PsiOmega
b3e367c778
Fixes #7879 .
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Can now enable/disable turrets through a turret controller again.
Adds missing checks to prevent abuse.
2015-01-20 11:24:24 +01:00
Loganbacca
00be769922
Fixed AI status display not updating
2015-01-20 23:19:34 +13:00
Zuhayr
aa5013fa08
Merge pull request #7885 from Baystation12/master
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Updating dev-freeze from master.
2015-01-20 18:49:03 +10:30
Loganbacca
492c5382e6
Fixes item anchoring on unload
2015-01-20 13:39:01 +13:00
Ccomp5950
d836103b22
Merge pull request #7860 from mwerezak/unarmed
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Unarmed attack log message tweaks
2015-01-18 17:42:47 -05:00
Ccomp5950
583a1bc0c3
Merge pull request #7858 from SkyMarshal/patch-2
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Fixes a null-usr edge case.
2015-01-18 17:34:04 -05:00
Zuhayr
3b23e6d707
Merge pull request #7859 from mwerezak/fixes
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Fixes airlock removing electronics check
2015-01-18 04:02:46 +10:30
Zuhayr
597a55c2e3
Merge pull request #7855 from Mloc/bs12-fixo
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walls fix + balance + tcomms optimization
2015-01-18 04:00:19 +10:30
mwerezak
15c7ed92e4
Unarmed message tweaks
2015-01-17 03:26:19 -05:00
mwerezak
39390a7324
Fixes airlock removing electronics check
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Also stops emagged status from preventing certain door actions.
2015-01-17 02:13:17 -05:00
SkyMarshal
e5e149abd9
Fixes a null-usr edge case.
2015-01-16 23:29:48 -07:00
Mloc-Argent
87a51e27e4
optimize relay_information
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useless del() call, new call deferred
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2015-01-16 23:59:39 +00:00
Mloc-Argent
4be653efec
fix wall burning runtime, balance rwalls
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rwalls are half as strong again because they took way too long
to burn down
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2015-01-16 23:58:15 +00:00
Zuhayr
bf1544c141
Merge pull request #7849 from PsiOmegaDelta/RenameAI
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Fixes #7644 .
2015-01-16 23:15:12 +10:30
Zuhayr
c467e99f15
Merge pull request #7848 from comma/master
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Moar fix
2015-01-16 23:13:53 +10:30
Zuhayr
dd3c131463
Merge pull request #7843 from Loganbacca/freezefix
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Closet fixes
2015-01-16 23:12:13 +10:30
Chinsky
6e7eb38c5d
Merge pull request #7850 from Baystation12/master
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master -> freeze
2015-01-16 14:23:03 +03:00
Chinsky
d42482c7cc
Fixes #7259
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Removes forks used for ribcage opening/closing since it overlapped with internal organ surgery and for some reason even priorities didn't help with that.
2015-01-16 14:18:51 +03:00
PsiOmega
02581042d7
Fixes #7644 .
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Makes it possible for admins to properly rename AIs, either by right-clicking the relevant AI or by using the verb in the Admin panel.
2015-01-16 11:23:08 +01:00
Chinsky
facfc0df56
Fixes #7560
2015-01-16 12:51:46 +03:00
Chinsky
b405fcd71f
Fixes #7775
2015-01-16 12:26:05 +03:00
Chinsky
ac20d0b23b
Fixes #7827
2015-01-16 12:19:53 +03:00
Chinsky
c2b5c53092
Merge pull request #7845 from Ravensdale/runtimeFixes
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Fixes Cannot execute null.on removed()
2015-01-16 11:22:47 +03:00
Chinsky
46264e0194
Merge pull request #7838 from PsiOmegaDelta/EventFixes
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Fixes #7547 .
2015-01-16 11:22:19 +03:00
Chinsky
badefe24d5
Merge pull request #7833 from PsiOmegaDelta/TrulyInvisible
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Can no longer see the AI eye by right or alt-clicking turfs.
2015-01-16 11:22:09 +03:00
SkyMarshal
12d056106e
Adjusts informative comments.
2015-01-15 17:57:52 -07:00
Loganbacca
fb945fa9ec
Fixes telekinetic tape placement on airlocks
2015-01-16 13:50:13 +13:00
Loganbacca
7435f7574e
Closet file reorganisation
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- Moved walllocker.dm to
code/game/objects/structures/crate_lockers/closets
- Moved other unused closet files to the code/unused folder
2015-01-16 12:04:59 +13:00
Ravensdale
fdf9886053
Fixes Cannot execute null.on removed()
2015-01-15 14:48:04 -08:00
Loganbacca
780b1fb096
Fixed placing mounted modules in closets
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- Fixes placing mounted modules in closets and crates
- Removed a couple of colons
2015-01-16 11:43:45 +13:00
Zuhayr
7a68bf0fc6
Merge pull request #7839 from comma/master
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Hacky fixes
2015-01-16 08:53:04 +10:30
Chinsky
b4840aec54
Merge pull request #7616 from atlantiscze/boomfix
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Wireless Wires Bugfix
2015-01-15 23:57:37 +03:00
Chinsky
0a7185c20a
Fixes #7787
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Made clean surgical amputation not cause huge wounds. Also moved code around a bit to prevent situations where missing limbs would get wounds (ie hands giving wounds to arms during recursive droplimb).
2015-01-15 18:59:39 +03:00
Chinsky
6f8618ded8
Fixes surgery steps never failing
2015-01-15 18:04:10 +03:00
Chinsky
47e5e51db3
Fix for the fix.
2015-01-15 17:51:45 +03:00
Zuhayr
2e0a3e4597
Merge pull request #7835 from PsiOmegaDelta/TopicLimit
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Limits AI access to machinery on admin levels.
2015-01-16 01:13:21 +10:30
Chinsky
0401cb2084
Fixes #7820
2015-01-15 17:09:50 +03:00
PsiOmega
2a9955c68b
Fixes #7547 .
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The event manager now respects the "allow random event" config setting.
2015-01-15 15:01:38 +01:00
Chinsky
1c772e9914
Fixes #7821
2015-01-15 16:45:45 +03:00
PsiOmegaDelta
9b5702d494
Merge pull request #7823 from mwerezak/fixes
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Emergency shutter and airlock fixes
2015-01-15 14:00:30 +01:00
PsiOmega
a2e23b88b2
Limits AI access to machinery on admin levels.
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Adds check in canUseTopic to ensure the AI cannot access machinery on admin levels unless physically present.
2015-01-15 10:59:21 +01:00
Zuhayr
8ec096581c
Fix for blood drip overlaying + secret feature
2015-01-15 20:10:32 +10:30
PsiOmega
5c6c65e728
Can no longer see the AI eye by right or alt-clicking turfs.
2015-01-15 10:25:49 +01:00
Chinsky
d1480dc6d8
Merge pull request #7816 from Loganbacca/freezefix
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SMES UI fix
2015-01-15 11:31:10 +03:00
Chinsky
34b99d02ef
Merge pull request #7826 from mwerezak/jumpsuit
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Fixes body_parts_covered not updating when rolling jumpsuits
2015-01-15 11:31:06 +03:00
Chinsky
f57f3147b4
Merge pull request #7829 from Loganbacca/hudfix
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Fixes
2015-01-15 11:31:03 +03:00
Loganbacca
5fc035bffc
Ghost labeller fix
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No you cant stick labels on ghosts
2015-01-15 21:21:13 +13:00
Loganbacca
e5ab434d1d
Reverted health status hud icon from AI overlay
2015-01-15 21:18:58 +13:00
Loganbacca
46ad32ad8f
AI/borg med HUD fix
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- Fixes bug causing AI's and borgs with medical sensor augmentation set
to not see med huds
- Status icon displayed if suit sensors set to binary or higher
- Health bar displayed if suit sensors set to vitals or higher
- Wearable med huds will always display all info, including mounted borg
huds
2015-01-15 18:27:52 +13:00
mwerezak
c99df46d70
Firelock fixes
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Fixes firelocks producing intact electronics when broken.
Allows firelocks to be damaged by melee weapons and repaired.
Swaps anchored and unanchored assembly icons, so that the
assembly starts to look progressively more like the final
product as it is constructed.
2015-01-14 23:18:12 -05:00