Commit Graph

699 Commits

Author SHA1 Message Date
Ren Erthilo
249f38d464 Adds a click sounds for empty guns. Adds supervisors for the AI. Adds some A17 implants and sprites. 2012-04-17 19:02:18 +01:00
Ren Erthilo
011b1a9066 TG: Added a vending machine to atmopherics reception desk that dispenses large
oxygen tanks, plasma tanks, emergency oxegen tanks, extended capacity emergency
oxygen tanks, and breath masks.
Did a teeny bit of mapping at atmos reception desk to fit the new vendor.
Changed a lot of windows to read "Reception Window" for the outside window of
the reception desks.
Revision: r2989
Author: 	 ryantenn...@yahoo.com
2012-04-16 23:39:50 +01:00
Ren Erthilo
99a6e06754 TG: Exciting new d20 sprites by TedJustice.
Dice will now face the side they rolled!
Revision: r2986
Author: 	 petethegoat
2012-04-16 23:20:24 +01:00
Ren Erthilo
d72dd39f21 TG: New pen stuff.
Revision: r2977
Author: 	 petethegoat
2012-04-16 22:10:49 +01:00
Ren Erthilo
02ecc3da75 TG: Added in stationary, super-high-capacity scrubbers. Currently two are located in
the toxins gas storage room and one in the incinerator. They are controlled by
an area air control computer, so you can turn them on at a distance.

Added into code a legacy emergency closet which contains one oxygen tank and one
gas mask, committing my version of oldstation. It still needs lighting and wires
added as well as room wall-mounted things like air alarms, fire alarms, light
switches and lights.
Revision: r2955
Author: 	 baloh.matevz
2012-04-15 18:41:41 +01:00
Ren Erthilo
d713e59699 TG: Fixes fire extinguishers in space, removes empty hand requirement, which wasn't
supposed to be committed.  My bad.
Adds the ability for door buttons to both close the doors they're attached to,
and also a framework for controlling their other functions like idscan/bolts.
Adds a secure safe to the HoS's office and a new flashbang grenade!
Secure safes can now hold 8 weight units of stuff by default.
Adds a reply function to the comm. console prayers as well as a confirmation
button on BSA.
Revision: r2946
Author: 	 VivianFoxfoot
2012-04-15 17:38:33 +01:00
Ren Erthilo
c670b3d496 TG: Adds two new vars to door_control.dm, normaldoorcontrol and range
If normaldoorcontrol is set, checks the id_tag of all airlocks in range against
its ID and opens it if they match.  Currently only opens.
Adds buttons to open medbay foyer and genetics.
 Revision: r2929
Author: 	 VivianFoxfoo
2012-04-15 15:54:41 +01:00
Albert Iordache
3f2b0e7eb7 Merge pull request #834 from Erthilo/master
Nerfs punching, buffs disarm pushing slightly, fixes toxins crate charges and jetpack objective, adds sprites for different Soghun and Tajaran genders
2012-04-14 05:25:15 -07:00
Miniature
786b59cf18 Get the hell out of my snacks, appendix! 2012-04-14 12:45:08 +09:30
Ren Erthilo
e7c4e0c31f Fixes toxin crate charges. 2012-04-14 00:12:45 +01:00
Ren Erthilo
1b54233248 TG: •Softcaps, flippable
•Improved bodybags, also changed sprites. Scream at me if you don't like them,
I'll change them back. Also sorry for the 114KB new sound.
•Sorry but I really have to defecate while writing this

•You can find the unused newscaster sprite of my new project in terminals.dmi
Revision: r2928
Author: 	 polyxenitopalidou
2012-04-10 00:17:14 +01:00
Ren Erthilo
7cb6114eff TG: Steel renamed to plasteel.
Having more than 100 burn damage and being dead now makes you a husk. r2925
Author: 	 uporotiy
2012-04-09 17:15:57 +01:00
Ren Erthilo
4a39151e9e TG: Renamed the prisoner computer's file to prisoner and added a sanity check.
The singularity is now able to eat things like signs and chameleon projectors'
projections.
A few other misc runtime fixes. r2916
2012-04-09 13:28:45 +01:00
Ren Erthilo
61cc933a38 Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-04-08 08:06:03 +01:00
Travis Whitehead
fa1b9855d3 Added game kit to crew quarters + Fixed genetics inner shutters 2012-04-08 09:22:14 +03:00
Ren Erthilo
36991d7644 Adds a variety of cool belt bags. Fixes chemist jumpsuit world icon. 2012-04-07 19:46:49 +01:00
Ren Erthilo
d52701ee84 Adds objects: office chairs, feathery pen, glass and normal research airlocks, showers, styrofoam cups. Adds clothes: Fez, cheerleader outfits, captain mal uniform, hazmat suits, wedding dress, AI bliss icon. New icons for captain, head of security, security, and warden's lockers. 2012-04-07 09:58:54 +01:00
Albert Iordache
e285612c4f Moved the age var from humans to /mob/living 2012-04-07 00:24:53 +03:00
Ren Erthilo
af9a80cce4 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates
Conflicts:
	code/modules/mob/mob_defines.dm
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/obj/storage.dmi
	maps/tgstation.2.0.8.dmm
2012-04-02 00:37:54 +01:00
Ren Erthilo
4c8d454a45 Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-03-30 23:58:50 +01:00
Ren Erthilo
477ec2b394 Edited storage books and bibles to be more like boxes. 2012-03-30 16:52:14 +01:00
Ren Erthilo
ae57f8db64 Merging SkyMarshal's stuff. 2012-03-30 16:26:04 +01:00
Ren Erthilo
7cf7c7775a Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-03-30 06:18:37 +01:00
Ren Erthilo
aba0e9d8f6 Adds advanced medical kit sprites and uses. Will be in-game later. Also fixes security rig inhands. 2012-03-30 05:47:38 +01:00
SkyMarshal
08a060501b Merged in Erthilo's stuff. 2012-03-29 21:11:17 -07:00
SkyMarshal
b24d17ddeb Fixed a small error. 2012-03-29 21:00:06 -07:00
SkyMarshal
61820bc5ec Final commit of the examine/damage overhaul. 2012-03-29 20:44:10 -07:00
SkyMarshal
01d2d5f339 WIP bloodloss and scaring system. 2012-03-29 20:42:08 -07:00
Ren Erthilo
6952bef874 Reverting disabilities, headsets, murder sydie pack, photo removal, isbreathing and internals. 2012-03-30 04:19:22 +01:00
Ren Erthilo
63c027aca9 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-03-29 08:37:47 +01:00
SkyMarshal
736c3f46e1 Final commit of the examine/damage overhaul. 2012-03-28 22:37:08 -07:00
Ren Erthilo
78b9e9928a Reverts descriptions/names and old syndicate uplink. Adds sprites for advanced medical items. 2012-03-28 22:52:00 +01:00
Ren Erthilo
da7244abda Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-03-28 22:25:07 +01:00
Pobiega
3f07ef38b3 Added surgery crate to QM. Contains all surgery tools and requires access_medical to open. 2012-03-28 18:28:39 +02:00
Ren Erthilo
7aa0227ef8 Another small merge fix. 2012-03-26 18:47:25 +01:00
Ren Erthilo
f7e8bcd591 TG: Emitters emp_act now uses severity properly.
The PA can no longer be remotely controlled by humans and cyborgs can only
control it if they are nearby.
The spawn PA can now be taken apart.
FireAx/Extinguisher closets got their own files.
Food closets are now with their defines.
Freezer closet/crates override return_air() to cooldown the contents.
The var isinfreezer has been eliminated.
The old player panel has been readded as an alt for the new one, it may be found
under the Player Panel verb.
The new player panel may be accessed by the Player Panel-New verb.
Crates.dm moved from the storage folder as it is not a storage object.
Fixed  Issue 227  about the PA shooting when it should not be. r2851
2012-03-26 18:46:08 +01:00
Ren Erthilo
09af032b9e TG: - Fixed wrong paths for mech circuit boards
- Added Odysseus circuit boards to designs.
- Tweaked Odysseus parts construction costs. r2814
2012-03-26 18:06:54 +01:00
Ren Erthilo
470d767369 Reverting registered_name change. Reverting area name changes. Reverts Plasma Steel and object changes. 2012-03-26 15:47:39 +01:00
SkyMarshal
d65a912c8e WIP bloodloss and scaring system. 2012-03-25 20:45:00 -07:00
Ren Erthilo
089e844be9 A large amount of groundwork for /tg/ code. Comes with some gameplay changes.
* + You now take severe brute damage in environments over 750kPA. A new HUD icon warns you when it's above 500kPA. Space suits block this.
* > Welding fuel tanks explode when shot.
* > Riot shields prevent you from being pushed.
* > People cannot be shoved when being pulled and handcuffed.
* > The internals button on the hud now works for tanks in almost any area, such as your pocket.
* > No more popups when you insert your ID into your PDA. There's a link in the PDA menu to update info.
* - Removed photo system from ID's as it doesn't work.
2012-03-26 03:16:01 +01:00
SkyMarshal
5c0ddb031d Merge pull request #738 from Erthilo/master
Adds alternate CMO labcoat, engineering crates need proper access, test code for implant only taser firing, changes to overdose, and more bugfixes
2012-03-24 18:04:03 -07:00
SkyMarshal
f45aff1bae Chameleon Jumpsuit now has armor, space tiles now get generated faster, fixed fingerprint runtime, optimized autosay, fixed crates + package wrappers, retired admins are no longer spammed, can now click through blindness, packages and evidence bag contents now count toward traitor objectives, stunning and such stops you instantly, guncode improvements. 2012-03-24 17:21:31 -07:00
Ren Erthilo
97f94187ff Made engineering crates engineering only. 2012-03-24 01:45:20 +00:00
Mloc
749b412093 Merge pull request #726 from CIB/master
Alcohol fixes, also more, see commit messages
2012-03-22 05:15:51 -07:00
cib
5a563b4af7 Nerfed the energy sword since it'd do 140 damage. 2012-03-21 20:56:34 -08:00
cib
42e21b3447 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-03-21 20:10:26 -08:00
cib
f041bc7063 Rebalance of the melee damage system.
- Heavy objects now take longer to swing and deal more damage.
- A hit to the head is more likely to knock you out.
- A hit to the torso with a heavy object is more likely to knock you down.
2012-03-21 20:10:13 -08:00
cib
a1f4738a67 Fix to toolbox swinging. 2012-03-21 17:46:07 -08:00
CIB
bd745b5e30 Merge pull request #725 from Erthilo/master
New Engineering Space Suits, health analysers detect bone fractures, pulling lying down people is slower, and some fixes
2012-03-21 13:00:31 -07:00
Ren Erthilo
fd338632c5 Fix for machine messages. Fix for previous health analyser commit. Added New Engineering Space Suits. Prevented wasting resources while fixing cyborgs. 2012-03-21 19:30:48 +00:00