Commit Graph

30813 Commits

Author SHA1 Message Date
Arokha Sieyes
26fea6a875 POLARIS: Fix the seedarkness variable
Now essentially works as a "permanent darksight adjustment" variable, removing the slow change.
2018-02-15 01:23:37 -06:00
Arokha Sieyes
a66f8438d1 POLARIS: Attacktext change 2018-02-15 01:18:33 -06:00
Arokha Sieyes
c470f35520 POLARIS: Ghosts can snoop on containers 2018-02-15 01:15:25 -06:00
Arokha Sieyes
02e490af7a VS: Implement shadekin as a legit big deal 2018-02-15 01:15:24 -06:00
Arokha Sieyes
489603d814 POLARIS: Allow Simple Animals to have armor in a normal sensible way 2018-02-15 01:15:23 -06:00
Arokha Sieyes
0afe576633 POLARIS: Don't require hostile=1 on silly things
Like cats, just to get them to hunt mice.
2018-02-15 01:15:23 -06:00
Arokha Sieyes
be4ab0abfd VS: Attacktext List Changes 2018-02-15 01:15:23 -06:00
Arokha Sieyes
57bc484fc1 POLARIS: Extend mob 'glow' capabilities
Now you can alter the other set_light variables by setting them on the mob (yay antiphoton effects that follow you)
2018-02-15 01:15:22 -06:00
Arokha Sieyes
ae0c95b319 POLARIS: Fix the seedarkness variable
Now essentially works as a "permanent darksight adjustment" variable, removing the slow change.
2018-02-15 01:15:22 -06:00
Arokha Sieyes
5c08ee7a2a POLARIS: Simple Animal Player QOL
Adds a HUD when controlling a simple animal. Allows intents, mostly harm and help if they don't have hands. Disarm and grab if they do. Gives them a generic hud, and adds a var to decide if they have hands or not. Adds a var printed to any client that joins into a mob to explain how to play them, or lore stuff, or whatever you feel like.
2018-02-15 01:15:22 -06:00
Mewchild
cb01bd8db5 Ringfix 2018-02-15 00:46:57 -06:00
Arokha Sieyes
a77c90bfd3 POLARIS: Overlay flick system
You can't do this in Byond, unfortunately, so here's some code from /tg/
2018-02-14 22:35:33 -06:00
Arokha Sieyes
8965acf209 POLARIS: SA attacktext list
Now you can use a list for the attack verb on simple animals, for VARIETY
2018-02-14 22:35:33 -06:00
Arokha Sieyes
b61723aa3b POLARIS: Attack icons for things
Uses the in-hand item when attacking to draw the icon, or for anything else (simple animals, etc) you can specify an icon to use (all SA default to a 'slashing' animation)
2018-02-14 21:59:42 -06:00
Leshana
b4b9cea362 Make light switches constructable
Adds constructable light switches using Brown's construction stage icons.
2018-02-14 21:26:00 -05:00
Mewchild
bdb99ce7dc Updates Fluff ring so gloves can be worn over it, and so it functions as a stamp (similar to normal signet ring) 2018-02-13 17:13:25 -06:00
Screemonster
c9f5d6f234 squashed commits for improved newspapering 2018-02-13 17:53:02 +00:00
Anewbe
76fa2f82bf Merge pull request #4810 from Mechoid/shapeshifterfix
Shapeshifters can properly wear the clothing of other species.
2018-02-13 10:41:58 -06:00
Anewbe
ca7e771aca Merge pull request #4809 from Mechoid/Modkits
Suit Modkit Compatability
2018-02-13 10:41:35 -06:00
Anewbe
ae2031770e Merge pull request #4807 from Neerti/2/12/2018_lead_tweaks
Tweaks Lead & Radiation Resistance
2018-02-13 10:40:51 -06:00
Anewbe
51d425b1b8 THE MINI FIST-PUNCH UPDATE (#4804)
* VARIOUS FISTICUFFS RELATED CODE CHANGES
2018-02-12 23:17:35 -08:00
Anewbe
534a588a6a Gun changes (#4185)
* Various background gun changes

* Forgot to include the sounds, woops

* Fixes some more gun stuff

* Makes the cham gun work again
2018-02-12 23:12:14 -08:00
Mechoid
dcf7b73320 Merge pull request #4796 from Anewbe/charger_radiation
Cyborg charger lessens FBP radiation.
2018-02-12 20:22:53 -08:00
BillyBangles
ef86caf177 Adds decorative bones and bone loot pile (#4800)
* adds various bones and bone loot pile

credit to schnayy for most of these sprites

* removes the crossbow bolt from the loot list
2018-02-12 22:13:47 -06:00
Cyantime
a2f3443828 SMES tweaks (#4793)
* SMES tweaks

* Replace some fireloss with electrocute_act
2018-02-12 20:39:58 -06:00
Mechoid
95112ed97c Shapeshifters can properly wear the clothing of other species. 2018-02-12 14:53:41 -08:00
Mechoid
96da0430bc Prod suit modkits 2018-02-12 13:10:26 -08:00
Anewbe
b84878a5b7 Merge pull request #4806 from Cerebulon/meatbreadfix
Fixes Metaphysical Meatbread
2018-02-12 14:17:50 -06:00
elgeonmb
7b7a15f26f Feb 11 News (#4803)
* Feb 11 News

* woops

* woops 2 electric boogaloo
2018-02-12 14:17:18 -06:00
Anewbe
2bcfddb979 Merge pull request #4799 from Verkister/patch-4
Fixes pAI HUDs not working at all.
2018-02-12 14:17:02 -06:00
Anewbe
9ffab42b7b Merge pull request #4802 from Cyantime/framestack
Generalizes stack usage for machine frames.
2018-02-12 14:08:58 -06:00
PrismaticGynoid
188856be10 Makes More Machines Movable (#4801)
* Makes More Machines Movable

Adds in the ability to wrench/unwrench a number of machines that previously could not be. Now you're able to move:
Laptop venders!
Seed extractors!
Biogenerators!
Drying racks!
Microwaves!
Cooking machines!
Gibbers!
Chemmasters/Condimasters!
Bioprinters!
Virology machines!
Washing machines!
Tested with no apparent problems.

* Knew I forgot something
2018-02-12 14:01:14 -06:00
Neerti
7da5da69eb Tweaks Lead & Radiation Resistance 2018-02-12 07:10:26 -05:00
Cerebulon
521b77ae45 Fixes metaphysical meatbread 2018-02-12 06:33:26 +00:00
Mechoid
e28b66b700 Makes Tape work on Nerds, and people without eyes. (#4791) 2018-02-11 19:02:22 -08:00
Anewbe
6f2c47e5a9 Trees take damage from bullets/lasers (#4786) 2018-02-11 18:57:20 -08:00
Anewbe
6e215396d7 Removes the Explorer hood lights (#4787) 2018-02-11 18:54:17 -08:00
Anewbe
7dd4b60a7d Sleeper and Advanced Scanner consoles now find their machines (#4792) 2018-02-11 17:18:30 -08:00
Cyantime
013ba3edb6 Generalizes stack usage for machine frames. 2018-02-11 20:11:32 -05:00
Anewbe
c8f6448f66 Merge pull request #4788 from Mechoid/Viro_Effect_Spam
Viro Symptoms and Automute now Play Nice
2018-02-11 15:18:55 -06:00
Verkister
12e2385dc1 Fixes dead mobs finishing noms.
-I thought someone would have fixed this already smh.
2018-02-11 23:06:33 +02:00
Aronai Sieyes
3902093a31 Merge pull request #2991 from Haery70/master
Haery70 - adds Cookiegirl mobs
2018-02-11 14:53:20 -06:00
Aronai Sieyes
bee05d5fc4 Merge pull request #3015 from Verkister/bummerspace
Fixes belly contents showing up on screen inventory
2018-02-11 14:49:18 -06:00
Aronai Sieyes
979eac5a48 Merge pull request #3004 from Screemonster/ivegotmyionyou
Ion gun / EMP bugfix and refactor
2018-02-11 14:48:51 -06:00
Verkister
4be014147e Fixes belly contents showing up on screen inventory
-Fixes prey backpack contents popping up on pred's screen after getting dumped.
-Adds an automatic closing of prey's storage for pred upon ingestion to prevent "secret backpacks"
-Also makes trash vorings use selected belly sound while at it.
2018-02-11 14:34:55 +02:00
Verkister
660e359708 Fixes pAI HUDs not working at all.
-For some whatever reason the things had absolutely no function other than toggling a single pAI specific var that had no code whatsoever connected to it.
2018-02-11 12:03:51 +02:00
Screemonster
2cd47f9c80 squashed commits - ion pistol refactor and away mission emp nerf 2018-02-11 09:27:40 +00:00
Anewbe
377ca0fe3f Merge pull request #4798 from Anewbe/folder_rename
Removes a stray space, replaces it with glorious underscore
2018-02-11 02:05:45 -06:00
Anewbe
922506f56a Merge pull request #4790 from Atermonera/obfus_gps
Lets poi gps units display gps_tag instead of hardcoded string
2018-02-11 01:54:18 -06:00
Anewbe
b2bbe63e83 Merge pull request #4789 from VOREStation/vplk-ghosts-invisible
Make ghosts invisible again.
2018-02-11 01:53:59 -06:00