Cael_Aislinn
2d15506667
removed extraneous rig slowdowns
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 22:46:24 +10:00
Cael_Aislinn
6743f09ef2
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-02-01 13:57:27 +10:00
cib
e9d7b5ce0d
Missing part of tajaran ear commit.
2013-01-31 20:04:22 +01:00
cib
4a39d9b53b
Fixes for gamebreaking metabolism rates
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- A single chili doesn't kill anymore
- Chloral hydrate no longer kills in amounts of 2 units
2013-01-31 18:04:51 +01:00
Cael_Aislinn
01eeef048f
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-01-30 13:13:37 +10:00
cib
f8ca13262c
Fix issue #2193
2013-01-29 18:07:18 +01:00
RavingManiac
b121235cf8
Pepper spray blindness and eye blurriness durations quintupled. Condensed capsaicin recipe added (capsaicin + plasma catalyst).
2013-01-29 18:12:42 +08:00
Cael_Aislinn
3c06edc689
resolved lying sprite issue for atmos hardsuits, hair being hidden behind atmos hardsuit helmets, normalised a bunch of values across hardsuits (slowdown, mainly)
2013-01-25 11:48:17 +10:00
Cael_Aislinn
e7c10c44cd
made delay round end work after restart timer has started, made delay verb also delay round end
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-24 15:38:23 +10:00
Cael Aislinn
c32f1ac100
Merge pull request #2192 from CIB/BEF-premerge
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Metabolism fix
2013-01-16 00:25:18 -08:00
cib
e181b90ca2
Bugfix: Fix metabolism rates for foods, drinks and sleep toxins.
2013-01-16 02:55:23 +01:00
Mloc
cad798adad
Merge pull request #2187 from CIB/BEF-premerge
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Merge pre-tg-merge BEF
2013-01-15 13:29:59 -08:00
GauHelldragon
17317e3ff6
Fixes closets and destructive analyzer
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You can no longer load your robot modules into these. Fixes #2138
2013-01-03 16:08:46 -08:00
Chinsky
8d0384ece4
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-01-02 17:50:53 +04:00
Hawk-v3
c612dd60da
Merge pull request #2114 from GauHelldragon/master
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Robot HUD fixes
2012-12-30 08:54:45 -08:00
Cael_Aislinn
0e9d6c163d
runtime fix. the original code here was intended to make projectiles work with autopsy, but instead it just caused runtimes and made some mobs invulnerable
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-29 14:00:46 +10:00
GauHelldragon
50489f28ed
Fixes cyborg display when items are disabled due to power.
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Previously the hud would not be updated when power drops below 100 and items are disabled.
2012-12-28 13:51:09 -08:00
GauHelldragon
a116225433
Fixes cyborg HUDs security and medical HUDs
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The images now go away when the module isn't active
2012-12-28 13:37:17 -08:00
cib
03b52e77e6
Fix two compile errors.
2012-12-24 21:07:04 +01:00
cib
55c1ec2300
Added a display of active players in a job for latejoin.
2012-12-24 20:32:28 +01:00
cib
c5fb6aaf60
Low blood levels now actually make your nutrition drop.
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This'll help make people low on blood eat something.
2012-12-24 20:20:15 +01:00
cib
53e500188b
Fixes to the IV drip.
2012-12-24 19:09:45 +01:00
cib
d581ebe767
IV drips now can take blood as well as give it.
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This makes blood donations much easier.
2012-12-24 18:25:48 +01:00
Hawk-v3
0917269fe3
Merge pull request #2101 from Ravensdale/master
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Port: Ai cores
2012-12-22 09:29:53 -08:00
Ravensdale
0ec910729c
Porting of old AI cores. Introduces Triumverate, Serithi's TRIBUNAL sprite made public with permission.
2012-12-22 09:25:47 -08:00
cib
c354685bd7
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature
2012-12-22 17:56:02 +01:00
Hawk-v3
70b40dfc6b
Merge pull request #2096 from comma/crates
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Crates
2012-12-22 08:29:21 -08:00
Hawk-v3
5f77acd30e
Merge pull request #2095 from comma/inspace
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Inspace
2012-12-22 08:27:42 -08:00
Hawk-v3
9df91430fd
Merge pull request #2097 from comma/surgery
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Surgery
2012-12-22 08:27:18 -08:00
Hawk-v3
9e96fa8aca
Merge pull request #2099 from Rowtree/master
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Camp Redacted - My map that cib wanted me to upload
2012-12-22 08:25:15 -08:00
cib
767e9f33cf
Reduced chemical metabolism and effect of chemicals.
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Most chemicals should now act just as strongly as before, but much more slowly.
2012-12-22 02:51:40 +01:00
cib
5659e14668
Merge branch 'master' of github.com:Baystation12/Baystation12 into feature
2012-12-22 02:25:46 +01:00
Chinsky
6635fc2a83
Merge branch 'master' into inspace
2012-12-21 01:26:02 +04:00
Chinsky
b3580e8265
Merge branch 'master' into surgery
2012-12-21 01:07:36 +04:00
Chinsky
581f2c4db5
Merge branch 'master' into crates
2012-12-21 01:03:20 +04:00
Hawk-v3
a983b72f4d
Merge pull request #2085 from GauHelldragon/master
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Various fixes
2012-12-20 06:42:15 -08:00
cib
be2466354b
Fixed another mistake with projectile dodge code.
2012-12-19 22:03:04 +01:00
GauHelldragon
980a24079f
Power draining Anomoly negative charge fix
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fixes issue #2064
2012-12-19 13:00:30 -08:00
cib
84fe7c01af
Fixed two issues with bullet hit chance.
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- Bullet hit chance was too low at close distance
- Missing wouldn't actually prevent the damage
2012-12-19 21:44:05 +01:00
cib
b0289ce66d
Bullets can now also miss, even after entering the same tile.
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This means that aiming for the head with a gun only makes sense from a short distance or when the target is restrained. Otherwise, you're likely to miss unless aiming for the chest.
2012-12-19 21:20:07 +01:00
cib
596d944414
Added a mechanic that makes it possible to miss in melee.
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Only happens when the target is neither laying nor restrained. In this case, there are various chances to miss the targetted organ, and either hit nothing, or a different organ.
2012-12-19 20:40:29 +01:00
cib
1d0147c396
Merge branch 'master' of github.com:Baystation12/Baystation12 into feature
2012-12-19 19:40:28 +01:00
cib
9427c963cb
Spacesuits and helmets now protect from pressure.
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Don't want to know why they didn't before.
2012-12-18 18:36:54 +01:00
RavingManiac
1b756b9fe5
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-12-18 22:01:51 +08:00
Jim "Apples"
70a82fcde6
Merge pull request #2080 from Zuhayr/master
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Oen'g's baton (Custom item)
2012-12-18 05:14:23 -08:00
Zuhayr
d59b160f80
Oen'g's baton.
2012-12-19 00:13:19 -08:00
Hawk-v3
79b9285889
Merge pull request #2076 from GauHelldragon/master
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Telecomm Server circuit label fix
2012-12-18 04:40:43 -08:00
RavingManiac
67bbd9bf2b
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-12-17 21:11:03 +08:00
GauHelldragon
d38a0715e7
Fixed design name of telecomm circuit design
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Was mislabeled, fixed!
2012-12-16 17:41:24 -08:00
Jim "Apples"
11427734c3
Merge pull request #2073 from CIB/bugfix
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Make setblock able to handle block index 0
2012-12-16 09:23:25 -08:00