Miniature
2898b6813b
Added a thing to give a message to admins when a tile is stepped on, requested by Hawk.
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To use, spawn a /obj/effect/admin_log_trap on whatever tile you want to have a message, then whenever anyone steps on that tile a message will sent to all admins, like explosions.
Feel free to move it out of my WIP folder if you want.
2012-06-16 22:28:47 +09:30
Hawk-v3
e68a32c173
Revert All of Cael_Aislinn's stuff from the last day, committed by Cib.
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Reason: Compile Error, hung server. Damnit Cael.
2012-06-15 22:33:18 +01:00
Mloc
9064a15bca
Merge pull request #1297 from CIB/master
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No more involuntary and jobbanned antags
2012-06-15 07:48:38 -07:00
CIB
e9c3cba9da
Merge pull request #1291 from caelaislinn/master
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buildable shield generators, new contraband items, misc
2012-06-15 03:39:43 -07:00
cib
8e17e28dd4
Mode setup no longer forces people into antagonist.
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Instead of trying to get the necessary antags no matter what, mode setup
will now treat a lack of volunary antags just like a lack of total
players
and
abort the mode.
2012-06-15 12:32:20 +02:00
SkyMarshal
b5435aaab2
Merge pull request #1293 from CIB/master
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Separate moderator listing.. also an old commit
2012-06-14 11:34:30 -07:00
cib
fc54aabaff
Merge branch 'master' of github.com:CIB/Baystation12
2012-06-14 20:26:19 +02:00
cib
647e1c71fd
Added a separate config/moderators.txt config file
2012-06-14 20:24:38 +02:00
CIB
84122a8ca3
Merge pull request #1286 from SkyMarshal/Blueprints
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Blueprints updates, removed duplicate proc.
2012-06-14 11:10:42 -07:00
CompactNinja
3748b07ec1
Custom item for RawrTaicho.
2012-06-15 03:03:42 +09:30
caelaislinn
7b65a50436
dme changes
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Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au >
2012-06-15 01:17:23 +10:00
caelaislinn
1da4ae4363
added energy shields, added shield generators, shield capacitors, made both buildable with high level research, commented explosion changes (too laggy).
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Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au >
2012-06-15 01:14:40 +10:00
caelaislinn
2b9b845daf
possible fix for a conveyor bug
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Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au >
2012-06-15 00:06:20 +10:00
caelaislinn
37bee15787
missed some contraband additions (deadrum, sprites)
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Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au >
2012-06-15 00:06:06 +10:00
caelaislinn
abb12d1366
added some new contraband items
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- absinthe, a strong alcohol with an LSD-like effect
- deadrum, a poisonously sweet form of rum
- cigars
- blood tomato seeds
- liberty cap seeds
- plump helmet seeds
* Cigars are also [still] obtainable from cigarette vending machines, if you have a coin
Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au >
2012-06-14 23:54:14 +10:00
caelaislinn
16eabd55ea
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-06-14 22:52:33 +10:00
caelaislinn
3f19d356d6
wip explosions modifications
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Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au >
2012-06-14 22:52:23 +10:00
Albert Iordache
a278b7c29f
Runtime error fixes for AI camera chunks and ZAS ZConnect()
2012-06-14 07:50:19 +03:00
SkyMarshal
606efcb514
Fixes the goddamn magick updating detective stuff.
2012-06-13 19:05:41 -07:00
SkyMarshal
5765aac899
Fuck it, good enough for now.
2012-06-13 17:28:03 -07:00
SkyMarshal
d4393c482d
Removed a duplicate proc. Pimped out the Blueprints.
2012-06-13 17:05:43 -07:00
SkyMarshal
d3258b4fed
ZAS fixes and statistics logging.
2012-06-13 16:55:00 -07:00
caelaislinn
bcf1b8a0b9
ghosts can understand tajaran
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Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au >
2012-06-11 15:41:13 +10:00
SkyMarshal
1dea20c30e
Merge pull request #1269 from Erthilo/TGUpdates
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TG Updates r3721 to r3745 Redo
2012-06-09 17:50:05 -07:00
Mloc
8f7bec62d5
Possible fix for metroids lagging up the server.
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Signed-off-by: Mloc <colmohici@gmail.com >
2012-06-09 23:11:31 +01:00
SkyMarshal
57fd77b461
Merge pull request #1274 from Erthilo/master
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Randomises blob weakness/strengths + removal of customs by request + changelog!
2012-06-09 11:58:29 -07:00
Erthilo
36877fcacd
Blob code cleanup.
2012-06-09 15:24:47 +01:00
Albert Iordache
0a51b427bb
Fixed a compiling error.
2012-06-09 12:14:18 +03:00
Albert Iordache
e93d777229
Added a debugging check for observer mobs
2012-06-09 12:04:07 +03:00
SkyMarshal
92e2cd32de
ZAS fixes.
2012-06-09 00:55:00 -07:00
SkyMarshal
5c9308d610
Fix for ZAS connections through windoors. Should be one of those final little bugfixes, y'know?
2012-06-08 21:28:10 -07:00
Erthilo
710ba29197
Removed some of Deus Dactyl's customs on request.
2012-06-09 01:59:38 +01:00
Erthilo
fe59af1a14
Gah, didn't save these.
2012-06-09 01:53:54 +01:00
Erthilo
13d5ed0fff
Randomises blob weakness/strengths. Hitting the blob with a something it's weak too will do MASSIVE DAMAGE. Hitting it with something it's resistant too will either do very little, or heal it.
2012-06-09 01:39:21 +01:00
Rob Palkowski
767f08c6e0
Per IRC, Captain and Security personnel no longer start implanted
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Requested by Spaceman96
2012-06-08 17:22:55 -07:00
Erthilo
ff48abe38a
Comments out metroid retrovirus.
2012-06-08 23:17:27 +01:00
Erthilo
54ec9bdd84
Merge branch 'master' of github.com:Baystation12/Baystation12 into TGUpdates
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Conflicts:
maps/tgstation.2.0.8.dmm
2012-06-08 20:19:27 +01:00
SkyMarshal
0cc2d20a33
Merge branch 'master' of git://github.com/Aryn/Baystation12 into BugFixes
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Conflicts:
code/ZAS/Airflow.dm
2012-06-08 11:37:43 -07:00
Aryn
5af672c92f
Fixed a runtime in airflow, made it so that stuff doesn't fly around every 3.5 seconds.
2012-06-08 10:46:38 -06:00
Aryn
6730a1bf22
Modified fire algorithms, made bombs possible.
2012-06-08 10:45:47 -06:00
SkyMarshal
f17525173c
Plasma and welder fuel no longer create stupid amounts of plasma in the air.
2012-06-08 04:09:49 -07:00
SkyMarshal
0a83532232
Airflow runtime/bugfix.
2012-06-08 03:53:27 -07:00
SkyMarshal
157ea3000d
Fix for runtimes, DERP.
2012-06-08 03:23:32 -07:00
SkyMarshal
8a1c28a302
Made the sanity checks on rebuilding zones more rigorous, and less infinite-loopy
2012-06-08 02:30:05 -07:00
SkyMarshal
6b8ff34f61
San check for rebuilding zones. Just crashed the server.
2012-06-08 02:10:32 -07:00
SkyMarshal
f23d3a0a1e
Airflow now takes more air to stun you, and slamming into an object while being pushed by airflow will stun you.
2012-06-08 01:56:35 -07:00
SkyMarshal
77c8367b68
Derp, airlocks without a turf beyond them now suck you out. Can't believe I missed this bit.
2012-06-08 01:43:33 -07:00
SkyMarshal
dd4f191f28
Removed a bunch of tag variables from the map. I hate whoever added those.
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Final parts to ZAS. Works 100% (Or very near such) now.
2012-06-08 00:28:47 -07:00
SkyMarshal
a1a2302199
ZAS fixes, adds Atmos Lockdown which replaces all door accesses with engineering OR atmos access. (And a shitty temporary icon)
2012-06-07 20:50:42 -07:00
Erthilo
e2461de008
Fixes meteors never appearing. The problem was the edge transition code deleting them before they could move. So, no meteors.
2012-06-08 00:28:57 +01:00