Commit Graph

13714 Commits

Author SHA1 Message Date
PsiOmegaDelta
48b773fcfa Can now select the design and contents of your loadout lunchbox.
Also allows gear tweaks to take up a whole row on their own, due to potential length.
Also fixes a couple of incorrect && logical operations. Should have been ||.
2016-04-05 11:57:30 -04:00
PsiOmegaDelta
15aed1ade4 Makes it possible to further customize loadout items.
Can now configure the path and contents of loadout items.
2016-04-05 11:47:15 -04:00
EmperorJon
3971b93731 Merge pull request #1347 from Neerti/4/4/2016_hugbox
Removes Head Gibbing
2016-04-04 17:56:47 +01:00
Datraen
ca24446d7f Merge pull request #1287 from Kelenius/unitTests
Ports unit tests
2016-04-04 10:34:12 -04:00
EmperorJon
1e20f816ad Merge pull request #1348 from Neerti/4/4/2016_lwap_nerf
Laser Snipers no longer stun on hit.
2016-04-04 15:07:07 +01:00
Neerti
53c16f02bb Laser Snipers no longer stun on hit. 2016-04-04 04:02:52 -04:00
Neerti
8f1e878cb8 Adds variable to disallow gibbing of limbs, checked after the variable to disallow dismemberment.
The head can no longer be gibbed.  Severing the head via sharp weapons remains an option.
2016-04-04 03:42:46 -04:00
Neerti
4eff2f8d10 Merge pull request #1346 from EmperorJon/03_Apr._Jeans_colour_change
Various changes to jeans
2016-04-03 19:27:47 -04:00
Jon
eb0efbf2ef Adds grey jeans, jeans shorts, and jeans shorts (female). Kinda annoyed we have so many variants but that's for another day.
The grey jeans are the black jeans sprite (which are grey...)
The black jeans are now darker! But they still look different from black pants.
The black shorts have had their side-sprites darkened so they look black, not grey, and match the front/back view better.
The new grey variants keep those grey sides and have grey back and fronts too.
2016-04-04 00:07:50 +01:00
EmperorJon
b429c7b7e8 Merge pull request #1345 from Neerti/4/3/2016_fixes_cloaks_and_guns
Firing a gun while cloaked will now unclock you.
2016-04-03 23:34:11 +01:00
Neerti
151082343b Firing a gun while cloaked will now unclock you. 2016-04-03 18:20:07 -04:00
EmperorJon
bdede3c3fd Merge pull request #1341 from Yoshax/lunchboxes
Adds lunchboxes
2016-04-03 20:25:19 +01:00
Yoshax
36c1746f37 Adjusts lunchbox loadout cost 2016-04-03 20:21:19 +01:00
Yoshax
a7e5116598 Adds lunchboxes 2016-04-03 17:12:01 +01:00
EmperorJon
a118265a4b Merge pull request #1340 from Datraen/PreferenceVerbsPerms
Toggles now save preferences when toggled.
2016-04-03 16:30:07 +01:00
Datraen
a2c4395bad Toggles now save preferences when toggled. 2016-04-03 09:15:01 -04:00
woodratt
1f3556316d 1.4.9 Hotfix
- Phoron tank in atmos brought back into OSHA non-compliance
- Extra table in the starboard aid station removed.
- Missing air alarms in visitor rooms added.
- Derelict shop area updated.
- Manhack grenade fixed for heist.
- Two of the three spike throwers removed.
- Three new "hair" styles added for Teshari, fixed one broken one.
- Toxins mixing chamber now starts airless.
- Framework in place to allow for a custom item (white cane)
- Fixed access restrictions on riot control maintenance door.
- Firelock added to CE's office door. Entryway from the CE's office to the monitoring room added.
- Fixed a camera in the detective's office.
- Anchored the exonet node on T-comms.
- Fixed Dufflebag in hand sprites.
2016-04-02 15:44:37 -07:00
Datraen
459f70ba46 Merge pull request #1319 from Mark9013100/3/31/2016medweb
Adds the medical webbing
2016-04-01 16:53:58 -04:00
Neerti
983192bf11 Merge pull request #1315 from Datraen/PrefVerbsPerms
Updates Preference Permissions, Re-adds Verbs
2016-04-01 16:53:52 -04:00
EmperorJon
7930557e01 Merge pull request #1314 from Neerti/3/31/2016_research_borg_fix
Fixes Research Module's Analyzer
2016-04-01 19:09:38 +01:00
Mark9013100
f51a350281 Adds the medical webbing 2016-04-01 08:11:23 -04:00
Atlantis
b239cf4b19 Adds synthetics to the crew manifest
- Synthetics now show on the crew manifest properly. This might as well be a bug fix since they already had the category, it just didn't work at all, since they don't have official security/medical/employment records.
- This does not mean synthetics are part of crew. They just show on the crew manifest for the sake of knowing who is in game when you are joining. I often saw people join a specific position, only to see that all work has already been done by a cyborg.
- As a note, Syndicate/Combat module cyborgs don't show on the manifest. Emagged cyborgs do show, however.
- This does not (probably) support the PDA manifest (which is currently broken anyway)
- Example screenshot: http://i.imgur.com/RSPuuom.png

🆑
rscadd: Cyborgs and the AI now show on the crew manifest.
:/cl:
2016-03-31 17:25:28 -04:00
Datraen
91a6c51ed2 Adds toggle verbs and procs. 2016-03-31 16:42:13 -04:00
Neerti
453249d7a0 Merge pull request #1302 from Yoshax/newloadoutcolors
Now possible to tweak colors of loadout items.
2016-03-31 16:33:38 -04:00
PsiOmegaDelta
f7bd00521b Preference logic tweaks.
Reduces copy-paste. Adds the ability to easily toggle settings.
No functional changes otherwise.
2016-03-31 16:31:24 -04:00
Datraen
41996815ae Gives categorization to the preferences as per the current staff structure. 2016-03-31 16:30:13 -04:00
Neerti
6d7b4bfd9f Corrects issue in cherrypicking. 2016-03-31 16:29:48 -04:00
Daranz
9837c098eb Further CallTechName() tweak 2016-03-31 16:11:42 -04:00
Daranz
baf49d0c23 Tweak CallTechName() 2016-03-31 16:11:13 -04:00
Daranz
2482ddf55a Resolve problem with robot destructive analyzer
CallTechName() was borrowed from destructive_analyzer.dm for reuse in
the portable analyzer.

Resolves #12356
2016-03-31 16:10:07 -04:00
Kelenius
6d76aa3966 Fixes #945 - monkeys can't ventcrawl
Ventcrawl will now tell you which items prevent you from crawling if it
fails due to that
2016-03-31 18:12:30 +03:00
Neerti
c06415c436 Merge pull request #1299 from EmperorJon/30_Mar._NanoMap_Stuff
Updates NanoUI map.
2016-03-30 14:24:09 -04:00
PsiOmegaDelta
b277447426 Now possible to tweak colors of loadout items.
Used to greatly cut down on the number of hats (hijabs, kippots, and turbans).
2016-03-30 18:01:09 +01:00
PsiOmegaDelta
877e3d66df Makes loadout datums more flexible.
Loadout item definitions can now also take a list of tweaks, which will adjust the item after spawn.
Currently includes color and icon state changes.
2016-03-30 16:46:14 +01:00
EmperorJon
5e05d6b91a Merge pull request #1293 from Yoshax/progressbars
Adds progress bars to tasks that take time
2016-03-30 15:15:00 +01:00
EmperorJon
2bb4f43166 Merge pull request #1237 from Hubblenaut/grabpull
Removes people being able to pull from somebody's grab
2016-03-30 15:07:25 +01:00
Jon
3c85fe3e65 Updates NanoUI map.
Also should update the necessary files so you don't need to alter nanomapgen.dm to fit our map.
I don't know why I didn't just commit this the first time. Call me dumb.
2016-03-30 15:02:42 +01:00
Neerti
015c6ef58a Merge pull request #1284 from Mark9013100/3/29/2016mapfixes
Map fixes, minor edits
2016-03-30 02:25:35 -04:00
Neerti
e7c9681c91 Merge pull request #1281 from redstryker/Navy-Blue-Scrubs
Adds Navy Blue scrubs
2016-03-30 02:24:07 -04:00
Neerti
a9b2e7a61e Merge pull request #1133 from Kelenius/coolBots
Overhauls bot AI
2016-03-30 02:23:28 -04:00
Yoshax
9b7b8656ba Merge remote-tracking branch 'upstream/master' into progressbars 2016-03-30 00:31:03 +01:00
Yoshax
5b225ba765 Fixes subtype 2016-03-30 00:28:38 +01:00
PsiOmegaDelta
84799befca Can now toggle the progress bar visibility.
Enabled  by default.
2016-03-30 00:13:41 +01:00
EmperorJon
547b4994da Merge pull request #1292 from Yoshax/saltfix
Fixes Deadchat
2016-03-30 00:03:41 +01:00
Yoshax
c1e69fd8a3 Adds a missing ! 2016-03-29 23:55:27 +01:00
EmperorJon
b513e4be92 Merge pull request #1288 from Mark9013100/3/29/2016riothelmedit
Minor change to riot helm code
2016-03-29 23:53:33 +01:00
Datraen
3809e92adf Merge pull request #1214 from Yoshax/morepreferences
Makes it possible to have more than 16 preferences
2016-03-29 14:44:47 -04:00
Mark9013100
a7b6bf1960 Minor improvement to riot helm code 2016-03-29 12:43:07 -04:00
Mark9013100
50a6f53c12 Map fixes, minor edits 2016-03-29 10:50:22 -04:00
Kelenius
c8b510b415 Adds unit tests
Port of https://github.com/Baystation12/Baystation12/pull/11808 and
several others
Fixes three overlapping cables ([192 / 158 / 1], [214 / 161 / 1], [122 /
197 / 1])
Fixes drill and mech drill having the same ID.
2016-03-29 17:42:22 +03:00