Arokha Sieyes
26fea6a875
POLARIS: Fix the seedarkness variable
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Now essentially works as a "permanent darksight adjustment" variable, removing the slow change.
2018-02-15 01:23:37 -06:00
Arokha Sieyes
a66f8438d1
POLARIS: Attacktext change
2018-02-15 01:18:33 -06:00
Arokha Sieyes
c470f35520
POLARIS: Ghosts can snoop on containers
2018-02-15 01:15:25 -06:00
Arokha Sieyes
02e490af7a
VS: Implement shadekin as a legit big deal
2018-02-15 01:15:24 -06:00
Arokha Sieyes
489603d814
POLARIS: Allow Simple Animals to have armor in a normal sensible way
2018-02-15 01:15:23 -06:00
Arokha Sieyes
0afe576633
POLARIS: Don't require hostile=1 on silly things
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Like cats, just to get them to hunt mice.
2018-02-15 01:15:23 -06:00
Arokha Sieyes
be4ab0abfd
VS: Attacktext List Changes
2018-02-15 01:15:23 -06:00
Arokha Sieyes
57bc484fc1
POLARIS: Extend mob 'glow' capabilities
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Now you can alter the other set_light variables by setting them on the mob (yay antiphoton effects that follow you)
2018-02-15 01:15:22 -06:00
Arokha Sieyes
ae0c95b319
POLARIS: Fix the seedarkness variable
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Now essentially works as a "permanent darksight adjustment" variable, removing the slow change.
2018-02-15 01:15:22 -06:00
Arokha Sieyes
5c08ee7a2a
POLARIS: Simple Animal Player QOL
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Adds a HUD when controlling a simple animal. Allows intents, mostly harm and help if they don't have hands. Disarm and grab if they do. Gives them a generic hud, and adds a var to decide if they have hands or not. Adds a var printed to any client that joins into a mob to explain how to play them, or lore stuff, or whatever you feel like.
2018-02-15 01:15:22 -06:00
Mewchild
cb01bd8db5
Ringfix
2018-02-15 00:46:57 -06:00
Arokha Sieyes
a77c90bfd3
POLARIS: Overlay flick system
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You can't do this in Byond, unfortunately, so here's some code from /tg/
2018-02-14 22:35:33 -06:00
Arokha Sieyes
8965acf209
POLARIS: SA attacktext list
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Now you can use a list for the attack verb on simple animals, for VARIETY
2018-02-14 22:35:33 -06:00
Arokha Sieyes
b61723aa3b
POLARIS: Attack icons for things
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Uses the in-hand item when attacking to draw the icon, or for anything else (simple animals, etc) you can specify an icon to use (all SA default to a 'slashing' animation)
2018-02-14 21:59:42 -06:00
Leshana
b4b9cea362
Make light switches constructable
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Adds constructable light switches using Brown's construction stage icons.
2018-02-14 21:26:00 -05:00
Mewchild
bdb99ce7dc
Updates Fluff ring so gloves can be worn over it, and so it functions as a stamp (similar to normal signet ring)
2018-02-13 17:13:25 -06:00
Screemonster
c9f5d6f234
squashed commits for improved newspapering
2018-02-13 17:53:02 +00:00
Anewbe
76fa2f82bf
Merge pull request #4810 from Mechoid/shapeshifterfix
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Shapeshifters can properly wear the clothing of other species.
2018-02-13 10:41:58 -06:00
Anewbe
ca7e771aca
Merge pull request #4809 from Mechoid/Modkits
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Suit Modkit Compatability
2018-02-13 10:41:35 -06:00
Anewbe
ae2031770e
Merge pull request #4807 from Neerti/2/12/2018_lead_tweaks
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Tweaks Lead & Radiation Resistance
2018-02-13 10:40:51 -06:00
Anewbe
51d425b1b8
THE MINI FIST-PUNCH UPDATE ( #4804 )
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* VARIOUS FISTICUFFS RELATED CODE CHANGES
2018-02-12 23:17:35 -08:00
Anewbe
534a588a6a
Gun changes ( #4185 )
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* Various background gun changes
* Forgot to include the sounds, woops
* Fixes some more gun stuff
* Makes the cham gun work again
2018-02-12 23:12:14 -08:00
Mechoid
dcf7b73320
Merge pull request #4796 from Anewbe/charger_radiation
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Cyborg charger lessens FBP radiation.
2018-02-12 20:22:53 -08:00
BillyBangles
ef86caf177
Adds decorative bones and bone loot pile ( #4800 )
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* adds various bones and bone loot pile
credit to schnayy for most of these sprites
* removes the crossbow bolt from the loot list
2018-02-12 22:13:47 -06:00
Cyantime
a2f3443828
SMES tweaks ( #4793 )
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* SMES tweaks
* Replace some fireloss with electrocute_act
2018-02-12 20:39:58 -06:00
Mechoid
95112ed97c
Shapeshifters can properly wear the clothing of other species.
2018-02-12 14:53:41 -08:00
Mechoid
96da0430bc
Prod suit modkits
2018-02-12 13:10:26 -08:00
Anewbe
b84878a5b7
Merge pull request #4806 from Cerebulon/meatbreadfix
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Fixes Metaphysical Meatbread
2018-02-12 14:17:50 -06:00
elgeonmb
7b7a15f26f
Feb 11 News ( #4803 )
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* Feb 11 News
* woops
* woops 2 electric boogaloo
2018-02-12 14:17:18 -06:00
Anewbe
2bcfddb979
Merge pull request #4799 from Verkister/patch-4
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Fixes pAI HUDs not working at all.
2018-02-12 14:17:02 -06:00
Anewbe
9ffab42b7b
Merge pull request #4802 from Cyantime/framestack
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Generalizes stack usage for machine frames.
2018-02-12 14:08:58 -06:00
PrismaticGynoid
188856be10
Makes More Machines Movable ( #4801 )
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* Makes More Machines Movable
Adds in the ability to wrench/unwrench a number of machines that previously could not be. Now you're able to move:
Laptop venders!
Seed extractors!
Biogenerators!
Drying racks!
Microwaves!
Cooking machines!
Gibbers!
Chemmasters/Condimasters!
Bioprinters!
Virology machines!
Washing machines!
Tested with no apparent problems.
* Knew I forgot something
2018-02-12 14:01:14 -06:00
Neerti
7da5da69eb
Tweaks Lead & Radiation Resistance
2018-02-12 07:10:26 -05:00
Cerebulon
521b77ae45
Fixes metaphysical meatbread
2018-02-12 06:33:26 +00:00
Mechoid
e28b66b700
Makes Tape work on Nerds, and people without eyes. ( #4791 )
2018-02-11 19:02:22 -08:00
Anewbe
6f2c47e5a9
Trees take damage from bullets/lasers ( #4786 )
2018-02-11 18:57:20 -08:00
Anewbe
6e215396d7
Removes the Explorer hood lights ( #4787 )
2018-02-11 18:54:17 -08:00
Anewbe
7dd4b60a7d
Sleeper and Advanced Scanner consoles now find their machines ( #4792 )
2018-02-11 17:18:30 -08:00
Cyantime
013ba3edb6
Generalizes stack usage for machine frames.
2018-02-11 20:11:32 -05:00
Anewbe
c8f6448f66
Merge pull request #4788 from Mechoid/Viro_Effect_Spam
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Viro Symptoms and Automute now Play Nice
2018-02-11 15:18:55 -06:00
Verkister
12e2385dc1
Fixes dead mobs finishing noms.
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-I thought someone would have fixed this already smh.
2018-02-11 23:06:33 +02:00
Aronai Sieyes
3902093a31
Merge pull request #2991 from Haery70/master
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Haery70 - adds Cookiegirl mobs
2018-02-11 14:53:20 -06:00
Aronai Sieyes
bee05d5fc4
Merge pull request #3015 from Verkister/bummerspace
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Fixes belly contents showing up on screen inventory
2018-02-11 14:49:18 -06:00
Aronai Sieyes
979eac5a48
Merge pull request #3004 from Screemonster/ivegotmyionyou
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Ion gun / EMP bugfix and refactor
2018-02-11 14:48:51 -06:00
Verkister
4be014147e
Fixes belly contents showing up on screen inventory
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-Fixes prey backpack contents popping up on pred's screen after getting dumped.
-Adds an automatic closing of prey's storage for pred upon ingestion to prevent "secret backpacks"
-Also makes trash vorings use selected belly sound while at it.
2018-02-11 14:34:55 +02:00
Verkister
660e359708
Fixes pAI HUDs not working at all.
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-For some whatever reason the things had absolutely no function other than toggling a single pAI specific var that had no code whatsoever connected to it.
2018-02-11 12:03:51 +02:00
Screemonster
2cd47f9c80
squashed commits - ion pistol refactor and away mission emp nerf
2018-02-11 09:27:40 +00:00
Anewbe
377ca0fe3f
Merge pull request #4798 from Anewbe/folder_rename
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Removes a stray space, replaces it with glorious underscore
2018-02-11 02:05:45 -06:00
Anewbe
922506f56a
Merge pull request #4790 from Atermonera/obfus_gps
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Lets poi gps units display gps_tag instead of hardcoded string
2018-02-11 01:54:18 -06:00
Anewbe
b2bbe63e83
Merge pull request #4789 from VOREStation/vplk-ghosts-invisible
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Make ghosts invisible again.
2018-02-11 01:53:59 -06:00