Aronai Sieyes
50595eb76c
Remove debug logging statement
2020-05-04 18:20:43 -04:00
Aronai Sieyes
aa6d22097b
Port SSnightshift from Paradise
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Makes the station have a night mode.
2020-05-03 17:51:05 -04:00
TheFurryFeline
47bc153139
Real Final Toches.
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Fixed the runtimes, yay.
2020-04-16 20:59:54 -04:00
Aronai Sieyes
7d074edf6b
VS: Update announcer for telecomms refactor
2020-04-11 12:03:10 -04:00
Aronai Sieyes
e2d2964546
Refactor telecomms to send messages to logically adjacent zlevels
2020-04-11 12:03:10 -04:00
Aronai Sieyes
abd28b5d6d
Fix per-zlevel skyboxes not really allowing custom ones
...
It's not going to break the world to remove this 'assumption' cache
2020-04-06 12:08:33 -04:00
ShadowLarkens
2e23dcdb49
Speed up mapload significantly
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Co-authored-by: Aronai Sieyes <arokha@arokha.com >
2020-03-19 00:29:24 -04:00
Arokha Sieyes
b18e974e4c
Skybox tweaks
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Use instances on maps so they can be edited later
2020-03-12 14:36:16 -04:00
Leshana
86c435f4b7
Ports Skybox Parallax
...
- Port based on Baystation's implementation and customized for our code and usages.
- Switched space icon_state permutation to a "dust" overlay that is permutated the same way. As an overlay, the dust can be *above* the parallax planes. Space turfs are now white to allow skybox to BLEND_MULTIPLY onto them.
- Added skybox hud effect that replaces background space turfs with an image moved to create a parallax effect.
- Added skybox subsystem to generate and manage skybox parallax images, and lots of images for it!
2020-03-11 11:11:40 -04:00
Leshana
c837078105
Replaced "area" shuttles with "landmark" shuttles.
...
Largely ported from the work done at Baystation in https://github.com/Baystation12/Baystation12/pull/17460 and later commits.
- Shuttles no longer require a separate area for each location they jump to.
Instead destinations are indicated by landmark objects, which are not necessarily exclusive to that shuttle.
This means that more than one shuttle could use the same docking port (not at the same time of course).
- Enhanced shuttle control computers to use nanoui if they didn't.
- Organizes shuttle datum code a bit better so there is less re-inventing the wheel in subtypes.
- Allows the possibility of shuttles (or destinations) that start on late-loaded maps.
- Deprecate the "extra" shuttle areas that are no longer needed and update shuttle areas in unit tests
This all required a bit of infrastructure improvements.
- ChangeArea proc, for changing the area of a turf.
- Fixed lighting overlays actually being able to be destroyed.
- Added a few utility macros and procs.
- Added "turf translation" procs which are like move_contents_to but more flexible.
2020-03-05 10:29:08 -05:00
Atermonera
1d4d3afd45
Merge pull request #6756 from Neerti/lightning_fixes
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Fixes various lightning strike bugs
2020-02-27 23:58:36 -05:00
Novacat
7933afeab7
Merge pull request #6511 from Heroman3003/superpod
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Limits the locations at which drone pod can drop
2020-02-10 11:05:26 -05:00
Heroman
308ee2dc6a
Limites the locations at which drone pod can drop
2020-01-28 10:20:59 +10:00
Heroman
38bf0a33c6
Fixes and re-implements Rogue Mining (Belt Mining)
2020-01-23 18:43:20 +10:00
Heroman
47086d7bf0
Adds new event: drone drop pod
2020-01-11 16:02:12 +10:00
Heroman
7c27f801f7
Restricts AI shells module- and z-level- wise
2019-08-23 12:25:21 +10:00
Anewbe
74ab7a563f
Merge pull request #6390 from Heroman3003/bot-patrols
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Makes bot patrolling into a map var
2019-08-12 16:32:28 -04:00
Heroman3003
ca13a8872c
MC camera and access fixes and adjustments ( #6269 )
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* Adjusts MC camera program, fixes ID program
* Fixes oversight with network access
2019-07-09 14:01:53 -04:00
Neerti
16b3b58259
[REVIEW] Ports Modular Computers from Baystation
2019-04-28 22:06:40 -04:00
Unknown
85f1c6339c
tired lynx mrowl
2019-04-14 02:57:40 -04:00
Novacat
0f5cda6ae5
Update maps.dm
2019-04-14 02:51:33 -04:00
Neerti
49628739b2
Allows restriction of z-levels from spawning xenoarch finds
2019-04-14 02:29:17 -04:00
Heroman3003
95b2c63b85
Allows restriction of Z-levels for xenoarch spawning
2019-04-11 09:55:06 +10:00
Anewbe
09b01407e3
Adds Various Sounds, Looping Sound System
2019-03-27 03:55:21 -04:00
Arokha Sieyes
b099ac6e4c
Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018
...
# Conflicts:
# code/__defines/holomap.dm
# code/__defines/mobs.dm
# code/_helpers/icons.dm
# code/_helpers/unsorted.dm
# code/_onclick/hud/hud.dm
# code/_onclick/item_attack.dm
# code/controllers/Processes/supply.dm
# code/controllers/subsystems/planets.dm
# code/datums/supplypacks/munitions.dm
# code/datums/supplypacks/science.dm
# code/datums/supplypacks/security.dm
# code/datums/supplypacks/supply.dm
# code/game/area/Space Station 13 areas.dm
# code/game/atoms_movable.dm
# code/game/machinery/autolathe.dm
# code/game/machinery/doors/door.dm
# code/game/machinery/jukebox.dm
# code/game/machinery/recharger.dm
# code/game/machinery/vending.dm
# code/game/mecha/equipment/tools/medical_tools.dm
# code/game/mecha/equipment/weapons/weapons.dm
# code/game/objects/items/devices/PDA/PDA.dm
# code/game/objects/items/devices/megaphone.dm
# code/game/objects/items/poi_items.dm
# code/game/objects/items/weapons/implants/implantlanguage.dm
# code/game/objects/items/weapons/storage/firstaid.dm
# code/game/objects/items/weapons/tools/weldingtool.dm
# code/game/objects/structures/flora/trees.dm
# code/game/objects/structures/plasticflaps.dm
# code/game/supplyshuttle.dm
# code/game/turfs/simulated/wall_attacks.dm
# code/modules/admin/admin_verbs.dm
# code/modules/assembly/infrared.dm
# code/modules/client/client procs.dm
# code/modules/client/preference_setup/loadout/loadout_utility.dm
# code/modules/client/preferences.dm
# code/modules/clothing/suits/miscellaneous.dm
# code/modules/holomap/holomap_datum.dm
# code/modules/holomap/station_holomap.dm
# code/modules/integrated_electronics/core/printer.dm
# code/modules/mining/machine_processing.dm
# code/modules/mob/living/carbon/human/human_defense.dm
# code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
# code/modules/mob/living/death.dm
# code/modules/mob/living/silicon/ai/ai.dm
# code/modules/mob/living/silicon/pai/pai.dm
# code/modules/mob/living/silicon/robot/robot.dm
# code/modules/mob/living/simple_animal/animals/parrot.dm
# code/modules/mob/mob_movement.dm
# code/modules/organs/organ_external.dm
# code/modules/organs/organ_icon.dm
# code/modules/organs/subtypes/standard.dm
# code/modules/planet/weather.dm
# code/modules/power/cable.dm
# code/modules/power/fusion/core/core_control.dm
# code/modules/power/fusion/fuel_assembly/fuel_control.dm
# code/modules/power/fusion/gyrotron/gyrotron_control.dm
# code/modules/projectiles/gun.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
# config/names/first_name_skrell.txt
# config/names/last_name_skrell.txt
# icons/mob/head.dmi
# icons/mob/robots.dmi
# icons/mob/species/tajaran/helmet.dmi
# icons/obj/ammo.dmi
# icons/obj/gun.dmi
# icons/obj/mining.dmi
# icons/obj/projectiles.dmi
# icons/obj/rig_modules.dmi
# icons/obj/surgery.dmi
# icons/turf/walls.dmi
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-6.dmm
# maps/southern_cross/southern_cross-8.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
# maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
# maps/submaps/surface_submaps/mountains/deadspy.dmm
# maps/submaps/surface_submaps/mountains/mountains_areas.dm
# maps/submaps/surface_submaps/plains/Thiefc.dmm
# maps/~map_system/maps.dm
# vorestation.dme
2018-09-27 18:01:09 -04:00
Woodratt
cd20465d38
Holomap Port
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- Port of Holomaps from Virgo
2018-08-02 15:52:56 -07:00
Arokha Sieyes
6b42df0685
Merge branch 'master' of https://github.com/VOREStation/Polaris into aro-sync-05-25-2018
...
# Conflicts:
# code/__defines/misc.dm
# code/controllers/master_controller.dm
# code/game/machinery/computer3/computers/card.dm
# code/game/objects/items/devices/communicator/UI.dm
# code/game/objects/items/stacks/medical.dm
# code/game/objects/structures/signs.dm
# code/modules/admin/admin_verbs.dm
# code/modules/client/client defines.dm
# code/modules/client/client procs.dm
# code/modules/clothing/clothing.dm
# code/modules/clothing/under/accessories/holster.dm
# code/modules/events/radiation_storm.dm
# code/modules/mining/machine_processing.dm
# code/modules/mob/living/carbon/human/species/station/prometheans.dm
# code/modules/mob/living/living.dm
# code/modules/mob/living/simple_animal/animals/bear.dm
# code/modules/mob/living/simple_animal/animals/cat.dm
# code/modules/mob/living/simple_animal/animals/parrot.dm
# code/modules/mob/mob.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
# code/modules/reagents/reagent_dispenser.dm
# config/example/config.txt
# html/changelogs/.all_changelog.yml
# interface/skin.dmf
# maps/southern_cross/southern_cross-1.dmm
# vorestation.dme
2018-05-25 13:23:47 -04:00
Neerti
be73b8c36a
for(var/bad_code in world)
...
Removes a very large amount of world loops.
Adds a macro to painlessly generate a global list, and the needed code to modify the list when an object is made or deleted automatically.
Cleans up some commented out code.
2018-04-29 17:55:04 -04:00
Leshana
7ed3d2c2f6
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-16
...
# Conflicts:
# code/_onclick/hud/screen_objects.dm
# code/game/objects/items/weapons/storage/storage.dm
# code/game/objects/structures/crates_lockers/closets/secure/medical.dm
# code/modules/admin/admin_verbs.dm
# code/modules/clothing/clothing.dm
# code/modules/clothing/gloves/color.dm
# code/modules/lore_codex/codex.dm
# code/modules/mob/living/simple_animal/aliens/alien.dm
# code/modules/mob/living/simple_animal/animals/cat.dm
# code/modules/mob/living/simple_animal/animals/goose.dm
# code/modules/mob/living/simple_animal/simple_animal.dm
# code/modules/mob/mob_defines.dm
# code/modules/projectiles/projectile/special.dm
# html/changelogs/.all_changelog.yml
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-7.dmm
# vorestation.dme
2018-02-17 00:35:29 -05:00
atermonera
fae9c63ccf
GPS coordinates and POI names are obfuscated
2018-02-09 16:59:03 -08:00
Arokha Sieyes
9d0ffb96ee
POLARIS: Tweak map-loading in some ways
...
Fixes loading of map templates, now loads it acutally in the center instead of to the upper-left of center.
Warns you if you try to load a submap which is larger than the current world size.
2018-02-03 22:30:24 -05:00
Leshana
4f98fad36b
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-01
...
# Conflicts:
# .travis.yml
# code/_away_mission_tests.dm
# code/modules/admin/verbs/mapping.dm
# code/modules/mob/living/carbon/human/update_icons.dm
# html/changelogs/.all_changelog.yml
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-6.dmm
# nano/images/nanomap_z1.png
# nano/images/nanomap_z10.png
# nano/images/nanomap_z2.png
# nano/images/nanomap_z3.png
# nano/images/nanomap_z5.png
# nano/images/nanomap_z6.png
2018-02-01 23:55:47 -05:00
Arokha Sieyes
8f19fa41c8
POLARIS: Tweak map-loading in some ways
2018-01-25 16:33:36 -05:00
Arokha Sieyes
ed0a97fa13
POLARIS: Allow testing more than just z1
2018-01-24 13:51:41 -05:00
Leshana
62ef3b1820
Make the Metor Strike random event be configurable per map.
...
* Added a variable to configure which areas are vulnerable to meteor strikes instead of hard coding it.
2018-01-17 11:04:20 -05:00
Leshana
9456969a8e
Make the persistence of spawn-points at end of be configurable per map.
...
* Added three vars to the map datum to confgure which spawn point should be persisted for players who are dead, evac'd or stayed on station.
2018-01-17 00:31:04 -05:00
Arokha Sieyes
d998f36c38
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into sync2018
...
# Conflicts:
# code/game/objects/structures/signs.dm
# code/modules/mob/living/carbon/human/human.dm
# code/modules/mob/living/carbon/human/species/station/station.dm
# code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
# code/modules/mob/living/carbon/human/update_icons.dm
# code/modules/organs/organ_icon.dm
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-6.dmm
# vorestation.dme
2017-12-26 23:07:58 -05:00
Woodratt
ed9395e58f
SC Stupid Sized Map Update
...
Or how Woodrat spent too long on something that was supposed to be simple.
- Addition of a Explorer Radio Channel and headsets.
- Explorers and Search and Rescue job slots added
- Adjustments to the pilot job including getting rid of the flatcap
- Map fixes, adjustments, (including signs pointing to cryo) planetside side map additions splitting up of the wilderness into two area sections
- Disabled lighting on the arrivals shuttle area once it is docked with the station, should help with the whole issue of lighting bugging out and having dark space
- Fixed EMS jacket missing icons
- Fixed Research signs being missing for some reason, addition of directional signs for cryo
- Addition of a Search and Rescue Winter coat
- Probably a dozen other small bug fixes I forgot, and bug additions
Tested, seems fine. At least in short tests.
2017-12-24 07:04:34 -08:00
killer653
3a2093ef40
Polaris sync
2017-12-21 04:01:07 -05:00
Neerti
2567e4e3d1
Adds ability to exempt areas from unit tests on a per-map basis
2017-11-18 02:38:58 -05:00
Leshana
5a02b7e5c7
More and more Destroy() cleanups all across the board - Return qdel hints.
2017-06-10 22:41:51 -04:00
Leshana
e48b548f2b
More and more Destroy() cleanups all across the board - Return qdel hints.
2017-06-05 23:01:41 -04:00
Leshana
f4b9676bdc
Switch Tether over to use the map_z_level datum.
...
* Integrate the holomap settings into the map datum.
* Create map_z_level datums for the tether.
2017-05-26 18:57:07 -04:00
Leshana
b4ca6b11e1
Switch nanomap computers over to using get_sensor_levels()
...
* Added a proc to the map datum which returns what zlevels a nanomap capable computer should display.
* Updated the atmos control, power monitoring, crew monitoring, and camera consoles to use it.
* Changed templates to not show the map button if no map levels are available.
2017-05-22 16:18:26 -04:00
Leshana
5594c9db39
An easier and more maintainable way of setting up the map datum.
...
* Settings for specific z-levels are defined in datum types, allowing the lists of Z levels to be automatically configured. This solves the problem of being unable to use the z-level #defines in associative lists.
* Converted the example and northern star maps to use the new system.
2017-05-21 14:16:48 -04:00
Neerti
12abb2d6f2
Ports a large chunk of the map datum system that europa/bay uses.
...
Links many map-specific details such as the station name, z-level information, and allowed jobs from global vars to map datum vars, which should help us maintain multiple maps at once in the future, which will be needed for the future Southern Cross.
Note that a config change will be needed to change GENERATE_ASTEROID to GENERATE_MAP, otherwise no changes should be required to continue normal map usage.
To change to a different map, it's suggested to tick the file that ticks all the other needed files, which for the Northern Star is called northern_star.dm.
2017-02-27 07:36:41 -05:00