Mark Aherne
4376465f5d
Work in progress on a major revision of the NanoUI templating system.
2014-07-06 23:02:09 +01:00
Mark Aherne
9276e9f707
This change to nanomanager optimizes the sending of nanoui assets to clients.
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The flist (file list) proc was being used multiple times for each client user logon, this now only occurs once when the server starts.
Hopefully this fixes the nanoui assets issue which occurs during peak usage.
2014-07-03 22:55:54 +01:00
Zuhayr
f12956a5c8
Merge pull request #5382 from mwerezak/air-alarm
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A couple small things
2014-07-01 02:24:26 +09:30
Zuhayr
ae9bd07bd8
Merge pull request #5400 from comma/robust-squash
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Robust squash
2014-07-01 01:11:43 +09:30
Chinsky
b9552f5e21
Fixed battery draining computations.
2014-06-30 16:23:40 +04:00
Zuhayr
e0d1bb1923
Merge pull request #5398 from comma/overmap
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Overmap
2014-06-30 20:11:22 +09:30
mwerezak
126e738ab2
Merge remote-tracking branch 'upstream/dev' into air-alarm
2014-06-29 19:15:37 -04:00
mwerezak
8af5a234a0
Improves suit cooler
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Adds a few vars items should have, e.g. throwforce, flags, etc. Also
origin_tech.
2014-06-29 19:10:00 -04:00
Chinsky
59108f750d
Added ship movement delay.
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Made autopilot actually move ship towards destination.
2014-06-30 03:01:21 +04:00
Chinsky
7f8d2555e2
Adds interface to the helm console.
2014-06-30 02:22:50 +04:00
Chinsky
2d6e48c2e7
Merge pull request #5389 from mwerezak/sign-lang
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Improves non-verbal furry languages, fixes vox shriek playing for deaf people and in space
2014-06-29 23:05:16 +04:00
Chinsky
145bfe9770
Implemented suggestions from PR
2014-06-29 19:24:19 +04:00
Chinsky
a6c7093818
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into robust-squash
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Conflicts: lots
2014-06-29 19:16:36 +04:00
Zuhayr
86553920bf
Merge pull request #5397 from Zuhayr/dev
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Dev fixes.
2014-06-30 00:04:25 +09:30
Higgin
2556d3f227
Stunbatons now run on charge.
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Adds improvised weapons.
Increases unarmed stun time, decreases push stun time.
Increases melee embedding chance.
2014-06-29 17:46:06 +04:00
Chinsky
b84f55863d
Merge pull request #5385 from Zuhayr/derelict
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Listening post and Xenoflora remap.
2014-06-29 14:21:39 +04:00
Zuhayr
69d99cbced
Merge pull request #5378 from PsiOmegaDelta/AlarmsAndVents
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Adds support to better handle air alarms in sensitive areas and vents with custom settings
2014-06-29 18:33:16 +09:30
Zuhayr
f6760895ca
Merge pull request #5386 from Jarcolr/dev
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Fixes #5223
2014-06-29 18:27:59 +09:30
mwerezak
abc54987b4
Fixes escape shuttle requiring authorization after countdown has finished
2014-06-28 23:34:31 -04:00
mwerezak
b8fb66380b
Fixes escape shuttle not being callable from the communications console
2014-06-28 23:26:58 -04:00
Chinsky
5df822f148
Added small readme file for overmap system.
2014-06-29 06:49:09 +04:00
Chinsky
e7684dd6e9
Adds overmap system and examples of it's usage.
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Unticked, as it disables space edge transition.
2014-06-29 06:48:21 +04:00
Zuhayr
922e425a33
Fixed moving between tables freely.
2014-06-29 10:46:31 +09:30
Zuhayr
bd02a78f9c
Fixed dev bug with destructive analyzer and null matter lists.
2014-06-29 10:25:03 +09:30
Zuhayr
48f02db5a0
Fixed some icon issues with vox/adjusted paths, fixed icon issue with armalis cannon.
2014-06-29 10:00:35 +09:30
Zuhayr
3af608b629
Fixed a couple of oversights with cards.
2014-06-29 09:43:34 +09:30
Zuhayr
c7e9e1aa2a
Fixed It won't budge! from crates, added drag and drop for table climbing, added Adajcent check to table climbing.
2014-06-29 09:40:37 +09:30
mwerezak
94dade271c
Increases air alarm sound delay to 20 seconds
2014-06-28 19:55:43 -04:00
mwerezak
112bfbc6c3
Removes taj whisker emote
2014-06-28 19:52:00 -04:00
Zuhayr
cf1abf65d9
Added better checks to leap(), prevented leap spamming (hopefully).
2014-06-29 09:20:04 +09:30
mwerezak
4713c31546
Fixes shuttles getting stuck when cancelling launch
2014-06-28 19:40:39 -04:00
mwerezak
1cc840dccc
Adds the ability to force launch escape pods
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Also reduces their countdown from 15 to 10 seconds.
2014-06-28 19:40:18 -04:00
mwerezak
c8bddfb219
Fixes shuttle announcing arrival in 7 minutes.
2014-06-28 18:47:42 -04:00
mwerezak
7189dc9d0d
Tweaks nonverbal emote frequency
2014-06-28 12:20:20 -04:00
mwerezak
03648c220e
Adds workaround for PHP whitelist
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Apparently there's some PHP script that needs to be updated or
something. Revert this once that is done.
2014-06-28 12:19:57 -04:00
mwerezak
ac0bf7b853
Improves the implementation of non-verbal languages
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Cleans out the nonverbal language check from say_understands(), which
now is responsible for language only.
Nonverbal languages have a chance of causing an emote when used.
Adds sign languages, which have no verbal component.
2014-06-28 12:19:34 -04:00
mwerezak
b25f5d8aa6
In space, no one can hear you shriek
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Or chimper for that matter. Also fixes deaf people hearing vox shriek.
2014-06-28 10:35:20 -04:00
Jarcolr
2ed5cb2b1f
Fixes #5223
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This fixes #5223 and the collectable chef hat. who used "chef" instead
of "chefhat".
2014-06-28 17:19:55 +03:00
Zuhayr
2aa5460308
Merge branch 'derelict' of https://github.com/Zuhayr/Baystation12 into dev
2014-06-28 22:36:56 +09:30
Chinsky
42a3a27329
Merge pull request #5384 from Jarcolr/custom_item
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Updates a custom item sprite and adds 2 approved custom items
2014-06-28 17:00:56 +04:00
Zuhayr
cfd822f69d
Reduced botanist spawn count, renamed to Gardener, increased Science and Chef spawn count, added Xenobotanist alt title to Scientist.
2014-06-28 22:24:26 +09:30
Jarcolr
be74be4c95
Fixes the jackboots
2014-06-28 14:11:58 +03:00
Zuhayr
44d6bc199a
Merge pull request #5379 from PsiOmegaDelta/AIStun
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AI now handles the sunned status like other creatures do in their life.dm file
2014-06-28 19:43:27 +09:30
Chinsky
c6d6bdcb58
Added system for overmap building.
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-metaboject with zlevel info that should be placed on sector/ship zlevel
-overmap object that represents a map zlevel
-startup hook for building the overmap
2014-06-28 14:05:44 +04:00
Jarcolr
5de1f11e8d
Updates a item sprite and adds 2 approved items
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http://baystation12.net/forums/viewtopic.php?f=33&t=10693
http://baystation12.net/forums/viewtopic.php?f=33&t=10678
Paths to new files are:
/obj/item/weapon/lighter/zippo/fluff/isaac_jachym
/obj/item/clothing/shoes/jackboots/fluff/kecer_eldraran
2014-06-28 11:33:49 +03:00
mwerezak
78ed731407
Air alarms play a sound when there is an alarm
2014-06-27 23:52:47 -04:00
PsiOmega
972bbac033
AI now handles EMP-stun like other creatures do in their life.dm file
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Previously AI would be stunned indefinitely after being hit with an EMP-blast. This would prevent emergency shutters from being operated.
The stun status is now adjusted down in the Life()-proc like is done in the base living.dm, which the AI living.dm does not ..() call.
2014-06-27 21:24:01 +02:00
Chinsky
6bd0743aa3
Merge pull request #5367 from Zuhayr/voxwhitelist
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Adds Vox as a station race, adds vox clothing icons from /vg/.
2014-06-27 19:36:31 +04:00
Chinsky
34137c5550
Merge pull request #5362 from Loganbacca/atmoso
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Atmos Overhaul - Phase 1
2014-06-27 19:31:50 +04:00
PsiOmega
596b71a4ff
Adds support to better handle air alarms in sensitive areas and vents with custom settings.
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Air alarms now have a new setting, breach_detection, which allows for disabling the automatic mode change when a breach occurs.
Vents now have three new settings. These are primarily for when air alarms request a mode change to ensure that custom pressure levels/checks (in terms of mapping, not set later in game) are not lost.
external_pressure_bound_default
internal_pressure_bound_default
checks_default
2014-06-27 11:12:09 +02:00