EmperorJon
3971b93731
Merge pull request #1347 from Neerti/4/4/2016_hugbox
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Removes Head Gibbing
2016-04-04 17:56:47 +01:00
Datraen
ca24446d7f
Merge pull request #1287 from Kelenius/unitTests
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Ports unit tests
2016-04-04 10:34:12 -04:00
EmperorJon
1e20f816ad
Merge pull request #1348 from Neerti/4/4/2016_lwap_nerf
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Laser Snipers no longer stun on hit.
2016-04-04 15:07:07 +01:00
Neerti
53c16f02bb
Laser Snipers no longer stun on hit.
2016-04-04 04:02:52 -04:00
Neerti
8f1e878cb8
Adds variable to disallow gibbing of limbs, checked after the variable to disallow dismemberment.
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The head can no longer be gibbed. Severing the head via sharp weapons remains an option.
2016-04-04 03:42:46 -04:00
Neerti
4eff2f8d10
Merge pull request #1346 from EmperorJon/03_Apr._Jeans_colour_change
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Various changes to jeans
2016-04-03 19:27:47 -04:00
Jon
eb0efbf2ef
Adds grey jeans, jeans shorts, and jeans shorts (female). Kinda annoyed we have so many variants but that's for another day.
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The grey jeans are the black jeans sprite (which are grey...)
The black jeans are now darker! But they still look different from black pants.
The black shorts have had their side-sprites darkened so they look black, not grey, and match the front/back view better.
The new grey variants keep those grey sides and have grey back and fronts too.
2016-04-04 00:07:50 +01:00
EmperorJon
b429c7b7e8
Merge pull request #1345 from Neerti/4/3/2016_fixes_cloaks_and_guns
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Firing a gun while cloaked will now unclock you.
2016-04-03 23:34:11 +01:00
Neerti
151082343b
Firing a gun while cloaked will now unclock you.
2016-04-03 18:20:07 -04:00
EmperorJon
bdede3c3fd
Merge pull request #1341 from Yoshax/lunchboxes
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Adds lunchboxes
2016-04-03 20:25:19 +01:00
Yoshax
36c1746f37
Adjusts lunchbox loadout cost
2016-04-03 20:21:19 +01:00
Yoshax
a7e5116598
Adds lunchboxes
2016-04-03 17:12:01 +01:00
EmperorJon
a118265a4b
Merge pull request #1340 from Datraen/PreferenceVerbsPerms
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Toggles now save preferences when toggled.
2016-04-03 16:30:07 +01:00
Datraen
a2c4395bad
Toggles now save preferences when toggled.
2016-04-03 09:15:01 -04:00
woodratt
1f3556316d
1.4.9 Hotfix
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- Phoron tank in atmos brought back into OSHA non-compliance
- Extra table in the starboard aid station removed.
- Missing air alarms in visitor rooms added.
- Derelict shop area updated.
- Manhack grenade fixed for heist.
- Two of the three spike throwers removed.
- Three new "hair" styles added for Teshari, fixed one broken one.
- Toxins mixing chamber now starts airless.
- Framework in place to allow for a custom item (white cane)
- Fixed access restrictions on riot control maintenance door.
- Firelock added to CE's office door. Entryway from the CE's office to the monitoring room added.
- Fixed a camera in the detective's office.
- Anchored the exonet node on T-comms.
- Fixed Dufflebag in hand sprites.
2016-04-02 15:44:37 -07:00
Datraen
459f70ba46
Merge pull request #1319 from Mark9013100/3/31/2016medweb
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Adds the medical webbing
2016-04-01 16:53:58 -04:00
Neerti
983192bf11
Merge pull request #1315 from Datraen/PrefVerbsPerms
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Updates Preference Permissions, Re-adds Verbs
2016-04-01 16:53:52 -04:00
EmperorJon
7930557e01
Merge pull request #1314 from Neerti/3/31/2016_research_borg_fix
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Fixes Research Module's Analyzer
2016-04-01 19:09:38 +01:00
Mark9013100
f51a350281
Adds the medical webbing
2016-04-01 08:11:23 -04:00
Atlantis
b239cf4b19
Adds synthetics to the crew manifest
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- Synthetics now show on the crew manifest properly. This might as well be a bug fix since they already had the category, it just didn't work at all, since they don't have official security/medical/employment records.
- This does not mean synthetics are part of crew. They just show on the crew manifest for the sake of knowing who is in game when you are joining. I often saw people join a specific position, only to see that all work has already been done by a cyborg.
- As a note, Syndicate/Combat module cyborgs don't show on the manifest. Emagged cyborgs do show, however.
- This does not (probably) support the PDA manifest (which is currently broken anyway)
- Example screenshot: http://i.imgur.com/RSPuuom.png
🆑
rscadd: Cyborgs and the AI now show on the crew manifest.
:/cl:
2016-03-31 17:25:28 -04:00
Datraen
91a6c51ed2
Adds toggle verbs and procs.
2016-03-31 16:42:13 -04:00
Neerti
453249d7a0
Merge pull request #1302 from Yoshax/newloadoutcolors
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Now possible to tweak colors of loadout items.
2016-03-31 16:33:38 -04:00
PsiOmegaDelta
f7bd00521b
Preference logic tweaks.
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Reduces copy-paste. Adds the ability to easily toggle settings.
No functional changes otherwise.
2016-03-31 16:31:24 -04:00
Datraen
41996815ae
Gives categorization to the preferences as per the current staff structure.
2016-03-31 16:30:13 -04:00
Neerti
6d7b4bfd9f
Corrects issue in cherrypicking.
2016-03-31 16:29:48 -04:00
Daranz
9837c098eb
Further CallTechName() tweak
2016-03-31 16:11:42 -04:00
Daranz
baf49d0c23
Tweak CallTechName()
2016-03-31 16:11:13 -04:00
Daranz
2482ddf55a
Resolve problem with robot destructive analyzer
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CallTechName() was borrowed from destructive_analyzer.dm for reuse in
the portable analyzer.
Resolves #12356
2016-03-31 16:10:07 -04:00
Kelenius
6d76aa3966
Fixes #945 - monkeys can't ventcrawl
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Ventcrawl will now tell you which items prevent you from crawling if it
fails due to that
2016-03-31 18:12:30 +03:00
Neerti
c06415c436
Merge pull request #1299 from EmperorJon/30_Mar._NanoMap_Stuff
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Updates NanoUI map.
2016-03-30 14:24:09 -04:00
PsiOmegaDelta
b277447426
Now possible to tweak colors of loadout items.
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Used to greatly cut down on the number of hats (hijabs, kippots, and turbans).
2016-03-30 18:01:09 +01:00
PsiOmegaDelta
877e3d66df
Makes loadout datums more flexible.
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Loadout item definitions can now also take a list of tweaks, which will adjust the item after spawn.
Currently includes color and icon state changes.
2016-03-30 16:46:14 +01:00
EmperorJon
5e05d6b91a
Merge pull request #1293 from Yoshax/progressbars
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Adds progress bars to tasks that take time
2016-03-30 15:15:00 +01:00
EmperorJon
2bb4f43166
Merge pull request #1237 from Hubblenaut/grabpull
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Removes people being able to pull from somebody's grab
2016-03-30 15:07:25 +01:00
Jon
3c85fe3e65
Updates NanoUI map.
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Also should update the necessary files so you don't need to alter nanomapgen.dm to fit our map.
I don't know why I didn't just commit this the first time. Call me dumb.
2016-03-30 15:02:42 +01:00
Neerti
015c6ef58a
Merge pull request #1284 from Mark9013100/3/29/2016mapfixes
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Map fixes, minor edits
2016-03-30 02:25:35 -04:00
Neerti
e7c9681c91
Merge pull request #1281 from redstryker/Navy-Blue-Scrubs
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Adds Navy Blue scrubs
2016-03-30 02:24:07 -04:00
Neerti
a9b2e7a61e
Merge pull request #1133 from Kelenius/coolBots
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Overhauls bot AI
2016-03-30 02:23:28 -04:00
Yoshax
9b7b8656ba
Merge remote-tracking branch 'upstream/master' into progressbars
2016-03-30 00:31:03 +01:00
Yoshax
5b225ba765
Fixes subtype
2016-03-30 00:28:38 +01:00
PsiOmegaDelta
84799befca
Can now toggle the progress bar visibility.
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Enabled by default.
2016-03-30 00:13:41 +01:00
EmperorJon
547b4994da
Merge pull request #1292 from Yoshax/saltfix
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Fixes Deadchat
2016-03-30 00:03:41 +01:00
Yoshax
c1e69fd8a3
Adds a missing !
2016-03-29 23:55:27 +01:00
EmperorJon
b513e4be92
Merge pull request #1288 from Mark9013100/3/29/2016riothelmedit
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Minor change to riot helm code
2016-03-29 23:53:33 +01:00
Datraen
3809e92adf
Merge pull request #1214 from Yoshax/morepreferences
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Makes it possible to have more than 16 preferences
2016-03-29 14:44:47 -04:00
Mark9013100
a7b6bf1960
Minor improvement to riot helm code
2016-03-29 12:43:07 -04:00
Mark9013100
50a6f53c12
Map fixes, minor edits
2016-03-29 10:50:22 -04:00
Kelenius
c8b510b415
Adds unit tests
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Port of https://github.com/Baystation12/Baystation12/pull/11808 and
several others
Fixes three overlapping cables ([192 / 158 / 1], [214 / 161 / 1], [122 /
197 / 1])
Fixes drill and mech drill having the same ID.
2016-03-29 17:42:22 +03:00
Datraen
f2e9601400
Fixes a check to blind if there is a lack of eyes. Broken eyes are already handled in their process.
2016-03-29 00:36:38 -04:00
redstryker
7a437e12f5
Adds Navy Blue scrubs and a navy blue surgical cap. Also adds them to the loadout and all appropriate lockers.
2016-03-28 23:53:38 -04:00