Commit Graph

16811 Commits

Author SHA1 Message Date
PsiOmega
b3e367c778 Fixes #7879.
Can now enable/disable turrets through a turret controller again.
Adds missing checks to prevent abuse.
2015-01-20 11:24:24 +01:00
Loganbacca
00be769922 Fixed AI status display not updating 2015-01-20 23:19:34 +13:00
Zuhayr
aa5013fa08 Merge pull request #7885 from Baystation12/master
Updating dev-freeze from master.
2015-01-20 18:49:03 +10:30
Loganbacca
492c5382e6 Fixes item anchoring on unload 2015-01-20 13:39:01 +13:00
Ccomp5950
d836103b22 Merge pull request #7860 from mwerezak/unarmed
Unarmed attack log message tweaks
2015-01-18 17:42:47 -05:00
Ccomp5950
583a1bc0c3 Merge pull request #7858 from SkyMarshal/patch-2
Fixes a null-usr edge case.
2015-01-18 17:34:04 -05:00
Zuhayr
3b23e6d707 Merge pull request #7859 from mwerezak/fixes
Fixes airlock removing electronics check
2015-01-18 04:02:46 +10:30
Zuhayr
597a55c2e3 Merge pull request #7855 from Mloc/bs12-fixo
walls fix + balance + tcomms optimization
2015-01-18 04:00:19 +10:30
mwerezak
15c7ed92e4 Unarmed message tweaks 2015-01-17 03:26:19 -05:00
mwerezak
39390a7324 Fixes airlock removing electronics check
Also stops emagged status from preventing certain door actions.
2015-01-17 02:13:17 -05:00
SkyMarshal
e5e149abd9 Fixes a null-usr edge case. 2015-01-16 23:29:48 -07:00
Mloc-Argent
87a51e27e4 optimize relay_information
useless del() call, new call deferred

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2015-01-16 23:59:39 +00:00
Mloc-Argent
4be653efec fix wall burning runtime, balance rwalls
rwalls are half as strong again because they took way too long
 to burn down

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2015-01-16 23:58:15 +00:00
Zuhayr
bf1544c141 Merge pull request #7849 from PsiOmegaDelta/RenameAI
Fixes #7644.
2015-01-16 23:15:12 +10:30
Zuhayr
c467e99f15 Merge pull request #7848 from comma/master
Moar fix
2015-01-16 23:13:53 +10:30
Zuhayr
dd3c131463 Merge pull request #7843 from Loganbacca/freezefix
Closet fixes
2015-01-16 23:12:13 +10:30
Chinsky
6e7eb38c5d Merge pull request #7850 from Baystation12/master
master -> freeze
2015-01-16 14:23:03 +03:00
Chinsky
d42482c7cc Fixes #7259
Removes forks used for ribcage opening/closing since it overlapped with internal organ surgery and for some reason even priorities didn't help with that.
2015-01-16 14:18:51 +03:00
PsiOmega
02581042d7 Fixes #7644.
Makes it possible for admins to properly rename AIs, either by right-clicking the relevant AI or by using the verb in the Admin panel.
2015-01-16 11:23:08 +01:00
Chinsky
facfc0df56 Fixes #7560 2015-01-16 12:51:46 +03:00
Chinsky
b405fcd71f Fixes #7775 2015-01-16 12:26:05 +03:00
Chinsky
ac20d0b23b Fixes #7827 2015-01-16 12:19:53 +03:00
Chinsky
c2b5c53092 Merge pull request #7845 from Ravensdale/runtimeFixes
Fixes Cannot execute null.on removed()
2015-01-16 11:22:47 +03:00
Chinsky
46264e0194 Merge pull request #7838 from PsiOmegaDelta/EventFixes
Fixes  #7547.
2015-01-16 11:22:19 +03:00
Chinsky
badefe24d5 Merge pull request #7833 from PsiOmegaDelta/TrulyInvisible
Can no longer see the AI eye by right or alt-clicking turfs.
2015-01-16 11:22:09 +03:00
SkyMarshal
12d056106e Adjusts informative comments. 2015-01-15 17:57:52 -07:00
Loganbacca
fb945fa9ec Fixes telekinetic tape placement on airlocks 2015-01-16 13:50:13 +13:00
Loganbacca
7435f7574e Closet file reorganisation
- Moved walllocker.dm to
code/game/objects/structures/crate_lockers/closets
- Moved other unused closet files to the code/unused folder
2015-01-16 12:04:59 +13:00
Ravensdale
fdf9886053 Fixes Cannot execute null.on removed() 2015-01-15 14:48:04 -08:00
Loganbacca
780b1fb096 Fixed placing mounted modules in closets
- Fixes placing mounted modules in closets and crates
- Removed a couple of colons
2015-01-16 11:43:45 +13:00
Zuhayr
7a68bf0fc6 Merge pull request #7839 from comma/master
Hacky fixes
2015-01-16 08:53:04 +10:30
Chinsky
b4840aec54 Merge pull request #7616 from atlantiscze/boomfix
Wireless Wires Bugfix
2015-01-15 23:57:37 +03:00
Chinsky
0a7185c20a Fixes #7787
Made clean surgical amputation not cause huge wounds. Also moved code around a bit to prevent situations where missing limbs would get wounds (ie hands giving wounds to arms during recursive droplimb).
2015-01-15 18:59:39 +03:00
Chinsky
6f8618ded8 Fixes surgery steps never failing 2015-01-15 18:04:10 +03:00
Chinsky
47e5e51db3 Fix for the fix. 2015-01-15 17:51:45 +03:00
Zuhayr
2e0a3e4597 Merge pull request #7835 from PsiOmegaDelta/TopicLimit
Limits AI access to machinery on admin levels.
2015-01-16 01:13:21 +10:30
Chinsky
0401cb2084 Fixes #7820 2015-01-15 17:09:50 +03:00
PsiOmega
2a9955c68b Fixes #7547.
The event manager now respects the "allow random event" config setting.
2015-01-15 15:01:38 +01:00
Chinsky
1c772e9914 Fixes #7821 2015-01-15 16:45:45 +03:00
PsiOmegaDelta
9b5702d494 Merge pull request #7823 from mwerezak/fixes
Emergency shutter and airlock fixes
2015-01-15 14:00:30 +01:00
PsiOmega
a2e23b88b2 Limits AI access to machinery on admin levels.
Adds check in canUseTopic to ensure the AI cannot access machinery on admin levels unless physically present.
2015-01-15 10:59:21 +01:00
Zuhayr
8ec096581c Fix for blood drip overlaying + secret feature 2015-01-15 20:10:32 +10:30
PsiOmega
5c6c65e728 Can no longer see the AI eye by right or alt-clicking turfs. 2015-01-15 10:25:49 +01:00
Chinsky
d1480dc6d8 Merge pull request #7816 from Loganbacca/freezefix
SMES UI fix
2015-01-15 11:31:10 +03:00
Chinsky
34b99d02ef Merge pull request #7826 from mwerezak/jumpsuit
Fixes body_parts_covered not updating when rolling jumpsuits
2015-01-15 11:31:06 +03:00
Chinsky
f57f3147b4 Merge pull request #7829 from Loganbacca/hudfix
Fixes
2015-01-15 11:31:03 +03:00
Loganbacca
5fc035bffc Ghost labeller fix
No you cant stick labels on ghosts
2015-01-15 21:21:13 +13:00
Loganbacca
e5ab434d1d Reverted health status hud icon from AI overlay 2015-01-15 21:18:58 +13:00
Loganbacca
46ad32ad8f AI/borg med HUD fix
- Fixes bug causing AI's and borgs with medical sensor augmentation set
to not see med huds
- Status icon displayed if suit sensors set to binary or higher
- Health bar displayed if suit sensors set to vitals or higher
- Wearable med huds will always display all info, including mounted borg
huds
2015-01-15 18:27:52 +13:00
mwerezak
c99df46d70 Firelock fixes
Fixes firelocks producing intact electronics when broken.
Allows firelocks to be damaged by melee weapons and repaired.
Swaps anchored and unanchored assembly icons, so that the
assembly starts to look progressively more like the final
product as it is constructed.
2015-01-14 23:18:12 -05:00