Commit Graph

177 Commits

Author SHA1 Message Date
Heroman3003
a4a7079374 Merge pull request #14610 from VOREStation/upstream-merge-8997
[MIRROR] Projectiles properly set starting var.
2023-03-09 05:16:57 +00:00
Nadyr
a1a074cd80 powder that makes you say yes 2022-06-29 20:11:36 -04:00
Casey
6ab64ba666 Implements all-species positive and negative traits 2022-06-29 06:01:30 +00:00
Rykka
50b98e7f35 Remove CHOMPEdit codes + _ch files added, given upstream ports in progress
As stated, per maintainer/headmin request (and common sense).
2022-04-10 09:04:18 -06:00
BlackMajor
b950be88fa Removes baymiss 2022-02-13 20:29:26 +13:00
Casey
a8d3dce15f Merge pull request #12122 from VOREStation/upstream-merge-8385
[MIRROR] Adds caseless BB rounds for common gun types
2022-02-03 06:28:45 +00:00
Chompstation Bot
eef3a58cfb [MIRROR] Adds unique projectile hit messages to simplemobs 2021-10-28 01:07:42 +00:00
Chompstation Bot
d189c9a12f Crusher Gaming 2021-08-24 23:58:27 +00:00
Darlantan
9604899135 Revert ballistics overhaul 2021-07-30 21:25:04 -04:00
Chompstation Bot
9acb3a208e Removes unnecessary, unused, and redundant helpers. 2021-07-14 17:57:22 +00:00
Chompstation Bot
14129d60cf Converts visible_message notice spans to look more like emotes 2021-07-05 20:30:12 +00:00
Chompstation Bot
55e3dc7904 Port current /tg/ lighting system 2021-06-18 04:23:09 +00:00
cadyn
1aa0df2c2a fixing lasers yeeting through mobs 2021-01-29 20:12:38 -08:00
Razgriz
eb3c70d668 SA_bonus_damage to structures, beam dam tweak 2020-11-24 15:47:52 -07:00
Cadyn
b3ba48084f Ballistics v2 draft 2020-10-31 12:21:21 -07:00
Atermonera
fb4d02df3d Merge pull request #7561 from Mechoid/ProjectileUpkeep
Projectile Upkeep
2020-08-31 18:23:39 -04:00
Atermonera
3c16520a60 Merge pull request #7325 from Mechoid/FixTheStunShotsAgain
Fix runtime in projectile.dm, 664.
2020-07-09 18:27:21 -04:00
Atermonera
15157be321 Merge pull request #7311 from Mechoid/FixTimingError
Fix timing error that allowed processing to reference a nulled list.
2020-06-29 01:26:26 -04:00
Atermonera
69ac9d894f Merge pull request #7281 from Mechoid/BulletPenFix
Fix Penetrating Bullet Double-Jeopardy
2020-06-16 03:25:47 -04:00
Aronai Sieyes
09074eaabb Alter playsound paradigm 2020-05-18 23:42:15 -04:00
Aronai Sieyes
d3da6ae4a5 Refactor move code 2020-04-26 16:42:50 -04:00
Atermonera
101c9c33c5 QoL: Projectiles 2020-03-17 00:55:56 -04:00
Mechoid
487c39eab8 Antag Uplink Expansion 2020-03-17 00:23:20 -04:00
Mechoid
acc712e1d5 Exosuit Expansion: Return of the Ripley 2020-03-08 00:52:32 -05:00
Aronai Sieyes
f475ecbdc6 Replace a bunch of VOREStation edits that can be sent to Polaris 2020-02-29 19:45:58 -05:00
Heroman3003
a3fb3e3950 Merge branch 'master' of https://github.com/VOREStation/VOREStation into making-of-shadekin 2019-10-29 09:33:48 +10:00
Atermonera
6e4fc794d6 Merge pull request #6467 from Heroman3003/datum-timer-beam
Makes every single shot not create ~40 timers but 1
2019-09-27 16:07:25 -04:00
Atermonera
f519272525 Merge pull request #6290 from Mechoid/SubMunitions
Adds Submunition projectiles, and a laser gun showcasing them.
2019-07-23 23:35:05 -04:00
Atermonera
3d31a77514 Multi-Tile Objects, Multi-Tile Hovershuttle 2019-07-01 20:43:53 -04:00
Heroman
703c27da7e Refactors shadekin 2019-04-28 15:10:06 +10:00
Unknown
2dbf8499f4 Conflict Resolution 2019-03-28 21:04:21 -04:00
Anewbe
38c4b88ded BTW I USE (FIXED) ARC 2019-03-28 20:53:50 -04:00
Unknown
9e329e2a92 Forgot something 2019-03-28 20:09:52 -04:00
Unknown
75ede8c745 Fixes Merge Conflicts 2019-03-28 16:03:52 -04:00
Unknown
cf39c61c2d Conflict Resolution
This one made a lynx cry.
2019-03-28 13:19:19 -04:00
Neerti
3256202407 [READY]Ports /tg/station pixel projectiles, processing subsystems, timer subsystems, and some misc stuff to make it all work 2019-03-27 22:02:07 -04:00
Spades
eb0e2ec1f5 Guns sounds refactor and improvements 2019-03-27 10:42:18 -04:00
Atermonera
2df5e9fe0e Merges AI Branch into Master 2018-12-01 00:06:38 -05:00
Anewbe
972486dde0 Merge pull request #5464 from Neerti/arc_projectile_fix
Makes arcing projectiles exist in the code.
2018-08-03 11:37:16 -04:00
Arokha Sieyes
e8258ff13f POLARIS: Beam weapons runtime when you shoot yourself 2018-03-25 17:09:56 -04:00
Neerti
70ac478aea Merge pull request #5065 from VOREStation/vs-port-3204
[PORT] Revamp logging for consistency
2018-03-20 21:13:47 -04:00
Arokha Sieyes
73838e0a62 POLARIS: Revamp logging to be consistent 2018-03-13 18:20:58 -04:00
Anewbe
09effef4f9 More projectiles now ignite things 2018-03-11 15:47:48 -05:00
Mechoid
9cd4bde3d1 Test Projectiles can pass through things other projectiles are capable of, and unanchored structures. 2018-02-23 21:27:41 -08:00
Anewbe
534a588a6a Gun changes (#4185)
* Various background gun changes

* Forgot to include the sounds, woops

* Fixes some more gun stuff

* Makes the cham gun work again
2018-02-12 23:12:14 -08:00
Neerti
9db34eae86 Adds Hunting Rounds
Adds a system for projectiles to inflict additional damage on specific kinds of simple animals.
Adds special bullets for certain rifles which are very effective against 'animal' SAs such as giant spiders, bears, carp, and such. The bullets do less damage to other targets such as humanoids.
Replaces the southern cross gun locker regular ammo with hunting ammo.
2017-11-19 23:59:17 -05:00
Mechoid
48d8375cac Incendiary >= 2 projectile fixes. (#4127)
* A whole load of things.

* Fixes the SM Rod's travel distance.

* Flame it again, Tony. Fixes flamefuel spawning on rock-wall turf.
2017-10-22 00:26:33 -05:00
Mechoid
920e823a46 Fuel-Rod Gun, Minor fixes related. (#4103)
* A whole load of things.

* Fixes the SM Rod's travel distance.
2017-10-19 15:07:52 -05:00
Anewbe
b14766ff92 Merge pull request #4078 from Mechoid/Projectile_Turretfunctions
Turret Targetting Update
2017-10-16 14:03:05 -05:00
Mechoid
9a04744ab6 Turrets detect targets through metal foam. 2017-10-15 13:48:38 -07:00