Segrain
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46df500cd4
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Fix for #3166.
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2013-07-09 19:37:17 +03:00 |
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Segrain
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a3d2a1e70f
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Fix for #3281.
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2013-07-09 17:17:55 +03:00 |
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Segrain
|
c5a1a69b5b
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Stealth/invisibility tweaks.
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2013-07-09 05:06:29 +03:00 |
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Segrain
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14dbcad07d
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HUDs and visibility.
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2013-07-09 04:53:34 +03:00 |
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Segrain
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72588c8c61
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MedHUDs and virus2.
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2013-07-09 04:51:09 +03:00 |
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Mloc-Argent
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75c8f6d76a
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Merge branch 'BEF-staging'
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2013-07-08 23:28:22 +01:00 |
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Chinsky
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31fc09567f
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Merge pull request #3264 from Mloc/master
Small fixes
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2013-07-06 14:59:13 -07:00 |
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Zuhayr
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78653b3175
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Removes visible tallies from votes.
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2013-07-07 02:42:28 -07:00 |
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Zuhayr
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e9210b0701
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Removed jobbanned and random pick drafting in understaffed modes, and implements voter-based forcedrafting.
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2013-07-07 02:28:34 -07:00 |
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Mloc-Argent
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3ce4e2ad17
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Fixes #2559
Changes Add-Note and Notes verb to be under the IC category, instead of OOC.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
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2013-07-06 22:20:13 +01:00 |
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Mloc-Argent
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94af89d0a2
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Fixes #2091
Adds missing topic() code for page selection on player notes, properly alphabeticalizes.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
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2013-07-06 22:16:01 +01:00 |
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Zuhayr
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b84697055f
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Embedded item string fix.
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2013-07-07 00:07:18 -07:00 |
|
Zuhayr
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587b2d8f24
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Cyborg sprite selection fix.
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2013-07-07 00:00:25 -07:00 |
|
Zuhayr
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ad07f5e9e5
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Added procs for a custom item that were overlooked.
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2013-07-06 23:53:59 -07:00 |
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Zuhayr
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ee560d43da
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Allowed ties to use mask sprites if equipped to the face, for accessories like lockets.
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2013-07-06 23:53:24 -07:00 |
|
Zuhayr
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9a2ce35199
|
Commenting out ninja mode, as it is broken.
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2013-07-06 21:53:11 -07:00 |
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Segrain
|
82c3e6aa8c
|
Fix for #3255.
|
2013-07-06 16:51:59 +03:00 |
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Segrain
|
6804cf0518
|
Fix for #3254.
|
2013-07-06 16:50:01 +03:00 |
|
LordBraindead
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6f0ebc1bb5
|
changed how fire works
-fire switched to release energy by burning fuel and generating heat from that
- reorganzied the fire process in a saner manner
|
2013-07-05 19:56:53 +01:00 |
|
LordBraindead
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7345b059a3
|
changed variable settings for the change in fire.dm
added one new variable
deleted three variables that are no longer used
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2013-07-05 19:56:45 +01:00 |
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LordBraindead
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ff912e132b
|
readjusted composition of syndie bombs
set them to produce a 1-2-5 explosion for the fire changes
|
2013-07-05 19:55:28 +01:00 |
|
Zuhayr
|
349851313e
|
Typo.
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2013-07-05 23:34:44 -07:00 |
|
Zuhayr
|
aeec95b350
|
Robot immortality fixes.
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2013-07-05 23:31:27 -07:00 |
|
Zuhayr
|
8f596f5fc1
|
Air alarm runtime fix.
|
2013-07-05 22:32:37 -07:00 |
|
Zuhayr
|
0cfaf8e70b
|
Minor string fix.
|
2013-07-05 22:15:40 -07:00 |
|
Zuhayr
|
60b9d0f8fc
|
Compile fix.
|
2013-07-05 22:09:27 -07:00 |
|
Zuhayr
|
a2249fb1dc
|
Fixes yank out verb string issues.
|
2013-07-05 22:01:09 -07:00 |
|
Zuhayr
|
b6699cbf9a
|
Adds ammo to vox spawning with a crossbow.
|
2013-07-05 21:57:51 -07:00 |
|
Zuhayr
|
5dc40474ec
|
Removes vox randomness in appearance.
|
2013-07-05 21:53:17 -07:00 |
|
Zuhayr
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ea49fcf2a9
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Merge branch 'BEF-staging' of https://github.com/Baystation12/Baystation12
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2013-07-05 21:47:09 -07:00 |
|
Zuhayr
|
d04514e9ad
|
Partial fix for #3087
|
2013-07-05 17:04:08 -07:00 |
|
cib
|
f10c08253f
|
Fixed two bugs with robot components.
1. They could be broken but still powered.
2. Melee damage didn't work at all.
|
2013-07-05 13:43:11 +02:00 |
|
Zuhayr
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a1be7e431c
|
Merge pull request #3245 from Zuhayr/feature
SkyMarshal's ZAS fixes from bef.
|
2013-07-04 23:14:04 -07:00 |
|
Zuhayr
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dba4eb5eb2
|
Merge branch 'airfixes' of https://www.github.com/SkyMarshal/Baystation12
|
2013-07-05 16:14:38 -07:00 |
|
Zuhayr
|
15de508b49
|
Merge branch 'master' of https://github.com/Baystation12/Baystation12
|
2013-07-04 23:29:48 -07:00 |
|
Zuhayr
|
a8ea0a3fd4
|
Bot shield not working against melee fix.
|
2013-07-04 23:23:22 -07:00 |
|
Zuhayr
|
1e7dc9667e
|
Vox raider class distribution fix.
|
2013-07-04 23:22:55 -07:00 |
|
Zuhayr
|
1750f1e631
|
Merge pull request #3244 from Ispil/Staging
Fixes issue #3240. The order for visible_message is visible, person, aud...
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2013-07-04 23:09:44 -07:00 |
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Ispil
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255408c026
|
Fixes issue #3240. The order for visible_message is visible, person, audible. Here, visible and person were reversed.
|
2013-07-04 21:13:33 -07:00 |
|
SkyMarshal
|
efd3d83e78
|
Reverts my firechanges, also air alarms now have a temperature regulation capacity.
|
2013-07-04 20:55:59 -07:00 |
|
Zuhayr
|
dc3485ab2d
|
Indenting issue.
|
2013-07-04 20:37:10 -07:00 |
|
Zuhayr
|
0852a9f4b1
|
Partial fix for #3236
|
2013-07-04 20:34:37 -07:00 |
|
Zuhayr
|
2c6e0e2bcc
|
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
|
2013-07-04 20:32:24 -07:00 |
|
Zuhayr
|
0140738157
|
Merge branch 'BEF-staging' of https://github.com/Baystation12/Baystation12
|
2013-07-04 20:26:55 -07:00 |
|
SkyMarshal
|
87f576fb64
|
ZAS and alarm fixes.
|
2013-07-04 20:22:19 -07:00 |
|
Zuhayr
|
681fcb2881
|
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
|
2013-07-04 15:26:06 -07:00 |
|
Zuhayr
|
db650d3757
|
Config merge.
|
2013-07-04 14:39:46 -07:00 |
|
Ispil
|
4c1bb073ff
|
Fixes issue #2872, partially. Carp are now smashed by shuttles if they don't get pushed out of the way. However, they can still end up in grille-windows, giving more motivation to replace them in shuttles with actual shuttle windows. Also gibs other simple_animal creatures that are in the way.
|
2013-07-04 04:55:24 -07:00 |
|
cib
|
0eb1b2d12c
|
Implemented updatehealth() for robots
Fixes a bug of them never dying.
|
2013-07-04 09:46:47 +02:00 |
|
Zuhayr
|
a90fd2b4bb
|
Merge pull request #3233 from Ispil/Bleeding-Edge-Freeze
Removes the ability to create anything HONK-related in the mech fabricat...
|
2013-07-04 00:36:51 -07:00 |
|