Miniature
2898b6813b
Added a thing to give a message to admins when a tile is stepped on, requested by Hawk.
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To use, spawn a /obj/effect/admin_log_trap on whatever tile you want to have a message, then whenever anyone steps on that tile a message will sent to all admins, like explosions.
Feel free to move it out of my WIP folder if you want.
2012-06-16 22:28:47 +09:30
Erthilo
b7b33fc91a
/obj/item/weapon/spacecash change to /obj/item/weapon/money
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Can now split and stack money properly.
Fixes genetics/research access door and also money path changes.
2012-05-21 23:56:48 +01:00
Albert Iordache
d70e769f52
Fixed an ATM runtime error.
2012-05-17 13:59:14 +03:00
Miniature
06ccb71b8d
Merge branch 'master' of github.com:Miniature/Baystation12
2012-05-06 22:15:29 +09:30
Miniature
2555e04c7f
You can no longer steal ATMs by simply pulling them off.
2012-05-06 22:12:41 +09:30
Hawk-v3
604260754a
Map pathfixing for Antiquia, mapstuff for Mini and new Atmos in TG station.
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Tyop fix in code.
2012-04-28 23:02:11 +01:00
Miniature
a447d994b0
ATM with a really shitty sprite, not mapped
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You can take money out with a html interface, and put money in by bashing the thing with the money
2012-04-28 07:34:44 +09:30
Miniature
16cc40ade3
Added temp thing to make atmos not freeze everything after the first breach, also removed a doubled up pipe in medbay
2012-03-16 22:47:40 +10:30
Miniature
6e453e0aa1
Housekeeping with custom items
2012-03-01 19:10:52 +10:30
Tastyfish
9e5925b1f9
fixed custom items loaded and custom_items.txt
2012-01-12 01:54:27 -05:00
Tastyfish
b5c8b89a4d
Merge remote-tracking branch 'upstream/master'
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Conflicts:
code/WorkInProgress/Mini/customitems.dm
2012-01-12 01:48:33 -05:00
Tastyfish
e5abd35dae
made custom items read from a config file
2012-01-12 01:47:55 -05:00
SkyMarshal
80761ed2e5
Added pink labcoat.
2012-01-11 22:21:26 -07:00
Albert Iordache
9d2e285190
Fixed a bug with obj/item/clothing/under/chameleon/psyche , added some small details to Antiqua and redid the arrivals arm, and removed the patient ward area. (can still be recovered via TortoiseGit, by reverting to an earlier version; I'll explain in the Antiqua topic why I removed it)
2012-01-08 19:19:53 +02:00
Miniature
5a5c620692
Now atmos alarms automatically let atmos techs change them if they go off, as well as people can turn that off or make them permamently controllable by the computer
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also made it possible for them to mess with any alarm that hasn't had the atmos control completely disabled, but not a way to turn that feature on
2012-01-04 22:52:01 +10:30
SkyMarshal
9a651a5a84
Added psyche jumpsuit for Asanadas
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Expanded scrambled radio stuff.
2012-01-03 00:06:25 -07:00
SkyMarshal
411ccc4075
Shitload of stuff.
2012-01-02 21:48:42 -07:00
Miniature
205ad71ee6
Made atmos control show name of alarm, coloured active alarms in list, added to map
2012-01-02 03:18:06 +10:30
Miniature
10401563e2
Atmos control computer
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Lets you use atmos alarms from atmospherics, if people press a button on the alarm
Not added to map
2012-01-02 00:21:24 +10:30
SkyMarshal
08ff9b06e7
Fixed several things.
2011-12-27 13:44:52 -07:00
SkyMarshal
607db09620
Lotsa stuff. Map update.
2011-12-26 17:59:09 -07:00
Albert Iordache
10842e2ede
Custom items are now placed on the ground, if all else fails.
2011-12-24 20:59:50 +02:00
Miniature
319981a37d
Trust me to forget a file.
2011-12-24 03:35:58 +10:30