Novacat
466516b066
Revert "Un-kevinzes nanoui and chemistry subsystems back into processes for greater good"
2019-04-08 15:24:27 -04:00
Heroman
b11015107c
REVERT of nanoui/chemistry becoming subsystems (temp)
2019-04-05 13:30:32 +10:00
kevinz000
6415e4193f
[READY]Makes a bunch of processes subsystems instead
2019-03-27 16:03:51 -04:00
Neerti
86174593bf
Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer
2019-03-26 23:58:26 -04:00
Atermonera
131636b1d2
Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding
2019-03-26 13:21:08 -04:00
Spades
6e2172a5ae
Merge branch 'master' into upstream-merge-5654
2019-03-01 05:42:07 -05:00
Spades
1d6d0b75ae
Missed one.
2019-01-05 17:01:01 -05:00
kevinz000
fc178c1e04
Makes math helpers defines for performance
2018-12-06 16:15:00 -05:00
Atermonera
2df5e9fe0e
Merges AI Branch into Master
2018-12-01 00:06:38 -05:00
Arokha Sieyes
b099ac6e4c
Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018
...
# Conflicts:
# code/__defines/holomap.dm
# code/__defines/mobs.dm
# code/_helpers/icons.dm
# code/_helpers/unsorted.dm
# code/_onclick/hud/hud.dm
# code/_onclick/item_attack.dm
# code/controllers/Processes/supply.dm
# code/controllers/subsystems/planets.dm
# code/datums/supplypacks/munitions.dm
# code/datums/supplypacks/science.dm
# code/datums/supplypacks/security.dm
# code/datums/supplypacks/supply.dm
# code/game/area/Space Station 13 areas.dm
# code/game/atoms_movable.dm
# code/game/machinery/autolathe.dm
# code/game/machinery/doors/door.dm
# code/game/machinery/jukebox.dm
# code/game/machinery/recharger.dm
# code/game/machinery/vending.dm
# code/game/mecha/equipment/tools/medical_tools.dm
# code/game/mecha/equipment/weapons/weapons.dm
# code/game/objects/items/devices/PDA/PDA.dm
# code/game/objects/items/devices/megaphone.dm
# code/game/objects/items/poi_items.dm
# code/game/objects/items/weapons/implants/implantlanguage.dm
# code/game/objects/items/weapons/storage/firstaid.dm
# code/game/objects/items/weapons/tools/weldingtool.dm
# code/game/objects/structures/flora/trees.dm
# code/game/objects/structures/plasticflaps.dm
# code/game/supplyshuttle.dm
# code/game/turfs/simulated/wall_attacks.dm
# code/modules/admin/admin_verbs.dm
# code/modules/assembly/infrared.dm
# code/modules/client/client procs.dm
# code/modules/client/preference_setup/loadout/loadout_utility.dm
# code/modules/client/preferences.dm
# code/modules/clothing/suits/miscellaneous.dm
# code/modules/holomap/holomap_datum.dm
# code/modules/holomap/station_holomap.dm
# code/modules/integrated_electronics/core/printer.dm
# code/modules/mining/machine_processing.dm
# code/modules/mob/living/carbon/human/human_defense.dm
# code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
# code/modules/mob/living/death.dm
# code/modules/mob/living/silicon/ai/ai.dm
# code/modules/mob/living/silicon/pai/pai.dm
# code/modules/mob/living/silicon/robot/robot.dm
# code/modules/mob/living/simple_animal/animals/parrot.dm
# code/modules/mob/mob_movement.dm
# code/modules/organs/organ_external.dm
# code/modules/organs/organ_icon.dm
# code/modules/organs/subtypes/standard.dm
# code/modules/planet/weather.dm
# code/modules/power/cable.dm
# code/modules/power/fusion/core/core_control.dm
# code/modules/power/fusion/fuel_assembly/fuel_control.dm
# code/modules/power/fusion/gyrotron/gyrotron_control.dm
# code/modules/projectiles/gun.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
# config/names/first_name_skrell.txt
# config/names/last_name_skrell.txt
# icons/mob/head.dmi
# icons/mob/robots.dmi
# icons/mob/species/tajaran/helmet.dmi
# icons/obj/ammo.dmi
# icons/obj/gun.dmi
# icons/obj/mining.dmi
# icons/obj/projectiles.dmi
# icons/obj/rig_modules.dmi
# icons/obj/surgery.dmi
# icons/turf/walls.dmi
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-6.dmm
# maps/southern_cross/southern_cross-8.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
# maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
# maps/submaps/surface_submaps/mountains/deadspy.dmm
# maps/submaps/surface_submaps/mountains/mountains_areas.dm
# maps/submaps/surface_submaps/plains/Thiefc.dmm
# maps/~map_system/maps.dm
# vorestation.dme
2018-09-27 18:01:09 -04:00
Atermonera
de65c3c643
NanoUI now processes again
2018-08-25 21:13:16 -07:00
Arokha Sieyes
6b42df0685
Merge branch 'master' of https://github.com/VOREStation/Polaris into aro-sync-05-25-2018
...
# Conflicts:
# code/__defines/misc.dm
# code/controllers/master_controller.dm
# code/game/machinery/computer3/computers/card.dm
# code/game/objects/items/devices/communicator/UI.dm
# code/game/objects/items/stacks/medical.dm
# code/game/objects/structures/signs.dm
# code/modules/admin/admin_verbs.dm
# code/modules/client/client defines.dm
# code/modules/client/client procs.dm
# code/modules/clothing/clothing.dm
# code/modules/clothing/under/accessories/holster.dm
# code/modules/events/radiation_storm.dm
# code/modules/mining/machine_processing.dm
# code/modules/mob/living/carbon/human/species/station/prometheans.dm
# code/modules/mob/living/living.dm
# code/modules/mob/living/simple_animal/animals/bear.dm
# code/modules/mob/living/simple_animal/animals/cat.dm
# code/modules/mob/living/simple_animal/animals/parrot.dm
# code/modules/mob/mob.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
# code/modules/reagents/reagent_dispenser.dm
# config/example/config.txt
# html/changelogs/.all_changelog.yml
# interface/skin.dmf
# maps/southern_cross/southern_cross-1.dmm
# vorestation.dme
2018-05-25 13:23:47 -04:00
Neerti
be73b8c36a
for(var/bad_code in world)
...
Removes a very large amount of world loops.
Adds a macro to painlessly generate a global list, and the needed code to modify the list when an object is made or deleted automatically.
Cleans up some commented out code.
2018-04-29 17:55:04 -04:00
Arokha Sieyes
9292a56201
POLARIS: Silly piloting helmet animation
...
Bonk helmet on shuttle computer to link. No, it doesn't work if you're off the shuttle, no remote info transfer.
2018-03-20 22:52:49 -04:00
Arokha Sieyes
1bc490630d
POLARIS: Fix two mistakes with the shuttle_arrival procs
2018-03-20 22:52:29 -04:00
Arokha Sieyes
24ccae5a24
POLARIS: Call procs on areas when shuttles arrive/depart
2018-03-13 19:23:45 -04:00
Marina Gryphon
42e896da0d
Should fix #4740 .
2018-02-06 11:28:26 -06:00
Leshana
2c90995dcc
Let objects register to be informed when shuttles have been setup.
...
* Switch /obj/shuttle_connector to use it instead of the icky process hack.
2018-02-05 15:50:15 -05:00
Leshana
8bec38ee00
Implement SSshuttles subsystem
...
* Replaces the shuttle_controller and shuttle process with the shuttles subsystem. Instead of docking ports being initialized by the game ticker, its part of the StonedMC Master init order.
* The main advantage of this is control over the initialization order, as well as letting Master be aware of CPU we're using up with shuttle processing.
* By being part of the Master init order, we reduce the uncertainty about "are objects initialized yet?" which is nice, since shuttle docks break if machines aren't finished initializing!
2018-02-05 15:50:14 -05:00
Leshana
5847319443
Update every initialize() proc to return an initialize hint.
...
* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
2018-02-05 15:50:13 -05:00
Aronai Sieyes
0e458ac500
Merge pull request #2955 from VOREStation/aro-dashboard
...
Shuttle dashboard info
2018-02-03 21:11:50 -05:00
Arokha Sieyes
d71a2be346
POLARIS: Add shuttle door/environment sensors
2018-02-03 20:57:49 -05:00
Leshana
ca64667773
Let objects register to be informed when shuttles have been setup.
...
* Switch /obj/shuttle_connector to use it instead of the icky process hack.
2018-02-03 20:54:41 -05:00
Leshana
79464c7315
Implement SSshuttles subsystem
...
* Replaces the shuttle_controller and shuttle process with the shuttles subsystem. Instead of docking ports being initialized by the game ticker, its part of the StonedMC Master init order.
* The main advantage of this is control over the initialization order, as well as letting Master be aware of CPU we're using up with shuttle processing.
* By being part of the Master init order, we reduce the uncertainty about "are objects initialized yet?" which is nice, since shuttle docks break if machines aren't finished initializing!
2018-02-03 20:34:44 -05:00
Arokha Sieyes
3e6760722f
POLARIS: Add shuttle door/environment sensors
2018-02-03 20:21:41 -05:00
Leshana
cef001bf2a
Update every initialize() proc to return an initialize hint.
...
* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
2018-02-03 01:00:57 -05:00
Arokha Sieyes
4162e35e00
POLARIS: Silly piloting helmet animation
...
Bonk helmet on shuttle computer to link. No, it doesn't work if you're off the shuttle, no remote info transfer.
2018-02-02 19:06:07 -05:00
Arokha Sieyes
afb24d364f
POLARIS: Fix two mistakes with the shuttle_arrival procs
2018-01-31 20:56:57 -05:00
Arokha Sieyes
54865f2fbe
POLARIS: Call procs on areas when shuttles arrive/depart
2018-01-30 19:23:36 -05:00
Neerti
fd6d378e09
Merge pull request #4655 from VOREStation/aro-connector
...
Shuttle connector for lateloaded maps
2018-01-30 05:40:16 -05:00
Aronai Sieyes
e69af92218
Move these defines into proper files ( #4653 )
2018-01-28 18:09:35 -08:00
Arokha Sieyes
7915d5ea99
POLARIS: Shuttle connector object for lateloaded Z-levels and other stuff
2018-01-27 14:54:30 -05:00
Arokha Sieyes
1910940c43
VS: Remove some bad VS edits
2018-01-27 14:10:50 -05:00
Arokha Sieyes
73b3bd639b
POLARIS: Shuttle connector object for lateloaded Z-levels and other stuff
2018-01-27 14:10:50 -05:00
Arokha Sieyes
8a147d5a3a
POLARIS: Move these defines elsewhere
2018-01-26 17:17:40 -05:00
Arokha Sieyes
ff228754b3
Merge polaris sync 01 17 2018
...
Planes, layers, human/update_icon()
2018-01-17 17:56:51 -05:00
atermonera
caf3735500
Shuttles can announce over radio too!
2018-01-15 17:00:03 -08:00
Neerti
d0d6689263
Web Shuttle Update
...
Adds autopilot functionality for shuttle one and shuttle two. It can be enabled and disabled by the flight computer.
Autopilot is active by default on both shuttles. The shuttle waits for two minutes when it reaches the outpost or station, except for the first flight, where it waits for about ten minutes, which should be plenty of time for people to get on and for the pilot to turn it off if one exists.
Adds renaming feature to all shuttles.
Ports /tg/'s 'shuttle warning' effect, which adds a bunch of blue circles where a ship is about to land, which should prevent surprise shuttle crushes if paying attention.
Flight times for all routes are cut in half to act as the bonus for flying manually. Automatic flight takes twice as long, and so it will take the current amount of time.
Makes Ninja shuttle faster because Nippen steal.
Does some cleanup with temporary effects.
2018-01-14 14:03:58 -05:00
Leshana
28c193cbdb
Merge remote-tracking branch 'refs/remotes/polaris-upstream/master' into polaris-sync-2018-01-04
...
# Conflicts:
# code/game/objects/items/devices/communicator/communicator.dm
# code/modules/client/preference_setup/occupation/occupation.dm
# code/modules/mob/living/simple_animal/animals/cat.dm
# code/modules/mob/mob_helpers.dm
# code/unit_tests/zas_tests.dm
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-6.dmm
# vorestation.dme
2018-01-04 22:44:04 -05:00
Leshana
a1734c97e9
Moved makepowernets() into SSmachines initialization proc.
2017-12-29 15:32:06 -05:00
killer653
3a2093ef40
Polaris sync
2017-12-21 04:01:07 -05:00
Belsima
3320690a1e
I before E ( #4287 )
...
* except after C
* maroonic mistake
* Improved use of sound files.
Also more grammar.
* now with less fuckup
2017-11-19 03:00:14 -06:00
killer653
1bb71ef429
Polaris Sync
2017-10-16 22:16:24 -04:00
Belsima
e61efc752a
more gammers ( #4052 )
...
* Update medsci.dm
* Update miscellaneous.dm
* Update arcade.dm
* Update transform.dm
* Update implanter.dm
* Update shuttle_console.dm
2017-10-13 23:32:22 -05:00
Neerti
2d1e7c3ed2
Tries to please Travis.
2017-10-10 02:16:23 -04:00
Neerti
7225ea2b66
Read github PR for details.
2017-10-10 00:48:27 -04:00
killer653
cafac8efae
Polaris Sync
2017-08-28 20:52:11 -04:00
Verkister
f846437db5
I think I figured out the shuttle issue.
...
-No, the line 84 did not replace or relate to the timer part you commented out.
-Due to condition mismatch of some sort, the code skipped the line 84 stuff, moving onto the next thing below, slapping the shuttle through instantly because of the timer having been commented out
2017-08-24 21:23:39 +03:00
killer653
5515c4679f
Fixes a micro
2017-08-06 19:20:31 -04:00
killer653
468e73c7f3
Polaris sync
2017-08-06 19:07:17 -04:00