/Camera network refactor - Part 2
2015-04-10 12:28:33 +03:00
Chinsky
a8bf62634e
Merge pull request #8774 from mwerezak/vending
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Fixes #8771
2015-04-10 12:28:12 +03:00
Chinsky
5fc3a2a511
Merge pull request #8792 from GinjaNinja32/runtime
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Runtime fixes
2015-04-10 12:24:35 +03:00
Chinsky
7cea6b80c0
Merge pull request #8794 from GinjaNinja32/atmos
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Fixes atmos supply control consoles
2015-04-10 12:24:17 +03:00
PsiOmega
e37c5c22d4
Refactors NanoUI interaction (again)
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Takes NanoUI interaction code and splits it into more manageable modules.
The default handler that checks distances, camera coverage, etc., etc.
Admin NanoUI windows now only check for admin rights, ignoring sight, distance, and anything else.
ERT/mercenary appearance changer now remains open for as long as the mob remains on the admin Z-level.
PDAs and uplinks now require that you keep the item somewhere in your main inventory (or contents to be precise). Hands or ears are fine, inside bags are not.
Rig suits also check that they are in the operator's inventory or that the synthetic operator is somewhere within the suit's contents (recursively).
2015-04-10 11:19:38 +02:00
Kelenius
20d62c87ff
Borg module fixes
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Fixes #8775
Fixes #8797
2015-04-10 09:50:47 +03:00
Neerti
45947bb9f5
Addresses Zuh's issues so he'll stop wracking me.
2015-04-09 21:22:04 -04:00
PsiOmega
990530d118
Ports /vg/'s spell system for the sake of cult porting.
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Does offer a much more pleasant basis to work with in the future, if someone wishes to add more spell-like abilities.
2015-04-09 20:08:06 +02:00
GinjaNinja32
de5104685f
Fixes atmos supply control consoles
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Fixes #8400
2015-04-09 17:05:27 +01:00
GinjaNinja32
958a1c64b3
Fixes PDA detonation runtime
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Fixes #8609
2015-04-09 16:05:53 +01:00
Chinsky
3286de0a4f
Merge pull request #8766 from PsiOmegaDelta/BetterMath
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Emergency shuttle delay feedback correction.
2015-04-09 08:15:22 +03:00
Chinsky
7b15bd59e5
Merge pull request #8768 from Yoshax/emergencymessage
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Emergency message changes
2015-04-09 08:15:19 +03:00
PsiOmega
b52e3168c2
Area/Camera network refactor - Part 2
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Renames areas for more logical order in alarm consoles and other locations.
Begins dividing the cameras into separate networks instead of being dumped into SS13. Changes c-tags to ensure related cameras are sorted together.
Civilian West (vacant office, cargo, primary tool storage, etc., main hallways excluded) updated this run.
Also includes:
All staff offices, including QM's, now have a privacy mode and door buttons.
2015-04-08 13:20:22 +02:00
PsiOmega
71a8ddf50e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/gamemodes/cult/runes.dm
code/modules/paperwork/paper.dm
code/modules/projectiles/projectile.dm
2015-04-08 10:55:26 +02:00
PsiOmega
66c56926d0
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/gamemodes/cult/runes.dm
2015-04-08 10:40:38 +02:00
Zuhayr
cee229733e
Merge branch 'dev' of https://github.com/Zuhayr/Baystation12 into dev
2015-04-07 18:38:59 -07:00
Chinsky
143f036ccd
Merge pull request #8745 from Kelenius/ofLingsAndMeta
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Removes the bullshit ling meta message
2015-04-08 03:24:15 +03:00
Chinsky
23c20556b4
Merge pull request #8767 from RavingManiac/dev-freeze
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Vending Machine Fixes
2015-04-08 03:23:40 +03:00
mwerezak
193430bff9
Fixes #8771
2015-04-07 15:55:18 -04:00
Chinsky
175fdf57e6
Merge pull request #8703 from PsiOmegaDelta/Map
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Area/Camera network refactor - Part 1
2015-04-07 21:41:06 +03:00
Yoshax
bb9a418ed0
Fixes blue, removes commented out code, gives file a meaningful name.
2015-04-07 13:54:22 +01:00