PsiOmega
1db2040daa
Refactors the AI eye.
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Generalizes the eye itself, allowing it to be created and used by any other mob.
2015-03-23 15:21:39 +01:00
PsiOmega
2a17d656f2
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-03-23 11:47:15 +01:00
PsiOmega
1908ba59e2
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-23 11:45:32 +01:00
Zuhayr
1474c6fdd1
Merge pull request #8574 from PsiOmegaDelta/AIDel
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Deletes AI eye along with the AI.
2015-03-23 10:54:36 +10:30
PsiOmega
767f4dd537
Deletes AI eye along with the AI.
2015-03-22 18:51:15 +01:00
PsiOmega
f9b8c2dbc9
Fixes #8534 .
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Sets icontype to its proper value.
2015-03-22 16:25:24 +01:00
Zuhayr
a8f44cae98
Resolving bugs with spawn order and delays.
2015-03-21 11:49:42 +10:30
Zuhayr
8d698f0c06
First pass on making heist a pirate mode (human based)
2015-03-21 11:13:05 +10:30
Zuhayr
98da191ac3
Gamemode refactor, lots of code shuffles, PR will have details.
2015-03-21 11:08:17 +10:30
GinjaNinja32
04640eafb1
Fix issues with skill class procs
2015-03-20 22:47:51 +00:00
PsiOmega
7ab57a4917
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items/weapons/storage/fancy.dm
code/modules/mob/living/carbon/human/life.dm
2015-03-20 08:44:52 +01:00
PsiOmega
1f5de7f64f
Ports /tg/ & Paradise ghost sight.
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Ghosts can now toggle darkness and seeing ghostly things independently.
Includes some extra work to allow observers to see AI eyes while (mostly) preventing cultists from doing the same.
2015-03-19 16:14:02 +01:00
PsiOmegaDelta
48dce2d1fe
Merge pull request #8507 from Techhead0/firepat2
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Can pat burning mobs to put them out.
2015-03-17 16:35:14 +01:00
Chinsky
d2518798ec
Merge pull request #8486 from PsiOmegaDelta/NanoLaws
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NanoUI - Silicon law manager
2015-03-17 14:24:30 +03:00
Chinsky
d3b202db4d
Merge pull request #8512 from Zuhayr/dev-freeze
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Fixes.
2015-03-17 14:19:59 +03:00
Techhead0
7de83ec6b0
Can pat burning mobs to put them out.
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Click on them with help intent to do so. This has a mild chance of
lighting you on fire yourself. If you're already doused in fuel, this is
guaranteed. Also, burning people can set others on fire by hugging them.
Now with improved if(do_mob)
2015-03-17 07:13:48 -04:00
PsiOmega
934de7eb37
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-03-17 12:03:34 +01:00
PsiOmega
018bd4ebdd
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-17 12:01:09 +01:00
PsiOmega
9d2ba41a3a
Ghosts with antagHUD enabled can now see AI/borg laws on examine.
2015-03-17 11:39:22 +01:00
Zuhayr
beaba0b88f
Fixes #8440
2015-03-17 19:35:25 +10:30
Zuhayr
b766f9efcf
Fixes #8378
2015-03-17 19:20:33 +10:30
Zuhayr
0267f156b5
Fixes #8446
2015-03-17 19:17:36 +10:30
Zuhayr
1f1fe76ec6
Fixes #8495
2015-03-17 19:16:56 +10:30
Chinsky
376657bdd7
Merge pull request #8353 from Glloyd/goonschedu
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Goon Process Scheduler for BS12
2015-03-17 10:04:21 +03:00
PsiOmega
7f68403ae4
NanoUI - Silicon law manager
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NanoUI interface for viewing silicon laws, accessible to both the silicon and admins.
Malf AIs and admins may also add, edit, and remove laws.
2015-03-17 07:22:02 +01:00
PsiOmega
cfb3bad3e2
Fixes #8498 .
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Simple animals should now die properly when killed.
2015-03-16 13:46:08 +01:00
PsiOmega
a1cbc80ed3
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-03-16 12:39:32 +01:00
Graham Lloyd
207a04a428
fixes the issue brought up on the PR.
2015-03-14 19:14:31 -04:00
PsiOmegaDelta
2925a296dc
Merge pull request #8470 from Neerti/3-13-2015_borg_hotkeys
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Ports /tg/'s Cyborg Hotkeys
2015-03-14 19:04:36 +01:00
mwerezak
e6e0c87062
Aggressive grab auto hit only applies to close targets and melee attacks
2015-03-14 01:53:11 -04:00
mwerezak
812ff9869d
Implements projectile point blank damage multipliers for targets being grabbed.
2015-03-14 00:41:55 -04:00
Neerti
dc4d149832
Ports /tg/'s borg hotkeys. They work similarly to the AI's hotkeys.
2015-03-13 21:41:23 -04:00
mwerezak
6a5dd6c89e
Aggressive grabs prevent missing with weapons
2015-03-13 21:30:18 -04:00
PsiOmega
190bff8b47
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-03-13 14:23:00 +01:00
PsiOmega
ac25b0a614
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-13 14:21:38 +01:00
PsiOmega
2efa9c78f0
Corrects pulling icon_states.
2015-03-13 11:02:18 +01:00
PsiOmega
fac4eb08e3
Alarm subsystem is now processed by the scheduler. Removes now dead code.
2015-03-13 10:36:47 +01:00
PsiOmega
ce30b00287
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/setup.dm
icons/mob/items_righthand.dmi
maps/exodus-1.dmm
maps/exodus-5.dmm
2015-03-13 09:23:26 +01:00
Zuhayr
b5419a1673
Merge pull request #8443 from Baystation12/master
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Master into dev-freeze.
2015-03-11 19:37:19 +10:30
PsiOmega
b00138aa42
Fixes #5787 .
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The pull icon is now immediately displayed/hidden when one starts/stops pulling an objects.
Not stolen from https://github.com/tgstation/-tg-station/pull/8279 .
2015-03-10 18:01:27 +01:00
PsiOmega
533ccef0ab
Robot code clean up and fixes.
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Fixes runtime when a borg is reset.
Fixes issue where /proc/select_active_ai_with_fewest_borgs() would not always return the intended AI.
Fixes issues with new borgs spamming the master AI with creation messages under some circumstances.
2015-03-10 13:37:20 +01:00
PsiOmega
85641b46e5
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-10 07:58:25 +01:00
Zuhayr
fb56784fcb
Merge pull request #8408 from mwerezak/examine-fix
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Examine fix
2015-03-10 09:30:51 +10:30
PsiOmegaDelta
78d67a717a
Merge pull request #8384 from comma/spookycat
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Gave Runtime spirit-sensing capabilities.
2015-03-09 21:17:23 +01:00
PsiOmegaDelta
668c4baee7
Merge pull request #8382 from comma/monkey_revenge
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Allows you to scoop monkeys up
2015-03-09 21:17:03 +01:00
mwerezak
385ff4f2fa
Examine tab modularity
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Also fixes antag info text sticking around if antag/observer status is lost
2015-03-09 12:09:18 -04:00
mwerezak
6bfa4ef3d5
Fixes AI freelook runtime
2015-03-09 11:59:02 -04:00
Chinsky
d8c2a36f9f
Merge pull request #8387 from PsiOmegaDelta/ChangeAppearance
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Mirror and ERT appearance improvement.
2015-03-09 13:42:19 +03:00
Loganbacca
11d340f898
Projectile effects - Part 3
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- Fixes for turrets, rogue drones, and emitters
- Removed muzzle flash from chem darts
- Converted emitters to use spanclasses and have correct capitalization
2015-03-09 22:17:34 +13:00
Chinsky
5b7368e627
Merge pull request #8386 from volas/heartbeat
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Heartbeat sound
2015-03-09 11:45:10 +03:00