Commit Graph

1549 Commits

Author SHA1 Message Date
SkyMarshal
4e4ee34ec8 Herp derp 2013-12-17 20:24:00 -07:00
SkyMarshal
e03f475b18 Ghosts can see PDA messages. 2013-12-16 20:48:00 -07:00
Ccomp5950
fea1819260 Runtime fix: It was a bad idea to have this stuff in New()
So now it gives a default values and moves on.
2013-12-07 05:17:04 -06:00
Zuhayr
17380e308e Extra check in secure case interaction for aliens. 2013-12-05 22:04:11 +10:30
Zuhayr
ced5cf2020 Actually fixes #4030, previous commit fixes #4014 2013-12-05 21:59:12 +10:30
Zuhayr
a110cfaed7 Fixes #4030 2013-12-05 21:58:33 +10:30
Ccomp5950
52d328623a Tanks will also keep up with who manipulated them last.
Tanks placed in canisters, scanned with PDA or other analysis tool will set the manipulated_by variable to whoever did so.

The idea is that this person is aware what's in the tank and will act accordingly when you press the internals HUD icon.

If the user was the last person to manipulate the tank (or it's not been manipulated) then the user is smart about selecting the proper tank.

If the user was not the last person to manipulate the tank then he is only checking the pressure gauge to see what tank is fullest that matches his species breath_type

If that tank has nasties in it, welp he is going to get a breathful of nasties.
2013-12-03 23:01:42 -06:00
Ccomp5950
624068cc4f Emergency Insertion - Supermatter Manual.
/obj/item/weapon/book/manual/supermatter_engine
2013-12-01 19:31:25 -06:00
Chinsky
027b0d8ec6 Merge branch 'master' into dev-freeze
Conflicts:
	html/changelog.html
2013-11-30 05:16:49 +04:00
Chinsky
b4baf60414 Merge pull request #3989 from Ccomp5950/syndicate_id_fix
Hotfix for Syndicate ID's not being able to be assigned names / job
2013-11-29 17:05:16 -08:00
Ccomp5950
675f46fb80 Oops, Typo. What a difference that exclamation point can make. 2013-11-29 15:26:45 -06:00
Ccomp5950
05492cc921 Created a check to see if there is a registered user of the syndicate card,
if there isn't it assignes the first person who tries to change their name with it as the registered user.
2013-11-29 15:07:39 -06:00
Ccomp5950
287860b377 Force name update on new() of syndicate ID cards
Will make sure there is no null names making players unclickable as well as making syndicate cards work
2013-11-28 20:52:38 -06:00
Ccomp5950
497c111796 Bugfix: Hyposprays now fit in medical belts.
Problem:  Person fixing bug #2006 was a bit too specific about type of autoinjectors able to fit in belt.

Solution:  Be less specific.  Now hyposprays fit in belts.
2013-11-28 19:25:43 -06:00
Ccomp5950
1f76f4cfd0 Hotfix for Syndicate ID's not being able to be assigned names / occupations. 2013-11-28 18:43:46 -06:00
Mloc
503302dae5 Merge branch 'master' of github.com:Baystation12/Baystation12 into dev-freeze
Conflicts:
	code/game/objects/items/weapons/implants/implant.dm
	code/modules/reagents/Chemistry-Machinery.dm
2013-11-24 23:37:09 +00:00
Nanai
5484163efe Implant mode changability, explosive variable fix
Fixed and upgraded as per Ravensdale's request in #3966
2013-11-23 06:55:12 -05:00
Zuhayr
bfc5a61da1 Fixes #3966 2013-11-23 20:33:58 +10:30
Ccomp5950
bcbf02e809 Changed admin message to use the proc that formats for easy Admin-PM of the baddie.
Thanks Kilakk for pointing it out.
2013-11-22 18:36:20 -06:00
Ccomp5950
3ae79d1e91 Admin request: Added admin logging to Detomatix cartridge explosions instead of just admin_messages. 2013-11-21 18:37:23 -06:00
Ccomp5950
7d545437a3 Spelling mistake.
Commit_Count++
2013-11-20 17:49:11 -06:00
Ccomp5950
d1ca50f384 Bugfix: Yeah variables are case sensitive.
Lesson learned:  Always compile before commit, unless attempting to pad your commit count.
2013-11-20 17:24:39 -06:00
Ccomp5950
34fb26a649 Ravensdale request:
Detomax cartridge use will not create an admin message saying the name/key of the antag that tried to blow up the target, and if it was successful or not.
2013-11-20 17:11:21 -06:00
Chinsky
8696d4fbd9 No nullname ID cards 2013-11-12 02:10:01 +03:00
Chinsky
65c248cda0 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into miasma 2013-11-05 02:57:40 +04:00
Chinsky
fd928d4b5f Cleaned the fuck out of smoke. 2013-11-05 02:57:23 +04:00
Mloc-Argent
f1b230edc4 Merge branch 'master' into dev 2013-11-04 10:46:13 +00:00
DJSnapshot
63fb3f29ea mecha fixes 2013-11-02 12:26:34 -07:00
DJSnapshot
69389d392c Fix for https://github.com/Baystation12/Baystation12/issues/3813 2013-11-02 11:45:26 -07:00
Iamgoofball
989c8b69c5 Fixed Copypasta again!
Fixed Copypasta again!
Fixed Copypasta again!
Fixed Copypasta again!
Fixed Copypasta again!
Fixed Copypasta again!
2013-11-02 11:36:14 -07:00
Iamgoofball
74b5a003cc Fixed Copypasta!
Fixed Copypasta!
2013-11-02 11:17:17 -07:00
Iamgoofball
a75492d26b Startoad's plasma windows commit, I'm doing the github stuff for it.
3677121b51
2013-11-01 18:53:45 -07:00
Nanai
adc563db05 Added in two new manuals by Magmaram for atmospherics and EVA. 2013-10-27 18:24:30 -04:00
Nanai
88ef9a3be2 Fixed the absent/removed sprite on experimental welding tools. 2013-10-27 18:24:04 -04:00
Segrain
6655ae9b11 Wallets and cards. 2013-10-21 05:10:33 +03:00
Segrain
121b10b16c Conflict fix. 2013-10-21 04:37:28 +03:00
Segrain
ace205b323 Code cleanup. 2013-10-18 08:40:45 +03:00
Segrain
eb9a337d07 Merge remote-tracking branch 'upstream/master' into dev 2013-10-11 12:44:44 +03:00
Segrain
7ea98f6d79 Examining fix. 2013-10-11 10:19:58 +03:00
Chinsky
7f62dfc5b1 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Conflicts:
	code/_onclick/hud/alien.dm
	code/_onclick/hud/alien_larva.dm
	code/_onclick/hud/human.dm
	code/_onclick/hud/monkey.dm
	code/_onclick/hud/robot.dm
	code/setup.dm
2013-10-10 14:30:34 +04:00
Chinsky
b96f9ef650 Merge pull request #3744 from Baystation12/dev-freeze
BYOND AKBAR
2013-10-10 02:45:45 -07:00
Chinsky
3c7c715e06 Merge pull request #3727 from fauxki/dev
Dev - Lightswitches for Medbay / Beach Holodeck Update
2013-10-08 21:23:42 -07:00
Mloc-Argent
65f218ee63 Merge branch 'master' into dev-freeze
Conflicts:
	code/ZAS/Fire.dm
	html/changelog.html
	maps/tgstation2.dmm

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-08 22:01:16 +01:00
Mloc-Argent
a1f55a50b1 Massive click code rework by SuperSayu, ported from TG.
Full details at https://github.com/tgstation/-tg-station/pull/1206
Fixes #3648

Hopefully done right this time.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-08 20:27:39 +01:00
Chinsky
7555dd0f0b Merge branch 'master' into dev
Conflicts:
	code/setup.dm
2013-10-08 15:16:57 +04:00
Mloc-Argent
3d2f92f92c Made energy weapons not get a bloody overlay.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-07 20:35:35 +01:00
Mloc-Argent
ebf2ba2d4a Fixes.
Made glowshrooms and intercoms not use a ridiculous internal loop, and fixed a pickup luminosity bug with glowshrooms.
fixes #3708
Fixes #3718
Fixes #3702

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-07 20:35:26 +01:00
Mloc-Argent
8b2c3fc153 Massive click code rework by SuperSayu, ported from TG.
Full details at https://github.com/tgstation/-tg-station/pull/1206
Fixes #3648

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-07 20:24:21 +01:00
fauxki
a9de4f00f2 * Adds swimming fins, flotation ducky belt, and snorkel to code. Two of the fins and snorkels will spawn in the athletics closet with the swimming suits. The flotation device spawns on the beach holodeck. 2013-10-05 08:25:03 -07:00
Chinsky
1f53ed0591 Merge pull request #3722 from Baystation12/master
Master -> Dev
2013-09-30 16:01:20 -07:00