Game Admins and Game Masters can now toggle random events from happening during a round, it is also an option in the config file.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3017 316c924e-a436-60f5-8080-3fe189b3f50e
Corrected a href list vulnerability that let players spawn Arcane Tomes from non-e-magged library computers.
Tweaked and disabled forum_activation.dm. Way too many SQL vulnerabilities to justify keeping it around.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3012 316c924e-a436-60f5-8080-3fe189b3f50e
- Readded the pepper-spray dispensers to the Armoury and to Sec.
- Readded the pepper-spray to Sec Lockers.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3011 316c924e-a436-60f5-8080-3fe189b3f50e
•Bunch of normal newscasters placed around the station, 2 security newscasters -with the ability to censor anything- placed in Sec and the Bridge
•Icon and photo usability in Feed Stories removed (for now) due to pete threatening me with naked pictures of his in-game character.
•Sorry for every datum or obj declaration being in the same file, I will clean them up in a bit. Right now, it gives you all you need to know of the newscater's function.
•If you need clarification about anything at ANY part of the code, ask through a comment
•Total work put into this was 4-5 days in total. Will add more features in the future, and it's easy enough for anyone to do so.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3005 316c924e-a436-60f5-8080-3fe189b3f50e
This removes lots of icons from the code that breach our copyright/intellectual property guidelines. Those left in (ie: aliens and metroids) are in the process of being given new sprites. If anybody would like some of the removed sprites for their code or for admin events. Send me pm on the forums (Azeures) and I'll get them for you.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3004 316c924e-a436-60f5-8080-3fe189b3f50e
See the changelog for details.
Also adding in some floors to make working on planet station easier.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3000 316c924e-a436-60f5-8080-3fe189b3f50e
Some ambient code work.
Made a distinction between binary translator radios and syndicate/traitor radios. Nuke Ops start with traitor radios, traitor uplinks spawn binary translator radios.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2998 316c924e-a436-60f5-8080-3fe189b3f50e
Did a teeny bit of mapping at atmos reception desk to fit the new vendor.
Changed a lot of windows to read "Reception Window" for the outside window of the reception desks.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2989 316c924e-a436-60f5-8080-3fe189b3f50e
Monkeys now take damage in crit, and cyborgs now have a supervisor defined, from Nodrak.
Removed borg RCD sparks, as per Donkieyo's suggestion.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2988 316c924e-a436-60f5-8080-3fe189b3f50e
I'll probably do some more work on them, but they're basically finished.
Copiers are in cargo, the lawyer's office, and the heads meeting room.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2979 316c924e-a436-60f5-8080-3fe189b3f50e
Ectoplasm can now be used to make GHOST BURGERS.
Fixed a bug from my last commit involving simple mobs interacting with walls.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2978 316c924e-a436-60f5-8080-3fe189b3f50e
Did work on a construct simple animal, it is functional but lacking dead sprites/side sprites.
Added the north/south sprites for the construct by TankNut
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2973 316c924e-a436-60f5-8080-3fe189b3f50e
- (Added for Rolan) Medscanners now have a toggleable option to check for injury on each limb, and the help intent now shows what kind of damage someone has on each limb.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2972 316c924e-a436-60f5-8080-3fe189b3f50e
- Xenobio Pen now has a remote Igniter. Button for it is on the table next to the shutters button.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2967 316c924e-a436-60f5-8080-3fe189b3f50e
▫ AI satellite replaced with Communications Satellite.
▫ Some turret tweaks. Gave "AI" turrets a variable that controls what type of lethal shots they shoot.
▫ New job access level, Telecommunications Satellite. The CE, RD, and Captain get this access level.
▫ Some icon tweaks and stuff.
▫ Faster chem machine energy regeneration rate.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2959 316c924e-a436-60f5-8080-3fe189b3f50e
Added into code a legacy emergency closet which contains one oxygen tank and one gas mask, committing my version of oldstation. It still needs lighting and wires added as well as room wall-mounted things like air alarms, fire alarms, light switches and lights.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2955 316c924e-a436-60f5-8080-3fe189b3f50e
- Biosuits can now hold pens and penlights in suit storage
- Syringe draw/inject icons are now overlay-based
- Syringes now use the same coloring overlay system as beakers (see: blood samples are now red, etc. etc.)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2953 316c924e-a436-60f5-8080-3fe189b3f50e
Eye damage over 20 units now causes permanent vision impairment,
Eye damage over 30 units now causes permanent welder-vision.
Eye damage is treated by Imidazoline or eye surgery. Full blindness still only treatable by eye surgery.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2951 316c924e-a436-60f5-8080-3fe189b3f50e